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Diffstat (limited to 'source/blender/blenloader/intern/readfile.c')
-rw-r--r--source/blender/blenloader/intern/readfile.c241
1 files changed, 136 insertions, 105 deletions
diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c
index 99285fefb4d..83abd5c2b4d 100644
--- a/source/blender/blenloader/intern/readfile.c
+++ b/source/blender/blenloader/intern/readfile.c
@@ -113,6 +113,7 @@
#include "BKE_cloth.h"
#include "BKE_colortools.h"
#include "BKE_constraint.h"
+#include "BKE_context.h"
#include "BKE_curve.h"
#include "BKE_customdata.h"
#include "BKE_deform.h"
@@ -1065,6 +1066,46 @@ int BLO_has_bfile_extension(char *str)
return (BLI_testextensie(str, ".ble") || BLI_testextensie(str, ".blend")||BLI_testextensie(str, ".blend.gz"));
}
+int BLO_is_a_library(char *path, char *dir, char *group)
+{
+ /* return ok when a blenderfile, in dir is the filename,
+ * in group the type of libdata
+ */
+ int len;
+ char *fd;
+
+ strcpy(dir, path);
+ len= strlen(dir);
+ if(len<7) return 0;
+ if( dir[len-1] != '/' && dir[len-1] != '\\') return 0;
+
+ group[0]= 0;
+ dir[len-1]= 0;
+
+ /* Find the last slash */
+ fd= (strrchr(dir, '/')>strrchr(dir, '\\'))?strrchr(dir, '/'):strrchr(dir, '\\');
+
+ if(fd==0) return 0;
+ *fd= 0;
+ if(BLO_has_bfile_extension(fd+1)) {
+ /* the last part of the dir is a .blend file, no group follows */
+ *fd= '/'; /* put back the removed slash separating the dir and the .blend file name */
+ }
+ else {
+ char *gp = fd+1; // in case we have a .blend file, gp points to the group
+
+ /* Find the last slash */
+ fd= (strrchr(dir, '/')>strrchr(dir, '\\'))?strrchr(dir, '/'):strrchr(dir, '\\');
+ if (!fd || !BLO_has_bfile_extension(fd+1)) return 0;
+
+ /* now we know that we are in a blend file and it is safe to
+ assume that gp actually points to a group */
+ if (BLI_streq("Screen", gp)==0)
+ BLI_strncpy(group, gp, GROUP_MAX);
+ }
+ return 1;
+}
+
/* ************** OLD POINTERS ******************* */
static void *newdataadr(FileData *fd, void *adr) /* only direct databocks */
@@ -10729,8 +10770,9 @@ static void give_base_to_objects(Main *mainvar, Scene *sce, Library *lib, int is
}
-static void append_named_part(FileData *fd, Main *mainvar, Scene *scene, char *name, int idcode, short flag)
+static void append_named_part(const bContext *C, Main *mainl, FileData *fd, char *name, int idcode, short flag)
{
+ Scene *scene= CTX_data_scene(C);
Object *ob;
Base *base;
BHead *bhead;
@@ -10746,9 +10788,9 @@ static void append_named_part(FileData *fd, Main *mainvar, Scene *scene, char *n
if(strcmp(idname+2, name)==0) {
- id= is_yet_read(fd, mainvar, bhead);
+ id= is_yet_read(fd, mainl, bhead);
if(id==NULL) {
- read_libblock(fd, mainvar, bhead, LIB_TESTEXT, NULL);
+ read_libblock(fd, mainl, bhead, LIB_TESTEXT, NULL);
}
else {
printf("append: already linked\n");
@@ -10763,13 +10805,18 @@ static void append_named_part(FileData *fd, Main *mainvar, Scene *scene, char *n
base= MEM_callocN( sizeof(Base), "app_nam_part");
BLI_addtail(&scene->base, base);
- if(id==NULL) ob= mainvar->object.last;
+ if(id==NULL) ob= mainl->object.last;
else ob= (Object *)id;
- /* XXX use context to find view3d->lay */
- //if((flag & FILE_ACTIVELAY)) {
- // scene->lay;
- //}
+ /* link at active layer (view3d->lay if in context, else scene->lay */
+ if((flag & FILE_ACTIVELAY)) {
+ View3D *v3d = CTX_wm_view3d(C);
+ if (v3d) {
+ ob->lay = v3d->layact;
+ } else {
+ ob->lay = scene->lay;
+ }
+ }
base->lay= ob->lay;
base->object= ob;
