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Diffstat (limited to 'source/blender/blenloader/intern/readfile.c')
-rw-r--r--source/blender/blenloader/intern/readfile.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c
index 3e10d7440bb..ad1fd3a302c 100644
--- a/source/blender/blenloader/intern/readfile.c
+++ b/source/blender/blenloader/intern/readfile.c
@@ -8703,11 +8703,11 @@ static int object_in_any_scene(Main *mainvar, Object *ob)
return 0;
}
-static void give_base_to_objects(Main *mainvar, Scene *sce, Library *lib, const short idcode, const short is_link, const short active_lay)
+static void give_base_to_objects(Main *mainvar, Scene *sce, Library *lib, const short idcode, const bool is_link, const short active_lay)
{
Object *ob;
Base *base;
- const short is_group_append = (is_link==FALSE && idcode==ID_GR);
+ const bool is_group_append = (is_link == false && idcode == ID_GR);
/* give all objects which are LIB_INDIRECT a base, or for a group when *lib has been set */
for (ob = mainvar->object.first; ob; ob = ob->id.next) {
@@ -9015,7 +9015,7 @@ static void library_append_end(const bContext *C, Main *mainl, FileData **fd, in
/* give a base to loose objects. If group append, do it for objects too */
if (scene) {
- const short is_link = (flag & FILE_LINK) != 0;
+ const bool is_link = (flag & FILE_LINK) != 0;
if (idcode == ID_SCE) {
/* don't instance anything when linking in scenes, assume the scene its self instances the data */
}