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Diffstat (limited to 'source/blender/blenloader/intern/versioning_cycles.c')
-rw-r--r--source/blender/blenloader/intern/versioning_cycles.c352
1 files changed, 352 insertions, 0 deletions
diff --git a/source/blender/blenloader/intern/versioning_cycles.c b/source/blender/blenloader/intern/versioning_cycles.c
index 10f24cff61b..a3e9b8dc206 100644
--- a/source/blender/blenloader/intern/versioning_cycles.c
+++ b/source/blender/blenloader/intern/versioning_cycles.c
@@ -45,6 +45,11 @@
#include "BLO_readfile.h"
#include "readfile.h"
+static bool socket_is_used(bNodeSocket *sock)
+{
+ return sock->flag & SOCK_IN_USE;
+}
+
static float *cycles_node_socket_float_value(bNodeSocket *socket)
{
bNodeSocketValueFloat *socket_data = socket->default_value;
@@ -57,6 +62,12 @@ static float *cycles_node_socket_rgba_value(bNodeSocket *socket)
return socket_data->value;
}
+static float *cycles_node_socket_vector_value(bNodeSocket *socket)
+{
+ bNodeSocketValueVector *socket_data = socket->default_value;
+ return socket_data->value;
+}
+
static IDProperty *cycles_properties_from_ID(ID *id)
{
IDProperty *idprop = IDP_GetProperties(id, false);
@@ -426,6 +437,325 @@ static void update_math_node_single_operand_operators(bNodeTree *ntree)
}
}
+/* The Value output of the Vector Math node is no longer available in the Add
+ * and Subtract operators. Previously, this Value output was computed from the
+ * Vector output V as follows:
+ *
+ * Value = (abs(V.x) + abs(V.y) + abs(V.z)) / 3
+ *
+ * Or more compactly using vector operators:
+ *
+ * Value = dot(abs(V), (1 / 3, 1 / 3, 1 / 3))
+ *
+ * To correct this, if the Value output was used, we are going to compute
+ * it using the second equation by adding an absolute and a dot node, and
+ * then connect them appropriately.
+ */
+static void update_vector_math_node_add_and_subtract_operators(bNodeTree *ntree)
+{
+ bool need_update = false;
+
+ for (bNode *node = ntree->nodes.first; node; node = node->next) {
+ if (node->type == SH_NODE_VECTOR_MATH) {
+ bNodeSocket *sockOutValue = nodeFindSocket(node, SOCK_OUT, "Value");
+ if (socket_is_used(sockOutValue) &&
+ ELEM(node->custom1, NODE_VECTOR_MATH_ADD, NODE_VECTOR_MATH_SUBTRACT)) {
+
+ bNode *absNode = nodeAddStaticNode(NULL, ntree, SH_NODE_VECTOR_MATH);
+ absNode->custom1 = NODE_VECTOR_MATH_ABSOLUTE;
+ absNode->locx = node->locx + node->width + 20.0f;
+ absNode->locy = node->locy;
+
+ bNode *dotNode = nodeAddStaticNode(NULL, ntree, SH_NODE_VECTOR_MATH);
+ dotNode->custom1 = NODE_VECTOR_MATH_DOT_PRODUCT;
+ dotNode->locx = absNode->locx + absNode->width + 20.0f;
+ dotNode->locy = absNode->locy;
+ bNodeSocket *sockDotB = BLI_findlink(&dotNode->inputs, 1);
+ bNodeSocket *sockDotOutValue = nodeFindSocket(dotNode, SOCK_OUT, "Value");
+ copy_v3_fl(cycles_node_socket_vector_value(sockDotB), 1 / 3.0f);
+
+ LISTBASE_FOREACH_BACKWARD_MUTABLE (bNodeLink *, link, &ntree->links) {
+ if (link->fromsock == sockOutValue) {
+ nodeAddLink(ntree, dotNode, sockDotOutValue, link->tonode, link->tosock);
+ nodeRemLink(ntree, link);
+ }
+ }
+
+ bNodeSocket *sockAbsA = BLI_findlink(&absNode->inputs, 0);
+ bNodeSocket *sockDotA = BLI_findlink(&dotNode->inputs, 0);
+ bNodeSocket *sockOutVector = nodeFindSocket(node, SOCK_OUT, "Vector");
+ bNodeSocket *sockAbsOutVector = nodeFindSocket(absNode, SOCK_OUT, "Vector");
+
+ nodeAddLink(ntree, node, sockOutVector, absNode, sockAbsA);
+ nodeAddLink(ntree, absNode, sockAbsOutVector, dotNode, sockDotA);
+
+ need_update = true;
+ }
+ }
+ }
+
+ if (need_update) {
+ ntreeUpdateTree(NULL, ntree);
+ }
+}
+
+/* The Vector output of the Vector Math node is no longer available in the Dot
+ * Product operator. Previously, this Vector was always zero initialized. To
+ * correct this, we zero out any socket the Vector Output was connected to.
