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Diffstat (limited to 'source/blender/blenlib/intern/util.c')
-rw-r--r--source/blender/blenlib/intern/util.c1691
1 files changed, 1691 insertions, 0 deletions
diff --git a/source/blender/blenlib/intern/util.c b/source/blender/blenlib/intern/util.c
new file mode 100644
index 00000000000..8e396eec09d
--- /dev/null
+++ b/source/blender/blenlib/intern/util.c
@@ -0,0 +1,1691 @@
+/* util.c
+ *
+ * various string, file, list operations.
+ *
+ *
+ * $Id$
+ *
+ * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version. The Blender
+ * Foundation also sells licenses for use in proprietary software under
+ * the Blender License. See http://www.blender.org/BL/ for information
+ * about this.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ *
+ */
+
+#include <stdio.h>
+#include <fcntl.h>
+#include <ctype.h>
+#include <string.h>
+#include <stdlib.h>
+#include <stdarg.h>
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_blenlib.h"
+#include "DNA_listBase.h"
+#include "BLI_storage.h"
+#include "BLI_storage_types.h"
+#include "BLI_dynamiclist.h"
+
+#include "BLI_util.h"
+#include "BKE_utildefines.h"
+
+
+#ifdef HAVE_CONFIG_H
+#include <config.h>
+#endif
+
+#ifndef WIN32
+#include <unistd.h>
+#else
+#include <io.h>
+#endif
+
+#ifdef WIN32
+#include "BLI_winstuff.h"
+
+/* for duplicate_defgroup */
+#if !(defined vsnprintf)
+#define vsnprintf _vsnprintf
+#endif
+
+#endif
+
+
+#ifndef WIN32
+#include <sys/time.h>
+#endif
+
+#ifdef __APPLE__
+#include <sys/param.h>
+#include <CoreFoundation/CoreFoundation.h>
+#endif
+
+/* local */
+
+static int add_win32_extension(char *name);
+
+/* implementation */
+
+/* Ripped this from blender.c */
+void addlisttolist(ListBase *list1, ListBase *list2)
+{
+ if (list2->first==0) return;
+
+ if (list1->first==0) {
+ list1->first= list2->first;
+ list1->last= list2->last;
+ }
+ else {
+ ((Link *)list1->last)->next= list2->first;
+ ((Link *)list2->first)->prev= list1->last;
+ list1->last= list2->last;
+ }
+ list2->first= list2->last= 0;
+}
+
+int BLI_stringdec(char *string, char *kop, char *start, unsigned short *numlen)
+{
+ unsigned short len, len2, nums = 0, nume = 0;
+ short i, found = 0;
+
+ len2 = len = strlen(string);
+
+ if (len > 6) {
+ if (BLI_strncasecmp(string + len - 6, ".blend", 6) == 0) len -= 6;
+ else if (BLI_strncasecmp(string + len - 6, ".trace", 6) == 0) len -= 6;
+ }
+
+ if (len > 9) {
+ if (BLI_strncasecmp(string + len - 9, ".blend.gz", 9) == 0) len -= 9;
+ }
+
+ if (len == len2) {
+ if (len > 4) {
+ /* handle .jf0 en .jf1 for jstreams */
+ if (BLI_strncasecmp(string + len - 4, ".jf", 3) == 0) len -= 4;
+ else if (BLI_strncasecmp(string + len - 4, ".tga", 4) == 0) len -= 4;
+ else if (BLI_strncasecmp(string + len - 4, ".jpg", 4) == 0) len -= 4;
+ else if (BLI_strncasecmp(string + len - 4, ".png", 4) == 0) len -= 4;
+ else if (BLI_strncasecmp(string + len - 4, ".txt", 4) == 0) len -= 4;
+ else if (BLI_strncasecmp(string + len - 4, ".cyc", 4) == 0) len -= 4;
+ else if (BLI_strncasecmp(string + len - 4, ".enh", 4) == 0) len -= 4;
+ else if (BLI_strncasecmp(string + len - 4, ".rgb", 4) == 0) len -= 4;
+ else if (BLI_strncasecmp(string + len - 4, ".psx", 4) == 0) len -= 4;
+ else if (BLI_strncasecmp(string + len - 4, ".ble", 4) == 0) len -= 4;
+ else if (BLI_strncasecmp(string + len - 4, ".exr", 4) == 0) len -= 4;
+ }
+ }
+
+ for (i = len - 1; i >= 0; i--) {
+ if (string[i] == '/') break;
+ if (isdigit(string[i])) {
+ if (found){
+ nums = i;
+ }
+ else{
+ nume = i;
+ nums = i;
+ found = 1;
+ }
+ }
+ else {
+ if (found) break;
+ }
+ }
+ if (found){
+ if (start) strcpy(start,&string[nume+1]);
+ if (kop) {
+ strcpy(kop,string);
+ kop[nums]=0;
+ }
+ if (numlen) *numlen = nume-nums+1;
+ return ((int)atoi(&(string[nums])));
+ }
+ if (start) strcpy(start, string + len);
+ if (kop) {
+ strncpy(kop, string, len);
+ kop[len] = 0;
+ }
+ if (numlen) *numlen=0;
+ return 0;
+}
+
+
+void BLI_stringenc(char *string, char *kop, char *start, unsigned short numlen, int pic)
+{
+ char numstr[10]="";
+ unsigned short len,i;
+
+ strcpy(string,kop);
+
+ if (pic>0 || numlen==4) {
+ len= sprintf(numstr,"%d",pic);
+
+ for(i=len;i<numlen;i++){
+ strcat(string,"0");
+ }
+ strcat(string,numstr);
+ }
+ strcat(string, start);
+}
+
+
+void BLI_newname(char *name, int add)
+{
+ char head[128], tail[128];
+ int pic;
+ unsigned short digits;
+
+ pic = BLI_stringdec(name, head, tail, &digits);
+
+ /* are we going from 100 -> 99 or from 10 -> 9 */
+ if (add < 0 && digits < 4 && digits > 0) {
+ int i, exp;
+ exp = 1;
+ for (i = digits; i > 1; i--) exp *= 10;
+ if (pic >= exp && (pic + add) < exp) digits--;
+ }
+
+ pic += add;
+
+ if (digits==4 && pic<0) pic= 0;
+ BLI_stringenc(name, head, tail, digits, pic);
+}
+
+
+void BLI_addhead(ListBase *listbase, void *vlink)
+{
+ Link *link= vlink;
+
+ if (link == NULL) return;
+ if (listbase == NULL) return;
+
+ link->next = listbase->first;
+ link->prev = NULL;
+
+ if (listbase->first) ((Link *)listbase->first)->prev = link;
+ if (listbase->last == NULL) listbase->last = link;
