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Diffstat (limited to 'source/blender/blenloader/intern/readfile.c')
-rw-r--r--source/blender/blenloader/intern/readfile.c14
1 files changed, 7 insertions, 7 deletions
diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c
index 8abdc974488..36653647fa9 100644
--- a/source/blender/blenloader/intern/readfile.c
+++ b/source/blender/blenloader/intern/readfile.c
@@ -8372,7 +8372,7 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
ob = main->object.first;
/* adapt form factor in order to get the 'old' physics
- * behaviour back...*/
+ * behavior back...*/
while (ob) {
/* in future, distinguish between different
@@ -10724,7 +10724,7 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
ob->m_contactProcessingThreshold = 1.; //pad3 is used for m_contactProcessingThreshold
if(ob->parent) {
/* check if top parent has compound shape set and if yes, set this object
- to compound shaper as well (was the behaviour before, now it's optional) */
+ to compound shaper as well (was the behavior before, now it's optional) */
Object *parent= newlibadr(fd, lib, ob->parent);
while (parent && parent != ob && parent->parent != NULL) {
parent = newlibadr(fd, lib, parent->parent);
@@ -10865,7 +10865,7 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
do_versions_gpencil_2_50(main, screen);
}
- /* shader, composit and texture node trees have id.name empty, put something in
+ /* shader, composite and texture node trees have id.name empty, put something in
* to have them show in RNA viewer and accessible otherwise.
*/
for(ma= main->mat.first; ma; ma= ma->id.next) {
@@ -10881,7 +10881,7 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
}
}
}
- /* and composit trees */
+ /* and composite trees */
for(sce= main->scene.first; sce; sce= sce->id.next) {
if(sce->nodetree && sce->nodetree->id.name[0] == '\0')
strcpy(sce->nodetree->id.name, "NTCompositing Nodetree");
@@ -11274,7 +11274,7 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
Object *ob;
Lamp *la;
- /* New variables for axis-angle rotations and/or quaternion rotations were added, and need proper initialisation */
+ /* New variables for axis-angle rotations and/or quaternion rotations were added, and need proper initialization */
for (ob= main->object.first; ob; ob= ob->id.next) {
/* new variables for all objects */
ob->quat[0]= 1.0f;
@@ -11623,7 +11623,7 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
animviz_settings_init(&ob->avs);
/* if armature, copy settings for pose from armature data
- * performing initialisation where appropriate
+ * performing initialization where appropriate
*/
if (ob->pose && ob->data) {
bArmature *arm= newlibadr(fd, lib, ob->data);
@@ -12382,7 +12382,7 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
bNodeTree *ntree;
/* node sockets are not exposed automatically any more,
- * this mimics the old behaviour by adding all unlinked sockets to groups.
+ * this mimics the old behavior by adding all unlinked sockets to groups.
*/
for (ntree=main->nodetree.first; ntree; ntree=ntree->id.next) {
/* XXX Only setting a flag here. Actual adding of group sockets