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Diffstat (limited to 'source/blender/blenloader/intern/writefile.c')
-rw-r--r--source/blender/blenloader/intern/writefile.c3336
1 files changed, 1834 insertions, 1502 deletions
diff --git a/source/blender/blenloader/intern/writefile.c b/source/blender/blenloader/intern/writefile.c
index 92371cefb4c..b02b76118a2 100644
--- a/source/blender/blenloader/intern/writefile.c
+++ b/source/blender/blenloader/intern/writefile.c
@@ -29,46 +29,56 @@
*/
-/*
- * FILEFORMAT: IFF-style structure (but not IFF compatible!)
+/**
+ *
+ * FILE FORMAT
+ * ===========
+ *
+ * IFF-style structure (but not IFF compatible!)
*
* start file:
+ * <pre>
* BLENDER_V100 12 bytes (versie 1.00)
* V = big endian, v = little endian
* _ = 4 byte pointer, - = 8 byte pointer
+ * </pre>
*
- * datablocks: also see struct BHead
+ * datablocks: (also see struct #BHead).
+ * <pre>
* <bh.code> 4 chars
* <bh.len> int, len data after BHead
* <bh.old> void, old pointer
* <bh.SDNAnr> int
- * <bh.nr> int, in case of array: amount of structs
+ * <bh.nr> int, in case of array: number of structs
* data
* ...
* ...
+ * </pre>
*
* Almost all data in Blender are structures. Each struct saved
* gets a BHead header. With BHead the struct can be linked again
* and compared with StructDNA .
*
+ *
* WRITE
+ * =====
*
* Preferred writing order: (not really a must, but why would you do it random?)
* Any case: direct data is ALWAYS after the lib block
*
* (Local file data)
* - for each LibBlock
- * - write LibBlock
- * - write associated direct data
+ * - write LibBlock
+ * - write associated direct data
* (External file data)
* - per library
- * - write library block
- * - per LibBlock
- * - write the ID of LibBlock
- * - write TEST (128x128, blend file preview, optional)
- * - write FileGlobal (some global vars)
- * - write SDNA
- * - write USER if filename is ~/X.XX/config/startup.blend
+ * - write library block
+ * - per LibBlock
+ * - write the ID of LibBlock
+ * - write #TEST (#RenderInfo struct. 128x128 blend file preview is optional).
+ * - write #GLOB (#FileGlobal struct) (some global vars).
+ * - write #DNA1 (#SDNA struct)
+ * - write #USER (#UserDef struct) if filename is ``~/X.XX/config/startup.blend``.
*/
@@ -97,6 +107,7 @@
#include "DNA_armature_types.h"
#include "DNA_actuator_types.h"
#include "DNA_brush_types.h"
+#include "DNA_cachefile_types.h"
#include "DNA_camera_types.h"
#include "DNA_cloth_types.h"
#include "DNA_constraint_types.h"
@@ -163,7 +174,7 @@
#include "BKE_mesh.h"
#ifdef USE_NODE_COMPAT_CUSTOMNODES
-#include "NOD_socket.h" /* for sock->default_value data */
+#include "NOD_socket.h" /* for sock->default_value data */
#endif
@@ -174,13 +185,16 @@
#include "readfile.h"
+/* for SDNA_TYPE_FROM_STRUCT() macro */
+#include "dna_type_offsets.h"
+
#include <errno.h>
/* ********* my write, buffered writing with minimum size chunks ************ */
-#define MYWRITE_BUFFER_SIZE 100000
-#define MYWRITE_MAX_CHUNK 32768
-
+/* Use optimal allocation since blocks of this size are kept in memory for undo. */
+#define MYWRITE_BUFFER_SIZE (MEM_SIZE_OPTIMAL(1 << 17)) /* 128kb */
+#define MYWRITE_MAX_CHUNK (MEM_SIZE_OPTIMAL(1 << 15)) /* ~32kb */
/** \name Small API to handle compression.
@@ -290,12 +304,13 @@ static void ww_handle_init(eWriteWrapType ww_type, WriteWrap *r_ww)
typedef struct {
- struct SDNA *sdna;
+ const struct SDNA *sdna;
unsigned char *buf;
MemFile *compare, *current;
-
- int tot, count, error;
+
+ int tot, count;
+ bool error;
/* Wrap writing, so we can use zlib or
* other compression types later, see: G_FILE_COMPRESS
@@ -303,33 +318,32 @@ typedef struct {
WriteWrap *ww;
#ifdef USE_BMESH_SAVE_AS_COMPAT
- char use_mesh_compat; /* option to save with older mesh format */
+ bool use_mesh_compat; /* option to save with older mesh format */
#endif
} WriteData;
static WriteData *writedata_new(WriteWrap *ww)
{
- WriteData *wd= MEM_callocN(sizeof(*wd), "writedata");
-
- /* XXX, see note about this in readfile.c, remove
- * once we have an xp lock - zr
- */
+ WriteData *wd = MEM_callocN(sizeof(*wd), "writedata");
- if (wd == NULL) return NULL;
-
- wd->sdna = DNA_sdna_from_data(DNAstr, DNAlen, false);
+ wd->sdna = DNA_sdna_current_get();
wd->ww = ww;
- wd->buf= MEM_mallocN(MYWRITE_BUFFER_SIZE, "wd->buf");
+ wd->buf = MEM_mallocN(MYWRITE_BUFFER_SIZE, "wd->buf");
return wd;
}
static void writedata_do_write(WriteData *wd, const void *mem, int memlen)
{
- if ((wd == NULL) || wd->error || (mem == NULL) || memlen < 1) return;
- if (wd->error) return;
+ if ((wd == NULL) || wd->error || (mem == NULL) || memlen < 1) {
+ return;
+ }
+
+ if (UNLIKELY(wd->error)) {
+ return;
+ }
/* memory based save */
if (wd->current) {
@@ -337,15 +351,13 @@ static void writedata_do_write(WriteData *wd, const void *mem, int memlen)
}
else {
if (wd->ww->write(wd->ww, mem, memlen) != memlen) {
- wd->error = 1;
+ wd->error = true;
}
}
}
static void writedata_free(WriteData *wd)
{
- DNA_sdna_free(wd->sdna);
-
MEM_freeN(wd->buf);
MEM_freeN(wd);
}
@@ -353,39 +365,46 @@ static void writedata_free(WriteData *wd)
/***/
/**
+ * Flush helps the de-duplicating memory for undo-save by logically segmenting data,
+ * so differences in one part of memory won't cause unrelated data to be duplicated.
+ */
+static void mywrite_flush(WriteData *wd)
+{
+ if (wd->count) {
+ writedata_do_write(wd, wd->buf, wd->count);
+ wd->count = 0;
+ }
+}
+
+/**
* Low level WRITE(2) wrapper that buffers data
* \param adr Pointer to new chunk of data
* \param len Length of new chunk of data
* \warning Talks to other functions with global parameters
*/
-
-#define MYWRITE_FLUSH NULL
-
static void mywrite(WriteData *wd, const void *adr, int len)
{
- if (wd->error) return;
+ if (UNLIKELY(wd->error)) {
+ return;
+ }
- /* flush helps compression for undo-save */
- if (adr==MYWRITE_FLUSH) {
- if (wd->count) {
- writedata_do_write(wd, wd->buf, wd->count);
- wd->count= 0;
- }
+ if (adr == NULL) {
+ BLI_assert(0);
return;
}
- wd->tot+= len;
-
+ wd->tot += len;
+
/* if we have a single big chunk, write existing data in
* buffer and write out big chunk in smaller pieces */
- if (len>MYWRITE_MAX_CHUNK) {
+ if (len > MYWRITE_MAX_CHUNK) {
if (wd->count) {
writedata_do_write(wd, wd->buf, wd->count);
- wd->count= 0;
+ wd->count = 0;
}
do {
- int writelen= MIN2(len, MYWRITE_MAX_CHUNK);
+ int writelen = MIN2(len, MYWRITE_MAX_CHUNK);
writedata_do_write(wd, adr, writelen);
adr = (const char *)adr + writelen;
len -= writelen;
@@ -395,14 +414,14 @@ static void mywrite(WriteData *wd, const void *adr, int len)
}
/* if data would overflow buffer, write out the buffer */
- if (len+wd->count>MYWRITE_BUFFER_SIZE-1) {
+ if (len + wd->count > MYWRITE_BUFFER_SIZE - 1) {
writedata_do_write(wd, wd->buf, wd->count);
- wd->count= 0;
+ wd->count = 0;
}
/* append data at end of buffer */
memcpy(&wd->buf[wd->count], adr, len);
- wd->count+= len;
+ wd->count += len;
}
/**
@@ -414,15 +433,17 @@ static void mywrite(WriteData *wd, const void *adr, int len)
*/
static WriteData *bgnwrite(WriteWrap *ww, MemFile *compare, MemFile *current)
{
- WriteData *wd= writedata_new(ww);
+ WriteData *wd = writedata_new(ww);
- if (wd == NULL) return NULL;
+ if (wd == NULL) {
+ return NULL;
+ }
- wd->compare= compare;
- wd->current= current;
+ wd->compare = compare;
+ wd->current = current;
/* this inits comparing */
memfile_chunk_add(compare, NULL, NULL, 0);
-
+
return wd;
}
@@ -432,16 +453,14 @@ static WriteData *bgnwrite(WriteWrap *ww, MemFile *compare, MemFile *current)
* \return unknown global variable otherwise
* \warning Talks to other functions with global parameters
*/
-static int endwrite(WriteData *wd)
+static bool endwrite(WriteData *wd)
{
- int err;
-
if (wd->count) {
writedata_do_write(wd, wd->buf, wd->count);
- wd->count= 0;
+ wd->count = 0;
}
-
- err= wd->error;
+
+ const bool err = wd->error;
writedata_free(wd);
return err;
@@ -449,51 +468,82 @@ static int endwrite(WriteData *wd)
/* ********** WRITE FILE ****************** */
-static void writestruct_at_address(WriteData *wd, int filecode, const char *structname, int nr, void *adr, void *data)
+static void writestruct_at_address_nr(
+ WriteData *wd, int filecode, const int struct_nr, int nr,
+ const void *adr, const void *data)
{
BHead bh;
const short *sp;
- if (adr==NULL || data==NULL || nr==0) return;
-
- /* init BHead */
- bh.code= filecode;
- bh.old= adr;
- bh.nr= nr;
+ BLI_assert(struct_nr > 0 && struct_nr < SDNA_TYPE_MAX);
- bh.SDNAnr= DNA_struct_find_nr(wd->sdna, structname);
- if (bh.SDNAnr== -1) {
- printf("error: can't find SDNA code <%s>\n", structname);
+ if (adr == NULL || data == NULL || nr == 0) {
return;
}
- sp= wd->sdna->structs[bh.SDNAnr];
- bh.len= nr*wd->sdna->typelens[sp[0]];
+ /* init BHead */
+ bh.code = filecode;
+ bh.old = adr;
+ bh.nr = nr;
+
+ bh.SDNAnr = struct_nr;
+ sp = wd->sdna->structs[bh.SDNAnr];
- if (bh.len==0) return;
+ bh.len = nr * wd->sdna->typelens[sp[0]];
+
+ if (bh.len == 0) {
+ return;
+ }
mywrite(wd, &bh, sizeof(BHead));
mywrite(wd, data, bh.len);
}
-static void writestruct(WriteData *wd, int filecode, const char *structname, int nr, void *adr)
+static void writestruct_at_address_id(
+ WriteData *wd, int filecode, const char *structname, int nr,
+ const void *adr, const void *data)
{
- writestruct_at_address(wd, filecode, structname, nr, adr, adr);
+ if (adr == NULL || data == NULL || nr == 0) {
+ return;
+ }
+
+ const int SDNAnr = DNA_struct_find_nr(wd->sdna, structname);
+ if (UNLIKELY(SDNAnr == -1)) {
+ printf("error: can't find SDNA code <%s>\n", structname);
+ return;
+ }
+
+ writestruct_at_address_nr(wd, filecode, SDNAnr, nr, adr, data);
+}
+
+static void writestruct_nr(
+ WriteData *wd, int filecode, const int struct_nr, int nr,
+ const void *adr)
+{
+ writestruct_at_address_nr(wd, filecode, struct_nr, nr, adr, adr);
+}
+
+static void writestruct_id(
+ WriteData *wd, int filecode, const char *structname, int nr,
+ const void *adr)
+{
+ writestruct_at_address_id(wd, filecode, structname, nr, adr, adr);
}
static void writedata(WriteData *wd, int filecode, int len, const void *adr) /* do not use for structs */
{
BHead bh;
- if (adr==NULL) return;
- if (len==0) return;
+ if (adr == NULL || len == 0) {
+ return;
+ }
/* align to 4 (writes uninitialized bytes in some cases) */
len = (len + 3) & ~3;
/* init BHead */
bh.code = filecode;
- bh.old = (void *)adr; /* this is safe to cast from const */
+ bh.old = adr;
bh.nr = 1;
bh.SDNAnr = 0;
bh.len = len;
@@ -503,68 +553,99 @@ static void writedata(WriteData *wd, int filecode, int len, const void *adr) /*
}
/* use this to force writing of lists in same order as reading (using link_list) */
-static void writelist(WriteData *wd, int filecode, const char *structname, ListBase *lb)
+static void writelist_nr(WriteData *wd, int filecode, const int struct_nr, const ListBase *lb)
{
- Link *link = lb->first;
-
+ const Link *link = lb->first;
+
while (link) {
- writestruct(wd, filecode, structname, 1, link);
+ writestruct_nr(wd, filecode, struct_nr, 1, link);
link = link->next;
}
}
+#if 0
+static void writelist_id(WriteData *wd, int filecode, const char *structname, const ListBase *lb)
+{
+ const Link *link = lb->first;
+ if (link) {
+
+ const int struct_nr = DNA_struct_find_nr(wd->sdna, structname);
+ if (struct_nr == -1) {
+ printf("error: can't find SDNA code <%s>\n", structname);
+ return;
+ }
+
+ while (link) {
+ writestruct_nr(wd, filecode, struct_nr, 1, link);
+ link = link->next;
+ }
+ }
+}
+#endif
+
+#define writestruct_at_address(wd, filecode, struct_id, nr, adr, data) \
+ writestruct_at_address_nr(wd, filecode, SDNA_TYPE_FROM_STRUCT(struct_id), nr, adr, data)
+
+#define writestruct(wd, filecode, struct_id, nr, adr) \
+ writestruct_nr(wd, filecode, SDNA_TYPE_FROM_STRUCT(struct_id), nr, adr)
+
+#define writelist(wd, filecode, struct_id, lb) \
+ writelist_nr(wd, filecode, SDNA_TYPE_FROM_STRUCT(struct_id), lb)
+
/* *************** writing some direct data structs used in more code parts **************** */
/*These functions are used by blender's .blend system for file saving/loading.*/
-void IDP_WriteProperty_OnlyData(IDProperty *prop, void *wd);
-void IDP_WriteProperty(IDProperty *prop, void *wd);
+void IDP_WriteProperty_OnlyData(const IDProperty *prop, void *wd);
+void IDP_WriteProperty(const IDProperty *prop, void *wd);
-static void IDP_WriteArray(IDProperty *prop, void *wd)
+static void IDP_WriteArray(const IDProperty *prop, void *wd)
{
/*REMEMBER to set totalen to len in the linking code!!*/
if (prop->data.pointer) {
writedata(wd, DATA, MEM_allocN_len(prop->data.pointer), prop->data.pointer);
if (prop->subtype == IDP_GROUP) {
- IDProperty **array= prop->data.pointer;
+ IDProperty **array = prop->data.pointer;
int a;
- for (a=0; a<prop->len; a++)
+ for (a = 0; a < prop->len; a++) {
IDP_WriteProperty(array[a], wd);
+ }
}
}
}
-static void IDP_WriteIDPArray(IDProperty *prop, void *wd)
+static void IDP_WriteIDPArray(const IDProperty *prop, void *wd)
{
/*REMEMBER to set totalen to len in the linking code!!*/
if (prop->data.pointer) {
- IDProperty *array = prop->data.pointer;
+ const IDProperty *array = prop->data.pointer;
int a;
- writestruct(wd, DATA, "IDProperty", prop->len, array);
+ writestruct(wd, DATA, IDProperty, prop->len, array);
- for (a=0; a<prop->len; a++)
+ for (a = 0; a < prop->len; a++) {
IDP_WriteProperty_OnlyData(&array[a], wd);
+ }
}
}
-static void IDP_WriteString(IDProperty *prop, void *wd)
+static void IDP_WriteString(const IDProperty *prop, void *wd)
{
/*REMEMBER to set totalen to len in the linking code!!*/
writedata(wd, DATA, prop->len, prop->data.pointer);
}
-static void IDP_WriteGroup(IDProperty *prop, void *wd)
+static void IDP_WriteGroup(const IDProperty *prop, void *wd)
{
IDProperty *loop;
- for (loop=prop->data.group.first; loop; loop=loop->next) {
+ for (loop = prop->data.group.first; loop; loop = loop->next) {
IDP_WriteProperty(loop, wd);
}
}
/* Functions to read/write ID Properties */
-void IDP_WriteProperty_OnlyData(IDProperty *prop, void *wd)
+void IDP_WriteProperty_OnlyData(const IDProperty *prop, void *wd)
{
switch (prop->type) {
case IDP_GROUP:
@@ -582,35 +663,38 @@ void IDP_WriteProperty_OnlyData(IDProperty *prop, void *wd)
}
}
-void IDP_WriteProperty(IDProperty *prop, void *wd)
+void IDP_WriteProperty(const IDProperty *prop, void *wd)
{
- writestruct(wd, DATA, "IDProperty", 1, prop);
+ writestruct(wd, DATA, IDProperty, 1, prop);
IDP_WriteProperty_OnlyData(prop, wd);
}
-static void write_previews(WriteData *wd, PreviewImage *prv)
+static void write_iddata(void *wd, const ID *id)
+{
+ /* ID_WM's id->properties are considered runtime only, and never written in .blend file. */
+ if (id->properties && !ELEM(GS(id->name), ID_WM)) {
+ IDP_WriteProperty(id->properties, wd);
+ }
+}
+
+static void write_previews(WriteData *wd, const PreviewImage *prv_orig)
{
/* Never write previews when doing memsave (i.e. undo/redo)! */
- if (prv && !wd->current) {
- short w = prv->w[1];