+ listbase->first = link;
+}
+
+
+void BLI_addtail(ListBase *listbase, void *vlink)
+{
+ Link *link= vlink;
+
+ if (link == NULL) return;
+ if (listbase == NULL) return;
+
+ link->next = NULL;
+ link->prev = listbase->last;
+
+ if (listbase->last) ((Link *)listbase->last)->next = link;
+ if (listbase->first == 0) listbase->first = link;
+ listbase->last = link;
+}
+
+
+void BLI_remlink(ListBase *listbase, void *vlink)
+{
+ Link *link= vlink;
+
+ if (link == NULL) return;
+ if (listbase == NULL) return;
+
+ if (link->next) link->next->prev = link->prev;
+ if (link->prev) link->prev->next = link->next;
+
+ if (listbase->last == link) listbase->last = link->prev;
+ if (listbase->first == link) listbase->first = link->next;
+}
+
+
+void BLI_freelinkN(ListBase *listbase, void *vlink)
+{
+ Link *link= vlink;
+
+ if (link == NULL) return;
+ if (listbase == NULL) return;
+
+ BLI_remlink(listbase,link);
+ MEM_freeN(link);
+}
+
+
+void BLI_insertlink(ListBase *listbase, void *vprevlink, void *vnewlink)
+{
+ Link *prevlink= vprevlink;
+ Link *newlink= vnewlink;
+
+ /* newlink comes after prevlink */
+ if (newlink == NULL) return;
+ if (listbase == NULL) return;
+
+ /* empty list */
+ if (listbase->first == NULL) {
+
+ listbase->first= newlink;
+ listbase->last= newlink;
+ return;
+ }
+
+ /* insert before first element */
+ if (prevlink == NULL) {
+ newlink->next= listbase->first;
+ newlink->prev= 0;
+ newlink->next->prev= newlink;
+ listbase->first= newlink;
+ return;
+ }
+
+ /* at end of list */
+ if (listbase->last== prevlink)
+ listbase->last = newlink;
+
+ newlink->next= prevlink->next;
+ prevlink->next= newlink;
+ if (newlink->next) newlink->next->prev= newlink;
+ newlink->prev= prevlink;
+}
+
+/* This uses insertion sort, so NOT ok for large list */
+void BLI_sortlist(ListBase *listbase, int (*cmp)(void *, void *))
+{
+ Link *current = NULL;
+ Link *previous = NULL;
+ Link *next = NULL;
+
+ if (cmp == NULL) return;
+ if (listbase == NULL) return;
+
+ if (listbase->first != listbase->last)
+ {
+ for( previous = listbase->first, current = previous->next; current; previous = current, current = next )
+ {
+ next = current->next;
+
+ BLI_remlink(listbase, current);
+
+ while(previous && cmp(previous, current) == 1)
+ {
+ previous = previous->prev;
+ }
+
+ if (previous == NULL)
+ {
+ BLI_addhead(listbase, current);
+ }
+ else
+ {
+ BLI_insertlinkafter(listbase, previous, current);
+ }
+ }
+ }
+}
+
+void BLI_insertlinkafter(ListBase *listbase, void *vprevlink, void *vnewlink)
+{
+ Link *prevlink= vprevlink;
+ Link *newlink= vnewlink;
+
+ /* newlink before nextlink */
+ if (newlink == NULL) return;
+ if (listbase == NULL) return;
+
+ /* empty list */
+ if (listbase->first == NULL) {
+ listbase->first= newlink;
+ listbase->last= newlink;
+ return;
+ }
+
+ /* insert at head of list */
+ if (prevlink == NULL) {
+ newlink->prev = NULL;
+ newlink->next = listbase->first;
+ ((Link *)listbase->first)->prev = newlink;
+ listbase->first = newlink;
+ return;
+ }
+
+ /* at end of list */
+ if (listbase->last == prevlink)
+ listbase->last = newlink;
+
+ newlink->next = prevlink->next;
+ newlink->prev = prevlink;
+ prevlink->next = newlink;
+ if (newlink->next) newlink->next->prev = newlink;
+}
+
+void BLI_insertlinkbefore(ListBase *listbase, void *vnextlink, void *vnewlink)
+{
+ Link *nextlink= vnextlink;
+ Link *newlink= vnewlink;
+
+ /* newlink before nextlink */
+ if (newlink == NULL) return;
+ if (listbase == NULL) return;
+
+ /* empty list */
+ if (listbase->first == NULL) {
+ listbase->first= newlink;
+ listbase->last= newlink;
+ return;
+ }
+
+ /* insert at end of list */
+ if (nextlink == NULL) {
+ newlink->prev= listbase->last;
+ newlink->next= 0;
+ ((Link *)listbase->last)->next= newlink;
+ listbase->last= newlink;
+ return;
+ }
+
+ /* at beginning of list */
+ if (listbase->first== nextlink)
+ listbase->first = newlink;
+
+ newlink->next= nextlink;
+ newlink->prev= nextlink->prev;
+ nextlink->prev= newlink;
+ if (newlink->prev) newlink->prev->next= newlink;
+}
+
+
+void BLI_freelist(ListBase *listbase)
+{
+ Link *link, *next;
+
+ if (listbase == NULL)
+ return;
+
+ link= listbase->first;
+ while (link) {
+ next= link->next;
+ free(link);
+ link= next;
+ }
+
+ listbase->first= NULL;
+ listbase->last= NULL;
+}
+
+void BLI_freelistN(ListBase *listbase)
+{
+ Link *link, *next;
+
+ if (listbase == NULL) return;
+
+ link= listbase->first;
+ while (link) {
+ next= link->next;
+ MEM_freeN(link);
+ link= next;
+ }
+
+ listbase->first= NULL;
+ listbase->last= NULL;
+}
+
+
+int BLI_countlist(ListBase *listbase)
+{
+ Link *link;
+ int count = 0;
+
+ if (listbase) {
+ link = listbase->first;
+ while (link) {
+ count++;
+ link= link->next;
+ }
+ }
+ return count;
+}
+
+void *BLI_findlink(ListBase *listbase, int number)
+{
+ Link *link = NULL;
+
+ if (number >= 0) {
+ link = listbase->first;
+ while (link != NULL && number != 0) {
+ number--;
+ link = link->next;
+ }
+ }
+
+ return link;
+}
+
+int BLI_findindex(ListBase *listbase, void *vlink)
+{
+ Link *link= NULL;
+ int number= 0;