ob->id.us++;
@@ -10788,6 +10835,12 @@ static void append_named_part(FileData *fd, Main *mainvar, Scene *scene, char *n
}
}
+void BLO_library_append_named_part(const bContext *C, Main *mainl, BlendHandle** bh, char *name, int idcode, short flag)
+{
+ FileData *fd= (FileData*)(*bh);
+ append_named_part(C, mainl, fd, name, idcode, flag);
+}
+
static void append_id_part(FileData *fd, Main *mainvar, ID *id, ID **id_r)
{
BHead *bhead;
@@ -10810,11 +10863,10 @@ static void append_id_part(FileData *fd, Main *mainvar, ID *id, ID **id_r)
/* common routine to append/link something from a library */
-static Library* library_append(Main *mainvar, Scene *scene, char* file, char *dir, int idcode,
- int totsel, FileData **fd, struct direntry* filelist, int totfile, short flag)
+static Main* library_append_begin(const bContext *C, FileData **fd, char *dir)
{
+ Main *mainvar= CTX_data_main(C);
Main *mainl;
- Library *curlib;
/* make mains */
blo_split_main(&(*fd)->mainlist, mainvar);
@@ -10824,19 +10876,69 @@ static Library* library_append(Main *mainvar, Scene *scene, char* file, char *di
mainl->versionfile= (*fd)->fileversion; /* needed for do_version */
- curlib= mainl->curlib;
+ return mainl;
+}
+
+Main* BLO_library_append_begin(const bContext *C, BlendHandle** bh, char *dir)
+{
+ FileData *fd= (FileData*)(*bh);
+ return library_append_begin(C, &fd, dir);
+}
+
+static void append_do_cursor(Scene *scene, Library *curlib, short flag)
+{
+ Base *centerbase;
+ Object *ob;
+ float *curs, centerloc[3], vec[3], min[3], max[3];
+ int count= 0;
+
+ /* when not linking (appending)... */
+ if(flag & FILE_LINK)
+ return;
+
+ /* we're not appending at cursor */
+ if((flag & FILE_ATCURSOR) == 0)
+ return;
- if(totsel==0) {
- append_named_part(*fd, mainl, scene, file, idcode, flag);
+ /* find the center of everything appended */
+ INIT_MINMAX(min, max);
+ centerbase= (scene->base.first);
+ while(centerbase) {
+ if(centerbase->object->id.lib==curlib && centerbase->object->parent==NULL) {
+ VECCOPY(vec, centerbase->object->loc);
+ DO_MINMAX(vec, min, max);
+ count++;
+ }
+ centerbase= centerbase->next;
}
- else {
- int a;
- for(a=0; a<totfile; a++) {
- if(filelist[a].flags & ACTIVE) {
- append_named_part(*fd, mainl, scene, filelist[a].relname, idcode, flag);
- }
+ /* we haven't found any objects to move to cursor */
+ if(!count)
+ return;
+
+ /* move from the center of the appended objects to cursor */
+ centerloc[0]= (min[0]+max[0])/2;
+ centerloc[1]= (min[1]+max[1])/2;
+ centerloc[2]= (min[2]+max[2])/2;
+ curs = scene->cursor;
+ VECSUB(centerloc,curs,centerloc);
+
+ /* now translate the center of the objects */
+ centerbase= (scene->base.first);
+ while(centerbase) {
+ if(centerbase->object->id.lib==curlib && centerbase->object->parent==NULL) {
+ ob= centerbase->object;
+ ob->loc[0] += centerloc[0];
+ ob->loc[1] += centerloc[1];
+ ob->loc[2] += centerloc[2];
}
+ centerbase= centerbase->next;
}
+}
+
+static void library_append_end(const bContext *C, Main *mainl, FileData **fd, int idcode, short flag)
+{
+ Main *mainvar= CTX_data_main(C);
+ Scene *scene= CTX_data_scene(C);
/* make main consistant */
expand_main(*fd, mainl);
@@ -10844,6 +10946,7 @@ static Library* library_append(Main *mainvar, Scene *scene, char* file, char *di
/* do this when expand found other libs */
read_libraries(*fd, &(*fd)->mainlist);
+ /* make the lib path relative if required */
if(flag & FILE_STRINGCODE) {
/* use the full path, this could have been read by other library even */