- short h = prv->h[1];
- unsigned int *rect = prv->rect[1];
+ if (prv_orig && !wd->current) {
+ PreviewImage prv = *prv_orig;
/* don't write out large previews if not requested */
if (!(U.flag & USER_SAVE_PREVIEWS)) {
- prv->w[1] = 0;
- prv->h[1] = 0;
- prv->rect[1] = NULL;
+ prv.w[1] = 0;
+ prv.h[1] = 0;
+ prv.rect[1] = NULL;
}
- writestruct(wd, DATA, "PreviewImage", 1, prv);
- if (prv->rect[0]) writedata(wd, DATA, prv->w[0] * prv->h[0] * sizeof(unsigned int), prv->rect[0]);
- if (prv->rect[1]) writedata(wd, DATA, prv->w[1] * prv->h[1] * sizeof(unsigned int), prv->rect[1]);
-
- /* restore preview, we still want to keep it in memory even if not saved to file */
- if (!(U.flag & USER_SAVE_PREVIEWS) ) {
- prv->w[1] = w;
- prv->h[1] = h;
- prv->rect[1] = rect;
+ writestruct_at_address(wd, DATA, PreviewImage, 1, prv_orig, &prv);
+ if (prv.rect[0]) {
+ writedata(wd, DATA, prv.w[0] * prv.h[0] * sizeof(unsigned int), prv.rect[0]);
+ }
+ if (prv.rect[1]) {
+ writedata(wd, DATA, prv.w[1] * prv.h[1] * sizeof(unsigned int), prv.rect[1]);
}
}
}
@@ -618,45 +702,47 @@ static void write_previews(WriteData *wd, PreviewImage *prv)
static void write_fmodifiers(WriteData *wd, ListBase *fmodifiers)
{
FModifier *fcm;
-
+
/* Write all modifiers first (for faster reloading) */
- writelist(wd, DATA, "FModifier", fmodifiers);
-
+ writelist(wd, DATA, FModifier, fmodifiers);
+
/* Modifiers */
- for (fcm= fmodifiers->first; fcm; fcm= fcm->next) {
- const FModifierTypeInfo *fmi= fmodifier_get_typeinfo(fcm);
-
+ for (fcm = fmodifiers->first; fcm; fcm = fcm->next) {
+ const FModifierTypeInfo *fmi = fmodifier_get_typeinfo(fcm);
+
/* Write the specific data */
if (fmi && fcm->data) {
/* firstly, just write the plain fmi->data struct */
- writestruct(wd, DATA, fmi->structName, 1, fcm->data);
-
+ writestruct_id(wd, DATA, fmi->structName, 1, fcm->data);
+
/* do any modifier specific stuff */
switch (fcm->type) {
case FMODIFIER_TYPE_GENERATOR:
{
- FMod_Generator *data= (FMod_Generator *)fcm->data;
-
+ FMod_Generator *data = fcm->data;
+
/* write coefficients array */
- if (data->coefficients)
- writedata(wd, DATA, sizeof(float)*(data->arraysize), data->coefficients);
+ if (data->coefficients) {
+ writedata(wd, DATA, sizeof(float) * (data->arraysize), data->coefficients);
+ }
break;
}
case FMODIFIER_TYPE_ENVELOPE:
{
- FMod_Envelope *data= (FMod_Envelope *)fcm->data;
-
+ FMod_Envelope *data = fcm->data;
+
/* write envelope data */
- if (data->data)
- writestruct(wd, DATA, "FCM_EnvelopeData", data->totvert, data->data);
+ if (data->data) {
+ writestruct(wd, DATA, FCM_EnvelopeData, data->totvert, data->data);
+ }
break;
}
case FMODIFIER_TYPE_PYTHON:
{
- FMod_Python *data = (FMod_Python *)fcm->data;
-
+ FMod_Python *data = fcm->data;
+
/* Write ID Properties -- and copy this comment EXACTLY for easy finding
* of library blocks that implement this.*/
IDP_WriteProperty(data->prop, wd);
@@ -671,37 +757,41 @@ static void write_fmodifiers(WriteData *wd, ListBase *fmodifiers)
static void write_fcurves(WriteData *wd, ListBase *fcurves)
{
FCurve *fcu;
-
- writelist(wd, DATA, "FCurve", fcurves);
- for (fcu=fcurves->first; fcu; fcu=fcu->next) {
+
+ writelist(wd, DATA, FCurve, fcurves);
+ for (fcu = fcurves->first; fcu; fcu = fcu->next) {
/* curve data */
- if (fcu->bezt)
- writestruct(wd, DATA, "BezTriple", fcu->totvert, fcu->bezt);
- if (fcu->fpt)
- writestruct(wd, DATA, "FPoint", fcu->totvert, fcu->fpt);
-
- if (fcu->rna_path)
- writedata(wd, DATA, strlen(fcu->rna_path)+1, fcu->rna_path);
-
+ if (fcu->bezt) {
+ writestruct(wd, DATA, BezTriple, fcu->totvert, fcu->bezt);
+ }
+ if (fcu->fpt) {
+ writestruct(wd, DATA, FPoint, fcu->totvert, fcu->fpt);
+ }
+
+ if (fcu->rna_path) {
+ writedata(wd, DATA, strlen(fcu->rna_path) + 1, fcu->rna_path);
+ }
+
/* driver data */
if (fcu->driver) {
- ChannelDriver *driver= fcu->driver;
+ ChannelDriver *driver = fcu->driver;
DriverVar *dvar;
-
- writestruct(wd, DATA, "ChannelDriver", 1, driver);
-
+
+ writestruct(wd, DATA, ChannelDriver, 1, driver);
+
/* variables */
- writelist(wd, DATA, "DriverVar", &driver->variables);
- for (dvar= driver->variables.first; dvar; dvar= dvar->next) {
+ writelist(wd, DATA, DriverVar, &driver->variables);
+ for (dvar = driver->variables.first; dvar; dvar = dvar->next) {
DRIVER_TARGETS_USED_LOOPER(dvar)
{
- if (dtar->rna_path)
- writedata(wd, DATA, strlen(dtar->rna_path)+1, dtar->rna_path);
+ if (dtar->rna_path) {
+ writedata(wd, DATA, strlen(dtar->rna_path) + 1, dtar->rna_path);
+ }
}
DRIVER_TARGETS_LOOPER_END
}
}
-
+
/* write F-Modifiers */
write_fmodifiers(wd, &fcu->modifiers);
}
@@ -709,47 +799,47 @@ static void write_fcurves(WriteData *wd, ListBase *fcurves)
static void write_actions(WriteData *wd, ListBase *idbase)
{
- bAction *act;
+ bAction *act;
bActionGroup *grp;
TimeMarker *marker;
-
- for (act=idbase->first; act; act= act->id.next) {
- if (act->id.us>0 || wd->current) {
- writestruct(wd, ID_AC, "bAction", 1, act);
- if (act->id.properties) IDP_WriteProperty(act->id.properties, wd);
-
+
+ for (act = idbase->first; act; act = act->id.next) {
+ if (act->id.us > 0 || wd->current) {
+ writestruct(wd, ID_AC, bAction, 1, act);
+ write_iddata(wd, &act->id);
+
write_fcurves(wd, &act->curves);
-
- for (grp=act->groups.first; grp; grp=grp->next) {
- writestruct(wd, DATA, "bActionGroup", 1, grp);
+
+ for (grp = act->groups.first; grp; grp = grp->next) {
+ writestruct(wd, DATA, bActionGroup, 1, grp);
}
-
- for (marker=act->markers.first; marker; marker=marker->next) {
- writestruct(wd, DATA, "TimeMarker", 1, marker);
+
+ for (marker = act->markers.first; marker; marker = marker->next) {
+ writestruct(wd, DATA, TimeMarker, 1, marker);
}
}
}
-
- /* flush helps the compression for undo-save */
- mywrite(wd, MYWRITE_FLUSH, 0);
+
+ mywrite_flush(wd);
}
static void write_keyingsets(WriteData *wd, ListBase *list)
{
KeyingSet *ks;
KS_Path *ksp;
-
- for (ks= list->first; ks; ks= ks->next) {
+
+ for (ks = list->first; ks; ks = ks->next) {
/* KeyingSet */
- writestruct(wd, DATA, "KeyingSet", 1, ks);
-
+ writestruct(wd, DATA, KeyingSet, 1, ks);
+
/* Paths */
- for (ksp= ks->paths.first; ksp; ksp= ksp->next) {
+ for (ksp = ks->paths.first; ksp; ksp = ksp->next) {
/* Path */
- writestruct(wd, DATA, "KS_Path", 1, ksp);
-
- if (ksp->rna_path)
- writedata(wd, DATA, strlen(ksp->rna_path)+1, ksp->rna_path);
+ writestruct(wd, DATA, KS_Path, 1, ksp);
+
+ if (ksp->rna_path) {
+ writedata(wd, DATA, strlen(ksp->rna_path) + 1, ksp->rna_path);
+ }
}
}
}
@@ -757,13 +847,13 @@ static void write_keyingsets(WriteData *wd, ListBase *list)
static void write_nlastrips(WriteData *wd, ListBase *strips)
{
NlaStrip *strip;
-
- writelist(wd, DATA, "NlaStrip", strips);
- for (strip= strips->first; strip; strip= strip->next) {
+
+ writelist(wd, DATA, NlaStrip, strips);
+ for (strip = strips->first; strip; strip = strip->next) {
/* write the strip's F-Curves and modifiers */
write_fcurves(wd, &strip->fcurves);
write_fmodifiers(wd, &strip->modifiers);
-
+
/* write the strip's children */
write_nlastrips(wd, &strip->strips);
}
@@ -772,12 +862,12 @@ static void write_nlastrips(WriteData *wd, ListBase *strips)
static void write_nladata(WriteData *wd, ListBase *nlabase)
{
NlaTrack *nlt;
-
+
/* write all the tracks */
- for (nlt= nlabase->first; nlt; nlt= nlt->next) {
+ for (nlt = nlabase->first; nlt; nlt = nlt->next) {
/* write the track first */
- writestruct(wd, DATA, "NlaTrack", 1, nlt);
-
+ writestruct(wd, DATA, NlaTrack, 1, nlt);
+
/* write the track's strips */
write_nlastrips(wd, &nlt->strips);
}
@@ -786,38 +876,37 @@ static void write_nladata(WriteData *wd, ListBase *nlabase)
static void write_animdata(WriteData *wd, AnimData *adt)
{
AnimOverride *aor;
-
+
/* firstly, just write the AnimData block */
- writestruct(wd, DATA, "AnimData", 1, adt);
-
+ writestruct(wd, DATA, AnimData, 1, adt);
+
/* write drivers */
write_fcurves(wd, &adt->drivers);
-
+
/* write overrides */
// FIXME: are these needed?
- for (aor= adt->overrides.first; aor; aor= aor->next) {
+ for (aor = adt->overrides.first; aor; aor = aor->next) {
/* overrides consist of base data + rna_path */
- writestruct(wd, DATA, "AnimOverride", 1, aor);
- writedata(wd, DATA, strlen(aor->rna_path)+1, aor->rna_path);
+ writestruct(wd, DATA, AnimOverride, 1, aor);
+ writedata(wd, DATA, strlen(aor->rna_path) + 1, aor->rna_path);
}
-
+
// TODO write the remaps (if they are needed)
-
+
/* write NLA data */
write_nladata(wd, &adt->nla_tracks);
}
static void write_curvemapping_curves(WriteData *wd, CurveMapping *cumap)
{
- int a;
-
- for (a = 0; a < CM_TOT; a++)
- writestruct(wd, DATA, "CurveMapPoint", cumap->cm[a].totpoint, cumap->cm[a].curve);
+ for (int a = 0; a < CM_TOT; a++) {
+ writestruct(wd, DATA, CurveMapPoint, cumap->cm[a].totpoint, cumap->cm[a].curve);
+ }
}
static void write_curvemapping(WriteData *wd, CurveMapping *cumap)
{
- writestruct(wd, DATA, "CurveMapping", 1, cumap);
+ writestruct(wd, DATA, CurveMapping, 1, cumap);
write_curvemapping_curves(wd, cumap);
}
@@ -827,14 +916,14 @@ static void write_node_socket(WriteData *wd, bNodeTree *UNUSED(ntree), bNode *no
#ifdef USE_NODE_COMPAT_CUSTOMNODES
/* forward compatibility code, so older blenders still open */
sock->stack_type = 1;
-
+
if (node->type == NODE_GROUP) {
bNodeTree *ngroup = (bNodeTree *)node->id;
if (ngroup) {
/* for node groups: look up the deprecated groupsock pointer */
sock->groupsock = ntreeFindSocketInterface(ngroup, sock->in_out, sock->identifier);
BLI_assert(sock->groupsock != NULL);
-
+
/* node group sockets now use the generic identifier string to verify group nodes,
* old blender uses the own_index.
*/
@@ -844,20 +933,22 @@ static void write_node_socket(WriteData *wd, bNodeTree *UNUSED(ntree), bNode *no
#endif
/* actual socket writing */
- writestruct(wd, DATA, "bNodeSocket", 1, sock);
+ writestruct(wd, DATA, bNodeSocket, 1, sock);
- if (sock->prop)
+ if (sock->prop) {
IDP_WriteProperty(sock->prop, wd);
-
- if (sock->default_value)
+ }
+
+ if (sock->default_value) {
writedata(wd, DATA, MEM_allocN_len(sock->default_value), sock->default_value);
+ }
}
static void write_node_socket_interface(WriteData *wd, bNodeTree *UNUSED(ntree), bNodeSocket *sock)
{
#ifdef USE_NODE_COMPAT_CUSTOMNODES
/* forward compatibility code, so older blenders still open */
sock->stack_type = 1;
-
+
/* Reconstruct the deprecated default_value structs in socket interface DNA. */
if (sock->default_value == NULL && sock->typeinfo) {
node_socket_init_default_value(sock);
@@ -865,13 +956,15 @@ static void write_node_socket_interface(WriteData *wd, bNodeTree *UNUSED(ntree),
#endif
/* actual socket writing */
- writestruct(wd, DATA, "bNodeSocket", 1, sock);
+ writestruct(wd, DATA, bNodeSocket, 1, sock);
- if (sock->prop)
+ if (sock->prop) {
IDP_WriteProperty(sock->prop, wd);
-
- if (sock->default_value)
+ }
+
+ if (sock->default_value) {
writedata(wd, DATA, MEM_allocN_len(sock->default_value), sock->default_value);
+ }
}
/* this is only direct data, tree itself should have been written */
static void write_nodetree(WriteData *wd, bNodeTree *ntree)
@@ -879,42 +972,50 @@ static void write_nodetree(WriteData *wd, bNodeTree *ntree)
bNode *node;
bNodeSocket *sock;
bNodeLink *link;
-
+
/* for link_list() speed, we write per list */
-
- if (ntree->adt) write_animdata(wd, ntree->adt);
-
+
+ if (ntree->adt) {
+ write_animdata(wd, ntree->adt);
+ }
+
for (node = ntree->nodes.first; node; node = node->next) {
- writestruct(wd, DATA, "bNode", 1, node);
+ writestruct(wd, DATA, bNode, 1, node);
- if (node->prop)
+ if (node->prop) {
IDP_WriteProperty(node->prop, wd);
+ }
- for (sock= node->inputs.first; sock; sock= sock->next)
+ for (sock = node->inputs.first; sock; sock = sock->next) {
write_node_socket(wd, ntree, node, sock);
- for (sock= node->outputs.first; sock; sock= sock->next)
+ }
+ for (sock = node->outputs.first; sock; sock = sock->next) {
write_node_socket(wd, ntree, node, sock);
-
- for (link = node->internal_links.first; link; link = link->next)
- writestruct(wd, DATA, "bNodeLink", 1, link);
+ }
+
+ for (link = node->internal_links.first; link; link = link->next) {
+ writestruct(wd, DATA, bNodeLink, 1, link);
+ }
+
if (node->storage) {
/* could be handlerized at some point, now only 1 exception still */
if (ntree->type==NTREE_SHADER) {
- if (node->type==SH_NODE_CURVE_VEC || node->type==SH_NODE_CURVE_RGB)
+ if (ELEM(node->type, SH_NODE_CURVE_VEC, SH_NODE_CURVE_RGB)) {
write_curvemapping(wd, node->storage);
+ }
else if (node->type==SH_NODE_SCRIPT) {
NodeShaderScript *nss = (NodeShaderScript *)node->storage;
if (nss->bytecode)
writedata(wd, DATA, strlen(nss->bytecode)+1, nss->bytecode);
- writestruct(wd, DATA, node->typeinfo->storagename, 1, node->storage);
+ writestruct_id(wd, DATA, node->typeinfo->storagename, 1, node->storage);
}
else if (node->type==SH_NODE_OPENVDB) {
NodeShaderOpenVDB *vdb = (NodeShaderOpenVDB *)node->storage;
- writelist(wd, DATA, "OpenVDBGridInfo", &vdb->grid_info);
- writestruct(wd, DATA, node->typeinfo->storagename, 1, node->storage);
+ writelist(wd, DATA, OpenVDBGridInfo, &vdb->grid_info);
+ writestruct_id(wd, DATA, node->typeinfo->storagename, 1, node->storage);
}
else
- writestruct(wd, DATA, node->typeinfo->storagename, 1, node->storage);
+ writestruct_id(wd, DATA, node->typeinfo->storagename, 1, node->storage);
}
else if (ntree->type==NTREE_COMPOSIT) {
if (ELEM(node->type, CMP_NODE_TIME, CMP_NODE_CURVE_VEC, CMP_NODE_CURVE_RGB, CMP_NODE_HUECORRECT))
@@ -923,35 +1024,40 @@ static void write_nodetree(WriteData *wd, bNodeTree *ntree)
/* pass */
}
else
- writestruct(wd, DATA, node->typeinfo->storagename, 1, node->storage);
+ writestruct_id(wd, DATA, node->typeinfo->storagename, 1, node->storage);
}
else if (ntree->type==NTREE_TEXTURE) {
if (node->type==TEX_NODE_CURVE_RGB || node->type==TEX_NODE_CURVE_TIME)
write_curvemapping(wd, node->storage);
else
- writestruct(wd, DATA, node->typeinfo->storagename, 1, node->storage);
+ writestruct_id(wd, DATA, node->typeinfo->storagename, 1, node->storage);
}
}
-
- if (node->type==CMP_NODE_OUTPUT_FILE) {
+
+ if (node->type == CMP_NODE_OUTPUT_FILE) {
/* inputs have own storage data */
- for (sock = node->inputs.first; sock; sock = sock->next)
- writestruct(wd, DATA, "NodeImageMultiFileSocket", 1, sock->storage);
+ for (sock = node->inputs.first; sock; sock = sock->next) {
+ writestruct(wd, DATA, NodeImageMultiFileSocket, 1, sock->storage);
+ }
}
- if (node->type==CMP_NODE_IMAGE) {
+ if (node->type == CMP_NODE_IMAGE) {
/* write extra socket info */
- for (sock = node->outputs.first; sock; sock = sock->next)
- writestruct(wd, DATA, "NodeImageLayer", 1, sock->storage);
+ for (sock = node->outputs.first; sock; sock = sock->next) {
+ writestruct(wd, DATA, NodeImageLayer, 1, sock->storage);
+ }
}
}
-
- for (link= ntree->links.first; link; link= link->next)
- writestruct(wd, DATA, "bNodeLink", 1, link);
-
- for (sock = ntree->inputs.first; sock; sock = sock->next)
+
+ for (link = ntree->links.first; link; link = link->next) {