+
+ if (listbase == NULL) return -1;
+ if (vlink == NULL) return -1;
+
+ link= listbase->first;
+ while (link) {
+ if (link == vlink)
+ return number;
+
+ number++;
+ link= link->next;
+ }
+
+ return -1;
+}
+
+/*=====================================================================================*/
+/* Methods for access array (realloc) */
+/*=====================================================================================*/
+
+/* remove item with index */
+static void rem_array_item(struct DynamicArray *da, unsigned int index)
+{
+ da->items[index]=NULL;
+ da->count--;
+ if(index==da->last_item_index){
+ while((!da->items[da->last_item_index]) && (da->last_item_index>0)){
+ da->last_item_index--;
+ }
+ }
+}
+
+/* add array (if needed, then realloc) */
+static void add_array_item(struct DynamicArray *da, void *item, unsigned int index)
+{
+ /* realloc of access array */
+ if(da->max_item_index < index){
+ unsigned int i, max = da->max_item_index;
+ void **nitems;
+
+ do {
+ da->max_item_index += PAGE_SIZE; /* OS can allocate only PAGE_SIZE Bytes */
+ } while(da->max_item_index<=index);
+
+ nitems = (void**)MEM_mallocN(sizeof(void*)*(da->max_item_index+1), "dlist access array");
+ for(i=0;i<=max;i++)
+ nitems[i] = da->items[i];
+
+ /* set rest pointers to the NULL */
+ for(i=max+1; i<=da->max_item_index; i++)
+ nitems[i]=NULL;
+
+ MEM_freeN(da->items); /* free old access array */
+ da->items = nitems;
+ }
+
+ da->items[index] = item;
+ da->count++;
+ if(index > da->last_item_index) da->last_item_index = index;
+}
+
+/* free access array */
+static void destroy_array(DynamicArray *da)
+{
+ da->count=0;
+ da->last_item_index=0;
+ da->max_item_index=0;
+ MEM_freeN(da->items);
+ da->items = NULL;
+}
+
+/* initialize dynamic array */
+static void init_array(DynamicArray *da)
+{
+ unsigned int i;
+
+ da->count=0;
+ da->last_item_index=0;
+ da->max_item_index = PAGE_SIZE-1;
+ da->items = (void*)MEM_mallocN(sizeof(void*)*(da->max_item_index+1), "dlist access array");
+ for(i=0; i<=da->max_item_index; i++) da->items[i]=NULL;
+}
+
+/* reinitialize dynamic array */
+static void reinit_array(DynamicArray *da)
+{
+ destroy_array(da);
+ init_array(da);
+}
+
+/*=====================================================================================*/
+/* Methods for two way dynamic list with access array */
+/*=====================================================================================*/
+
+/* create new two way dynamic list with access array from two way dynamic list
+ * it doesn't copy any items to new array or something like this It is strongly
+ * recomended to use BLI_dlist_ methods for adding/removing items from dynamic list
+ * unless you can end with inconsistence system !!! */
+DynamicList *BLI_dlist_from_listbase(ListBase *lb)
+{
+ DynamicList *dlist;
+ Link *item;
+ int i=0, count;
+
+ if(!lb) return NULL;
+
+ count = BLI_countlist(lb);
+
+ dlist = MEM_mallocN(sizeof(DynamicList), "temp dynamic list");
+ /* ListBase stuff */
+ dlist->lb.first = lb->first;
+ dlist->lb.last = lb->last;
+ /* access array stuff */
+ dlist->da.count=count;
+ dlist->da.max_item_index = count-1;
+ dlist->da.last_item_index = count -1;
+ dlist->da.items = (void*)MEM_mallocN(sizeof(void*)*count, "temp dlist access array");
+
+ item = (Link*)lb->first;
+ while(item){
+ dlist->da.items[i] = (void*)item;
+ item = item->next;
+ i++;
+ }
+
+ /* to prevent you of using original ListBase :-) */
+ lb->first = lb->last = NULL;
+
+ return dlist;
+}
+
+/* take out ListBase from DynamicList and destroy all temporary structures of DynamicList */
+ListBase *BLI_listbase_from_dlist(DynamicList *dlist, ListBase *lb)
+{
+ if(!dlist) return NULL;
+
+ if(!lb) lb = (ListBase*)MEM_mallocN(sizeof(ListBase), "ListBase");
+
+ lb->first = dlist->lb.first;
+ lb->last = dlist->lb.last;
+
+ /* free all items of access array */
+ MEM_freeN(dlist->da.items);
+ /* free DynamicList*/
+ MEM_freeN(dlist);
+
+ return lb;
+}
+
+/* return pointer at item from th dynamic list with access array */
+void *BLI_dlist_find_link(DynamicList *dlist, unsigned int index)
+{
+ if(!dlist || !dlist->da.items) return NULL;
+
+ if((index <= dlist->da.last_item_index) && (index >= 0) && (dlist->da.count>0)){
+ return dlist->da.items[index];
+ }
+ else {
+ return NULL;
+ }
+}
+
+/* return count of items in the dynamic list with access array */
+unsigned int BLI_count_items(DynamicList *dlist)
+{
+ if(!dlist) return 0;
+
+ return dlist->da.count;
+}
+
+/* free item from the dynamic list with access array */
+void BLI_dlist_free_item(DynamicList *dlist, unsigned int index)
+{
+ if(!dlist || !dlist->da.items) return;
+
+ if((index <= dlist->da.last_item_index) && (dlist->da.items[index])){
+ BLI_freelinkN(&(dlist->lb), dlist->da.items[index]);
+ rem_array_item(&(dlist->da), index);
+ }
+}
+
+/* remove item from the dynamic list with access array */
+void BLI_dlist_rem_item(DynamicList *dlist, unsigned int index)
+{
+ if(!dlist || !dlist->da.items) return;
+
+ if((index <= dlist->da.last_item_index) && (dlist->da.items[index])){