@@ -10866,7 +10969,7 @@ static Library* library_append(Main *mainvar, Scene *scene, char* file, char *di
if (flag & FILE_LINK) {
give_base_to_objects(mainvar, scene, NULL, 0);
} else {
- give_base_to_objects(mainvar, scene, curlib, 1);
+ give_base_to_objects(mainvar, scene, mainl->curlib, 1);
}
} else {
give_base_to_objects(mainvar, scene, NULL, 0);
@@ -10882,14 +10985,23 @@ static Library* library_append(Main *mainvar, Scene *scene, char* file, char *di
*fd = NULL;
}
- return curlib;
+ append_do_cursor(scene, mainl->curlib, flag);
+}
+
+void BLO_library_append_end(const bContext *C, struct Main *mainl, BlendHandle** bh, int idcode, short flag)
+{
+ FileData *fd= (FileData*)(*bh);
+ library_append_end(C, mainl, &fd, idcode, flag);
+ *bh= (BlendHandle*)fd;
}
/* this is a version of BLO_library_append needed by the BPython API, so
* scripts can load data from .blend files -- see Blender.Library module.*/
/* append to scene */
/* this should probably be moved into the Python code anyway */
-
+/* tentatively removed, Python should be able to use the split functions too: */
+/* BLO_library_append_begin, BLO_library_append_end, BLO_library_append_named_part */
+#if 0
void BLO_script_library_append(BlendHandle **bh, char *dir, char *name,
int idcode, short flag, Main *mainvar, Scene *scene, ReportList *reports)
{
@@ -10906,88 +11018,7 @@ void BLO_script_library_append(BlendHandle **bh, char *dir, char *name,
*bh= (BlendHandle*)fd;
}
-
-/* append to scene */
-void BLO_library_append(BlendHandle** bh, struct direntry* filelist, int totfile,
- char *dir, char* file, short flag, int idcode, Main *mainvar, Scene *scene, ReportList *reports)
-{
- FileData *fd= (FileData*)(*bh);
- Library *curlib;
- Base *centerbase;
- Object *ob;
- int a, totsel=0;
-
- /* are there files selected? */
- for(a=0; a<totfile; a++) {
- if(filelist[a].flags & ACTIVE) {
- totsel++;
- }
- }
-
- if(totsel==0) {
- /* is the indicated file in the filelist? */
- if(file[0]) {
- for(a=0; a<totfile; a++) {
- if( strcmp(filelist[a].relname, file)==0) break;
- }
- if(a==totfile) {
- BKE_report(reports, RPT_ERROR, "Wrong indicated name");
- return;
- }
- }
- else {
- BKE_report(reports, RPT_ERROR, "Nothing indicated");
- return;
- }
- }
- /* now we have or selected, or an indicated file */
-
- if(flag & FILE_AUTOSELECT) scene_deselect_all(scene);
-
- fd->reports= reports;
- curlib = library_append(mainvar, scene, file, dir, idcode, totsel, &fd, filelist, totfile,flag );
- if(fd) fd->reports= NULL;
-
- *bh= (BlendHandle*)fd;
-
- /* when not linking (appending)... */
- if((flag & FILE_LINK)==0) {
- if(flag & FILE_ATCURSOR) {
- float *curs, centerloc[3], vec[3], min[3], max[3];
- int count= 0;
-
- INIT_MINMAX(min, max);
-
- centerbase= (scene->base.first);
- while(centerbase) {
- if(centerbase->object->id.lib==curlib && centerbase->object->parent==NULL) {
- VECCOPY(vec, centerbase->object->loc);
- DO_MINMAX(vec, min, max);
- count++;
- }
- centerbase= centerbase->next;
- }
- if(count) {
- centerloc[0]= (min[0]+max[0])/2;
- centerloc[1]= (min[1]+max[1])/2;
- centerloc[2]= (min[2]+max[2])/2;
- curs = scene->cursor;
- VECSUB(centerloc,curs,centerloc);
-
- centerbase= (scene->base.first);
- while(centerbase) {
- if(centerbase->object->id.lib==curlib && centerbase->object->parent==NULL) {
- ob= centerbase->object;
- ob->loc[0] += centerloc[0];
- ob->loc[1] += centerloc[1];
- ob->loc[2] += centerloc[2];
- }
- centerbase= centerbase->next;
- }
- }
- }
- }
-}
+#endif
/* ************* READ LIBRARY ************** */