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Diffstat (limited to 'source/blender/blenloader/intern/readfile.c')
-rw-r--r--source/blender/blenloader/intern/readfile.c121
1 files changed, 78 insertions, 43 deletions
diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c
index b8d52ad7477..edc96aa9ef6 100644
--- a/source/blender/blenloader/intern/readfile.c
+++ b/source/blender/blenloader/intern/readfile.c
@@ -517,7 +517,7 @@ static Main *blo_find_main(FileData *fd, ListBase *mainlist, const char *filepat
BLI_addtail(mainlist, m);
lib= alloc_libblock(&m->library, ID_LI, "lib");
- strncpy(lib->name, filepath, sizeof(lib->name)-1);
+ BLI_strncpy(lib->name, filepath, sizeof(lib->name));
BLI_strncpy(lib->filepath, name1, sizeof(lib->filepath));
m->curlib= lib;
@@ -3010,6 +3010,9 @@ static void direct_link_texture(FileData *fd, Tex *tex)
if(tex->vd) {
tex->vd->dataset = NULL;
tex->vd->ok = 0;
+ } else {
+ if(tex->type == TEX_VOXELDATA)
+ tex->vd= MEM_callocN(sizeof(VoxelData), "direct_link_texture VoxelData");
}
tex->nodetree= newdataadr(fd, tex->nodetree);
@@ -5649,7 +5652,7 @@ static void fix_relpaths_library(const char *basepath, Main *main)
* link into an unsaved blend file. See [#27405].
* The remap relative option will make it relative again on save - campbell */
if (strncmp(lib->name, "//", 2)==0) {
- strncpy(lib->name, lib->filepath, sizeof(lib->name));
+ BLI_strncpy(lib->name, lib->filepath, sizeof(lib->name));
}
}
}
@@ -5658,7 +5661,7 @@ static void fix_relpaths_library(const char *basepath, Main *main)
/* Libraries store both relative and abs paths, recreate relative paths,
* relative to the blend file since indirectly linked libs will be relative to their direct linked library */
if (strncmp(lib->name, "//", 2)==0) { /* if this is relative to begin with? */
- strncpy(lib->name, lib->filepath, sizeof(lib->name));
+ BLI_strncpy(lib->name, lib->filepath, sizeof(lib->name));
BLI_path_rel(lib->name, basepath);
}
}
@@ -7093,7 +7096,7 @@ void convert_tface_mt(FileData *fd, Main *main)
G.main = main;
if(!(do_version_tface(main, 1))) {
- BKE_report(fd->reports, RPT_ERROR, "Texface conversion problem. Error in console");
+ BKE_report(fd->reports, RPT_WARNING, "Texface conversion problem. Error in console");
}
//XXX hack, material.c uses G.main allover the place, instead of main
@@ -10020,7 +10023,7 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
sce->toolsettings->skgen_resolution = 250;
sce->toolsettings->skgen_threshold_internal = 0.1f;
sce->toolsettings->skgen_threshold_external = 0.1f;
- sce->toolsettings->skgen_angle_limit = 30.0f;
+ sce->toolsettings->skgen_angle_limit = 30.0f;
sce->toolsettings->skgen_length_ratio = 1.3f;
sce->toolsettings->skgen_length_limit = 1.5f;
sce->toolsettings->skgen_correlation_limit = 0.98f;
@@ -12098,49 +12101,81 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
}
}
- /* put compatibility code here until next subversion bump */
+ if (main->versionfile < 259 || (main->versionfile == 259 && main->subversionfile < 4)){
+ {
+ /* Adaptive time step for particle systems */
+ ParticleSettings *part;
+ for (part = main->particle.first; part; part = part->id.next) {
+ part->courant_target = 0.2f;
+ part->time_flag &= ~PART_TIME_AUTOSF;
+ }
+ }
- {
+ {
+ /* set defaults for obstacle avoidance, recast data */
+ Scene *sce;
+ for(sce = main->scene.first; sce; sce = sce->id.next)
+ {
+ if (sce->gm.levelHeight == 0.f)
+ sce->gm.levelHeight = 2.f;
+
+ if(sce->gm.recastData.cellsize == 0.0f)