+ writestruct(wd, DATA, bNodeLink, 1, link);
+ }
+
+ for (sock = ntree->inputs.first; sock; sock = sock->next) {
write_node_socket_interface(wd, ntree, sock);
- for (sock = ntree->outputs.first; sock; sock = sock->next)
+ }
+ for (sock = ntree->outputs.first; sock; sock = sock->next) {
write_node_socket_interface(wd, ntree, sock);
+ }
}
/**
@@ -1006,9 +1112,11 @@ static void write_renderinfo(WriteData *wd, Main *mainvar)
/* XXX in future, handle multiple windows with multiple screens? */
current_screen_compat(mainvar, &curscreen, false);
- if (curscreen) curscene = curscreen->scene;
-
- for (sce= mainvar->scene.first; sce; sce= sce->id.next) {
+ if (curscreen) {
+ curscene = curscreen->scene;
+ }
+
+ for (sce = mainvar->scene.first; sce; sce = sce->id.next) {
if (sce->id.lib == NULL && (sce == curscene || (sce->r.scemode & R_BG_RENDER))) {
data.sfra = sce->r.sfra;
data.efra = sce->r.efra;
@@ -1023,9 +1131,10 @@ static void write_renderinfo(WriteData *wd, Main *mainvar)
static void write_keymapitem(WriteData *wd, wmKeyMapItem *kmi)
{
- writestruct(wd, DATA, "wmKeyMapItem", 1, kmi);
- if (kmi->properties)
+ writestruct(wd, DATA, wmKeyMapItem, 1, kmi);
+ if (kmi->properties) {
IDP_WriteProperty(kmi->properties, wd);
+ }
}
static void write_userdef(WriteData *wd)
@@ -1037,75 +1146,82 @@ static void write_userdef(WriteData *wd)
bAddon *bext;
bPathCompare *path_cmp;
uiStyle *style;
-
- writestruct(wd, USER, "UserDef", 1, &U);
- for (btheme= U.themes.first; btheme; btheme=btheme->next)
- writestruct(wd, DATA, "bTheme", 1, btheme);
+ writestruct(wd, USER, UserDef, 1, &U);
- for (keymap= U.user_keymaps.first; keymap; keymap=keymap->next) {
- writestruct(wd, DATA, "wmKeyMap", 1, keymap);
+ for (btheme = U.themes.first; btheme; btheme = btheme->next) {
+ writestruct(wd, DATA, bTheme, 1, btheme);
+ }
- for (kmdi=keymap->diff_items.first; kmdi; kmdi=kmdi->next) {
- writestruct(wd, DATA, "wmKeyMapDiffItem", 1, kmdi);
- if (kmdi->remove_item)
+ for (keymap = U.user_keymaps.first; keymap; keymap = keymap->next) {
+ writestruct(wd, DATA, wmKeyMap, 1, keymap);
+
+ for (kmdi = keymap->diff_items.first; kmdi; kmdi = kmdi->next) {
+ writestruct(wd, DATA, wmKeyMapDiffItem, 1, kmdi);
+ if (kmdi->remove_item) {
write_keymapitem(wd, kmdi->remove_item);
- if (kmdi->add_item)
+ }
+ if (kmdi->add_item) {
write_keymapitem(wd, kmdi->add_item);
+ }
}
- for (kmi=keymap->items.first; kmi; kmi=kmi->next)
+ for (kmi = keymap->items.first; kmi; kmi = kmi->next) {
write_keymapitem(wd, kmi);
+ }
}
- for (bext= U.addons.first; bext; bext=bext->next) {
- writestruct(wd, DATA, "bAddon", 1, bext);
+ for (bext = U.addons.first; bext; bext = bext->next) {
+ writestruct(wd, DATA, bAddon, 1, bext);
if (bext->prop) {
IDP_WriteProperty(bext->prop, wd);
}
}
for (path_cmp = U.autoexec_paths.first; path_cmp; path_cmp = path_cmp->next) {
- writestruct(wd, DATA, "bPathCompare", 1, path_cmp);
+ writestruct(wd, DATA, bPathCompare, 1, path_cmp);
}
-
- for (style= U.uistyles.first; style; style= style->next) {
- writestruct(wd, DATA, "uiStyle", 1, style);
+
+ for (style = U.uistyles.first; style; style = style->next) {
+ writestruct(wd, DATA, uiStyle, 1, style);
}
}
static void write_boid_state(WriteData *wd, BoidState *state)
{
BoidRule *rule = state->rules.first;
- //BoidCondition *cond = state->conditions.first;
- writestruct(wd, DATA, "BoidState", 1, state);
+ writestruct(wd, DATA, BoidState, 1, state);
- for (; rule; rule=rule->next) {
+ for (; rule; rule = rule->next) {
switch (rule->type) {
case eBoidRuleType_Goal:
case eBoidRuleType_Avoid:
- writestruct(wd, DATA, "BoidRuleGoalAvoid", 1, rule);
+ writestruct(wd, DATA, BoidRuleGoalAvoid, 1, rule);
break;
case eBoidRuleType_AvoidCollision:
- writestruct(wd, DATA, "BoidRuleAvoidCollision", 1, rule);
+ writestruct(wd, DATA, BoidRuleAvoidCollision, 1, rule);
break;
case eBoidRuleType_FollowLeader:
- writestruct(wd, DATA, "BoidRuleFollowLeader", 1, rule);
+ writestruct(wd, DATA, BoidRuleFollowLeader, 1, rule);
break;
case eBoidRuleType_AverageSpeed:
- writestruct(wd, DATA, "BoidRuleAverageSpeed", 1, rule);
+ writestruct(wd, DATA, BoidRuleAverageSpeed, 1, rule);
break;
case eBoidRuleType_Fight:
- writestruct(wd, DATA, "BoidRuleFight", 1, rule);
+ writestruct(wd, DATA, BoidRuleFight, 1, rule);
break;
default:
- writestruct(wd, DATA, "BoidRule", 1, rule);
+ writestruct(wd, DATA, BoidRule, 1, rule);
break;
}
}
- //for (; cond; cond=cond->next)
- // writestruct(wd, DATA, "BoidCondition", 1, cond);
+#if 0
+ BoidCondition *cond = state->conditions.first;
+ for (; cond; cond = cond->next) {
+ writestruct(wd, DATA, BoidCondition, 1, cond);
+ }
+#endif
}
/* update this also to readfile.c */
@@ -1128,31 +1244,34 @@ static void write_pointcaches(WriteData *wd, ListBase *ptcaches)
PointCache *cache = ptcaches->first;
int i;
- for (; cache; cache=cache->next) {
- writestruct(wd, DATA, "PointCache", 1, cache);
+ for (; cache; cache = cache->next) {
+ writestruct(wd, DATA, PointCache, 1, cache);
- if ((cache->flag & PTCACHE_DISK_CACHE)==0) {
+ if ((cache->flag & PTCACHE_DISK_CACHE) == 0) {
PTCacheMem *pm = cache->mem_cache.first;
- for (; pm; pm=pm->next) {
+ for (; pm; pm = pm->next) {
PTCacheExtra *extra = pm->extradata.first;
- writestruct(wd, DATA, "PTCacheMem", 1, pm);
-
- for (i=0; i<BPHYS_TOT_DATA; i++) {
- if (pm->data[i] && pm->data_types & (1<<i)) {
- if (ptcache_data_struct[i][0] == '\0')
+ writestruct(wd, DATA, PTCacheMem, 1, pm);
+
+ for (i = 0; i < BPHYS_TOT_DATA; i++) {
+ if (pm->data[i] && pm->data_types & (1 << i)) {
+ if (ptcache_data_struct[i][0] == '\0') {
writedata(wd, DATA, MEM_allocN_len(pm->data[i]), pm->data[i]);
- else
- writestruct(wd, DATA, ptcache_data_struct[i], pm->totpoint, pm->data[i]);
+ }
+ else {
+ writestruct_id(wd, DATA, ptcache_data_struct[i], pm->totpoint, pm->data[i]);
+ }
}
}
- for (; extra; extra=extra->next) {
- if (ptcache_extra_struct[extra->type][0] == '\0')
+ for (; extra; extra = extra->next) {
+ if (ptcache_extra_struct[extra->type][0] == '\0') {
continue;
- writestruct(wd, DATA, "PTCacheExtra", 1, extra);
- writestruct(wd, DATA, ptcache_extra_struct[extra->type], extra->totdata, extra->data);
+ }
+ writestruct(wd, DATA, PTCacheExtra, 1, extra);
+ writestruct_id(wd, DATA, ptcache_extra_struct[extra->type], extra->totdata, extra->data);
}
}
}
@@ -1165,90 +1284,107 @@ static void write_particlesettings(WriteData *wd, ListBase *idbase)
GroupObject *go;
int a;
- part= idbase->first;
+ part = idbase->first;
while (part) {
- if (part->id.us>0 || wd->current) {
+ if (part->id.us > 0 || wd->current) {
/* write LibData */
- writestruct(wd, ID_PA, "ParticleSettings", 1, part);
- if (part->id.properties) IDP_WriteProperty(part->id.properties, wd);
- if (part->adt) write_animdata(wd, part->adt);
- writestruct(wd, DATA, "PartDeflect", 1, part->pd);
- writestruct(wd, DATA, "PartDeflect", 1, part->pd2);
- writestruct(wd, DATA, "EffectorWeights", 1, part->effector_weights);
-
- if (part->clumpcurve)
+ writestruct(wd, ID_PA, ParticleSettings, 1, part);
+ write_iddata(wd, &part->id);
+
+ if (part->adt) {
+ write_animdata(wd, part->adt);
+ }
+ writestruct(wd, DATA, PartDeflect, 1, part->pd);
+ writestruct(wd, DATA, PartDeflect, 1, part->pd2);
+ writestruct(wd, DATA, EffectorWeights, 1, part->effector_weights);
+
+ if (part->clumpcurve) {
write_curvemapping(wd, part->clumpcurve);
- if (part->roughcurve)
+ }
+ if (part->roughcurve) {
write_curvemapping(wd, part->roughcurve);
-
+ }
+
dw = part->dupliweights.first;
- for (; dw; dw=dw->next) {
- /* update indices */
- dw->index = 0;
- if (part->dup_group) { /* can be NULL if lining fails or set to None */
- go = part->dup_group->gobject.first;
- while (go && go->ob != dw->ob) {
- go=go->next;
- dw->index++;
+ for (; dw; dw = dw->next) {
+ /* update indices, but only if dw->ob is set (can be NULL after loading e.g.) */
+ if (dw->ob != NULL) {
+ dw->index = 0;
+ if (part->dup_group) { /* can be NULL if lining fails or set to None */
+ for (go = part->dup_group->gobject.first; go && go->ob != dw->ob; go = go->next, dw->index++);
}
}
- writestruct(wd, DATA, "ParticleDupliWeight", 1, dw);
+ writestruct(wd, DATA, ParticleDupliWeight, 1, dw);
}
if (part->boids && part->phystype == PART_PHYS_BOIDS) {
BoidState *state = part->boids->states.first;
- writestruct(wd, DATA, "BoidSettings", 1, part->boids);
+ writestruct(wd, DATA, BoidSettings, 1, part->boids);
- for (; state; state=state->next)
+ for (; state; state = state->next) {
write_boid_state(wd, state);
+ }
}
if (part->fluid && part->phystype == PART_PHYS_FLUID) {
- writestruct(wd, DATA, "SPHFluidSettings", 1, part->fluid);
+ writestruct(wd, DATA, SPHFluidSettings, 1, part->fluid);
}
- for (a=0; a<MAX_MTEX; a++) {
- if (part->mtex[a]) writestruct(wd, DATA, "MTex", 1, part->mtex[a]);
+ for (a = 0; a < MAX_MTEX; a++) {
+ if (part->mtex[a]) {
+ writestruct(wd, DATA, MTex, 1, part->mtex[a]);
+ }
}
}
- part= part->id.next;
+ part = part->id.next;
}
}
static void write_particlesystems(WriteData *wd, ListBase *particles)
{
- ParticleSystem *psys= particles->first;
+ ParticleSystem *psys = particles->first;
ParticleTarget *pt;
int a;
- for (; psys; psys=psys->next) {
- writestruct(wd, DATA, "ParticleSystem", 1, psys);
+ for (; psys; psys = psys->next) {
+ writestruct(wd, DATA, ParticleSystem, 1, psys);
if (psys->particles) {
- writestruct(wd, DATA, "ParticleData", psys->totpart, psys->particles);
+ writestruct(wd, DATA, ParticleData, psys->totpart, psys->particles);
if (psys->particles->hair) {
ParticleData *pa = psys->particles;
- for (a=0; a<psys->totpart; a++, pa++)
- writestruct(wd, DATA, "HairKey", pa->totkey, pa->hair);
+ for (a = 0; a < psys->totpart; a++, pa++) {
+ writestruct(wd, DATA, HairKey, pa->totkey, pa->hair);
+ }
}
- if (psys->particles->boid && psys->part->phystype == PART_PHYS_BOIDS)
- writestruct(wd, DATA, "BoidParticle", psys->totpart, psys->particles->boid);
+ if (psys->particles->boid &&
+ (psys->part->phystype == PART_PHYS_BOIDS))
+ {
+ writestruct(wd, DATA, BoidParticle, psys->totpart, psys->particles->boid);
+ }
- if (psys->part->fluid && psys->part->phystype == PART_PHYS_FLUID && (psys->part->fluid->flag & SPH_VISCOELASTIC_SPRINGS))
- writestruct(wd, DATA, "ParticleSpring", psys->tot_fluidsprings, psys->fluid_springs);
+ if (psys->part->fluid &&
+ (psys->part->phystype == PART_PHYS_FLUID) &&
+ (psys->part->fluid->flag & SPH_VISCOELASTIC_SPRINGS))
+ {
+ writestruct(wd, DATA, ParticleSpring, psys->tot_fluidsprings, psys->fluid_springs);
+ }
}
pt = psys->targets.first;
- for (; pt; pt=pt->next)
- writestruct(wd, DATA, "ParticleTarget", 1, pt);
+ for (; pt; pt = pt->next) {
+ writestruct(wd, DATA, ParticleTarget, 1, pt);
+ }
- if (psys->child) writestruct(wd, DATA, "ChildParticle", psys->totchild, psys->child);
+ if (psys->child) {
+ writestruct(wd, DATA, ChildParticle, psys->totchild, psys->child);
+ }
if (psys->clmd) {
- writestruct(wd, DATA, "ClothModifierData", 1, psys->clmd);
- writestruct(wd, DATA, "ClothSimSettings", 1, psys->clmd->sim_parms);
- writestruct(wd, DATA, "ClothCollSettings", 1, psys->clmd->coll_parms);
+ writestruct(wd, DATA, ClothModifierData, 1, psys->clmd);
+ writestruct(wd, DATA, ClothSimSettings, 1, psys->clmd->sim_parms);
+ writestruct(wd, DATA, ClothCollSettings, 1, psys->clmd->coll_parms);
}
write_pointcaches(wd, &psys->ptcaches);
@@ -1259,14 +1395,15 @@ static void write_properties(WriteData *wd, ListBase *lb)
{
bProperty *prop;
- prop= lb->first;
+ prop = lb->first;
while (prop) {
- writestruct(wd, DATA, "bProperty", 1, prop);
+ writestruct(wd, DATA, bProperty, 1, prop);
- if (prop->poin && prop->poin != &prop->data)
+ if (prop->poin && prop->poin != &prop->data) {
writedata(wd, DATA, MEM_allocN_len(prop->poin), prop->poin);
+ }
- prop= prop->next;
+ prop = prop->next;
}
}
@@ -1274,57 +1411,57 @@ static void write_sensors(WriteData *wd, ListBase *lb)
{
bSensor *sens;
- sens= lb->first;
+ sens = lb->first;
while (sens) {
- writestruct(wd, DATA, "bSensor", 1, sens);
+ writestruct(wd, DATA, bSensor, 1, sens);
- writedata(wd, DATA, sizeof(void *)*sens->totlinks, sens->links);
+ writedata(wd, DATA, sizeof(void *) * sens->totlinks, sens->links);
switch (sens->type) {
- case SENS_NEAR:
- writestruct(wd, DATA, "bNearSensor", 1, sens->data);
- break;
- case SENS_MOUSE:
- writestruct(wd, DATA, "bMouseSensor", 1, sens->data);
- break;
- case SENS_KEYBOARD:
- writestruct(wd, DATA, "bKeyboardSensor", 1, sens->data);
- break;
- case SENS_PROPERTY:
- writestruct(wd, DATA, "bPropertySensor", 1, sens->data);
- break;
- case SENS_ARMATURE:
- writestruct(wd, DATA, "bArmatureSensor", 1, sens->data);
- break;
- case SENS_ACTUATOR:
- writestruct(wd, DATA, "bActuatorSensor", 1, sens->data);
- break;
- case SENS_DELAY:
- writestruct(wd, DATA, "bDelaySensor", 1, sens->data);
- break;
- case SENS_COLLISION:
- writestruct(wd, DATA, "bCollisionSensor", 1, sens->data);
- break;
- case SENS_RADAR:
- writestruct(wd, DATA, "bRadarSensor", 1, sens->data);
- break;
- case SENS_RANDOM:
- writestruct(wd, DATA, "bRandomSensor", 1, sens->data);
- break;
- case SENS_RAY:
- writestruct(wd, DATA, "bRaySensor", 1, sens->data);
- break;
- case SENS_MESSAGE:
- writestruct(wd, DATA, "bMessageSensor", 1, sens->data);
- break;
- case SENS_JOYSTICK:
- writestruct(wd, DATA, "bJoystickSensor", 1, sens->data);
- break;
- default:
- ; /* error: don't know how to write this file */
+ case SENS_NEAR:
+ writestruct(wd, DATA, bNearSensor, 1, sens->data);
+ break;
+ case SENS_MOUSE:
+ writestruct(wd, DATA, bMouseSensor, 1, sens->data);
+ break;
+ case SENS_KEYBOARD:
+ writestruct(wd, DATA, bKeyboardSensor, 1, sens->data);
+ break;
+ case SENS_PROPERTY:
+ writestruct(wd, DATA, bPropertySensor, 1, sens->data);
+ break;
+ case SENS_ARMATURE:
+ writestruct(wd, DATA, bArmatureSensor, 1, sens->data);
+ break;
+ case SENS_ACTUATOR:
+ writestruct(wd, DATA, bActuatorSensor, 1, sens->data);
+ break;
+ case SENS_DELAY:
+ writestruct(wd, DATA, bDelaySensor, 1, sens->data);
+ break;
+ case SENS_COLLISION:
+ writestruct(wd, DATA, bCollisionSensor, 1, sens->data);
+ break;
+ case SENS_RADAR:
+ writestruct(wd, DATA, bRadarSensor, 1, sens->data);
+ break;
+ case SENS_RANDOM:
+ writestruct(wd, DATA, bRandomSensor, 1, sens->data);
+ break;
+ case SENS_RAY:
+ writestruct(wd, DATA, bRaySensor, 1, sens->data);
+ break;
+ case SENS_MESSAGE:
+ writestruct(wd, DATA, bMessageSensor, 1, sens->data);
+ break;
+ case SENS_JOYSTICK:
+ writestruct(wd, DATA, bJoystickSensor, 1, sens->data);
+ break;
+ default:
+ ; /* error: don't know how to write this file */
}
- sens= sens->next;
+ sens = sens->next;
}
}
@@ -1332,24 +1469,24 @@ static void write_controllers(WriteData *wd, ListBase *lb)
{
bController *cont;
- cont= lb->first;
+ cont = lb->first;
while (cont) {
- writestruct(wd, DATA, "bController", 1, cont);
+ writestruct(wd, DATA, bController, 1, cont);
- writedata(wd, DATA, sizeof(void *)*cont->totlinks, cont->links);
+ writedata(wd, DATA, sizeof(void *) * cont->totlinks, cont->links);
switch (cont->type) {