+ */
+static void update_vector_math_node_dot_product_operator(bNodeTree *ntree)
+{
+ bool need_update = false;
+
+ for (bNode *node = ntree->nodes.first; node; node = node->next) {
+ if (node->type == SH_NODE_VECTOR_MATH) {
+ bNodeSocket *sockOutVector = nodeFindSocket(node, SOCK_OUT, "Vector");
+ if (socket_is_used(sockOutVector) && node->custom1 == NODE_VECTOR_MATH_DOT_PRODUCT) {
+ LISTBASE_FOREACH_MUTABLE (bNodeLink *, link, &ntree->links) {
+ if (link->fromsock == sockOutVector) {
+ switch (link->tosock->type) {
+ case SOCK_FLOAT:
+ *cycles_node_socket_float_value(link->tosock) = 0.0f;
+ break;
+ case SOCK_VECTOR:
+ copy_v3_fl(cycles_node_socket_vector_value(link->tosock), 0.0f);
+ break;
+ case SOCK_RGBA:
+ copy_v4_fl(cycles_node_socket_rgba_value(link->tosock), 0.0f);
+ break;
+ }
+ nodeRemLink(ntree, link);
+ }
+ }
+ need_update = true;
+ }
+ }
+ }
+
+ if (need_update) {
+ ntreeUpdateTree(NULL, ntree);
+ }
+}
+
+/* Previously, the Vector output of the cross product operator was normalized.
+ * To correct this, a Normalize node is added to normalize the output if used.
+ * Moreover, the Value output was removed. This Value was equal to the length
+ * of the cross product. To correct this, a Length node is added if needed.
+ */
+static void update_vector_math_node_cross_product_operator(bNodeTree *ntree)
+{
+ bool need_update = false;
+
+ for (bNode *node = ntree->nodes.first; node; node = node->next) {
+ if (node->type == SH_NODE_VECTOR_MATH) {
+ if (node->custom1 == NODE_VECTOR_MATH_CROSS_PRODUCT) {
+ bNodeSocket *sockOutVector = nodeFindSocket(node, SOCK_OUT, "Vector");
+ if (socket_is_used(sockOutVector)) {
+ bNode *normalizeNode = nodeAddStaticNode(NULL, ntree, SH_NODE_VECTOR_MATH);
+ normalizeNode->custom1 = NODE_VECTOR_MATH_NORMALIZE;
+ normalizeNode->locx = node->locx + node->width + 20.0f;
+ normalizeNode->locy = node->locy;
+ bNodeSocket *sockNormalizeOut = nodeFindSocket(normalizeNode, SOCK_OUT, "Vector");
+
+ LISTBASE_FOREACH_BACKWARD_MUTABLE (bNodeLink *, link, &ntree->links) {
+ if (link->fromsock == sockOutVector) {
+ nodeAddLink(ntree, normalizeNode, sockNormalizeOut, link->tonode, link->tosock);
+ nodeRemLink(ntree, link);
+ }
+ }
+ bNodeSocket *sockNormalizeA = BLI_findlink(&normalizeNode->inputs, 0);
+ nodeAddLink(ntree, node, sockOutVector, normalizeNode, sockNormalizeA);
+
+ need_update = true;
+ }
+
+ bNodeSocket *sockOutValue = nodeFindSocket(node, SOCK_OUT, "Value");
+ if (socket_is_used(sockOutValue)) {
+ bNode *lengthNode = nodeAddStaticNode(NULL, ntree, SH_NODE_VECTOR_MATH);
+ lengthNode->custom1 = NODE_VECTOR_MATH_LENGTH;
+ lengthNode->locx = node->locx + node->width + 20.0f;
+ if (socket_is_used(sockOutVector)) {
+ lengthNode->locy = node->locy - lengthNode->height - 20.0f;
+ }
+ else {
+ lengthNode->locy = node->locy;
+ }
+ bNodeSocket *sockLengthOut = nodeFindSocket(lengthNode, SOCK_OUT, "Value");
+
+ LISTBASE_FOREACH_BACKWARD_MUTABLE (bNodeLink *, link, &ntree->links) {
+ if (link->fromsock == sockOutValue) {
+ nodeAddLink(ntree, lengthNode, sockLengthOut, link->tonode, link->tosock);
+ nodeRemLink(ntree, link);
+ }
+ }
+ bNodeSocket *sockLengthA = BLI_findlink(&lengthNode->inputs, 0);
+ nodeAddLink(ntree, node, sockOutVector, lengthNode, sockLengthA);
+
+ need_update = true;
+ }
+ }
+ }
+ }
+
+ if (need_update) {
+ ntreeUpdateTree(NULL, ntree);
+ }
+}
+
+/* The Value output of the Vector Math node is no longer available in the
+ * Normalize operator. This Value output was equal to the length of the
+ * the input vector A. To correct this, we either add a Length node or
+ * convert the Normalize node into a Length node, depending on if the
+ * Vector output is needed.