+ sce->gm.recastData.cellsize = 0.3f;
+ if(sce->gm.recastData.cellheight == 0.0f)
+ sce->gm.recastData.cellheight = 0.2f;
+ if(sce->gm.recastData.agentmaxslope == 0.0f)
+ sce->gm.recastData.agentmaxslope = (float)M_PI/4;
+ if(sce->gm.recastData.agentmaxclimb == 0.0f)
+ sce->gm.recastData.agentmaxclimb = 0.9f;
+ if(sce->gm.recastData.agentheight == 0.0f)
+ sce->gm.recastData.agentheight = 2.0f;
+ if(sce->gm.recastData.agentradius == 0.0f)
+ sce->gm.recastData.agentradius = 0.6f;
+ if(sce->gm.recastData.edgemaxlen == 0.0f)
+ sce->gm.recastData.edgemaxlen = 12.0f;
+ if(sce->gm.recastData.edgemaxerror == 0.0f)
+ sce->gm.recastData.edgemaxerror = 1.3f;
+ if(sce->gm.recastData.regionminsize == 0.0f)
+ sce->gm.recastData.regionminsize = 8.f;
+ if(sce->gm.recastData.regionmergesize == 0.0f)
+ sce->gm.recastData.regionmergesize = 20.f;
+ if(sce->gm.recastData.vertsperpoly<3)
+ sce->gm.recastData.vertsperpoly = 6;
+ if(sce->gm.recastData.detailsampledist == 0.0f)
+ sce->gm.recastData.detailsampledist = 6.0f;
+ if(sce->gm.recastData.detailsamplemaxerror == 0.0f)
+ sce->gm.recastData.detailsamplemaxerror = 1.0f;
+ }
+ }
+
+ {
+ /* flip normals */
+ Material *ma= main->mat.first;
+ while(ma) {
+ int a;
+ for(a= 0; a<MAX_MTEX; a++) {
+ MTex *mtex= ma->mtex[a];
+
+ if(mtex) {
+ if((mtex->texflag&MTEX_BUMP_FLIPPED)==0) {
+ if((mtex->mapto&MAP_NORM) && mtex->texflag&(MTEX_COMPAT_BUMP|MTEX_3TAP_BUMP|MTEX_5TAP_BUMP)) {
+ mtex->norfac= -mtex->norfac;
+ mtex->texflag|= MTEX_BUMP_FLIPPED;
+ }
+ }
+ }
+ }
+
+ ma= ma->id.next;
+ }
+ }
}
- //set defaults for obstacle avoidance, recast data
+ /* put compatibility code here until next subversion bump */
{
- Scene *sce;
- for(sce = main->scene.first; sce; sce = sce->id.next)
- {
- if (sce->gm.levelHeight == 0.f)
- sce->gm.levelHeight = 2.f;
-
- if(sce->gm.recastData.cellsize == 0.0f)
- sce->gm.recastData.cellsize = 0.3f;
- if(sce->gm.recastData.cellheight == 0.0f)
- sce->gm.recastData.cellheight = 0.2f;
- if(sce->gm.recastData.agentmaxslope == 0.0f)
- sce->gm.recastData.agentmaxslope = M_PI/4;
- if(sce->gm.recastData.agentmaxclimb == 0.0f)
- sce->gm.recastData.agentmaxclimb = 0.9f;
- if(sce->gm.recastData.agentheight == 0.0f)
- sce->gm.recastData.agentheight = 2.0f;
- if(sce->gm.recastData.agentradius == 0.0f)
- sce->gm.recastData.agentradius = 0.6f;
- if(sce->gm.recastData.edgemaxlen == 0.0f)
- sce->gm.recastData.edgemaxlen = 12.0f;
- if(sce->gm.recastData.edgemaxerror == 0.0f)
- sce->gm.recastData.edgemaxerror = 1.3f;
- if(sce->gm.recastData.regionminsize == 0.0f)
- sce->gm.recastData.regionminsize = 50.f;
- if(sce->gm.recastData.regionmergesize == 0.0f)
- sce->gm.recastData.regionmergesize = 20.f;
- if(sce->gm.recastData.vertsperpoly<3)
- sce->gm.recastData.vertsperpoly = 6;
- if(sce->gm.recastData.detailsampledist == 0.0f)
- sce->gm.recastData.detailsampledist = 6.0f;
- if(sce->gm.recastData.detailsamplemaxerror == 0.0f)
- sce->gm.recastData.detailsamplemaxerror = 1.0f;
- }
}
-
+
/* WATCH IT!!!: pointers from libdata have not been converted yet here! */
/* WATCH IT 2!: Userdef struct init has to be in editors/interface/resources.c! */
@@ -12268,7 +12303,7 @@ BlendFileData *blo_read_file_internal(FileData *fd, const char *filepath)
bfd->main->versionfile= fd->fileversion;
bfd->type= BLENFILETYPE_BLEND;
- strncpy(bfd->main->name, filepath, sizeof(bfd->main->name)-1);
+ BLI_strncpy(bfd->main->name, filepath, sizeof(bfd->main->name));
while(bhead) {
switch(bhead->code) {