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Diffstat (limited to 'source/blender/blenlib/intern/vectorops.c')
-rw-r--r--source/blender/blenlib/intern/vectorops.c166
1 files changed, 0 insertions, 166 deletions
diff --git a/source/blender/blenlib/intern/vectorops.c b/source/blender/blenlib/intern/vectorops.c
deleted file mode 100644
index 3bff5235cfd..00000000000
--- a/source/blender/blenlib/intern/vectorops.c
+++ /dev/null
@@ -1,166 +0,0 @@
-/*
- *
- * Some vector operations.
- *
- * Always use
- * - vector with x components : float x[3], int x[3], etc
- *
- * $Id$
- *
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- *
- * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): none yet.
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
-/* ------------------------------------------------------------------------- */
-/* General format: op(a, b, c): a = b op c */
-/* Copying is done cp <from, to> */
-/* ------------------------------------------------------------------------- */
-
-#include "MTC_vectorops.h"
-#include <math.h>
-
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
-void MTC_diff3Int(int v1[3], int v2[3], int v3[3])
-{
- v1[0] = v2[0] - v3[0];
- v1[1] = v2[1] - v3[1];
- v1[2] = v2[2] - v3[2];
-}
-
-/* ------------------------------------------------------------------------- */
-void MTC_diff3Float(float v1[3], float v2[3], float v3[3])
-{
- v1[0] = v2[0] - v3[0];
- v1[1] = v2[1] - v3[1];
- v1[2] = v2[2] - v3[2];
-}
-
-/* ------------------------------------------------------------------------- */
-
-void MTC_cross3Int(int v1[3], int v2[3], int v3[3])
-{
- v1[0] = v2[1]*v3[2] - v2[2]*v3[1];
- v1[1] = v2[2]*v3[0] - v2[0]*v3[2];
- v1[2] = v2[0]*v3[1] - v2[1]*v3[0];
-}
-
-/* ------------------------------------------------------------------------- */
-
-void MTC_cross3Float(float v1[3], float v2[3], float v3[3])
-{
- v1[0] = v2[1]*v3[2] - v2[2]*v3[1];
- v1[1] = v2[2]*v3[0] - v2[0]*v3[2];
- v1[2] = v2[0]*v3[1] - v2[1]*v3[0];
-}
-/* ------------------------------------------------------------------------- */
-
-void MTC_cross3Double(double v1[3], double v2[3], double v3[3])
-{
- v1[0] = v2[1]*v3[2] - v2[2]*v3[1];
- v1[1] = v2[2]*v3[0] - v2[0]*v3[2];
- v1[2] = v2[0]*v3[1] - v2[1]*v3[0];
-}
-
-/* ------------------------------------------------------------------------- */
-
-int MTC_dot3Int(int v1[3], int v2[3])
-{
- return (v1[0]*v2[0] + v1[1]*v2[1] + v1[2]*v2[2]);
-}
-
-/* ------------------------------------------------------------------------- */
-
-float MTC_dot3Float(float v1[3], float v2[3])
-{
- return (v1[0]*v2[0] + v1[1]*v2[1] + v1[2]*v2[2]);
-}
-
-/* ------------------------------------------------------------------------- */
-
-void MTC_cp3Float(float v1[3], float v2[3])
-{
- v2[0] = v1[0];
- v2[1] = v1[1];
- v2[2] = v1[2];
-}
-
-/* ------------------------------------------------------------------------- */
-
-void MTC_cp3FloatInv(float v1[3], float v2[3])
-{
- v2[0] = -v1[0];
- v2[1] = -v1[1];
- v2[2] = -v1[2];
-}
-
-/* ------------------------------------------------------------------------- */
-
-void MTC_swapInt(int *i1, int *i2)
-{
- int swap;
- swap = *i1;
- *i1 = *i2;
- *i2 = swap;
-}
-
-/* ------------------------------------------------------------------------- */
-
-void MTC_diff3DFF(double v1[3], float v2[3], float v3[3])
-{
- v1[0] = v2[0] - v3[0];
- v1[1] = v2[1] - v3[1];
- v1[2] = v2[2] - v3[2];
-}
-
-/* ------------------------------------------------------------------------- */
-float MTC_normalize3DF(float n[3])
-{
- float d;
-
- d= n[0]*n[0]+n[1]*n[1]+n[2]*n[2];
- /* FLT_EPSILON is too large! A larger value causes normalize errors in */
- /* a scaled down utah teapot */
- if(d>0.0000000000001) {
-
- /* d= sqrt(d); This _should_ be sqrt, but internally it's a double*/
- /* anyway. This is safe. */
- d = sqrt(d);
-
- n[0]/=d;
- n[1]/=d;
- n[2]/=d;
- } else {
- n[0]=n[1]=n[2]= 0.0;
- d= 0.0;
- }
- return d;
-}
-
-/* ------------------------------------------------------------------------- */
-
-/* eof */