+ */
+static void update_vector_math_node_normalize_operator(bNodeTree *ntree)
+{
+ bool need_update = false;
+
+ for (bNode *node = ntree->nodes.first; node; node = node->next) {
+ if (node->type == SH_NODE_VECTOR_MATH) {
+ bNodeSocket *sockOutValue = nodeFindSocket(node, SOCK_OUT, "Value");
+ if (node->custom1 == NODE_VECTOR_MATH_NORMALIZE && socket_is_used(sockOutValue)) {
+ bNodeSocket *sockOutVector = nodeFindSocket(node, SOCK_OUT, "Vector");
+ if (socket_is_used(sockOutVector)) {
+ bNode *lengthNode = nodeAddStaticNode(NULL, ntree, SH_NODE_VECTOR_MATH);
+ lengthNode->custom1 = NODE_VECTOR_MATH_LENGTH;
+ lengthNode->locx = node->locx + node->width + 20.0f;
+ lengthNode->locy = node->locy;
+ bNodeSocket *sockLengthValue = nodeFindSocket(lengthNode, SOCK_OUT, "Value");
+
+ LISTBASE_FOREACH_BACKWARD_MUTABLE (bNodeLink *, link, &ntree->links) {
+ if (link->fromsock == sockOutValue) {
+ nodeAddLink(ntree, lengthNode, sockLengthValue, link->tonode, link->tosock);
+ nodeRemLink(ntree, link);
+ }
+ }
+ bNodeSocket *sockA = BLI_findlink(&node->inputs, 0);
+ bNodeSocket *sockLengthA = BLI_findlink(&lengthNode->inputs, 0);
+ if (sockA->link) {
+ bNodeLink *link = sockA->link;
+ nodeAddLink(ntree, link->fromnode, link->fromsock, lengthNode, sockLengthA);
+ }
+ else {
+ copy_v3_v3(cycles_node_socket_vector_value(sockLengthA),
+ cycles_node_socket_vector_value(sockA));
+ }
+
+ need_update = true;
+ }
+ else {
+ node->custom1 = NODE_VECTOR_MATH_LENGTH;
+ }
+ }
+ }
+ }
+ if (need_update) {
+ ntreeUpdateTree(NULL, ntree);
+ }
+}
+
+/* The Vector Math operator types didn't have an enum, but rather, their
+ * values were hard coded into the code. After the enum was created and
+ * after more vector operators were added, the hard coded values needs
+ * to be remapped to their correct enum values. To fix this, we remap
+ * the values according to the following rules:
+ *
+ * Dot Product Operator : 3 -> 7
+ * Normalize Operator : 5 -> 11
+ *
+ * Additionally, since the Average operator was removed, it is assigned
+ * a value of -1 just to be identified later in the versioning code:
+ *
+ * Average Operator : 2 -> -1
+ *
+ */
+static void update_vector_math_node_operators_enum_mapping(bNodeTree *ntree)
+{
+ for (bNode *node = ntree->nodes.first; node; node = node->next) {
+ if (node->type == SH_NODE_VECTOR_MATH) {
+ switch (node->custom1) {
+ case 2:
+ node->custom1 = -1;
+ break;
+ case 3:
+ node->custom1 = 7;
+ break;
+ case 5:
+ node->custom1 = 11;
+ break;
+ }
+ }
+ }
+}
+
+/* The Average operator is no longer available in the Vector Math node.
+ * The Vector output was equal to the normalized sum of input vectors while
+ * the Value output was equal to the length of the sum of input vectors.
+ * To correct this, we convert the node into an Add node and add a length
+ * node or a normalize node if needed.