- case CONT_EXPRESSION:
- writestruct(wd, DATA, "bExpressionCont", 1, cont->data);
- break;
- case CONT_PYTHON:
- writestruct(wd, DATA, "bPythonCont", 1, cont->data);
- break;
- default:
- ; /* error: don't know how to write this file */
+ case CONT_EXPRESSION:
+ writestruct(wd, DATA, bExpressionCont, 1, cont->data);
+ break;
+ case CONT_PYTHON:
+ writestruct(wd, DATA, bPythonCont, 1, cont->data);
+ break;
+ default:
+ ; /* error: don't know how to write this file */
}
- cont= cont->next;
+ cont = cont->next;
}
}
@@ -1357,133 +1494,135 @@ static void write_actuators(WriteData *wd, ListBase *lb)
{
bActuator *act;
- act= lb->first;
+ act = lb->first;
while (act) {
- writestruct(wd, DATA, "bActuator", 1, act);
+ writestruct(wd, DATA, bActuator, 1, act);
switch (act->type) {
- case ACT_ACTION:
- case ACT_SHAPEACTION:
- writestruct(wd, DATA, "bActionActuator", 1, act->data);
- break;
- case ACT_SOUND:
- writestruct(wd, DATA, "bSoundActuator", 1, act->data);
- break;
- case ACT_OBJECT:
- writestruct(wd, DATA, "bObjectActuator", 1, act->data);
- break;
- case ACT_PROPERTY:
- writestruct(wd, DATA, "bPropertyActuator", 1, act->data);
- break;
- case ACT_CAMERA:
- writestruct(wd, DATA, "bCameraActuator", 1, act->data);
- break;
- case ACT_CONSTRAINT:
- writestruct(wd, DATA, "bConstraintActuator", 1, act->data);
- break;
- case ACT_EDIT_OBJECT:
- writestruct(wd, DATA, "bEditObjectActuator", 1, act->data);
- break;
- case ACT_SCENE:
- writestruct(wd, DATA, "bSceneActuator", 1, act->data);
- break;
- case ACT_GROUP:
- writestruct(wd, DATA, "bGroupActuator", 1, act->data);
- break;
- case ACT_RANDOM:
- writestruct(wd, DATA, "bRandomActuator", 1, act->data);
- break;
- case ACT_MESSAGE:
- writestruct(wd, DATA, "bMessageActuator", 1, act->data);
- break;
- case ACT_GAME:
- writestruct(wd, DATA, "bGameActuator", 1, act->data);
- break;
- case ACT_VISIBILITY:
- writestruct(wd, DATA, "bVisibilityActuator", 1, act->data);
- break;
- case ACT_2DFILTER:
- writestruct(wd, DATA, "bTwoDFilterActuator", 1, act->data);
- break;
- case ACT_PARENT:
- writestruct(wd, DATA, "bParentActuator", 1, act->data);
- break;
- case ACT_STATE:
- writestruct(wd, DATA, "bStateActuator", 1, act->data);
- break;
- case ACT_ARMATURE:
- writestruct(wd, DATA, "bArmatureActuator", 1, act->data);
- break;
- case ACT_STEERING:
- writestruct(wd, DATA, "bSteeringActuator", 1, act->data);
- break;
- case ACT_MOUSE:
- writestruct(wd, DATA, "bMouseActuator", 1, act->data);
- break;
- default:
- ; /* error: don't know how to write this file */
+ case ACT_ACTION:
+ case ACT_SHAPEACTION:
+ writestruct(wd, DATA, bActionActuator, 1, act->data);
+ break;
+ case ACT_SOUND:
+ writestruct(wd, DATA, bSoundActuator, 1, act->data);
+ break;
+ case ACT_OBJECT:
+ writestruct(wd, DATA, bObjectActuator, 1, act->data);
+ break;
+ case ACT_PROPERTY:
+ writestruct(wd, DATA, bPropertyActuator, 1, act->data);
+ break;
+ case ACT_CAMERA:
+ writestruct(wd, DATA, bCameraActuator, 1, act->data);
+ break;
+ case ACT_CONSTRAINT:
+ writestruct(wd, DATA, bConstraintActuator, 1, act->data);
+ break;
+ case ACT_EDIT_OBJECT:
+ writestruct(wd, DATA, bEditObjectActuator, 1, act->data);
+ break;
+ case ACT_SCENE:
+ writestruct(wd, DATA, bSceneActuator, 1, act->data);
+ break;
+ case ACT_GROUP:
+ writestruct(wd, DATA, bGroupActuator, 1, act->data);
+ break;
+ case ACT_RANDOM:
+ writestruct(wd, DATA, bRandomActuator, 1, act->data);
+ break;
+ case ACT_MESSAGE:
+ writestruct(wd, DATA, bMessageActuator, 1, act->data);
+ break;
+ case ACT_GAME:
+ writestruct(wd, DATA, bGameActuator, 1, act->data);
+ break;
+ case ACT_VISIBILITY:
+ writestruct(wd, DATA, bVisibilityActuator, 1, act->data);
+ break;
+ case ACT_2DFILTER:
+ writestruct(wd, DATA, bTwoDFilterActuator, 1, act->data);
+ break;
+ case ACT_PARENT:
+ writestruct(wd, DATA, bParentActuator, 1, act->data);
+ break;
+ case ACT_STATE:
+ writestruct(wd, DATA, bStateActuator, 1, act->data);
+ break;
+ case ACT_ARMATURE:
+ writestruct(wd, DATA, bArmatureActuator, 1, act->data);
+ break;
+ case ACT_STEERING:
+ writestruct(wd, DATA, bSteeringActuator, 1, act->data);
+ break;
+ case ACT_MOUSE:
+ writestruct(wd, DATA, bMouseActuator, 1, act->data);
+ break;
+ default:
+ ; /* error: don't know how to write this file */
}
- act= act->next;
+ act = act->next;
}
}
static void write_motionpath(WriteData *wd, bMotionPath *mpath)
{
/* sanity checks */
- if (mpath == NULL)
+ if (mpath == NULL) {
return;
-
+ }
+
/* firstly, just write the motionpath struct */
- writestruct(wd, DATA, "bMotionPath", 1, mpath);
-
+ writestruct(wd, DATA, bMotionPath, 1, mpath);
+
/* now write the array of data */
- writestruct(wd, DATA, "bMotionPathVert", mpath->length, mpath->points);
+ writestruct(wd, DATA, bMotionPathVert, mpath->length, mpath->points);
}
static void write_constraints(WriteData *wd, ListBase *conlist)
{
bConstraint *con;
- for (con=conlist->first; con; con=con->next) {
- const bConstraintTypeInfo *cti= BKE_constraint_typeinfo_get(con);
-
+ for (con = conlist->first; con; con = con->next) {
+ const bConstraintTypeInfo *cti = BKE_constraint_typeinfo_get(con);
+
/* Write the specific data */
if (cti && con->data) {
/* firstly, just write the plain con->data struct */
- writestruct(wd, DATA, cti->structName, 1, con->data);
-
+ writestruct_id(wd, DATA, cti->structName, 1, con->data);
+
/* do any constraint specific stuff */
switch (con->type) {
case CONSTRAINT_TYPE_PYTHON:
{
- bPythonConstraint *data = (bPythonConstraint *)con->data;
+ bPythonConstraint *data = con->data;
bConstraintTarget *ct;
-
+
/* write targets */
- for (ct= data->targets.first; ct; ct= ct->next)
- writestruct(wd, DATA, "bConstraintTarget", 1, ct);
-
+ for (ct = data->targets.first; ct; ct = ct->next) {
+ writestruct(wd, DATA, bConstraintTarget, 1, ct);
+ }
+
/* Write ID Properties -- and copy this comment EXACTLY for easy finding
* of library blocks that implement this.*/
IDP_WriteProperty(data->prop, wd);
break;
}
- case CONSTRAINT_TYPE_SPLINEIK:
+ case CONSTRAINT_TYPE_SPLINEIK:
{
- bSplineIKConstraint *data = (bSplineIKConstraint *)con->data;
-
+ bSplineIKConstraint *data = con->data;
+
/* write points array */
- writedata(wd, DATA, sizeof(float)*(data->numpoints), data->points);
+ writedata(wd, DATA, sizeof(float) * (data->numpoints), data->points);
break;
}
}
}
-
+
/* Write the constraint */
- writestruct(wd, DATA, "bConstraint", 1, con);
+ writestruct(wd, DATA, bConstraint, 1, con);
}
}
@@ -1493,176 +1632,191 @@ static void write_pose(WriteData *wd, bPose *pose)
bActionGroup *grp;
/* Write each channel */
- if (!pose)
+ if (pose == NULL) {
return;
+ }
/* Write channels */
- for (chan=pose->chanbase.first; chan; chan=chan->next) {
+ for (chan = pose->chanbase.first; chan; chan = chan->next) {
/* Write ID Properties -- and copy this comment EXACTLY for easy finding
* of library blocks that implement this.*/
- if (chan->prop)
+ if (chan->prop) {
IDP_WriteProperty(chan->prop, wd);
-
+ }
+
write_constraints(wd, &chan->constraints);
-
+
write_motionpath(wd, chan->mpath);
-
- /* prevent crashes with autosave, when a bone duplicated in editmode has not yet been assigned to its posechannel */
- if (chan->bone)
- chan->selectflag= chan->bone->flag & BONE_SELECTED; /* gets restored on read, for library armatures */
-
- writestruct(wd, DATA, "bPoseChannel", 1, chan);
+
+ /* prevent crashes with autosave,
+ * when a bone duplicated in editmode has not yet been assigned to its posechannel */
+ if (chan->bone) {
+ /* gets restored on read, for library armatures */
+ chan->selectflag = chan->bone->flag & BONE_SELECTED;
+ }
+
+ writestruct(wd, DATA, bPoseChannel, 1, chan);
}
-
+
/* Write groups */
- for (grp=pose->agroups.first; grp; grp=grp->next)
- writestruct(wd, DATA, "bActionGroup", 1, grp);
+ for (grp = pose->agroups.first; grp; grp = grp->next) {
+ writestruct(wd, DATA, bActionGroup, 1, grp);
+ }
/* write IK param */
if (pose->ikparam) {
const char *structname = BKE_pose_ikparam_get_name(pose);
- if (structname)
- writestruct(wd, DATA, structname, 1, pose->ikparam);
+ if (structname) {
+ writestruct_id(wd, DATA, structname, 1, pose->ikparam);
+ }
}
/* Write this pose */
- writestruct(wd, DATA, "bPose", 1, pose);
+ writestruct(wd, DATA, bPose, 1, pose);
}
static void write_defgroups(WriteData *wd, ListBase *defbase)
{
- bDeformGroup *defgroup;
-
- for (defgroup=defbase->first; defgroup; defgroup=defgroup->next)
- writestruct(wd, DATA, "bDeformGroup", 1, defgroup);
+ for (bDeformGroup *defgroup = defbase->first; defgroup; defgroup = defgroup->next) {
+ writestruct(wd, DATA, bDeformGroup, 1, defgroup);
+ }
}
static void write_modifiers(WriteData *wd, ListBase *modbase)
{
ModifierData *md;
- if (modbase == NULL) return;
- for (md=modbase->first; md; md= md->next) {
+ if (modbase == NULL) {
+ return;
+ }
+
+ for (md = modbase->first; md; md = md->next) {
const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
- if (mti == NULL) return;
-
- writestruct(wd, DATA, mti->structName, 1, md);
-
- if (md->type==eModifierType_Hook) {
- HookModifierData *hmd = (HookModifierData*) md;
-
+ if (mti == NULL) {
+ return;
+ }
+
+ writestruct_id(wd, DATA, mti->structName, 1, md);
+
+ if (md->type == eModifierType_Hook) {
+ HookModifierData *hmd = (HookModifierData *)md;
+
if (hmd->curfalloff) {
write_curvemapping(wd, hmd->curfalloff);
}
- writedata(wd, DATA, sizeof(int)*hmd->totindex, hmd->indexar);
+ writedata(wd, DATA, sizeof(int) * hmd->totindex, hmd->indexar);
}
- else if (md->type==eModifierType_Cloth) {
- ClothModifierData *clmd = (ClothModifierData*) md;
-
- writestruct(wd, DATA, "ClothSimSettings", 1, clmd->sim_parms);
- writestruct(wd, DATA, "ClothCollSettings", 1, clmd->coll_parms);
- writestruct(wd, DATA, "EffectorWeights", 1, clmd->sim_parms->effector_weights);
+ else if (md->type == eModifierType_Cloth) {
+ ClothModifierData *clmd = (ClothModifierData *)md;
+
+ writestruct(wd, DATA, ClothSimSettings, 1, clmd->sim_parms);
+ writestruct(wd, DATA, ClothCollSettings, 1, clmd->coll_parms);
+ writestruct(wd, DATA, EffectorWeights, 1, clmd->sim_parms->effector_weights);
write_pointcaches(wd, &clmd->ptcaches);
}
- else if (md->type==eModifierType_Smoke) {
- SmokeModifierData *smd = (SmokeModifierData*) md;
-
+ else if (md->type == eModifierType_Smoke) {
+ SmokeModifierData *smd = (SmokeModifierData *)md;
+
if (smd->type & MOD_SMOKE_TYPE_DOMAIN) {
if (smd->domain) {
write_pointcaches(wd, &(smd->domain->ptcaches[0]));
/* create fake pointcache so that old blender versions can read it */
smd->domain->point_cache[1] = BKE_ptcache_add(&smd->domain->ptcaches[1]);
- smd->domain->point_cache[1]->flag |= PTCACHE_DISK_CACHE|PTCACHE_FAKE_SMOKE;
+ smd->domain->point_cache[1]->flag |= PTCACHE_DISK_CACHE | PTCACHE_FAKE_SMOKE;
smd->domain->point_cache[1]->step = 1;
write_pointcaches(wd, &(smd->domain->ptcaches[1]));
}
-
- writestruct(wd, DATA, "SmokeDomainSettings", 1, smd->domain);
+
+ writestruct(wd, DATA, SmokeDomainSettings, 1, smd->domain);
if (smd->domain) {
/* cleanup the fake pointcache */
BKE_ptcache_free_list(&smd->domain->ptcaches[1]);
smd->domain->point_cache[1] = NULL;
-
- writestruct(wd, DATA, "EffectorWeights", 1, smd->domain->effector_weights);
+
+ writestruct(wd, DATA, EffectorWeights, 1, smd->domain->effector_weights);
}
}
- else if (smd->type & MOD_SMOKE_TYPE_FLOW)
- writestruct(wd, DATA, "SmokeFlowSettings", 1, smd->flow);
- else if (smd->type & MOD_SMOKE_TYPE_COLL)
- writestruct(wd, DATA, "SmokeCollSettings", 1, smd->coll);
+ else if (smd->type & MOD_SMOKE_TYPE_FLOW) {
+ writestruct(wd, DATA, SmokeFlowSettings, 1, smd->flow);
+ }
+ else if (smd->type & MOD_SMOKE_TYPE_COLL) {
+ writestruct(wd, DATA, SmokeCollSettings, 1, smd->coll);
+ }
}
- else if (md->type==eModifierType_Fluidsim) {
- FluidsimModifierData *fluidmd = (FluidsimModifierData*) md;
-
- writestruct(wd, DATA, "FluidsimSettings", 1, fluidmd->fss);
+ else if (md->type == eModifierType_Fluidsim) {
+ FluidsimModifierData *fluidmd = (FluidsimModifierData *)md;
+
+ writestruct(wd, DATA, FluidsimSettings, 1, fluidmd->fss);
}
- else if (md->type==eModifierType_DynamicPaint) {
- DynamicPaintModifierData *pmd = (DynamicPaintModifierData*) md;
-
+ else if (md->type == eModifierType_DynamicPaint) {
+ DynamicPaintModifierData *pmd = (DynamicPaintModifierData *)md;
+
if (pmd->canvas) {
DynamicPaintSurface *surface;
- writestruct(wd, DATA, "DynamicPaintCanvasSettings", 1, pmd->canvas);
-
+ writestruct(wd, DATA, DynamicPaintCanvasSettings, 1, pmd->canvas);
+
/* write surfaces */
- for (surface=pmd->canvas->surfaces.first; surface; surface=surface->next)
- writestruct(wd, DATA, "DynamicPaintSurface", 1, surface);
+ for (surface = pmd->canvas->surfaces.first; surface; surface = surface->next) {
+ writestruct(wd, DATA, DynamicPaintSurface, 1, surface);
+ }
/* write caches and effector weights */
- for (surface=pmd->canvas->surfaces.first; surface; surface=surface->next) {
+ for (surface = pmd->canvas->surfaces.first; surface; surface = surface->next) {
write_pointcaches(wd, &(surface->ptcaches));
- writestruct(wd, DATA, "EffectorWeights", 1, surface->effector_weights);
+ writestruct(wd, DATA, EffectorWeights, 1, surface->effector_weights);
}
}
if (pmd->brush) {
- writestruct(wd, DATA, "DynamicPaintBrushSettings", 1, pmd->brush);
- writestruct(wd, DATA, "ColorBand", 1, pmd->brush->paint_ramp);
- writestruct(wd, DATA, "ColorBand", 1, pmd->brush->vel_ramp);
+ writestruct(wd, DATA, DynamicPaintBrushSettings, 1, pmd->brush);
+ writestruct(wd, DATA, ColorBand, 1, pmd->brush->paint_ramp);
+ writestruct(wd, DATA, ColorBand, 1, pmd->brush->vel_ramp);
}
}
- else if (md->type==eModifierType_Collision) {
-
+ else if (md->type == eModifierType_Collision) {
+
#if 0
- CollisionModifierData *collmd = (CollisionModifierData*) md;
- // TODO: CollisionModifier should use pointcache
+ CollisionModifierData *collmd = (CollisionModifierData *)md;
+ // TODO: CollisionModifier should use pointcache
// + have proper reset events before enabling this
- writestruct(wd, DATA, "MVert", collmd->numverts, collmd->x);
- writestruct(wd, DATA, "MVert", collmd->numverts, collmd->xnew);
- writestruct(wd, DATA, "MFace", collmd->numfaces, collmd->mfaces);
+ writestruct(wd, DATA, MVert, collmd->numverts, collmd->x);
+ writestruct(wd, DATA, MVert, collmd->numverts, collmd->xnew);
+ writestruct(wd, DATA, MFace, collmd->numfaces, collmd->mfaces);
#endif
}
- else if (md->type==eModifierType_MeshDeform) {
- MeshDeformModifierData *mmd = (MeshDeformModifierData*) md;
+ else if (md->type == eModifierType_MeshDeform) {
+ MeshDeformModifierData *mmd = (MeshDeformModifierData *)md;
int size = mmd->dyngridsize;
- writestruct(wd, DATA, "MDefInfluence", mmd->totinfluence, mmd->bindinfluences);
+ writestruct(wd, DATA, MDefInfluence, mmd->totinfluence, mmd->bindinfluences);
writedata(wd, DATA, sizeof(int) * (mmd->totvert + 1), mmd->bindoffsets);
writedata(wd, DATA, sizeof(float) * 3 * mmd->totcagevert,
- mmd->bindcagecos);
