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Diffstat (limited to 'source/blender/blenloader/intern/versioning_280.c')
-rw-r--r--source/blender/blenloader/intern/versioning_280.c71
1 files changed, 51 insertions, 20 deletions
diff --git a/source/blender/blenloader/intern/versioning_280.c b/source/blender/blenloader/intern/versioning_280.c
index 1c7ecc9ce3b..810bf5a3a46 100644
--- a/source/blender/blenloader/intern/versioning_280.c
+++ b/source/blender/blenloader/intern/versioning_280.c
@@ -433,30 +433,61 @@ void blo_do_versions_280(FileData *fd, Library *UNUSED(lib), Main *main)
}
{
- {
- /* Eevee shader nodes renamed because of the output node system.
- * Note that a new output node is not being added here, because it would be overkill
- * to handle this case in lib_verify_nodetree. */
- bool error = false;
- FOREACH_NODETREE(main, ntree, id) {
- if (ntree->type == NTREE_SHADER) {
- for (bNode *node = ntree->nodes.first; node; node = node->next) {
- if (node->type == SH_NODE_EEVEE_METALLIC && STREQ(node->idname, "ShaderNodeOutputMetallic")) {
- BLI_strncpy(node->idname, "ShaderNodeEeveeMetallic", sizeof(node->idname));
- error = true;
- }
+ typedef enum eNTreeDoVersionErrors {
+ NTREE_DOVERSION_NO_ERROR = 0,
+ NTREE_DOVERSION_NEED_OUTPUT = (1 << 0),
+ NTREE_DOVERSION_TRANSPARENCY_EMISSION = (1 << 1),
+ } eNTreeDoVersionErrors;
+
+ /* Eevee shader nodes renamed because of the output node system.
+ * Note that a new output node is not being added here, because it would be overkill
+ * to handle this case in lib_verify_nodetree.
+ *
+ * Also, metallic node is now unified into the principled node. */
+ eNTreeDoVersionErrors error = NTREE_DOVERSION_NO_ERROR;
+
+ FOREACH_NODETREE(main, ntree, id) {
+ if (ntree->type == NTREE_SHADER) {
+ for (bNode *node = ntree->nodes.first; node; node = node->next) {
+ if (node->type == 194 /* SH_NODE_EEVEE_METALLIC */ &&
+ STREQ(node->idname, "ShaderNodeOutputMetallic"))
+ {
+ BLI_strncpy(node->idname, "ShaderNodeEeveeMetallic", sizeof(node->idname));
+ error |= NTREE_DOVERSION_NEED_OUTPUT;
+ }
- if (node->type == SH_NODE_EEVEE_SPECULAR && STREQ(node->idname, "ShaderNodeOutputSpecular")) {
- BLI_strncpy(node->idname, "ShaderNodeEeveeSpecular", sizeof(node->idname));
- error = true;
- }
+ else if (node->type == SH_NODE_EEVEE_SPECULAR && STREQ(node->idname, "ShaderNodeOutputSpecular")) {
+ BLI_strncpy(node->idname, "ShaderNodeEeveeSpecular", sizeof(node->idname));
+ error |= NTREE_DOVERSION_NEED_OUTPUT;
+ }
+
+ else if (node->type == 196 /* SH_NODE_OUTPUT_EEVEE_MATERIAL */ &&
+ STREQ(node->idname, "ShaderNodeOutputEeveeMaterial"))
+ {
+ node->type = SH_NODE_OUTPUT_MATERIAL;
+ BLI_strncpy(node->idname, "ShaderNodeOutputMaterial", sizeof(node->idname));
+ }
+
+ else if (node->type == 194 /* SH_NODE_EEVEE_METALLIC */ &&
+ STREQ(node->idname, "ShaderNodeEeveeMetallic"))
+ {
+ node->type = SH_NODE_BSDF_PRINCIPLED;
+ BLI_strncpy(node->idname, "ShaderNodeBsdfPrincipled", sizeof(node->idname));
+ node->custom1 = SHD_GLOSSY_MULTI_GGX;
+ error |= NTREE_DOVERSION_TRANSPARENCY_EMISSION;
}
}
- } FOREACH_NODETREE_END
- if (error) {
- BKE_report(fd->reports, RPT_ERROR, "Eevee material conversion problem. Error in console");
- printf("You need to connect Eevee Metallic and Specular shader nodes to new material output nodes.\n");
}
+ } FOREACH_NODETREE_END
+
+ if (error & NTREE_DOVERSION_NEED_OUTPUT) {
+ BKE_report(fd->reports, RPT_ERROR, "Eevee material conversion problem. Error in console");
+ printf("You need to connect Principled and Eevee Specular shader nodes to new material output nodes.\n");
+ }
+
+ if (error & NTREE_DOVERSION_TRANSPARENCY_EMISSION) {
+ BKE_report(fd->reports, RPT_ERROR, "Eevee material conversion problem. Error in console");
+ printf("You need to combine transparency and emission shaders to the converted Principled shader nodes.\n");
}
}
}