+ BLI_remlink(&(dlist->lb), dlist->da.items[index]);
+ rem_array_item(&(dlist->da), index);
+ }
+}
+
+/* add item to the dynamic list with access array (index) */
+void* BLI_dlist_add_item_index(DynamicList *dlist, void *item, unsigned int index)
+{
+ if(!dlist || !dlist->da.items) return NULL;
+
+ if((index <= dlist->da.max_item_index) && (dlist->da.items[index])) {
+ /* you can't place item at used index */
+ return NULL;
+ }
+ else {
+ add_array_item(&(dlist->da), item, index);
+ BLI_addtail(&(dlist->lb), item);
+ return item;
+ }
+}
+
+/* destroy dynamic list with access array */
+void BLI_dlist_destroy(DynamicList *dlist)
+{
+ if(!dlist) return;
+
+ BLI_freelistN(&(dlist->lb));
+ destroy_array(&(dlist->da));
+}
+
+/* initialize dynamic list with access array */
+void BLI_dlist_init(DynamicList *dlist)
+{
+ if(!dlist) return;
+
+ dlist->lb.first = NULL;
+ dlist->lb.last = NULL;
+
+ init_array(&(dlist->da));
+}
+
+/* reinitialize dynamic list with acces array */
+void BLI_dlist_reinit(DynamicList *dlist)
+{
+ if(!dlist) return;
+
+ BLI_freelistN(&(dlist->lb));
+ reinit_array(&(dlist->da));
+}
+
+/*=====================================================================================*/
+
+char *BLI_strdupn(const char *str, int len) {
+ char *n= MEM_mallocN(len+1, "strdup");
+ memcpy(n, str, len);
+ n[len]= '\0';
+
+ return n;
+}
+char *BLI_strdup(const char *str) {
+ return BLI_strdupn(str, strlen(str));
+}
+
+char *BLI_strncpy(char *dst, const char *src, int maxncpy) {
+ int srclen= strlen(src);
+ int cpylen= (srclen>(maxncpy-1))?(maxncpy-1):srclen;
+
+ memcpy(dst, src, cpylen);
+ dst[cpylen]= '\0';
+
+ return dst;
+}
+
+int BLI_snprintf(char *buffer, size_t count, const char *format, ...)
+{
+ int n;
+ va_list arg;
+
+ va_start(arg, format);
+ n = vsnprintf(buffer, count, format, arg);
+
+ if (n != -1 && n < count) {
+ buffer[n] = '\0';
+ } else {
+ buffer[count-1] = '\0';
+ }
+
+ va_end(arg);
+ return n;
+}
+
+int BLI_streq(char *a, char *b) {
+ return (strcmp(a, b)==0);
+}
+int BLI_strcaseeq(char *a, char *b) {
+ return (BLI_strcasecmp(a, b)==0);
+}
+
+/* ******************** string encoding ***************** */
+
+/* This is quite an ugly function... its purpose is to
+ * take the dir name, make it absolute, and clean it up, replacing
+ * excess file entry stuff (like /tmp/../tmp/../)
+ * note that dir isn't protected for max string names...
+ */
+
+void BLI_cleanup_dir(const char *relabase, char *dir)
+{
+ short a;
+ char *start, *eind;
+
+ BLI_convertstringcode(dir, relabase, 0);
+
+#ifdef WIN32
+ if(dir[0]=='.') { /* happens for example in FILE_MAIN */
+ get_default_root(dir);
+ return;
+ }
+
+ while ( (start = strstr(dir, "\\..\\")) ) {
+ eind = start + strlen("\\..\\") - 1;
+ a = start-dir-1;
+ while (a>0) {
+ if (dir[a] == '\\') break;
+ a--;
+ }
+ strcpy(dir+a,eind);
+ }
+
+ while ( (start = strstr(dir,"\\.\\")) ){
+ eind = start + strlen("\\.\\") - 1;
+ strcpy(start,eind);
+ }
+
+ while ( (start = strstr(dir,"\\\\" )) ){
+ eind = start + strlen("\\\\") - 1;
+ strcpy(start,eind);
+ }
+
+ if((a = strlen(dir))){ /* remove the '\\' at the end */
+ while(a>0 && dir[a-1] == '\\'){
+ a--;
+ dir[a] = 0;
+ }
+ }
+
+ strcat(dir, "\\");
+#else
+ if(dir[0]=='.') { /* happens, for example in FILE_MAIN */
+ dir[0]= '/';
+ dir[1]= 0;
+ return;
+ }
+
+ while ( (start = strstr(dir, "/../")) ) {
+ eind = start + strlen("/../") - 1;
+ a = start-dir-1;
+ while (a>0) {
+ if (dir[a] == '/') break;
+ a--;
+ }
+ strcpy(dir+a,eind);
+ }
+
+ while ( (start = strstr(dir,"/./")) ){
+ eind = start + strlen("/./") - 1;
+ strcpy(start,eind);
+ }
+
+ while ( (start = strstr(dir,"//" )) ){
+ eind = start + strlen("//") - 1;
+ strcpy(start,eind);
+ }
+
+ if( (a = strlen(dir)) ){ /* remove all '/' at the end */
+ while(dir[a-1] == '/'){
+ a--;
+ dir[a] = 0;
+ if (a<=0) break;
+ }
+ }
+
+ strcat(dir, "/");
+#endif
+}
+
+
+void BLI_makestringcode(const char *relfile, char *file)
+{
+ char * p;
+ char * q;
+ char * lslash;
+ char temp[FILE_MAXDIR+FILE_MAXFILE];
+ char res[FILE_MAXDIR+FILE_MAXFILE];
+
+ /* if file is already relative, bail out */
+ if(file[0]=='/' && file[1]=='/') return;
+
+ /* also bail out if relative path is not set */
+ if (relfile[0] == 0) return;
+
+#ifdef WIN32
+ if (strlen(relfile) > 2 && relfile[1] != ':') {
+ char* ptemp;
+ /* fix missing volume name in relative base,
+ can happen with old .Blog files */
+ get_default_root(temp);
+ ptemp = &temp[2];
+ if (relfile[0] != '\\' && relfile[0] != '/') {
+ ptemp++;
+ }
+ BLI_strncpy(ptemp, relfile, FILE_MAXDIR + FILE_MAXFILE-3);
+ } else {
+ BLI_strncpy(temp, relfile, FILE_MAXDIR + FILE_MAXFILE);
+ }
+
+ if (strlen(file) > 2) {
+ if ( temp[1] == ':' && file[1] == ':' && temp[0] != file[0] )
+ return;
+ }
+#else
+ BLI_strncpy(temp, relfile, FILE_MAX);
+#endif
+
+ BLI_char_switch(temp, '\\', '/');
+ BLI_char_switch(file, '\\', '/');
+
+ /* the last slash in the file indicates where the path part ends */
+ lslash = BLI_last_slash(temp);
+
+ if (lslash)
+ {
+ /* find the prefix of the filename that is equal for both filenames.