- writestruct(wd, DATA, "MDefCell", size*size*size, mmd->dyngrid);
- writestruct(wd, DATA, "MDefInfluence", mmd->totinfluence, mmd->dyninfluences);
- writedata(wd, DATA, sizeof(int)*mmd->totvert, mmd->dynverts);
+ mmd->bindcagecos);
+ writestruct(wd, DATA, MDefCell, size * size * size, mmd->dyngrid);
+ writestruct(wd, DATA, MDefInfluence, mmd->totinfluence, mmd->dyninfluences);
+ writedata(wd, DATA, sizeof(int) * mmd->totvert, mmd->dynverts);
}
- else if (md->type==eModifierType_Warp) {
- WarpModifierData *tmd = (WarpModifierData*) md;
+ else if (md->type == eModifierType_Warp) {
+ WarpModifierData *tmd = (WarpModifierData *)md;
if (tmd->curfalloff) {
write_curvemapping(wd, tmd->curfalloff);
}
}
- else if (md->type==eModifierType_WeightVGEdit) {
- WeightVGEditModifierData *wmd = (WeightVGEditModifierData*) md;
+ else if (md->type == eModifierType_WeightVGEdit) {
+ WeightVGEditModifierData *wmd = (WeightVGEditModifierData *)md;
- if (wmd->cmap_curve)
+ if (wmd->cmap_curve) {
write_curvemapping(wd, wmd->cmap_curve);
+ }
}
- else if (md->type==eModifierType_LaplacianDeform) {
- LaplacianDeformModifierData *lmd = (LaplacianDeformModifierData*) md;
+ else if (md->type == eModifierType_LaplacianDeform) {
+ LaplacianDeformModifierData *lmd = (LaplacianDeformModifierData *)md;
- writedata(wd, DATA, sizeof(float)*lmd->total_verts * 3, lmd->vertexco);
+ writedata(wd, DATA, sizeof(float) * lmd->total_verts * 3, lmd->vertexco);
}
else if (md->type == eModifierType_CorrectiveSmooth) {
CorrectiveSmoothModifierData *csmd = (CorrectiveSmoothModifierData *)md;
@@ -1677,22 +1831,21 @@ static void write_modifiers(WriteData *wd, ListBase *modbase)
static void write_objects(WriteData *wd, ListBase *idbase)
{
Object *ob;
-
- ob= idbase->first;
+
+ ob = idbase->first;
while (ob) {
- if (ob->id.us>0 || wd->current) {
+ if (ob->id.us > 0 || wd->current) {
/* write LibData */
- writestruct(wd, ID_OB, "Object", 1, ob);
-
- /* Write ID Properties -- and copy this comment EXACTLY for easy finding
- * of library blocks that implement this.*/
- if (ob->id.properties) IDP_WriteProperty(ob->id.properties, wd);
-
- if (ob->adt) write_animdata(wd, ob->adt);
-
+ writestruct(wd, ID_OB, Object, 1, ob);
+ write_iddata(wd, &ob->id);
+
+ if (ob->adt) {
+ write_animdata(wd, ob->adt);
+ }
+
/* direct data */
- writedata(wd, DATA, sizeof(void *)*ob->totcol, ob->mat);
- writedata(wd, DATA, sizeof(char)*ob->totcol, ob->matbits);
+ writedata(wd, DATA, sizeof(void *) * ob->totcol, ob->mat);
+ writedata(wd, DATA, sizeof(char) * ob->totcol, ob->matbits);
/* write_effects(wd, &ob->effect); */ /* not used anymore */
write_properties(wd, &ob->prop);
write_sensors(wd, &ob->sensors);
@@ -1710,67 +1863,68 @@ static void write_objects(WriteData *wd, ListBase *idbase)
write_defgroups(wd, &ob->defbase);
write_constraints(wd, &ob->constraints);
write_motionpath(wd, ob->mpath);
-
- writestruct(wd, DATA, "PartDeflect", 1, ob->pd);
- writestruct(wd, DATA, "SoftBody", 1, ob->soft);
+
+ writestruct(wd, DATA, PartDeflect, 1, ob->pd);
+ writestruct(wd, DATA, SoftBody, 1, ob->soft);
if (ob->soft) {
write_pointcaches(wd, &ob->soft->ptcaches);
- writestruct(wd, DATA, "EffectorWeights", 1, ob->soft->effector_weights);
+ writestruct(wd, DATA, EffectorWeights, 1, ob->soft->effector_weights);
}
- writestruct(wd, DATA, "BulletSoftBody", 1, ob->bsoft);
-
+ writestruct(wd, DATA, BulletSoftBody, 1, ob->bsoft);
+
if (ob->rigidbody_object) {
- // TODO: if any extra data is added to handle duplis, will need separate function then
- writestruct(wd, DATA, "RigidBodyOb", 1, ob->rigidbody_object);
+ /* TODO: if any extra data is added to handle duplis, will need separate function then */
+ writestruct(wd, DATA, RigidBodyOb, 1, ob->rigidbody_object);
}
if (ob->rigidbody_constraint) {
- writestruct(wd, DATA, "RigidBodyCon", 1, ob->rigidbody_constraint);
+ writestruct(wd, DATA, RigidBodyCon, 1, ob->rigidbody_constraint);
}
if (ob->type == OB_EMPTY && ob->empty_drawtype == OB_EMPTY_IMAGE) {
- writestruct(wd, DATA, "ImageUser", 1, ob->iuser);
+ writestruct(wd, DATA, ImageUser, 1, ob->iuser);
}
write_particlesystems(wd, &ob->particlesystem);
write_modifiers(wd, &ob->modifiers);
- writelist(wd, DATA, "LinkData", &ob->pc_ids);
- writelist(wd, DATA, "LodLevel", &ob->lodlevels);
+ writelist(wd, DATA, LinkData, &ob->pc_ids);
+ writelist(wd, DATA, LodLevel, &ob->lodlevels);
}
write_previews(wd, ob->preview);
- ob= ob->id.next;
+ ob = ob->id.next;
}
- /* flush helps the compression for undo-save */
- mywrite(wd, MYWRITE_FLUSH, 0);
+ mywrite_flush(wd);
}
static void write_vfonts(WriteData *wd, ListBase *idbase)
{
VFont *vf;
- PackedFile * pf;
+ PackedFile *pf;
- vf= idbase->first;
+ vf = idbase->first;
while (vf) {
- if (vf->id.us>0 || wd->current) {
+ if (vf->id.us > 0 || wd->current) {
/* write LibData */
- writestruct(wd, ID_VF, "VFont", 1, vf);
- if (vf->id.properties) IDP_WriteProperty(vf->id.properties, wd);
+ writestruct(wd, ID_VF, VFont, 1, vf);
+ write_iddata(wd, &vf->id);
/* direct data */
if (vf->packedfile) {
pf = vf->packedfile;
- writestruct(wd, DATA, "PackedFile", 1, pf);
+ writestruct(wd, DATA, PackedFile, 1, pf);
writedata(wd, DATA, pf->size, pf->data);
}
}
- vf= vf->id.next;
+ vf = vf->id.next;
}
+
+ mywrite_flush(wd);
}
@@ -1779,45 +1933,51 @@ static void write_keys(WriteData *wd, ListBase *idbase)
Key *key;
KeyBlock *kb;
- key= idbase->first;
+ key = idbase->first;
while (key) {
- if (key->id.us>0 || wd->current) {
+ if (key->id.us > 0 || wd->current) {
/* write LibData */
- writestruct(wd, ID_KE, "Key", 1, key);
- if (key->id.properties) IDP_WriteProperty(key->id.properties, wd);
-
- if (key->adt) write_animdata(wd, key->adt);
-
+ writestruct(wd, ID_KE, Key, 1, key);
+ write_iddata(wd, &key->id);
+
+ if (key->adt) {
+ write_animdata(wd, key->adt);
+ }
+
/* direct data */
- kb= key->block.first;
+ kb = key->block.first;
while (kb) {
- writestruct(wd, DATA, "KeyBlock", 1, kb);
- if (kb->data) writedata(wd, DATA, kb->totelem*key->elemsize, kb->data);
- kb= kb->next;
+ writestruct(wd, DATA, KeyBlock, 1, kb);
+ if (kb->data) {
+ writedata(wd, DATA, kb->totelem * key->elemsize, kb->data);
+ }
+ kb = kb->next;
}
}
- key= key->id.next;
+ key = key->id.next;
}
- /* flush helps the compression for undo-save */
- mywrite(wd, MYWRITE_FLUSH, 0);
+
+ mywrite_flush(wd);
}
static void write_cameras(WriteData *wd, ListBase *idbase)
{
Camera *cam;
- cam= idbase->first;
+ cam = idbase->first;
while (cam) {
- if (cam->id.us>0 || wd->current) {
+ if (cam->id.us > 0 || wd->current) {
/* write LibData */
- writestruct(wd, ID_CA, "Camera", 1, cam);
- if (cam->id.properties) IDP_WriteProperty(cam->id.properties, wd);
-
- if (cam->adt) write_animdata(wd, cam->adt);
+ writestruct(wd, ID_CA, Camera, 1, cam);
+ write_iddata(wd, &cam->id);
+
+ if (cam->adt) {
+ write_animdata(wd, cam->adt);
+ }
}
- cam= cam->id.next;
+ cam = cam->id.next;
}
}
@@ -1826,24 +1986,26 @@ static void write_mballs(WriteData *wd, ListBase *idbase)
MetaBall *mb;
MetaElem *ml;
- mb= idbase->first;
+ mb = idbase->first;
while (mb) {
- if (mb->id.us>0 || wd->current) {
+ if (mb->id.us > 0 || wd->current) {
/* write LibData */
- writestruct(wd, ID_MB, "MetaBall", 1, mb);
- if (mb->id.properties) IDP_WriteProperty(mb->id.properties, wd);
+ writestruct(wd, ID_MB, MetaBall, 1, mb);
+ write_iddata(wd, &mb->id);
/* direct data */
- writedata(wd, DATA, sizeof(void *)*mb->totcol, mb->mat);
- if (mb->adt) write_animdata(wd, mb->adt);
+ writedata(wd, DATA, sizeof(void *) * mb->totcol, mb->mat);
+ if (mb->adt) {
+ write_animdata(wd, mb->adt);
+ }
- ml= mb->elems.first;
+ ml = mb->elems.first;
while (ml) {
- writestruct(wd, DATA, "MetaElem", 1, ml);
- ml= ml->next;
+ writestruct(wd, DATA, MetaElem, 1, ml);
+ ml = ml->next;
}
}
- mb= mb->id.next;
+ mb = mb->id.next;
}
}
@@ -1852,61 +2014,67 @@ static void write_curves(WriteData *wd, ListBase *idbase)
Curve *cu;
Nurb *nu;
- cu= idbase->first;
+ cu = idbase->first;
while (cu) {
- if (cu->id.us>0 || wd->current) {
+ if (cu->id.us > 0 || wd->current) {
/* write LibData */
- writestruct(wd, ID_CU, "Curve", 1, cu);
-
+ writestruct(wd, ID_CU, Curve, 1, cu);
+ write_iddata(wd, &cu->id);
+
/* direct data */
- writedata(wd, DATA, sizeof(void *)*cu->totcol, cu->mat);
- if (cu->id.properties) IDP_WriteProperty(cu->id.properties, wd);
- if (cu->adt) write_animdata(wd, cu->adt);
-
+ writedata(wd, DATA, sizeof(void *) * cu->totcol, cu->mat);
+ if (cu->adt) {
+ write_animdata(wd, cu->adt);
+ }
+
if (cu->vfont) {
writedata(wd, DATA, cu->len + 1, cu->str);
- writestruct(wd, DATA, "CharInfo", cu->len_wchar + 1, cu->strinfo);
- writestruct(wd, DATA, "TextBox", cu->totbox, cu->tb);
+ writestruct(wd, DATA, CharInfo, cu->len_wchar + 1, cu->strinfo);
+ writestruct(wd, DATA, TextBox, cu->totbox, cu->tb);
}
else {
/* is also the order of reading */
- nu= cu->nurb.first;
+ nu = cu->nurb.first;
while (nu) {
- writestruct(wd, DATA, "Nurb", 1, nu);
- nu= nu->next;
+ writestruct(wd, DATA, Nurb, 1, nu);
+ nu = nu->next;
}
- nu= cu->nurb.first;
+ nu = cu->nurb.first;
while (nu) {
- if (nu->type == CU_BEZIER)
- writestruct(wd, DATA, "BezTriple", nu->pntsu, nu->bezt);
+ if (nu->type == CU_BEZIER) {
+ writestruct(wd, DATA, BezTriple, nu->pntsu, nu->bezt);
+ }
else {
- writestruct(wd, DATA, "BPoint", nu->pntsu*nu->pntsv, nu->bp);
- if (nu->knotsu) writedata(wd, DATA, KNOTSU(nu)*sizeof(float), nu->knotsu);
- if (nu->knotsv) writedata(wd, DATA, KNOTSV(nu)*sizeof(float), nu->knotsv);
+ writestruct(wd, DATA, BPoint, nu->pntsu * nu->pntsv, nu->bp);
+ if (nu->knotsu) {
+ writedata(wd, DATA, KNOTSU(nu) * sizeof(float), nu->knotsu);
+ }
+ if (nu->knotsv) {
+ writedata(wd, DATA, KNOTSV(nu) * sizeof(float), nu->knotsv);
+ }
}
- nu= nu->next;
+ nu = nu->next;
}
}
}
- cu= cu->id.next;
+ cu = cu->id.next;
}
- /* flush helps the compression for undo-save */
- mywrite(wd, MYWRITE_FLUSH, 0);
+ mywrite_flush(wd);
}
static void write_dverts(WriteData *wd, int count, MDeformVert *dvlist)
{
if (dvlist) {
- int i;
-
+
/* Write the dvert list */
- writestruct(wd, DATA, "MDeformVert", count, dvlist);
-
+ writestruct(wd, DATA, MDeformVert, count, dvlist);
+
/* Write deformation data for each dvert */
- for (i=0; i<count; i++) {
- if (dvlist[i].dw)
- writestruct(wd, DATA, "MDeformWeight", dvlist[i].totweight, dvlist[i].dw);
+ for (int i = 0; i < count; i++) {
+ if (dvlist[i].dw) {
+ writestruct(wd, DATA, MDeformWeight, dvlist[i].totweight, dvlist[i].dw);
+ }
}
}
}
@@ -1915,17 +2083,19 @@ static void write_mdisps(WriteData *wd, int count, MDisps *mdlist, int external)
{
if (mdlist) {
int i;
-
- writestruct(wd, DATA, "MDisps", count, mdlist);
+
+ writestruct(wd, DATA, MDisps, count, mdlist);
for (i = 0; i < count; ++i) {
MDisps *md = &mdlist[i];
if (md->disps) {
- if (!external)
+ if (!external) {
writedata(wd, DATA, sizeof(float) * 3 * md->totdisp, md->disps);
+ }
}
-
- if (md->hidden)
+
+ if (md->hidden) {
writedata(wd, DATA, BLI_BITMAP_SIZE(md->totdisp), md->hidden);
+ }
}
}
}
@@ -1934,8 +2104,8 @@ static void write_grid_paint_mask(WriteData *wd, int count, GridPaintMask *grid_
{
if (grid_paint_mask) {
int i;
-
- writestruct(wd, DATA, "GridPaintMask", count, grid_paint_mask);
+
+ writestruct(wd, DATA, GridPaintMask, count, grid_paint_mask);
for (i = 0; i < count; ++i) {
GridPaintMask *gpm = &grid_paint_mask[i];
if (gpm->data) {
@@ -1955,11 +2125,12 @@ static void write_customdata(
int i;
/* write external customdata (not for undo) */
- if (data->external && !wd->current)
+ if (data->external && !wd->current) {
CustomData_external_write(data, id, CD_MASK_MESH, count, 0);
+ }
+
+ writestruct_at_address(wd, DATA, CustomDataLayer, data->totlayer, data->layers, layers);
- writestruct_at_address(wd, DATA, "CustomDataLayer", data->totlayer, data->layers, layers);
-
for (i = 0; i < data->totlayer; i++) {
CustomDataLayer *layer = &layers[i];
const char *structname;
@@ -1985,10 +2156,14 @@ static void write_customdata(
/* when using partial visibility, the MEdge and MFace layers
* are smaller than the original, so their type and count is
* passed to make this work */
- if (layer->type != partial_type) datasize= structnum*count;
- else datasize= structnum*partial_count;
+ if (layer->type != partial_type) {
+ datasize = structnum * count;
+ }
+ else {
+ datasize = structnum * partial_count;
+ }
- writestruct(wd, DATA, structname, datasize, layer->data);
+ writestruct_id(wd, DATA, structname, datasize, layer->data);
}
else {
printf("%s error: layer '%s':%d - can't be written to file\n",
@@ -1997,20 +2172,21 @@ static void write_customdata(
}
}
- if (data->external)
- writestruct(wd, DATA, "CustomDataExternal", 1, data->external);
+ if (data->external) {
+ writestruct(wd, DATA, CustomDataExternal, 1, data->external);
+ }
}
static void write_meshes(WriteData *wd, ListBase *idbase)
{
Mesh *mesh;
- int save_for_old_blender= 0;
+ bool save_for_old_blender = false;
#ifdef USE_BMESH_SAVE_AS_COMPAT
save_for_old_blender = wd->use_mesh_compat; /* option to save with older mesh format */
#endif
- mesh= idbase->first;
+ mesh = idbase->first;
while (mesh) {
CustomDataLayer *vlayers = NULL, vlayers_buff[CD_TEMP_CHUNK_SIZE];
CustomDataLayer *elayers = NULL, elayers_buff[CD_TEMP_CHUNK_SIZE];
@@ -2018,7 +2194,7 @@ static void write_meshes(WriteData *wd, ListBase *idbase)
CustomDataLayer *llayers = NULL, llayers_buff[CD_TEMP_CHUNK_SIZE];
CustomDataLayer *players = NULL, players_buff[CD_TEMP_CHUNK_SIZE];
- if (mesh->id.us>0 || wd->current) {
+ if (mesh->id.us > 0 || wd->current) {
/* write LibData */
if (!save_for_old_blender) {
/* write a copy of the mesh, don't modify in place because it is
@@ -2051,13 +2227,15 @@ static void write_meshes(WriteData *wd, ListBase *idbase)
CustomData_file_write_prepare(&mesh->ldata, &llayers, llayers_buff, ARRAY_SIZE(llayers_buff));
CustomData_file_write_prepare(&mesh->pdata, &players, players_buff, ARRAY_SIZE(players_buff));
- writestruct_at_address(wd, ID_ME, "Mesh", 1, old_mesh, mesh);
+ writestruct_at_address(wd, ID_ME, Mesh, 1, old_mesh, mesh);
+ write_iddata(wd, &mesh->id);
/* direct data */
- if (mesh->id.properties) IDP_WriteProperty(mesh->id.properties, wd);
- if (mesh->adt) write_animdata(wd, mesh->adt);
+ if (mesh->adt) {
+ write_animdata(wd, mesh->adt);
+ }
- writedata(wd, DATA, sizeof(void *)*mesh->totcol, mesh->mat);
+ writedata(wd, DATA, sizeof(void *) * mesh->totcol, mesh->mat);
writedata(wd, DATA, sizeof(MSelect) * mesh->totselect, mesh->mselect);
write_customdata(wd, &mesh->id, mesh->totvert, &mesh->vdata, vlayers, -1, 0);
@@ -2090,7 +2268,7 @@ static void write_meshes(WriteData *wd, ListBase *idbase)
mesh->edit_btmesh = NULL;
/* now fill in polys to mfaces */
- /* XXX This breaks writing desing, by using temp allocated memory, which will likely generate
+ /* XXX This breaks writing design, by using temp allocated memory, which will likely generate
* duplicates in stored 'old' addresses.
* This is very bad, but do not see easy way to avoid this, aside from generating those data
* outside of save process itself.
