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Diffstat (limited to 'source/blender/blenloader/intern/readfile.c')
-rw-r--r--source/blender/blenloader/intern/readfile.c58
1 files changed, 58 insertions, 0 deletions
diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c
index a7f8026ad5d..c6483442b00 100644
--- a/source/blender/blenloader/intern/readfile.c
+++ b/source/blender/blenloader/intern/readfile.c
@@ -4900,6 +4900,14 @@ static void direct_link_sequence_modifiers(FileData *fd, ListBase *lb)
}
}
+static void direct_link_view_settings(FileData *fd, ColorManagedViewSettings *view_settings)
+{
+ view_settings->curve_mapping = newdataadr(fd, view_settings->curve_mapping);
+
+ if (view_settings->curve_mapping)
+ direct_link_curvemapping(fd, view_settings->curve_mapping);
+}
+
static void direct_link_scene(FileData *fd, Scene *sce)
{
Editing *ed;
@@ -5077,6 +5085,8 @@ static void direct_link_scene(FileData *fd, Scene *sce)
sce->nodetree = newdataadr(fd, sce->nodetree);
if (sce->nodetree)
direct_link_nodetree(fd, sce->nodetree);
+
+ direct_link_view_settings(fd, &sce->view_settings);
}
/* ************ READ WM ***************** */
@@ -5290,6 +5300,13 @@ static void lib_link_screen(FileData *fd, Main *main)
* so fingers crossed this works fine!
*/
sseq->gpd = newlibadr_us(fd, sc->id.lib, sseq->gpd);
+
+ sseq->scopes.reference_ibuf = NULL;
+ sseq->scopes.zebra_ibuf = NULL;
+ sseq->scopes.waveform_ibuf = NULL;
+ sseq->scopes.sep_waveform_ibuf = NULL;
+ sseq->scopes.vector_ibuf = NULL;
+ sseq->scopes.histogram_ibuf = NULL;
}
else if (sl->spacetype == SPACE_NLA) {
SpaceNla *snla= (SpaceNla *)sl;
@@ -7902,6 +7919,47 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
}
}
+ /* color management pipeline changes compatibility code */
+ if (main->versionfile < 263 || (main->versionfile == 263 && main->subversionfile < 19)) {
+ Scene *scene;
+ Image *ima;
+ int colormanagement_disabled = FALSE;
+
+ /* make scenes which are not using color management have got None as display device,
+ * so they wouldn't perform linear-to-sRGB conversion on display
+ */
+ for (scene = main->scene.first; scene; scene = scene->id.next) {
+ if ((scene->r.color_mgt_flag & R_COLOR_MANAGEMENT) == 0) {
+ ColorManagedDisplaySettings *display_settings = &scene->display_settings;
+
+ if (display_settings->display_device[0] == 0) {
+ BKE_scene_disable_color_management(scene);
+
+ }
+
+ colormanagement_disabled = TRUE;
+ }
+ }
+
+ for (ima = main->image.first; ima; ima = ima->id.next) {
+ if (ima->source == IMA_SRC_VIEWER) {
+ ima->flag |= IMA_VIEW_AS_RENDER;
+ }
+ else if (colormanagement_disabled) {
+ /* if colormanagement not used, set image's color space to raw, so no sRGB->linear conversion
+ * would happen on display and render
+ * there's no clear way to check whether color management is enabled or not in render engine
+ * so set all images to raw if there's at least one scene with color management disabled
+ * this would still behave incorrect in cases when color management was used for only some
+ * of scenes, but such a setup is crazy anyway and think it's fair enough to break compatibility
+ * in that cases
+ */
+
+ BLI_strncpy(ima->colorspace_settings.name, "Raw", sizeof(ima->colorspace_settings.name));
+ }
+ }
+ }
+
/* WATCH IT!!!: pointers from libdata have not been converted yet here! */
/* WATCH IT 2!: Userdef struct init has to be in editors/interface/resources.c! */