+ This is replaced by the two slashes at the beginning */
+ p = temp;
+ q = file;
+ while (*p == *q) {
+ ++p; ++q;
+ }
+ /* we might have passed the slash when the beginning of a dir matches
+ so we rewind. Only check on the actual filename
+ */
+ if (*q != '/') {
+ while ( (q >= file) && (*q != '/') ) { --q; --p; }
+ }
+ else if (*p != '/') {
+ while ( (p >= temp) && (*p != '/') ) { --p; --q; }
+ }
+
+ strcpy(res, "//");
+
+ /* p now points to the slash that is at the beginning of the part
+ where the path is different from the relative path.
+ We count the number of directories we need to go up in the
+ hierarchy to arrive at the common 'prefix' of the path
+ */
+ while (p && p < lslash) {
+ if (*p == '/')
+ strcat(res, "../");
+ ++p;
+ }
+
+ strcat(res, q+1); /* don't copy the slash at the beginning */
+
+#ifdef WIN32
+ BLI_char_switch(res+2, '/', '\\');
+#endif
+ strcpy(file, res);
+ }
+}
+
+int BLI_convertstringcode(char *path, const char *basepath, int framenum)
+{
+ int len, wasrelative;
+ char tmp[FILE_MAXDIR+FILE_MAXFILE];
+ char base[FILE_MAXDIR];
+ char vol[3] = {'\0', '\0', '\0'};
+
+ BLI_strncpy(vol, path, 3);
+ wasrelative= (strncmp(vol, "//", 2)==0);
+
+#ifdef WIN32
+ /* we are checking here if we have an absolute path that is not in the current
+ blend file as a lib main - we are basically checking for the case that a
+ UNIX root '/' is passed.
+ */
+ if (!wasrelative && (vol[1] != ':' && (vol[0] == '\0' || vol[0] == '/' || vol[0] == '\\'))) {
+ char *p = path;
+ get_default_root(tmp);
+ // get rid of the slashes at the beginning of the path
+ while (*p == '\\' || *p == '/') {
+ p++;
+ }
+ strcat(tmp, p);
+ }
+ else {
+ strcpy(tmp, path);
+ }
+#else
+ strcpy(tmp, path);
+#endif
+
+ strcpy(base, basepath);
+
+ /* push slashes into unix mode - strings entering this part are
+ potentially messed up: having both back- and forward slashes.
+ Here we push into one conform direction, and at the end we
+ push them into the system specific dir. This ensures uniformity
+ of paths and solving some problems (and prevent potential future
+ ones) -jesterKing. */
+ BLI_char_switch(tmp, '\\', '/');
+ BLI_char_switch(base, '\\', '/');
+
+ if (tmp[0] == '/' && tmp[1] == '/') {
+ char *filepart= BLI_strdup(tmp+2); /* skip code */
+ char *lslash= BLI_last_slash(base);
+
+ if (lslash) {
+ int baselen= (int) (lslash-base) + 1;
+
+ memcpy(tmp, base, baselen);
+ strcpy(tmp+baselen, filepart);
+ } else {
+ strcpy(tmp, filepart);
+ }
+
+ MEM_freeN(filepart);
+ }
+
+ len= strlen(tmp);
+ if(len && tmp[len-1]=='#') {
+ sprintf(tmp+len-1, "%04d", framenum);
+ }
+
+ strcpy(path, tmp);
+#ifdef WIN32
+ /* skip first two chars, which in case of
+ absolute path will be drive:/blabla and
+ in case of relpath //blabla/. So relpath
+ // will be retained, rest will be nice and
+ shiny win32 backward slashes :) -jesterKing
+ */
+ BLI_char_switch(path+2, '/', '\\');
+#endif
+
+ return wasrelative;
+}
+
+void BLI_splitdirstring(char *di, char *fi)
+{
+ char *lslash= BLI_last_slash(di);
+
+ if (lslash) {
+ BLI_strncpy(fi, lslash+1, FILE_MAXFILE);
+ *(lslash+1)=0;
+ } else {
+ BLI_strncpy(fi, di, FILE_MAXFILE);
+ di[0]= 0;
+ }
+}
+
+char *BLI_gethome(void) {
+ #ifdef __BeOS
+ return "/boot/home/"; /* BeOS 4.5: doubleclick at icon doesnt give home env */
+
+ #elif !defined(WIN32)
+ return getenv("HOME");
+
+ #else /* Windows */
+ char * ret;
+ static char dir[512];
+
+ /* Check for %HOME% env var */
+
+ ret = getenv("HOME");
+ if(ret) {
+ sprintf(dir, "%s\\.blender", ret);
+ if (BLI_exists(dir)) return dir;
+ }
+
+ /* else, check install dir (path containing blender.exe) */
+
+ BLI_getInstallationDir(dir);
+
+ if (BLI_exists(dir))
+ {
+ strcat(dir,"\\.blender");
+ if (BLI_exists(dir)) return(dir);
+ }
+
+
+ /* add user profile support for WIN 2K / NT */
+ ret = getenv("USERPROFILE");
+ if (ret) {
+ if (BLI_exists(ret)) { /* from fop, also below... */
+ sprintf(dir, "%s\\Application Data\\Blender Foundation\\Blender", ret);
+ BLI_recurdir_fileops(dir);
+ if (BLI_exists(dir)) {
+ strcat(dir,"\\.blender");
+ if(BLI_exists(dir)) return(dir);
+ }
+ }
+ }
+
+ /*
+ Saving in the Windows dir is less than desirable.