@@ -2109,13 +2287,15 @@ static void write_meshes(WriteData *wd, ListBase *idbase)
CustomData_file_write_prepare(&mesh->pdata, &players, players_buff, ARRAY_SIZE(players_buff));
#endif
- writestruct_at_address(wd, ID_ME, "Mesh", 1, old_mesh, mesh);
+ writestruct_at_address(wd, ID_ME, Mesh, 1, old_mesh, mesh);
+ write_iddata(wd, &mesh->id);
/* direct data */
- if (mesh->id.properties) IDP_WriteProperty(mesh->id.properties, wd);
- if (mesh->adt) write_animdata(wd, mesh->adt);
+ if (mesh->adt) {
+ write_animdata(wd, mesh->adt);
+ }
- writedata(wd, DATA, sizeof(void *)*mesh->totcol, mesh->mat);
+ writedata(wd, DATA, sizeof(void *) * mesh->totcol, mesh->mat);
/* writedata(wd, DATA, sizeof(MSelect) * mesh->totselect, mesh->mselect); */ /* pre-bmesh NULL's */
write_customdata(wd, &mesh->id, mesh->totvert, &mesh->vdata, vlayers, -1, 0);
@@ -2152,44 +2332,50 @@ static void write_meshes(WriteData *wd, ListBase *idbase)
MEM_freeN(players);
}
- mesh= mesh->id.next;
+ mesh = mesh->id.next;
}
+
+ mywrite_flush(wd);
}
static void write_lattices(WriteData *wd, ListBase *idbase)
{
Lattice *lt;
-
- lt= idbase->first;
+
+ lt = idbase->first;
while (lt) {
- if (lt->id.us>0 || wd->current) {
+ if (lt->id.us > 0 || wd->current) {
/* write LibData */
- writestruct(wd, ID_LT, "Lattice", 1, lt);
- if (lt->id.properties) IDP_WriteProperty(lt->id.properties, wd);
-
+ writestruct(wd, ID_LT, Lattice, 1, lt);
+ write_iddata(wd, &lt->id);
+
/* write animdata */
- if (lt->adt) write_animdata(wd, lt->adt);
-
+ if (lt->adt) {
+ write_animdata(wd, lt->adt);
+ }
+
/* direct data */
- writestruct(wd, DATA, "BPoint", lt->pntsu*lt->pntsv*lt->pntsw, lt->def);
-
- write_dverts(wd, lt->pntsu*lt->pntsv*lt->pntsw, lt->dvert);
-
+ writestruct(wd, DATA, BPoint, lt->pntsu * lt->pntsv * lt->pntsw, lt->def);
+
+ write_dverts(wd, lt->pntsu * lt->pntsv * lt->pntsw, lt->dvert);
+
}
- lt= lt->id.next;
+ lt = lt->id.next;
}
+
+ mywrite_flush(wd);
}
static void write_images(WriteData *wd, ListBase *idbase)
{
Image *ima;
- PackedFile * pf;
+ PackedFile *pf;
ImageView *iv;
ImagePackedFile *imapf;
- ima= idbase->first;
+ ima = idbase->first;
while (ima) {
- if (ima->id.us>0 || wd->current) {
+ if (ima->id.us > 0 || wd->current) {
/* Some trickery to keep forward compatibility of packed images. */
BLI_assert(ima->packedfile == NULL);
if (ima->packedfiles.first != NULL) {
@@ -2198,69 +2384,83 @@ static void write_images(WriteData *wd, ListBase *idbase)
}
/* write LibData */
- writestruct(wd, ID_IM, "Image", 1, ima);
- if (ima->id.properties) IDP_WriteProperty(ima->id.properties, wd);
+ writestruct(wd, ID_IM, Image, 1, ima);
+ write_iddata(wd, &ima->id);
for (imapf = ima->packedfiles.first; imapf; imapf = imapf->next) {
- writestruct(wd, DATA, "ImagePackedFile", 1, imapf);
+ writestruct(wd, DATA, ImagePackedFile, 1, imapf);
if (imapf->packedfile) {
pf = imapf->packedfile;
- writestruct(wd, DATA, "PackedFile", 1, pf);
+ writestruct(wd, DATA, PackedFile, 1, pf);
writedata(wd, DATA, pf->size, pf->data);
}
}
write_previews(wd, ima->preview);
- for (iv = ima->views.first; iv; iv = iv->next)
- writestruct(wd, DATA, "ImageView", 1, iv);
- writestruct(wd, DATA, "Stereo3dFormat", 1, ima->stereo3d_format);
+ for (iv = ima->views.first; iv; iv = iv->next) {
+ writestruct(wd, DATA, ImageView, 1, iv);
+ }
+ writestruct(wd, DATA, Stereo3dFormat, 1, ima->stereo3d_format);
ima->packedfile = NULL;
}
- ima= ima->id.next;
+ ima = ima->id.next;
}
- /* flush helps the compression for undo-save */
- mywrite(wd, MYWRITE_FLUSH, 0);
+
+ mywrite_flush(wd);
}
static void write_textures(WriteData *wd, ListBase *idbase)
{
Tex *tex;
- tex= idbase->first;
+ tex = idbase->first;
while (tex) {
- if (tex->id.us>0 || wd->current) {
+ if (tex->id.us > 0 || wd->current) {
/* write LibData */
- writestruct(wd, ID_TE, "Tex", 1, tex);
- if (tex->id.properties) IDP_WriteProperty(tex->id.properties, wd);
+ writestruct(wd, ID_TE, Tex, 1, tex);
+ write_iddata(wd, &tex->id);
- if (tex->adt) write_animdata(wd, tex->adt);
+ if (tex->adt) {
+ write_animdata(wd, tex->adt);
+ }
/* direct data */
- if (tex->coba) writestruct(wd, DATA, "ColorBand", 1, tex->coba);
- if (tex->type == TEX_ENVMAP && tex->env) writestruct(wd, DATA, "EnvMap", 1, tex->env);
+ if (tex->coba) {
+ writestruct(wd, DATA, ColorBand, 1, tex->coba);
+ }
+ if (tex->type == TEX_ENVMAP && tex->env) {
+ writestruct(wd, DATA, EnvMap, 1, tex->env);
+ }
if (tex->type == TEX_POINTDENSITY && tex->pd) {
- writestruct(wd, DATA, "PointDensity", 1, tex->pd);
- if (tex->pd->coba) writestruct(wd, DATA, "ColorBand", 1, tex->pd->coba);
- if (tex->pd->falloff_curve) write_curvemapping(wd, tex->pd->falloff_curve);
+ writestruct(wd, DATA, PointDensity, 1, tex->pd);
+ if (tex->pd->coba) {
+ writestruct(wd, DATA, ColorBand, 1, tex->pd->coba);
+ }
+ if (tex->pd->falloff_curve) {
+ write_curvemapping(wd, tex->pd->falloff_curve);
+ }
}
- if (tex->type == TEX_VOXELDATA) writestruct(wd, DATA, "VoxelData", 1, tex->vd);
- if (tex->type == TEX_OCEAN && tex->ot) writestruct(wd, DATA, "OceanTex", 1, tex->ot);
-
+ if (tex->type == TEX_VOXELDATA) {
+ writestruct(wd, DATA, VoxelData, 1, tex->vd);
+ }
+ if (tex->type == TEX_OCEAN && tex->ot) {
+ writestruct(wd, DATA, OceanTex, 1, tex->ot);
+ }
+
/* nodetree is integral part of texture, no libdata */
if (tex->nodetree) {
- writestruct(wd, DATA, "bNodeTree", 1, tex->nodetree);
+ writestruct(wd, DATA, bNodeTree, 1, tex->nodetree);
write_nodetree(wd, tex->nodetree);
}
-
+
write_previews(wd, tex->preview);
}
- tex= tex->id.next;
+ tex = tex->id.next;
}
- /* flush helps the compression for undo-save */
- mywrite(wd, MYWRITE_FLUSH, 0);
+ mywrite_flush(wd);
}
static void write_materials(WriteData *wd, ListBase *idbase)
@@ -2268,36 +2468,39 @@ static void write_materials(WriteData *wd, ListBase *idbase)
Material *ma;
int a;
- ma= idbase->first;
+ ma = idbase->first;
while (ma) {
- if (ma->id.us>0 || wd->current) {
+ if (ma->id.us > 0 || wd->current) {
/* write LibData */
- writestruct(wd, ID_MA, "Material", 1, ma);
-
- /* Write ID Properties -- and copy this comment EXACTLY for easy finding
- * of library blocks that implement this.*/
- /* manually set head group property to IDP_GROUP, just in case it hadn't been
- * set yet :) */
- if (ma->id.properties) IDP_WriteProperty(ma->id.properties, wd);
-
- if (ma->adt) write_animdata(wd, ma->adt);
-
- for (a=0; a<MAX_MTEX; a++) {
- if (ma->mtex[a]) writestruct(wd, DATA, "MTex", 1, ma->mtex[a]);
- }
-
- if (ma->ramp_col) writestruct(wd, DATA, "ColorBand", 1, ma->ramp_col);
- if (ma->ramp_spec) writestruct(wd, DATA, "ColorBand", 1, ma->ramp_spec);
-
+ writestruct(wd, ID_MA, Material, 1, ma);
+ write_iddata(wd, &ma->id);
+
+ if (ma->adt) {
+ write_animdata(wd, ma->adt);
+ }
+
+ for (a = 0; a < MAX_MTEX; a++) {
+ if (ma->mtex[a]) {
+ writestruct(wd, DATA, MTex, 1, ma->mtex[a]);
+ }
+ }
+
+ if (ma->ramp_col) {
+ writestruct(wd, DATA, ColorBand, 1, ma->ramp_col);
+ }
+ if (ma->ramp_spec) {
+ writestruct(wd, DATA, ColorBand, 1, ma->ramp_spec);
+ }
+
/* nodetree is integral part of material, no libdata */
if (ma->nodetree) {
- writestruct(wd, DATA, "bNodeTree", 1, ma->nodetree);
+ writestruct(wd, DATA, bNodeTree, 1, ma->nodetree);
write_nodetree(wd, ma->nodetree);
}
write_previews(wd, ma->preview);
}
- ma= ma->id.next;
+ ma = ma->id.next;
}
}
@@ -2306,28 +2509,32 @@ static void write_worlds(WriteData *wd, ListBase *idbase)
World *wrld;
int a;
- wrld= idbase->first;
+ wrld = idbase->first;
while (wrld) {
- if (wrld->id.us>0 || wd->current) {
+ if (wrld->id.us > 0 || wd->current) {
/* write LibData */
- writestruct(wd, ID_WO, "World", 1, wrld);
- if (wrld->id.properties) IDP_WriteProperty(wrld->id.properties, wd);
-
- if (wrld->adt) write_animdata(wd, wrld->adt);
-
- for (a=0; a<MAX_MTEX; a++) {
- if (wrld->mtex[a]) writestruct(wd, DATA, "MTex", 1, wrld->mtex[a]);
+ writestruct(wd, ID_WO, World, 1, wrld);
+ write_iddata(wd, &wrld->id);
+
+ if (wrld->adt) {
+ write_animdata(wd, wrld->adt);
+ }
+
+ for (a = 0; a < MAX_MTEX; a++) {
+ if (wrld->mtex[a]) {
+ writestruct(wd, DATA, MTex, 1, wrld->mtex[a]);
+ }
}
/* nodetree is integral part of world, no libdata */
if (wrld->nodetree) {
- writestruct(wd, DATA, "bNodeTree", 1, wrld->nodetree);
+ writestruct(wd, DATA, bNodeTree, 1, wrld->nodetree);
write_nodetree(wd, wrld->nodetree);
}
-
+
write_previews(wd, wrld->preview);
}
- wrld= wrld->id.next;
+ wrld = wrld->id.next;
}
}
@@ -2336,34 +2543,41 @@ static void write_lamps(WriteData *wd, ListBase *idbase)
Lamp *la;
int a;
- la= idbase->first;
+ la = idbase->first;
while (la) {
- if (la->id.us>0 || wd->current) {
+ if (la->id.us > 0 || wd->current) {
/* write LibData */
- writestruct(wd, ID_LA, "Lamp", 1, la);
- if (la->id.properties) IDP_WriteProperty(la->id.properties, wd);
-
- if (la->adt) write_animdata(wd, la->adt);
-
+ writestruct(wd, ID_LA, Lamp, 1, la);
+ write_iddata(wd, &la->id);
+
+ if (la->adt) {
+ write_animdata(wd, la->adt);
+ }
+
/* direct data */
- for (a=0; a<MAX_MTEX; a++) {
- if (la->mtex[a]) writestruct(wd, DATA, "MTex", 1, la->mtex[a]);
+ for (a = 0; a < MAX_MTEX; a++) {
+ if (la->mtex[a]) {
+ writestruct(wd, DATA, MTex, 1, la->mtex[a]);
+ }
}
-
- if (la->curfalloff)
+
+ if (la->curfalloff) {
write_curvemapping(wd, la->curfalloff);
-
+ }
+
/* nodetree is integral part of lamps, no libdata */
if (la->nodetree) {
- writestruct(wd, DATA, "bNodeTree", 1, la->nodetree);
+ writestruct(wd, DATA, bNodeTree, 1, la->nodetree);
write_nodetree(wd, la->nodetree);
}
write_previews(wd, la->preview);
-
+
}
- la= la->id.next;
+ la = la->id.next;
}
+
+ mywrite_flush(wd);
}
static void write_sequence_modifiers(WriteData *wd, ListBase *modbase)
@@ -2374,21 +2588,21 @@ static void write_sequence_modifiers(WriteData *wd, ListBase *modbase)
const SequenceModifierTypeInfo *smti = BKE_sequence_modifier_type_info_get(smd->type);
if (smti) {
- writestruct(wd, DATA, smti->struct_name, 1, smd);
+ writestruct_id(wd, DATA, smti->struct_name, 1, smd);
if (smd->type == seqModifierType_Curves) {
- CurvesModifierData *cmd = (CurvesModifierData *) smd;
+ CurvesModifierData *cmd = (CurvesModifierData *)smd;
write_curvemapping(wd, &cmd->curve_mapping);
}
else if (smd->type == seqModifierType_HueCorrect) {
- HueCorrectModifierData *hcmd = (HueCorrectModifierData *) smd;
+ HueCorrectModifierData *hcmd = (HueCorrectModifierData *)smd;
write_curvemapping(wd, &hcmd->curve_mapping);
}
}
else {
- writestruct(wd, DATA, "SequenceModifierData", 1, smd);
+ writestruct(wd, DATA, SequenceModifierData, 1, smd);
}
}
}
@@ -2402,8 +2616,9 @@ static void write_view_settings(WriteData *wd, ColorManagedViewSettings *view_se
static void write_paint(WriteData *wd, Paint *p)
{
- if (p->cavity_curve)
+ if (p->cavity_curve) {
write_curvemapping(wd, p->cavity_curve);
+ }
}
static void write_scenes(WriteData *wd, ListBase *scebase)
@@ -2421,106 +2636,128 @@ static void write_scenes(WriteData *wd, ListBase *scebase)
ToolSettings *tos;
FreestyleModuleConfig *fmc;
FreestyleLineSet *fls;
-
- sce= scebase->first;
+
+ sce = scebase->first;
while (sce) {
/* write LibData */
- writestruct(wd, ID_SCE, "Scene", 1, sce);
- if (sce->id.properties) IDP_WriteProperty(sce->id.properties, wd);
-
- if (sce->adt) write_animdata(wd, sce->adt);
+ writestruct(wd, ID_SCE, Scene, 1, sce);
+ write_iddata(wd, &sce->id);
+
+ if (sce->adt) {
+ write_animdata(wd, sce->adt);
+ }
write_keyingsets(wd, &sce->keyingsets);
-
+
/* direct data */
- base= sce->base.first;
+ base = sce->base.first;
while (base) {
- writestruct(wd, DATA, "Base", 1, base);
- base= base->next;
+ writestruct(wd, DATA, Base, 1, base);
+ base = base->next;
}
-
+
tos = sce->toolsettings;
- writestruct(wd, DATA, "ToolSettings", 1, tos);
+ writestruct(wd, DATA, ToolSettings, 1, tos);
if (tos->vpaint) {
- writestruct(wd, DATA, "VPaint", 1, tos->vpaint);
- write_paint (wd, &tos->vpaint->paint);
+ writestruct(wd, DATA, VPaint, 1, tos->vpaint);
+ write_paint(wd, &tos->vpaint->paint);
}
if (tos->wpaint) {
- writestruct(wd, DATA, "VPaint", 1, tos->wpaint);
- write_paint (wd, &tos->wpaint->paint);
+ writestruct(wd, DATA, VPaint, 1, tos->wpaint);
+ write_paint(wd, &tos->wpaint->paint);
}
if (tos->sculpt) {
- writestruct(wd, DATA, "Sculpt", 1, tos->sculpt);
- write_paint (wd, &tos->sculpt->paint);
+ writestruct(wd, DATA, Sculpt, 1, tos->sculpt);
+ write_paint(wd, &tos->sculpt->paint);
}
if (tos->uvsculpt) {
- writestruct(wd, DATA, "UvSculpt", 1, tos->uvsculpt);
- write_paint (wd, &tos->uvsculpt->paint);
+ writestruct(wd, DATA, UvSculpt, 1, tos->uvsculpt);
+ write_paint(wd, &tos->uvsculpt->paint);
+ }
+ /* write grease-pencil drawing brushes to file */
+ writelist(wd, DATA, bGPDbrush, &tos->gp_brushes);
+ for (bGPDbrush *brush = tos->gp_brushes.first; brush; brush = brush->next) {
+ if (brush->cur_sensitivity) {
+ write_curvemapping(wd, brush->cur_sensitivity);
+ }
+ if (brush->cur_strength) {
+ write_curvemapping(wd, brush->cur_strength);
+ }
+ if (brush->cur_jitter) {
+ write_curvemapping(wd, brush->cur_jitter);
+ }
}
+
write_paint(wd, &tos->imapaint.paint);
- ed= sce->ed;
+ ed = sce->ed;
if (ed) {
- writestruct(wd, DATA, "Editing", 1, ed);
-
+ writestruct(wd, DATA, Editing, 1, ed);
+
/* reset write flags too */
-
- SEQ_BEGIN (ed, seq)
+
+ SEQ_BEGIN(ed, seq)
{
- if (seq->strip) seq->strip->done = false;
- writestruct(wd, DATA, "Sequence", 1, seq);
+ if (seq->strip) {
+ seq->strip->done = false;
+ }
+ writestruct(wd, DATA, Sequence, 1, seq);
}
SEQ_END
-
- SEQ_BEGIN (ed, seq)
+
+ SEQ_BEGIN(ed, seq)
{
- if (seq->strip && seq->strip->done==0) {
+ if (seq->strip && seq->strip->done == 0) {
/* write strip with 'done' at 0 because readfile */
-
+
if (seq->effectdata) {
switch (seq->type) {
- case SEQ_TYPE_COLOR:
- writestruct(wd, DATA, "SolidColorVars", 1, seq->effectdata);
- break;
- case SEQ_TYPE_SPEED:
- writestruct(wd, DATA, "SpeedControlVars", 1, seq->effectdata);
- break;
- case SEQ_TYPE_WIPE:
- writestruct(wd, DATA, "WipeVars", 1, seq->effectdata);
- break;
- case SEQ_TYPE_GLOW:
- writestruct(wd, DATA, "GlowVars", 1, seq->effectdata);
- break;
- case SEQ_TYPE_TRANSFORM:
- writestruct(wd, DATA, "TransformVars", 1, seq->effectdata);
- break;
- case SEQ_TYPE_GAUSSIAN_BLUR:
- writestruct(wd, DATA, "GaussianBlurVars", 1, seq->effectdata);
- break;
- case SEQ_TYPE_TEXT:
- writestruct(wd, DATA, "TextVars", 1, seq->effectdata);
- break;
+ case SEQ_TYPE_COLOR:
+ writestruct(wd, DATA, SolidColorVars, 1, seq->effectdata);
+ break;
+ case SEQ_TYPE_SPEED:
+ writestruct(wd, DATA, SpeedControlVars, 1, seq->effectdata);
+ break;
+ case SEQ_TYPE_WIPE:
+ writestruct(wd, DATA, WipeVars, 1, seq->effectdata);
+ break;
+ case SEQ_TYPE_GLOW:
+ writestruct(wd, DATA, GlowVars, 1, seq->effectdata);
+ break;
+ case SEQ_TYPE_TRANSFORM:
+ writestruct(wd, DATA, TransformVars, 1, seq->effectdata);
+ break;
+ case SEQ_TYPE_GAUSSIAN_BLUR:
+ writestruct(wd, DATA, GaussianBlurVars, 1, seq->effectdata);
+ break;
+ case SEQ_TYPE_TEXT:
+ writestruct(wd, DATA, TextVars, 1, seq->effectdata);
+ break;
}
}
- writestruct(wd, DATA, "Stereo3dFormat", 1, seq->stereo3d_format);
+ writestruct(wd, DATA, Stereo3dFormat, 1, seq->stereo3d_format);
- strip= seq->strip;
- writestruct(wd, DATA, "Strip", 1, strip);
+ strip = seq->strip;
+ writestruct(wd, DATA, Strip, 1, strip);
if (seq->flag & SEQ_USE_CROP && strip->crop) {
- writestruct(wd, DATA, "StripCrop", 1, strip->crop);
+ writestruct(wd, DATA, StripCrop, 1, strip->crop);
}
if (seq->flag & SEQ_USE_TRANSFORM && strip->transform) {
- writestruct(wd, DATA, "StripTransform", 1, strip->transform);