+ */
+static void update_vector_math_node_average_operator(bNodeTree *ntree)
+{
+ bool need_update = false;
+
+ for (bNode *node = ntree->nodes.first; node; node = node->next) {
+ if (node->type == SH_NODE_VECTOR_MATH) {
+ /* See update_vector_math_node_operators_enum_mapping. */
+ if (node->custom1 == -1) {
+ node->custom1 = NODE_VECTOR_MATH_ADD;
+ bNodeSocket *sockOutVector = nodeFindSocket(node, SOCK_OUT, "Vector");
+ if (socket_is_used(sockOutVector)) {
+ bNode *normalizeNode = nodeAddStaticNode(NULL, ntree, SH_NODE_VECTOR_MATH);
+ normalizeNode->custom1 = NODE_VECTOR_MATH_NORMALIZE;
+ normalizeNode->locx = node->locx + node->width + 20.0f;
+ normalizeNode->locy = node->locy;
+ bNodeSocket *sockNormalizeOut = nodeFindSocket(normalizeNode, SOCK_OUT, "Vector");
+
+ LISTBASE_FOREACH_BACKWARD_MUTABLE (bNodeLink *, link, &ntree->links) {
+ if (link->fromsock == sockOutVector) {
+ nodeAddLink(ntree, normalizeNode, sockNormalizeOut, link->tonode, link->tosock);
+ nodeRemLink(ntree, link);
+ }
+ }
+ bNodeSocket *sockNormalizeA = BLI_findlink(&normalizeNode->inputs, 0);
+ nodeAddLink(ntree, node, sockOutVector, normalizeNode, sockNormalizeA);
+
+ need_update = true;
+ }
+
+ bNodeSocket *sockOutValue = nodeFindSocket(node, SOCK_OUT, "Value");
+ if (socket_is_used(sockOutValue)) {
+ bNode *lengthNode = nodeAddStaticNode(NULL, ntree, SH_NODE_VECTOR_MATH);
+ lengthNode->custom1 = NODE_VECTOR_MATH_LENGTH;
+ lengthNode->locx = node->locx + node->width + 20.0f;
+ if (socket_is_used(sockOutVector)) {
+ lengthNode->locy = node->locy - lengthNode->height - 20.0f;
+ }
+ else {
+ lengthNode->locy = node->locy;
+ }
+ bNodeSocket *sockLengthOut = nodeFindSocket(lengthNode, SOCK_OUT, "Value");
+
+ LISTBASE_FOREACH_BACKWARD_MUTABLE (bNodeLink *, link, &ntree->links) {
+ if (link->fromsock == sockOutValue) {
+ nodeAddLink(ntree, lengthNode, sockLengthOut, link->tonode, link->tosock);
+ nodeRemLink(ntree, link);
+ }
+ }
+ bNodeSocket *sockLengthA = BLI_findlink(&lengthNode->inputs, 0);
+ nodeAddLink(ntree, node, sockOutVector, lengthNode, sockLengthA);
+
+ need_update = true;
+ }
+ }
+ }
+ }
+
+ if (need_update) {
+ ntreeUpdateTree(NULL, ntree);
+ }
+}
+
void blo_do_versions_cycles(FileData *UNUSED(fd), Library *UNUSED(lib), Main *bmain)
{
/* Particle shape shared with Eevee. */
@@ -458,6 +788,15 @@ void blo_do_versions_cycles(FileData *UNUSED(fd), Library *UNUSED(lib), Main *bm
}
}
}
+
+ if (!MAIN_VERSION_ATLEAST(bmain, 281, 3)) {
+ FOREACH_NODETREE_BEGIN (bmain, ntree, id) {
+ if (ntree->type == NTREE_SHADER) {
+ update_vector_math_node_operators_enum_mapping(ntree);
+ }
+ }
+ FOREACH_NODETREE_END;
+ }
}
void do_versions_after_linking_cycles(Main *bmain)
@@ -576,4 +915,17 @@ void do_versions_after_linking_cycles(Main *bmain)
}
FOREACH_NODETREE_END;
}
+
+ if (!MAIN_VERSION_ATLEAST(bmain, 281, 3)) {
+ FOREACH_NODETREE_BEGIN (bmain, ntree, id) {
+ if (ntree->type == NTREE_SHADER) {
+ update_vector_math_node_add_and_subtract_operators(ntree);
+ update_vector_math_node_dot_product_operator(ntree);
+ update_vector_math_node_cross_product_operator(ntree);
+ update_vector_math_node_normalize_operator(ntree);
+ update_vector_math_node_average_operator(ntree);
+ }
+ }
+ FOREACH_NODETREE_END;
+ }
}