+ Use as a last resort ONLY! (aphex)
+ */
+
+ ret = getenv("WINDOWS");
+ if (ret) {
+ if(BLI_exists(ret)) return ret;
+ }
+
+ ret = getenv("WINDIR");
+ if (ret) {
+ if(BLI_exists(ret)) return ret;
+ }
+
+ return "C:\\Temp"; /* sheesh! bad, bad, bad! (aphex) */
+ #endif
+}
+
+void BLI_clean(char *path)
+{
+ if(path==0) return;
+#ifdef WIN32
+ if(path && strlen(path)>2) {
+ BLI_char_switch(path+2, '/', '\\');
+ }
+#else
+ BLI_char_switch(path, '\\', '/');
+#endif
+}
+
+void BLI_char_switch(char *string, char from, char to)
+{
+ if(string==0) return;
+ while (*string != 0) {
+ if (*string == from) *string = to;
+ string++;
+ }
+}
+
+void BLI_make_exist(char *dir) {
+ int a;
+
+ #ifdef WIN32
+ BLI_char_switch(dir, '/', '\\');
+ #else
+ BLI_char_switch(dir, '\\', '/');
+ #endif
+
+ a = strlen(dir);
+
+#ifdef WIN32
+ while(BLI_exists(dir) == 0){
+ a --;
+ while(dir[a] != '\\'){
+ a--;
+ if (a <= 0) break;
+ }
+ if (a >= 0) dir[a+1] = 0;
+ else {
+ /* defaulting to drive (usually 'C:') of Windows installation */
+ get_default_root(dir);
+ break;
+ }
+ }
+#else
+ while(BLI_exist(dir) == 0){
+ a --;
+ while(dir[a] != '/'){
+ a--;
+ if (a <= 0) break;
+ }
+ if (a >= 0) dir[a+1] = 0;
+ else {
+ strcpy(dir,"/");
+ break;
+ }
+ }
+#endif
+}
+
+void BLI_make_existing_file(char *name)
+{
+ char di[FILE_MAXDIR], fi[FILE_MAXFILE];
+
+ strcpy(di, name);
+ BLI_splitdirstring(di, fi);
+
+ /* test exist */
+ if (BLI_exists(di) == 0) {
+ BLI_recurdir_fileops(di);
+ }
+}
+
+
+void BLI_make_file_string(const char *relabase, char *string, const char *dir, const char *file)
+{
+ int sl;
+
+ if (!string || !dir || !file) return; /* We don't want any NULLs */
+
+ string[0]= 0; /* ton */
+
+ /* we first push all slashes into unix mode, just to make sure we don't get
+ any mess with slashes later on. -jesterKing */
+ /* constant strings can be passed for those parameters - don't change them - elubie */
+ /*
+ BLI_char_switch(relabase, '\\', '/');
+ BLI_char_switch(dir, '\\', '/');
+ BLI_char_switch(file, '\\', '/');
+ */
+
+ /* Resolve relative references */
+ if (relabase && dir[0] == '/' && dir[1] == '/') {
+ char *lslash;
+
+ /* Get the file name, chop everything past the last slash (ie. the filename) */
+ strcpy(string, relabase);
+
+ lslash= (strrchr(string, '/')>strrchr(string, '\\'))?strrchr(string, '/'):strrchr(string, '\\');
+
+ if(lslash) *(lslash+1)= 0;
+
+ dir+=2; /* Skip over the relative reference */
+ }
+#ifdef WIN32
+ else {
+ if (strlen(dir) >= 2 && dir[1] == ':' ) {
+ BLI_strncpy(string, dir, 3);
+ dir += 2;
+ }
+ else { /* no drive specified */
+ /* first option: get the drive from the relabase if it has one */
+ if (relabase && strlen(relabase) >= 2 && relabase[1] == ':' ) {
+ BLI_strncpy(string, relabase, 3);
+ string[2] = '\\';
+ string[3] = '\0';
+ }
+ else { /* we're out of luck here, guessing the first valid drive, usually c:\ */
+ get_default_root(string);
+ }
+
+ /* ignore leading slashes */
+ while (*dir == '/' || *dir == '\\') dir++;
+ }
+ }
+#endif
+
+ strcat(string, dir);
+
+ /* Make sure string ends in one (and only one) slash */
+ /* first trim all slashes from the end of the string */
+ sl = strlen(string);
+ while (sl>0 && ( string[sl-1] == '/' || string[sl-1] == '\\') ) {
+ string[sl-1] = '\0';
+ sl--;
+ }
+ /* since we've now removed all slashes, put back one slash at the end. */
+ strcat(string, "/");
+
+ while (*file && (*file == '/' || *file == '\\')) /* Trim slashes from the front of file */
+ file++;
+
+ strcat (string, file);
+
+ /* Push all slashes to the system preferred direction */
+ BLI_clean(string);
+}
+
+int BLI_testextensie(const char *str, const char *ext)
+{
+ short a, b;
+ int retval;
+
+ a= strlen(str);
+ b= strlen(ext);
+
+ if(a==0 || b==0 || b>=a) {
+ retval = 0;
+ } else if (BLI_strcasecmp(ext, str + a - b)) {
+ retval = 0;
+ } else {
+ retval = 1;
+ }
+
+ return (retval);
+}
+
+
+
+void BLI_split_dirfile(const char *string, char *dir, char *file)
+{
+ int a;
+#ifdef WIN32
+ int sl;
+ short is_relative = 0;
+#endif
+
+ dir[0]= 0;
+ file[0]= 0;
+
+#ifdef WIN32
+ BLI_char_switch(string, '/', '\\'); /* make sure we have a valid path format */
+ sl = strlen(string);
+ if (sl) {
+ int len;
+ if (string[0] == '/' || string[0] == '\\') {