+ writestruct(wd, DATA, StripTransform, 1, strip->transform);
}
if (seq->flag & SEQ_USE_PROXY && strip->proxy) {
- writestruct(wd, DATA, "StripProxy", 1, strip->proxy);
+ writestruct(wd, DATA, StripProxy, 1, strip->proxy);
}
- if (seq->type==SEQ_TYPE_IMAGE)
- writestruct(wd, DATA, "StripElem", MEM_allocN_len(strip->stripdata) / sizeof(struct StripElem), strip->stripdata);
- else if (seq->type==SEQ_TYPE_MOVIE || seq->type==SEQ_TYPE_SOUND_RAM || seq->type == SEQ_TYPE_SOUND_HD)
- writestruct(wd, DATA, "StripElem", 1, strip->stripdata);
-
+ if (seq->type == SEQ_TYPE_IMAGE) {
+ writestruct(wd, DATA, StripElem,
+ MEM_allocN_len(strip->stripdata) / sizeof(struct StripElem),
+ strip->stripdata);
+ }
+ else if (ELEM(seq->type, SEQ_TYPE_MOVIE, SEQ_TYPE_SOUND_RAM, SEQ_TYPE_SOUND_HD)) {
+ writestruct(wd, DATA, StripElem, 1, strip->stripdata);
+ }
+
strip->done = true;
}
@@ -2531,70 +2768,79 @@ static void write_scenes(WriteData *wd, ListBase *scebase)
write_sequence_modifiers(wd, &seq->modifiers);
}
SEQ_END
-
+
/* new; meta stack too, even when its nasty restore code */
- for (ms= ed->metastack.first; ms; ms= ms->next) {
- writestruct(wd, DATA, "MetaStack", 1, ms);
+ for (ms = ed->metastack.first; ms; ms = ms->next) {
+ writestruct(wd, DATA, MetaStack, 1, ms);
}
}
-
+
if (sce->r.avicodecdata) {
- writestruct(wd, DATA, "AviCodecData", 1, sce->r.avicodecdata);
- if (sce->r.avicodecdata->lpFormat) writedata(wd, DATA, sce->r.avicodecdata->cbFormat, sce->r.avicodecdata->lpFormat);
- if (sce->r.avicodecdata->lpParms) writedata(wd, DATA, sce->r.avicodecdata->cbParms, sce->r.avicodecdata->lpParms);
+ writestruct(wd, DATA, AviCodecData, 1, sce->r.avicodecdata);
+ if (sce->r.avicodecdata->lpFormat) {
+ writedata(wd, DATA, sce->r.avicodecdata->cbFormat, sce->r.avicodecdata->lpFormat);
+ }
+ if (sce->r.avicodecdata->lpParms) {
+ writedata(wd, DATA, sce->r.avicodecdata->cbParms, sce->r.avicodecdata->lpParms);
+ }
}
if (sce->r.qtcodecdata) {
- writestruct(wd, DATA, "QuicktimeCodecData", 1, sce->r.qtcodecdata);
- if (sce->r.qtcodecdata->cdParms) writedata(wd, DATA, sce->r.qtcodecdata->cdSize, sce->r.qtcodecdata->cdParms);
+ writestruct(wd, DATA, QuicktimeCodecData, 1, sce->r.qtcodecdata);
+ if (sce->r.qtcodecdata->cdParms) {
+ writedata(wd, DATA, sce->r.qtcodecdata->cdSize, sce->r.qtcodecdata->cdParms);
+ }
}
if (sce->r.ffcodecdata.properties) {
IDP_WriteProperty(sce->r.ffcodecdata.properties, wd);
}
/* writing dynamic list of TimeMarkers to the blend file */
- for (marker= sce->markers.first; marker; marker= marker->next)
- writestruct(wd, DATA, "TimeMarker", 1, marker);
-
+ for (marker = sce->markers.first; marker; marker = marker->next) {
+ writestruct(wd, DATA, TimeMarker, 1, marker);
+ }
+
/* writing dynamic list of TransformOrientations to the blend file */
- for (ts = sce->transform_spaces.first; ts; ts = ts->next)
- writestruct(wd, DATA, "TransformOrientation", 1, ts);
-
+ for (ts = sce->transform_spaces.first; ts; ts = ts->next) {
+ writestruct(wd, DATA, TransformOrientation, 1, ts);
+ }
+
for (srl = sce->r.layers.first; srl; srl = srl->next) {
- writestruct(wd, DATA, "SceneRenderLayer", 1, srl);
+ writestruct(wd, DATA, SceneRenderLayer, 1, srl);
for (fmc = srl->freestyleConfig.modules.first; fmc; fmc = fmc->next) {
- writestruct(wd, DATA, "FreestyleModuleConfig", 1, fmc);
+ writestruct(wd, DATA, FreestyleModuleConfig, 1, fmc);
}
for (fls = srl->freestyleConfig.linesets.first; fls; fls = fls->next) {
- writestruct(wd, DATA, "FreestyleLineSet", 1, fls);
+ writestruct(wd, DATA, FreestyleLineSet, 1, fls);
}
}
/* writing MultiView to the blend file */
- for (srv = sce->r.views.first; srv; srv = srv->next)
- writestruct(wd, DATA, "SceneRenderView", 1, srv);
-
+ for (srv = sce->r.views.first; srv; srv = srv->next) {
+ writestruct(wd, DATA, SceneRenderView, 1, srv);
+ }
+
if (sce->nodetree) {
- writestruct(wd, DATA, "bNodeTree", 1, sce->nodetree);
+ writestruct(wd, DATA, bNodeTree, 1, sce->nodetree);
write_nodetree(wd, sce->nodetree);
}
write_view_settings(wd, &sce->view_settings);
-
+
/* writing RigidBodyWorld data to the blend file */
if (sce->rigidbody_world) {
- writestruct(wd, DATA, "RigidBodyWorld", 1, sce->rigidbody_world);
- writestruct(wd, DATA, "EffectorWeights", 1, sce->rigidbody_world->effector_weights);
+ writestruct(wd, DATA, RigidBodyWorld, 1, sce->rigidbody_world);
+ writestruct(wd, DATA, EffectorWeights, 1, sce->rigidbody_world->effector_weights);
write_pointcaches(wd, &(sce->rigidbody_world->ptcaches));
}
-
+
write_previews(wd, sce->preview);
write_curvemapping_curves(wd, &sce->r.mblur_shutter_curve);
- sce= sce->id.next;
+ sce = sce->id.next;
}
- /* flush helps the compression for undo-save */
- mywrite(wd, MYWRITE_FLUSH, 0);
+
+ mywrite_flush(wd);
}
static void write_gpencils(WriteData *wd, ListBase *lb)
@@ -2603,63 +2849,81 @@ static void write_gpencils(WriteData *wd, ListBase *lb)
bGPDlayer *gpl;
bGPDframe *gpf;
bGPDstroke *gps;
-
- for (gpd= lb->first; gpd; gpd= gpd->id.next) {
- if (gpd->id.us>0 || wd->current) {
+ bGPDpalette *palette;
+
+ for (gpd = lb->first; gpd; gpd = gpd->id.next) {
+ if (gpd->id.us > 0 || wd->current) {
/* write gpd data block to file */
- writestruct(wd, ID_GD, "bGPdata", 1, gpd);
-
- if (gpd->adt) write_animdata(wd, gpd->adt);
-
+ writestruct(wd, ID_GD, bGPdata, 1, gpd);
+ write_iddata(wd, &gpd->id);
+
+ if (gpd->adt) {
+ write_animdata(wd, gpd->adt);
+ }
+
/* write grease-pencil layers to file */
- writelist(wd, DATA, "bGPDlayer", &gpd->layers);
- for (gpl= gpd->layers.first; gpl; gpl= gpl->next) {
-
+ writelist(wd, DATA, bGPDlayer, &gpd->layers);
+ for (gpl = gpd->layers.first; gpl; gpl = gpl->next) {
+
/* write this layer's frames to file */
- writelist(wd, DATA, "bGPDframe", &gpl->frames);
- for (gpf= gpl->frames.first; gpf; gpf= gpf->next) {
-
+ writelist(wd, DATA, bGPDframe, &gpl->frames);
+ for (gpf = gpl->frames.first; gpf; gpf = gpf->next) {
+
/* write strokes */
- writelist(wd, DATA, "bGPDstroke", &gpf->strokes);
- for (gps= gpf->strokes.first; gps; gps= gps->next) {
- writestruct(wd, DATA, "bGPDspoint", gps->totpoints, gps->points);
+ writelist(wd, DATA, bGPDstroke, &gpf->strokes);
+ for (gps = gpf->strokes.first; gps; gps = gps->next) {
+ writestruct(wd, DATA, bGPDspoint, gps->totpoints, gps->points);
}
}
}
+ /* write grease-pencil palettes */
+ writelist(wd, DATA, bGPDpalette, &gpd->palettes);
+ for (palette = gpd->palettes.first; palette; palette = palette->next) {
+ writelist(wd, DATA, bGPDpalettecolor, &palette->colors);
+ }
}
}
+
+ mywrite_flush(wd);
}
static void write_windowmanagers(WriteData *wd, ListBase *lb)
{
wmWindowManager *wm;
wmWindow *win;
-
- for (wm= lb->first; wm; wm= wm->id.next) {
- writestruct(wd, ID_WM, "wmWindowManager", 1, wm);
-
- for (win= wm->windows.first; win; win= win->next) {
- writestruct(wd, DATA, "wmWindow", 1, win);
- writestruct(wd, DATA, "Stereo3dFormat", 1, win->stereo3d_format);
+
+ for (wm = lb->first; wm; wm = wm->id.next) {
+ writestruct(wd, ID_WM, wmWindowManager, 1, wm);
+ write_iddata(wd, &wm->id);
+
+ for (win = wm->windows.first; win; win = win->next) {
+ writestruct(wd, DATA, wmWindow, 1, win);
+ writestruct(wd, DATA, Stereo3dFormat, 1, win->stereo3d_format);
}
}
+
+ /* typically flushing wouldn't be needed however this data _always_ changes,
+ * so flush here for more efficient undo. */
+ mywrite_flush(wd);
}
static void write_region(WriteData *wd, ARegion *ar, int spacetype)
-{
- writestruct(wd, DATA, "ARegion", 1, ar);
-
+{
+ writestruct(wd, DATA, ARegion, 1, ar);
+
if (ar->regiondata) {
switch (spacetype) {
case SPACE_VIEW3D:
- if (ar->regiontype==RGN_TYPE_WINDOW) {
- RegionView3D *rv3d= ar->regiondata;
- writestruct(wd, DATA, "RegionView3D", 1, rv3d);
-
- if (rv3d->localvd)
- writestruct(wd, DATA, "RegionView3D", 1, rv3d->localvd);
- if (rv3d->clipbb)
- writestruct(wd, DATA, "BoundBox", 1, rv3d->clipbb);
+ if (ar->regiontype == RGN_TYPE_WINDOW) {
+ RegionView3D *rv3d = ar->regiondata;
+ writestruct(wd, DATA, RegionView3D, 1, rv3d);
+
+ if (rv3d->localvd) {
+ writestruct(wd, DATA, RegionView3D, 1, rv3d->localvd);
+ }
+ if (rv3d->clipbb) {
+ writestruct(wd, DATA, BoundBox, 1, rv3d->clipbb);
+ }
}
else
@@ -2673,53 +2937,53 @@ static void write_region(WriteData *wd, ARegion *ar, int spacetype)
static void write_uilist(WriteData *wd, uiList *ui_list)
{
- writestruct(wd, DATA, "uiList", 1, ui_list);
+ writestruct(wd, DATA, uiList, 1, ui_list);
if (ui_list->properties) {
IDP_WriteProperty(ui_list->properties, wd);
}
}
-static void write_soops(WriteData *wd, SpaceOops *so, LinkNode **tmp_mem_list)
+static void write_soops(WriteData *wd, SpaceOops *so)
{
BLI_mempool *ts = so->treestore;
-
+
if (ts) {
+ SpaceOops so_flat = *so;
+
int elems = BLI_mempool_count(ts);
/* linearize mempool to array */
TreeStoreElem *data = elems ? BLI_mempool_as_arrayN(ts, "TreeStoreElem") : NULL;
if (data) {
- TreeStore *ts_flat = MEM_callocN(sizeof(TreeStore), "TreeStore");
-
- ts_flat->usedelem = elems;
- ts_flat->totelem = elems;
- ts_flat->data = data;
-
- /* temporarily replace mempool-treestore by flat-treestore */
- so->treestore = (BLI_mempool *)ts_flat;
- writestruct(wd, DATA, "SpaceOops", 1, so);
-
- writestruct(wd, DATA, "TreeStore", 1, ts_flat);
- writestruct(wd, DATA, "TreeStoreElem", elems, data);
-
- /* we do not free the pointers immediately, because if we have multiple
- * outliners in a screen we might get the same address on the next
- * malloc, which makes the address no longer unique and so invalid for
- * lookups on file read, causing crashes or double frees */
- BLI_linklist_prepend(tmp_mem_list, ts_flat);
- BLI_linklist_prepend(tmp_mem_list, data);
+ /* In this block we use the memory location of the treestore
+ * but _not_ its data, the addresses in this case are UUID's,
+ * since we can't rely on malloc giving us different values each time.
+ */
+ TreeStore ts_flat = {0};
+
+ /* we know the treestore is at least as big as a pointer,
+ * so offsetting works to give us a UUID. */
+ void *data_addr = (void *)POINTER_OFFSET(ts, sizeof(void *));
+
+ ts_flat.usedelem = elems;
+ ts_flat.totelem = elems;
+ ts_flat.data = data_addr;
+
+ writestruct(wd, DATA, SpaceOops, 1, so);
+
+ writestruct_at_address(wd, DATA, TreeStore, 1, ts, &ts_flat);
+ writestruct_at_address(wd, DATA, TreeStoreElem, elems, data_addr, data);
+
+ MEM_freeN(data);
}
else {
- so->treestore = NULL;
- writestruct(wd, DATA, "SpaceOops", 1, so);
+ so_flat.treestore = NULL;
+ writestruct_at_address(wd, DATA, SpaceOops, 1, so, &so_flat);
}
-
- /* restore old treestore */
- so->treestore = ts;
}
else {
- writestruct(wd, DATA, "SpaceOops", 1, so);
+ writestruct(wd, DATA, SpaceOops, 1, so);
}
}
@@ -2729,276 +2993,226 @@ static void write_screens(WriteData *wd, ListBase *scrbase)
ScrArea *sa;
ScrVert *sv;
ScrEdge *se;
- LinkNode *tmp_mem_list = NULL;
- sc= scrbase->first;
+ sc = scrbase->first;
while (sc) {
-
+
/* write LibData */
/* in 2.50+ files, the file identifier for screens is patched, forward compatibility */
- writestruct(wd, ID_SCRN, "Screen", 1, sc);
- if (sc->id.properties)
- IDP_WriteProperty(sc->id.properties, wd);
-
+ writestruct(wd, ID_SCRN, bScreen, 1, sc);
+ write_iddata(wd, &sc->id);
+
/* direct data */
- for (sv= sc->vertbase.first; sv; sv= sv->next)
- writestruct(wd, DATA, "ScrVert", 1, sv);
-
- for (se= sc->edgebase.first; se; se= se->next)
- writestruct(wd, DATA, "ScrEdge", 1, se);
-
- for (sa= sc->areabase.first; sa; sa= sa->next) {
+ for (sv = sc->vertbase.first; sv; sv = sv->next) {
+ writestruct(wd, DATA, ScrVert, 1, sv);
+ }
+
+ for (se = sc->edgebase.first; se; se = se->next) {
+ writestruct(wd, DATA, ScrEdge, 1, se);
+ }
+
+ for (sa = sc->areabase.first; sa; sa = sa->next) {
SpaceLink *sl;
Panel *pa;
uiList *ui_list;
uiPreview *ui_preview;
PanelCategoryStack *pc_act;
ARegion *ar;
-
- writestruct(wd, DATA, "ScrArea", 1, sa);
-
- for (ar= sa->regionbase.first; ar; ar= ar->next) {
+
+ writestruct(wd, DATA, ScrArea, 1, sa);
+
+ for (ar = sa->regionbase.first; ar; ar = ar->next) {
write_region(wd, ar, sa->spacetype);
-
- for (pa= ar->panels.first; pa; pa= pa->next)
- writestruct(wd, DATA, "Panel", 1, pa);
-
- for (pc_act = ar->panels_category_active.first; pc_act; pc_act = pc_act->next)
- writestruct(wd, DATA, "PanelCategoryStack", 1, pc_act);
-
- for (ui_list = ar->ui_lists.first; ui_list; ui_list = ui_list->next)
+
+ for (pa = ar->panels.first; pa; pa = pa->next) {
+ writestruct(wd, DATA, Panel, 1, pa);
+ }
+
+ for (pc_act = ar->panels_category_active.first; pc_act; pc_act = pc_act->next) {
+ writestruct(wd, DATA, PanelCategoryStack, 1, pc_act);
+ }
+
+ for (ui_list = ar->ui_lists.first; ui_list; ui_list = ui_list->next) {
write_uilist(wd, ui_list);
+ }
- for (ui_preview = ar->ui_previews.first; ui_preview; ui_preview = ui_preview->next)
- writestruct(wd, DATA, "uiPreview", 1, ui_preview);
+ for (ui_preview = ar->ui_previews.first; ui_preview; ui_preview = ui_preview->next) {
+ writestruct(wd, DATA, uiPreview, 1, ui_preview);
+ }
}
-
- sl= sa->spacedata.first;
+
+ sl = sa->spacedata.first;
while (sl) {
- for (ar= sl->regionbase.first; ar; ar= ar->next)
+ for (ar = sl->regionbase.first; ar; ar = ar->next) {
write_region(wd, ar, sl->spacetype);
-
- if (sl->spacetype==SPACE_VIEW3D) {
- View3D *v3d= (View3D *) sl;
+ }
+
+ if (sl->spacetype == SPACE_VIEW3D) {
+ View3D *v3d = (View3D *)sl;
BGpic *bgpic;
- writestruct(wd, DATA, "View3D", 1, v3d);
- for (bgpic= v3d->bgpicbase.first; bgpic; bgpic= bgpic->next)
- writestruct(wd, DATA, "BGpic", 1, bgpic);
- if (v3d->localvd) writestruct(wd, DATA, "View3D", 1, v3d->localvd);
-
- if (v3d->fx_settings.ssao)
- writestruct(wd, DATA, "GPUSSAOSettings", 1, v3d->fx_settings.ssao);
- if (v3d->fx_settings.dof)
- writestruct(wd, DATA, "GPUDOFSettings", 1, v3d->fx_settings.dof);
- }
- else if (sl->spacetype==SPACE_IPO) {
- SpaceIpo *sipo= (SpaceIpo *)sl;
+ writestruct(wd, DATA, View3D, 1, v3d);
+ for (bgpic = v3d->bgpicbase.first; bgpic; bgpic = bgpic->next) {
+ writestruct(wd, DATA, BGpic, 1, bgpic);
+ }
+ if (v3d->localvd) {
+ writestruct(wd, DATA, View3D, 1, v3d->localvd);
+ }
+
+ if (v3d->fx_settings.ssao) {
+ writestruct(wd, DATA, GPUSSAOSettings, 1, v3d->fx_settings.ssao);
+ }
+ if (v3d->fx_settings.dof) {
+ writestruct(wd, DATA, GPUDOFSettings, 1, v3d->fx_settings.dof);
+ }
+ }
+ else if (sl->spacetype == SPACE_IPO) {
+ SpaceIpo *sipo = (SpaceIpo *)sl;
ListBase tmpGhosts = sipo->ghostCurves;
-
+
/* temporarily disable ghost curves when saving */
- sipo->ghostCurves.first= sipo->ghostCurves.last= NULL;
-
- writestruct(wd, DATA, "SpaceIpo", 1, sl);
- if (sipo->ads) writestruct(wd, DATA, "bDopeSheet", 1, sipo->ads);
-
+ sipo->ghostCurves.first = sipo->ghostCurves.last = NULL;
+
+ writestruct(wd, DATA, SpaceIpo, 1, sl);
+ if (sipo->ads) {
+ writestruct(wd, DATA, bDopeSheet, 1, sipo->ads);
+ }
+
/* reenable ghost curves */
- sipo->ghostCurves= tmpGhosts;
+ sipo->ghostCurves = tmpGhosts;
}
- else if (sl->spacetype==SPACE_BUTS) {
- writestruct(wd, DATA, "SpaceButs", 1, sl);
+ else if (sl->spacetype == SPACE_BUTS) {
+ writestruct(wd, DATA, SpaceButs, 1, sl);
}
- else if (sl->spacetype==SPACE_FILE) {
- SpaceFile *sfile= (SpaceFile *)sl;
+ else if (sl->spacetype == SPACE_FILE) {
+ SpaceFile *sfile = (SpaceFile *)sl;
- writestruct(wd, DATA, "SpaceFile", 1, sl);
- if (sfile->params)
- writestruct(wd, DATA, "FileSelectParams", 1, sfile->params);
+ writestruct(wd, DATA, SpaceFile, 1, sl);
+ if (sfile->params) {
+ writestruct(wd, DATA, FileSelectParams, 1, sfile->params);
