diff options
Diffstat (limited to 'source/blender/blenlib')
-rw-r--r-- | source/blender/blenlib/BLI_double3.hh | 3 | ||||
-rw-r--r-- | source/blender/blenlib/BLI_float2.hh | 3 | ||||
-rw-r--r-- | source/blender/blenlib/BLI_float3.hh | 3 | ||||
-rw-r--r-- | source/blender/blenlib/BLI_mpq2.hh | 3 |
4 files changed, 8 insertions, 4 deletions
diff --git a/source/blender/blenlib/BLI_double3.hh b/source/blender/blenlib/BLI_double3.hh index 0d60148e1de..5f7b0f330b9 100644 --- a/source/blender/blenlib/BLI_double3.hh +++ b/source/blender/blenlib/BLI_double3.hh @@ -221,7 +221,8 @@ inline double distance(const double3 &a, const double3 &b) inline double distance_squared(const double3 &a, const double3 &b) { - return dot(a, b); + const double3 diff = a - b; + return dot(diff, diff); } inline double3 lerp(const double3 &a, const double3 &b, double t) diff --git a/source/blender/blenlib/BLI_float2.hh b/source/blender/blenlib/BLI_float2.hh index 40cbc272102..77173aaa0d2 100644 --- a/source/blender/blenlib/BLI_float2.hh +++ b/source/blender/blenlib/BLI_float2.hh @@ -168,7 +168,8 @@ inline float distance(const float2 &a, const float2 &b) inline float distance_squared(const float2 &a, const float2 &b) { - return dot(a, b); + const float2 diff = a - b; + return dot(diff, diff); } } // namespace blender::math diff --git a/source/blender/blenlib/BLI_float3.hh b/source/blender/blenlib/BLI_float3.hh index dcbc462cab4..2f78be2bc35 100644 --- a/source/blender/blenlib/BLI_float3.hh +++ b/source/blender/blenlib/BLI_float3.hh @@ -231,7 +231,8 @@ inline float distance(const float3 &a, const float3 &b) inline float distance_squared(const float3 &a, const float3 &b) { - return dot(a, b); + const float3 diff = a - b; + return dot(diff, diff); } inline float3 lerp(const float3 &a, const float3 &b, float t) diff --git a/source/blender/blenlib/BLI_mpq2.hh b/source/blender/blenlib/BLI_mpq2.hh index de88bd82890..a5b9698b2f2 100644 --- a/source/blender/blenlib/BLI_mpq2.hh +++ b/source/blender/blenlib/BLI_mpq2.hh @@ -175,7 +175,8 @@ inline mpq_class distance(const mpq2 &a, const mpq2 &b) inline mpq_class distance_squared(const mpq2 &a, const mpq2 &b) { - return dot(a, b); + const mpq2 diff = a - b; + return dot(diff, diff); } } // namespace blender::math |