+ BLI_strncpy(dir, string, FILE_MAXDIR);
+ if (sl > 1 && string[0] == '\\' && string[1] == '\\') is_relative = 1;
+ } else if (sl > 2 && string[1] == ':' && string[2] == '\\') {
+ BLI_strncpy(dir, string, FILE_MAXDIR);
+ } else {
+ BLI_getwdN(dir);
+ strcat(dir,"\\");
+ strcat(dir,string);
+ BLI_strncpy(string,dir,FILE_MAXDIR+FILE_MAXFILE);
+ }
+
+ // BLI_exist doesn't recognize a slashed dirname as a dir
+ // check if a trailing slash exists, and remove it. Do not do this
+ // when we are already at root. -jesterKing
+ a = strlen(dir);
+ if(a>=4 && dir[a-1]=='\\') dir[a-1] = 0;
+
+ if (is_relative) {
+ printf("WARNING: BLI_split_dirfile needs absolute dir\n");
+ }
+ else {
+ BLI_make_exist(dir);
+ }
+
+ if (S_ISDIR(BLI_exist(dir))) {
+
+ /* copy from end of string into file, to ensure filename itself isn't truncated
+ if string is too long. (aphex) */
+
+ len = FILE_MAXFILE - strlen(string);
+
+ if (len < 0)
+ BLI_strncpy(file,string + abs(len),FILE_MAXFILE);
+ else
+ BLI_strncpy(file,string,FILE_MAXFILE);
+
+ if (strrchr(string,'\\')) {
+ BLI_strncpy(file,strrchr(string,'\\')+1,FILE_MAXFILE);
+ }
+
+ if ( (a = strlen(dir)) ) {
+ if (dir[a-1] != '\\') strcat(dir,"\\");
+ }
+ }
+ else {
+ a = strlen(dir) - 1;
+ while(a>0 && dir[a] != '\\') a--;
+ dir[a + 1] = 0;
+ BLI_strncpy(file, string + strlen(dir),FILE_MAXFILE);
+ }
+
+ }
+ else {
+ /* defaulting to first valid drive hoping it's not empty CD and DVD drives */
+ get_default_root(dir);
+ file[0]=0;
+ }
+#else
+ if (strlen(string)) {
+ if (string[0] == '/') {
+ strcpy(dir, string);
+ } else if (string[1] == ':' && string[2] == '\\') {
+ string+=2;
+ strcpy(dir, string);
+ } else {
+ BLI_getwdN(dir);
+ strcat(dir,"/");
+ strcat(dir,string);
+ strcpy((char *)string,dir);
+ }
+
+ BLI_make_exist(dir);
+
+ if (S_ISDIR(BLI_exist(dir))) {
+ strcpy(file,string + strlen(dir));
+
+ if (strrchr(file,'/')) strcpy(file,strrchr(file,'/')+1);
+
+ if ( (a = strlen(dir)) ) {
+ if (dir[a-1] != '/') strcat(dir,"/");
+ }
+ }
+ else {
+ a = strlen(dir) - 1;
+ while(dir[a] != '/') a--;
+ dir[a + 1] = 0;
+ strcpy(file, string + strlen(dir));
+ }
+ }
+ else {
+ BLI_getwdN(dir);
+ strcat(dir, "/");
+ file[0] = 0;
+ }
+#endif
+}
+
+/* simple appending of filename to dir, does not check for valid path! */
+void BLI_join_dirfile(char *string, const char *dir, const char *file)
+{
+ int sl_dir = strlen(dir);
+ BLI_strncpy(string, dir, FILE_MAX);
+ if (sl_dir > FILE_MAX-1) sl_dir = FILE_MAX-1;
+#ifdef WIN32
+ string[sl_dir] = '\\';
+#else
+ string[sl_dir] = '/';
+#endif
+ sl_dir++;
+ if (sl_dir <FILE_MAX) {
+ BLI_strncpy(string + sl_dir, file, FILE_MAX-sl_dir);
+ }
+}
+
+static int add_win32_extension(char *name)
+{
+ int retval = 0;
+ int type;
+
+ type = BLI_exist(name);
+ if ((type == 0) || S_ISDIR(type)) {
+#ifdef _WIN32
+ char filename[FILE_MAXDIR+FILE_MAXFILE];
+ char ext[FILE_MAXDIR+FILE_MAXFILE];
+ char *extensions = getenv("PATHEXT");
+ if (extensions) {
+ char *temp;
+ do {
+ strcpy(filename, name);
+ temp = strstr(extensions, ";");
+ if (temp) {
+ strncpy(ext, extensions, temp - extensions);
+ ext[temp - extensions] = 0;
+ extensions = temp + 1;
+ strcat(filename, ext);
+ } else {
+ strcat(filename, extensions);
+ }
+
+ type = BLI_exist(filename);
+ if (type && (! S_ISDIR(type))) {
+ retval = 1;
+ strcpy(name, filename);
+ break;
+ }
+ } while (temp);
+ }
+#endif
+ } else {
+ retval = 1;
+ }
+
+ return (retval);
+}
+
+void BLI_where_am_i(char *fullname, char *name)
+{
+ char filename[FILE_MAXDIR+FILE_MAXFILE];
+ char *path, *temp;
+ int len;
+#ifdef _WIN32
+ char *seperator = ";";
+ char *slash = "\\";
+#else
+ char *seperator = ":";
+ char *slash = "/";
+#endif
+
+ if (name && fullname && strlen(name)) {
+ strcpy(fullname, name);
+ if (name[0] == '.') {
+ // relative path, prepend cwd
+ BLI_getwdN(fullname);
+ len = strlen(fullname);
+ if (len && fullname[len -1] != slash[0]) {
+ strcat(fullname, slash);
+ }
+ strcat(fullname, name);
+ add_win32_extension(fullname);
+ } else if (BLI_last_slash(name)) {
+ // full path
+ strcpy(fullname, name);
+ add_win32_extension(fullname);
+ } else {
+ // search for binary in $PATH
+ path = getenv("PATH");
+ if (path) {
+ do {
+ temp = strstr(path, seperator);
+ if (temp) {
