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-rw-r--r--source/blender/blenlib/BLI_compiler_compat.h34
-rw-r--r--source/blender/blenlib/intern/BLI_temporary_allocator.cc2
-rw-r--r--source/blender/blenlib/intern/math_solvers.c6
3 files changed, 21 insertions, 21 deletions
diff --git a/source/blender/blenlib/BLI_compiler_compat.h b/source/blender/blenlib/BLI_compiler_compat.h
index bd1cd327d3c..312991e7f15 100644
--- a/source/blender/blenlib/BLI_compiler_compat.h
+++ b/source/blender/blenlib/BLI_compiler_compat.h
@@ -15,7 +15,7 @@
*/
#ifndef __BLI_COMPILER_COMPAT_H__
-# define __BLI_COMPILER_COMPAT_H__
+#define __BLI_COMPILER_COMPAT_H__
/** \file
* \ingroup bli
@@ -23,32 +23,32 @@
* Use to help with cross platform portability.
*/
-# if defined(_MSC_VER)
-# define alloca _alloca
-# endif
+#if defined(_MSC_VER)
+# define alloca _alloca
+#endif
-# if (defined(__GNUC__) || defined(__clang__)) && defined(__cplusplus)
+#if (defined(__GNUC__) || defined(__clang__)) && defined(__cplusplus)
extern "C++" {
/* Some magic to be sure we don't have reference in the type. */
template<typename T> static inline T decltype_helper(T x)
{
return x;
}
-# define typeof(x) decltype(decltype_helper(x))
+# define typeof(x) decltype(decltype_helper(x))
}
-# endif
+#endif
/* little macro so inline keyword works */
-# if defined(_MSC_VER)
-# define BLI_INLINE static __forceinline
-# else
-# define BLI_INLINE static inline __attribute__((always_inline)) __attribute__((__unused__))
-# endif
+#if defined(_MSC_VER)
+# define BLI_INLINE static __forceinline
+#else
+# define BLI_INLINE static inline __attribute__((always_inline)) __attribute__((__unused__))
+#endif
-# if defined(__GNUC__)
-# define BLI_NOINLINE __attribute__((noinline))
-# else
-# define BLI_NOINLINE
-# endif
+#if defined(__GNUC__)
+# define BLI_NOINLINE __attribute__((noinline))
+#else
+# define BLI_NOINLINE
+#endif
#endif /* __BLI_COMPILER_COMPAT_H__ */
diff --git a/source/blender/blenlib/intern/BLI_temporary_allocator.cc b/source/blender/blenlib/intern/BLI_temporary_allocator.cc
index e41cf36f66d..b145e65530d 100644
--- a/source/blender/blenlib/intern/BLI_temporary_allocator.cc
+++ b/source/blender/blenlib/intern/BLI_temporary_allocator.cc
@@ -73,7 +73,7 @@ struct ThreadLocalBuffers {
}
};
-thread_local ThreadLocalBuffers local_storage;
+static thread_local ThreadLocalBuffers local_storage;
void *BLI_temporary_allocate(uint size)
{
diff --git a/source/blender/blenlib/intern/math_solvers.c b/source/blender/blenlib/intern/math_solvers.c
index a1c3d16a404..235589abdab 100644
--- a/source/blender/blenlib/intern/math_solvers.c
+++ b/source/blender/blenlib/intern/math_solvers.c
@@ -215,10 +215,10 @@ bool BLI_newton3d_solve(Newton3D_DeltaFunc func_delta,
fdeltav = len_squared_v3(fdelta);
if (trace) {
- printf("START (%g, %g, %g) %g\n", x[0], x[1], x[2], fdeltav);
+ printf("START (%g, %g, %g) %g %g\n", x[0], x[1], x[2], fdeltav, epsilon);
}
- for (int i = 0; i < max_iterations && fdeltav > epsilon; i++) {
+ for (int i = 0; i == 0 || (i < max_iterations && fdeltav > epsilon); i++) {
/* Newton's method step. */
func_jacobian(userdata, x, jacobian);
@@ -248,7 +248,7 @@ bool BLI_newton3d_solve(Newton3D_DeltaFunc func_delta,
}
/* Line search correction. */
- while (next_fdeltav > fdeltav) {
+ while (next_fdeltav > fdeltav && next_fdeltav > epsilon) {
float g0 = sqrtf(fdeltav), g1 = sqrtf(next_fdeltav);
float g01 = -g0 / len_v3(step);
float det = 2.0f * (g1 - g0 - g01);