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-rw-r--r--source/blender/blenlib/BLI_math_base.h1
-rw-r--r--source/blender/blenlib/intern/math_base_inline.c8
2 files changed, 9 insertions, 0 deletions
diff --git a/source/blender/blenlib/BLI_math_base.h b/source/blender/blenlib/BLI_math_base.h
index 3d91a9e98cf..c456ab0ecef 100644
--- a/source/blender/blenlib/BLI_math_base.h
+++ b/source/blender/blenlib/BLI_math_base.h
@@ -33,6 +33,7 @@
#include "BLI_assert.h"
#include "BLI_math_inline.h"
+#include "BLI_sys_types.h"
#include <math.h>
#ifndef M_PI
diff --git a/source/blender/blenlib/intern/math_base_inline.c b/source/blender/blenlib/intern/math_base_inline.c
index d5105a7cefc..2ad9b53ba3d 100644
--- a/source/blender/blenlib/intern/math_base_inline.c
+++ b/source/blender/blenlib/intern/math_base_inline.c
@@ -360,6 +360,14 @@ MINLINE int divide_floor_i(int a, int b)
}
/**
+ * Integer division that ceils the result, instead of flooring like normal C division.
+ */
+MINLINE uint divide_ceil_u(uint a, uint b)
+{
+ return (a + b - 1) / b;
+}
+
+/**
* modulo that handles negative numbers, works the same as Python's.
*/
MINLINE int mod_i(int i, int n)