+ strncpy(filename, path, temp - path);
+ filename[temp - path] = 0;
+ path = temp + 1;
+ } else {
+ strncpy(filename, path, sizeof(filename));
+ }
+ len = strlen(filename);
+ if (len && filename[len - 1] != slash[0]) {
+ strcat(filename, slash);
+ }
+ strcat(filename, name);
+ if (add_win32_extension(filename)) {
+ strcpy(fullname, filename);
+ break;
+ }
+ } while (temp);
+ }
+ }
+#ifndef NDEBUG
+ if (strcmp(name, fullname)) {
+ printf("guessing '%s' == '%s'\n", name, fullname);
+ }
+#endif
+
+#ifdef _WIN32
+ // in windows change long filename to short filename because
+ // win2k doesn't know how to parse a commandline with lots of
+ // spaces and double-quotes. There's another solution to this
+ // with spawnv(P_WAIT, bprogname, argv) instead of system() but
+ // that's even uglier
+ GetShortPathName(fullname, fullname, FILE_MAXDIR+FILE_MAXFILE);
+#ifndef NDEBUG
+ printf("Shortname = '%s'\n", fullname);
+#endif
+#endif
+ }
+}
+
+/*
+ * returns absolute path to the app bundle
+ * only useful on OS X
+ */
+#ifdef __APPLE__
+char* BLI_getbundle(void) {
+ CFURLRef bundleURL;
+ CFStringRef pathStr;
+ static char path[MAXPATHLEN];
+ CFBundleRef mainBundle = CFBundleGetMainBundle();
+
+ bundleURL = CFBundleCopyBundleURL(mainBundle);
+ pathStr = CFURLCopyFileSystemPath(bundleURL, kCFURLPOSIXPathStyle);
+ CFStringGetCString(pathStr, path, MAXPATHLEN, kCFStringEncodingASCII);
+ return path;
+}
+#endif
+
+/* strcasestr not available in MSVC */
+char *BLI_strcasestr(const char *s, const char *find)
+{
+ register char c, sc;
+ register size_t len;
+
+ if ((c = *find++) != 0) {
+ c= tolower(c);
+ len = strlen(find);
+ do {
+ do {
+ if ((sc = *s++) == 0)
+ return (NULL);
+ sc= tolower(sc);
+ } while (sc != c);
+ } while (BLI_strncasecmp(s, find, len) != 0);
+ s--;
+ }
+ return ((char *) s);
+}
+
+
+int BLI_strcasecmp(const char *s1, const char *s2) {
+ int i;
+
+ for (i=0; ; i++) {
+ char c1 = tolower(s1[i]);
+ char c2 = tolower(s2[i]);
+
+ if (c1<c2) {
+ return -1;
+ } else if (c1>c2) {
+ return 1;
+ } else if (c1==0) {
+ break;
+ }
+ }
+
+ return 0;
+}
+
+int BLI_strncasecmp(const char *s1, const char *s2, int n) {
+ int i;
+
+ for (i=0; i<n; i++) {
+ char c1 = tolower(s1[i]);
+ char c2 = tolower(s2[i]);
+
+ if (c1<c2) {
+ return -1;
+ } else if (c1>c2) {
+ return 1;
+ } else if (c1==0) {
+ break;
+ }
+ }
+
+ return 0;
+}
+
+
+#ifdef WITH_ICONV
+#include "iconv.h"
+#include "localcharset.h"
+
+void BLI_string_to_utf8(char *original, char *utf_8, char *code)
+{
+ size_t inbytesleft=strlen(original);
+ size_t outbytesleft=512;
+ size_t rv=0;
+ iconv_t cd;
+
+ if (NULL == code) {
+ code = locale_charset();
+ }
+ cd=iconv_open("UTF-8", code);
+
+ if (cd == (iconv_t)(-1)) {
+ printf("iconv_open Error");
+ *utf_8='\0';
+ return ;
+ }
+ rv=iconv(cd, &original, &inbytesleft, &utf_8, &outbytesleft);
+ if (rv == (size_t) -1) {
+ printf("iconv Error\n");
+ return ;
+ }
+ *utf_8 = '\0';
+ iconv_close(cd);
+}
+#endif // WITH_ICONV
+
+void BLI_timestr(double time, char *str)
+{
+ /* format 00:00:00.00 (hr:min:sec) string has to be 12 long */
+ int hr= ((int) time) / (60*60);
+ int min= ( ((int) time) / 60 ) % 60;
+ int sec= ((int) (time)) % 60;
+ int hun= ((int) (time * 100.0)) % 100;
+
+ if (hr) {
+ sprintf(str, "%.2d:%.2d:%.2d.%.2d",hr,min,sec,hun);
+ } else {
+ sprintf(str, "%.2d:%.2d.%.2d",min,sec,hun);
+ }
+
+ str[11]=0;
+}
+
+/* ************** 64 bits magic, trick to support up to 32 gig of address space *************** */
+/* only works for malloced pointers (8 aligned) */
+
+#ifdef __LP64__
+
+#if defined(WIN32) && !defined(FREE_WINDOWS)
+#define PMASK 0x07FFFFFFFFi64
+#else
+#define PMASK 0x07FFFFFFFFll
+#endif
+
+
+int BLI_int_from_pointer(void *poin)
+{
+ long lval= (long)poin;
+
+ return (int)(lval>>3);
+}
+
+void *BLI_pointer_from_int(int val)
+{
+ static int firsttime= 1;
+ static long basevalue= 0;
+
+ if(firsttime) {
+ void *poin= malloc(10000);
+ basevalue= (long)poin;
+ basevalue &= ~PMASK;
+ printf("base: %d pointer %p\n", basevalue, poin); /* debug */
+ firsttime= 0;
+ free(poin);
+ }
+ return (void *)(basevalue | (((long)val)<<3));
+}
+
+#else
+
+int BLI_int_from_pointer(void *poin)
+{
+ return (int)poin;
+}
+void *BLI_pointer_from_int(int val)
+{
+ return (void *)val;
+}
+
+#endif
+