+ }
}
- else if (sl->spacetype==SPACE_SEQ) {
- writestruct(wd, DATA, "SpaceSeq", 1, sl);
+ else if (sl->spacetype == SPACE_SEQ) {
+ writestruct(wd, DATA, SpaceSeq, 1, sl);
}
- else if (sl->spacetype==SPACE_OUTLINER) {
- SpaceOops *so= (SpaceOops *)sl;
- write_soops(wd, so, &tmp_mem_list);
+ else if (sl->spacetype == SPACE_OUTLINER) {
+ SpaceOops *so = (SpaceOops *)sl;
+ write_soops(wd, so);
}
- else if (sl->spacetype==SPACE_IMAGE) {
- SpaceImage *sima= (SpaceImage *)sl;
-
- writestruct(wd, DATA, "SpaceImage", 1, sl);
- if (sima->cumap)
- write_curvemapping(wd, sima->cumap);
+ else if (sl->spacetype == SPACE_IMAGE) {
+ writestruct(wd, DATA, SpaceImage, 1, sl);
}
- else if (sl->spacetype==SPACE_TEXT) {
- writestruct(wd, DATA, "SpaceText", 1, sl);
+ else if (sl->spacetype == SPACE_TEXT) {
+ writestruct(wd, DATA, SpaceText, 1, sl);
}
- else if (sl->spacetype==SPACE_SCRIPT) {
- SpaceScript *scr = (SpaceScript*)sl;
+ else if (sl->spacetype == SPACE_SCRIPT) {
+ SpaceScript *scr = (SpaceScript *)sl;
scr->but_refs = NULL;
- writestruct(wd, DATA, "SpaceScript", 1, sl);
+ writestruct(wd, DATA, SpaceScript, 1, sl);
}
- else if (sl->spacetype==SPACE_ACTION) {
- writestruct(wd, DATA, "SpaceAction", 1, sl);
+ else if (sl->spacetype == SPACE_ACTION) {
+ writestruct(wd, DATA, SpaceAction, 1, sl);
}
- else if (sl->spacetype==SPACE_NLA) {
- SpaceNla *snla= (SpaceNla *)sl;
-
- writestruct(wd, DATA, "SpaceNla", 1, snla);
- if (snla->ads) writestruct(wd, DATA, "bDopeSheet", 1, snla->ads);
+ else if (sl->spacetype == SPACE_NLA) {
+ SpaceNla *snla = (SpaceNla *)sl;
+
+ writestruct(wd, DATA, SpaceNla, 1, snla);
+ if (snla->ads) {
+ writestruct(wd, DATA, bDopeSheet, 1, snla->ads);
+ }
}
- else if (sl->spacetype==SPACE_TIME) {
- writestruct(wd, DATA, "SpaceTime", 1, sl);
+ else if (sl->spacetype == SPACE_TIME) {
+ writestruct(wd, DATA, SpaceTime, 1, sl);
}
- else if (sl->spacetype==SPACE_NODE) {
+ else if (sl->spacetype == SPACE_NODE) {
SpaceNode *snode = (SpaceNode *)sl;
bNodeTreePath *path;
- writestruct(wd, DATA, "SpaceNode", 1, snode);
-
- for (path=snode->treepath.first; path; path=path->next)
- writestruct(wd, DATA, "bNodeTreePath", 1, path);
+ writestruct(wd, DATA, SpaceNode, 1, snode);
+
+ for (path = snode->treepath.first; path; path = path->next) {
+ writestruct(wd, DATA, bNodeTreePath, 1, path);
+ }
}
- else if (sl->spacetype==SPACE_LOGIC) {
- writestruct(wd, DATA, "SpaceLogic", 1, sl);
+ else if (sl->spacetype == SPACE_LOGIC) {
+ writestruct(wd, DATA, SpaceLogic, 1, sl);
}
- else if (sl->spacetype==SPACE_CONSOLE) {
- SpaceConsole *con = (SpaceConsole*)sl;
+ else if (sl->spacetype == SPACE_CONSOLE) {
+ SpaceConsole *con = (SpaceConsole *)sl;
ConsoleLine *cl;
- for (cl=con->history.first; cl; cl=cl->next) {
+ for (cl = con->history.first; cl; cl = cl->next) {
/* 'len_alloc' is invalid on write, set from 'len' on read */
- writestruct(wd, DATA, "ConsoleLine", 1, cl);
- writedata(wd, DATA, cl->len+1, cl->line);
+ writestruct(wd, DATA, ConsoleLine, 1, cl);
+ writedata(wd, DATA, cl->len + 1, cl->line);
}
- writestruct(wd, DATA, "SpaceConsole", 1, sl);
+ writestruct(wd, DATA, SpaceConsole, 1, sl);
}
- else if (sl->spacetype==SPACE_USERPREF) {
- writestruct(wd, DATA, "SpaceUserPref", 1, sl);
+ else if (sl->spacetype == SPACE_USERPREF) {
+ writestruct(wd, DATA, SpaceUserPref, 1, sl);
}
- else if (sl->spacetype==SPACE_CLIP) {
- writestruct(wd, DATA, "SpaceClip", 1, sl);
+ else if (sl->spacetype == SPACE_CLIP) {
+ writestruct(wd, DATA, SpaceClip, 1, sl);
}
else if (sl->spacetype == SPACE_INFO) {
- writestruct(wd, DATA, "SpaceInfo", 1, sl);
+ writestruct(wd, DATA, SpaceInfo, 1, sl);
}
- sl= sl->next;
+ sl = sl->next;
}
}
- sc= sc->id.next;
+ sc = sc->id.next;
}
- BLI_linklist_freeN(tmp_mem_list);
-
- /* flush helps the compression for undo-save */
- mywrite(wd, MYWRITE_FLUSH, 0);
-}
-
-static void write_libraries(WriteData *wd, Main *main)
-{
- ListBase *lbarray[MAX_LIBARRAY];
- ID *id;
- int a, tot;
- bool found_one;
-
- for (; main; main= main->next) {
-
- a=tot= set_listbasepointers(main, lbarray);
-
- /* test: is lib being used */
- if (main->curlib && main->curlib->packedfile)
- found_one = true;
- else {
- found_one = false;
- while (tot--) {
- for (id= lbarray[tot]->first; id; id= id->next) {
- if (id->us > 0 && (id->tag & LIB_TAG_EXTERN)) {
- found_one = true;
- break;
- }
- }
- if (found_one) break;
- }
- }
-
- /* to be able to restore quit.blend and temp saves, the packed blend has to be in undo buffers... */
- /* XXX needs rethink, just like save UI in undo files now - would be nice to append things only for the]
- * quit.blend and temp saves */
- if (found_one) {
- writestruct(wd, ID_LI, "Library", 1, main->curlib);
-
- if (main->curlib->packedfile) {
- PackedFile *pf = main->curlib->packedfile;
- writestruct(wd, DATA, "PackedFile", 1, pf);
- writedata(wd, DATA, pf->size, pf->data);
- if (wd->current == NULL)
- printf("write packed .blend: %s\n", main->curlib->name);
- }
-
- while (a--) {
- for (id= lbarray[a]->first; id; id= id->next) {
- if (id->us > 0 && (id->tag & LIB_TAG_EXTERN)) {
- if (!BKE_idcode_is_linkable(GS(id->name))) {
- printf("ERROR: write file: datablock '%s' from lib '%s' is not linkable "
- "but is flagged as directly linked", id->name, main->curlib->filepath);
- BLI_assert(0);
- }
- writestruct(wd, ID_ID, "ID", 1, id);
- }
- }
- }
- }
- }
+ mywrite_flush(wd);
}
static void write_bone(WriteData *wd, Bone *bone)
{
- Bone* cbone;
-
- // PATCH for upward compatibility after 2.37+ armature recode
+ /* PATCH for upward compatibility after 2.37+ armature recode */
bone->size[0] = bone->size[1] = bone->size[2] = 1.0f;
-
- // Write this bone
- writestruct(wd, DATA, "Bone", 1, bone);
+
+ /* Write this bone */
+ writestruct(wd, DATA, Bone, 1, bone);
/* Write ID Properties -- and copy this comment EXACTLY for easy finding
* of library blocks that implement this.*/
- if (bone->prop)
+ if (bone->prop) {
IDP_WriteProperty(bone->prop, wd);
-
- // Write Children
- cbone= bone->childbase.first;
- while (cbone) {
+ }
+
+ /* Write Children */
+ for (Bone *cbone = bone->childbase.first; cbone; cbone = cbone->next) {
write_bone(wd, cbone);
- cbone= cbone->next;
}
}
static void write_armatures(WriteData *wd, ListBase *idbase)
{
- bArmature *arm;
- Bone *bone;
+ bArmature *arm;
+ Bone *bone;
- arm=idbase->first;
+ arm = idbase->first;
while (arm) {
- if (arm->id.us>0 || wd->current) {
- writestruct(wd, ID_AR, "bArmature", 1, arm);
- if (arm->id.properties) IDP_WriteProperty(arm->id.properties, wd);
+ if (arm->id.us > 0 || wd->current) {
+ writestruct(wd, ID_AR, bArmature, 1, arm);
+ write_iddata(wd, &arm->id);
- if (arm->adt) write_animdata(wd, arm->adt);
+ if (arm->adt) {
+ write_animdata(wd, arm->adt);
+ }
/* Direct data */
- bone= arm->bonebase.first;
+ bone = arm->bonebase.first;
while (bone) {
write_bone(wd, bone);
- bone=bone->next;
+ bone = bone->next;
}
}
- arm=arm->id.next;
+ arm = arm->id.next;
}
- /* flush helps the compression for undo-save */
- mywrite(wd, MYWRITE_FLUSH, 0);
+ mywrite_flush(wd);
}
static void write_texts(WriteData *wd, ListBase *idbase)
@@ -3006,52 +3220,58 @@ static void write_texts(WriteData *wd, ListBase *idbase)
Text *text;
TextLine *tmp;
- text= idbase->first;
+ text = idbase->first;
while (text) {
- if ( (text->flags & TXT_ISMEM) && (text->flags & TXT_ISEXT)) text->flags &= ~TXT_ISEXT;
+ if ( (text->flags & TXT_ISMEM) && (text->flags & TXT_ISEXT)) {
+ text->flags &= ~TXT_ISEXT;
+ }
/* write LibData */
- writestruct(wd, ID_TXT, "Text", 1, text);
- if (text->name) writedata(wd, DATA, strlen(text->name)+1, text->name);
- if (text->id.properties) IDP_WriteProperty(text->id.properties, wd);
+ writestruct(wd, ID_TXT, Text, 1, text);
+ write_iddata(wd, &text->id);
+
+ if (text->name) {
+ writedata(wd, DATA, strlen(text->name) + 1, text->name);
+ }
if (!(text->flags & TXT_ISEXT)) {
/* now write the text data, in two steps for optimization in the readfunction */
- tmp= text->lines.first;
+ tmp = text->lines.first;
while (tmp) {
- writestruct(wd, DATA, "TextLine", 1, tmp);
- tmp= tmp->next;
+ writestruct(wd, DATA, TextLine, 1, tmp);
+ tmp = tmp->next;
}
- tmp= text->lines.first;
+ tmp = text->lines.first;
while (tmp) {
- writedata(wd, DATA, tmp->len+1, tmp->line);
- tmp= tmp->next;
+ writedata(wd, DATA, tmp->len + 1, tmp->line);
+ tmp = tmp->next;
}
}
- text= text->id.next;
+ text = text->id.next;
}
- /* flush helps the compression for undo-save */
- mywrite(wd, MYWRITE_FLUSH, 0);
+ mywrite_flush(wd);
}
static void write_speakers(WriteData *wd, ListBase *idbase)
{
Speaker *spk;
- spk= idbase->first;
+ spk = idbase->first;
while (spk) {
- if (spk->id.us>0 || wd->current) {
+ if (spk->id.us > 0 || wd->current) {
/* write LibData */
- writestruct(wd, ID_SPK, "Speaker", 1, spk);
- if (spk->id.properties) IDP_WriteProperty(spk->id.properties, wd);
+ writestruct(wd, ID_SPK, Speaker, 1, spk);
+ write_iddata(wd, &spk->id);
- if (spk->adt) write_animdata(wd, spk->adt);
+ if (spk->adt) {
+ write_animdata(wd, spk->adt);
+ }
}
- spk= spk->id.next;
+ spk = spk->id.next;
}
}
@@ -3059,26 +3279,25 @@ static void write_sounds(WriteData *wd, ListBase *idbase)
{
bSound *sound;
- PackedFile * pf;
+ PackedFile *pf;
- sound= idbase->first;
+ sound = idbase->first;
while (sound) {
- if (sound->id.us>0 || wd->current) {
+ if (sound->id.us > 0 || wd->current) {
/* write LibData */
- writestruct(wd, ID_SO, "bSound", 1, sound);
- if (sound->id.properties) IDP_WriteProperty(sound->id.properties, wd);
+ writestruct(wd, ID_SO, bSound, 1, sound);
+ write_iddata(wd, &sound->id);
if (sound->packedfile) {
pf = sound->packedfile;
- writestruct(wd, DATA, "PackedFile", 1, pf);
+ writestruct(wd, DATA, PackedFile, 1, pf);
writedata(wd, DATA, pf->size, pf->data);
}
}
- sound= sound->id.next;
+ sound = sound->id.next;
}
- /* flush helps the compression for undo-save */
- mywrite(wd, MYWRITE_FLUSH, 0);
+ mywrite_flush(wd);
}
static void write_groups(WriteData *wd, ListBase *idbase)
@@ -3086,35 +3305,37 @@ static void write_groups(WriteData *wd, ListBase *idbase)
Group *group;
GroupObject *go;
- for (group= idbase->first; group; group= group->id.next) {
- if (group->id.us>0 || wd->current) {
+ for (group = idbase->first; group; group = group->id.next) {
+ if (group->id.us > 0 || wd->current) {
/* write LibData */
- writestruct(wd, ID_GR, "Group", 1, group);
- if (group->id.properties) IDP_WriteProperty(group->id.properties, wd);
+ writestruct(wd, ID_GR, Group, 1, group);
+ write_iddata(wd, &group->id);
write_previews(wd, group->preview);
- go= group->gobject.first;
+ go = group->gobject.first;
while (go) {
- writestruct(wd, DATA, "GroupObject", 1, go);
- go= go->next;
+ writestruct(wd, DATA, GroupObject, 1, go);
+ go = go->next;
}
}
}
+
+ mywrite_flush(wd);
}
static void write_nodetrees(WriteData *wd, ListBase *idbase)
{
bNodeTree *ntree;
-
- for (ntree=idbase->first; ntree; ntree= ntree->id.next) {
- if (ntree->id.us>0 || wd->current) {
- writestruct(wd, ID_NT, "bNodeTree", 1, ntree);
+
+ for (ntree = idbase->first; ntree; ntree = ntree->id.next) {
+ if (ntree->id.us > 0 || wd->current) {
+ writestruct(wd, ID_NT, bNodeTree, 1, ntree);
+ /* Note that trees directly used by other IDs (materials etc.) are not 'real' ID, they cannot
+ * be linked, etc., so we write actual id data here only, for 'real' ID trees. */
+ write_iddata(wd, &ntree->id);
+
write_nodetree(wd, ntree);
-
- if (ntree->id.properties) IDP_WriteProperty(ntree->id.properties, wd);
-
- if (ntree->adt) write_animdata(wd, ntree->adt);
}
}
}
@@ -3124,11 +3345,12 @@ static void customnodes_add_deprecated_data(Main *mainvar)
{
FOREACH_NODETREE(mainvar, ntree, id) {
bNodeLink *link, *last_link = ntree->links.last;
-
+
/* only do this for node groups */
- if (id != &ntree->id)
+ if (id != &ntree->id) {
continue;
-
+ }
+
/* Forward compatibility for group nodes: add links to node tree interface sockets.
* These links are invalid by new rules (missing node pointer)!
* They will be removed again in customnodes_free_deprecated_data,
@@ -3139,7 +3361,7 @@ static void customnodes_add_deprecated_data(Main *mainvar)
for (link = ntree->links.first; link; link = link->next) {
bNode *fromnode = link->fromnode, *tonode = link->tonode;
bNodeSocket *fromsock = link->fromsock, *tosock = link->tosock;
-
+
/* check both sides of the link, to handle direct input-to-output links */
if (fromnode->type == NODE_GROUP_INPUT) {
fromnode = NULL;
@@ -3150,22 +3372,23 @@ static void customnodes_add_deprecated_data(Main *mainvar)
tonode = NULL;
tosock = ntreeFindSocketInterface(ntree, SOCK_OUT, tosock->identifier);
}
-
+
if (!fromnode || !tonode) {
/* Note: not using nodeAddLink here, it asserts existing node pointers */
bNodeLink *tlink = MEM_callocN(sizeof(bNodeLink), "group node link");
tlink->fromnode = fromnode;
tlink->fromsock = fromsock;
tlink->tonode = tonode;
- tlink->tosock= tosock;
+ tlink->tosock = tosock;
tosock->link = tlink;
tlink->flag |= NODE_LINK_VALID;
BLI_addtail(&ntree->links, tlink);
}
-
+
/* don't check newly created compatibility links */
- if (link == last_link)
+ if (link == last_link) {
break;
+ }
}
}
FOREACH_NODETREE_END
@@ -3175,11 +3398,12 @@ static void customnodes_free_deprecated_data(Main *mainvar)
{
FOREACH_NODETREE(mainvar, ntree, id) {
bNodeLink *link, *next_link;
-
+
for (link = ntree->links.first; link; link = next_link) {
next_link = link->next;
- if (link->fromnode == NULL || link->tonode == NULL)
+ if (link->fromnode == NULL || link->tonode == NULL) {
nodeRemLink(ntree, link);
+ }
}
}
FOREACH_NODETREE_END
@@ -3189,16 +3413,18 @@ static void customnodes_free_deprecated_data(Main *mainvar)
static void write_brushes(WriteData *wd, ListBase *idbase)
{
Brush *brush;
-
- for (brush=idbase->first; brush; brush= brush->id.next) {
- if (brush->id.us>0 || wd->current) {
- writestruct(wd, ID_BR, "Brush", 1, brush);
- if (brush->id.properties) IDP_WriteProperty(brush->id.properties, wd);
-
- if (brush->curve)
+
+ for (brush = idbase->first; brush; brush = brush->id.next) {
+ if (brush->id.us > 0 || wd->current) {
+ writestruct(wd, ID_BR, Brush, 1, brush);
+ write_iddata(wd, &brush->id);
+
+ if (brush->curve) {
write_curvemapping(wd, brush->curve);
- if (brush->gradient)
- writestruct(wd, DATA, "ColorBand", 1, brush->gradient);
+ }
+ if (brush->gradient) {
+ writestruct(wd, DATA, ColorBand, 1, brush->gradient);
+ }
}
}
}
@@ -3210,11 +3436,12 @@ static void write_palettes(WriteData *wd, ListBase *idbase)
for (palette = idbase->first; palette; palette = palette->id.next) {
if (palette->id.us > 0 || wd->current) {
PaletteColor *color;
- writestruct(wd, ID_PAL, "Palette", 1, palette);
- if (palette->id.properties) IDP_WriteProperty(palette->id.properties, wd);
+ writestruct(wd, ID_PAL, Palette, 1, palette);
+ write_iddata(wd, &palette->id);
- for (color = palette->colors.first; color; color= color->next)
- writestruct(wd, DATA, "PaletteColor", 1, color);
+ for (color = palette->colors.first; color; color = color->next) {
+ writestruct(wd, DATA, PaletteColor, 1, color);
+ }
}
}
}
@@ -3225,10 +3452,10 @@ static void write_paintcurves(WriteData *wd, ListBase *idbase)
for (pc = idbase->first; pc; pc = pc->id.next) {
if (pc->id.us > 0 || wd->current) {
- writestruct(wd, ID_PC, "PaintCurve", 1, pc);
+ writestruct(wd, ID_PC, PaintCurve, 1, pc);
+ write_iddata(wd, &pc->id);
- writestruct(wd, DATA, "PaintCurvePoint", pc->tot_points, pc->points);
- if (pc->id.properties) IDP_WriteProperty(pc->id.properties, wd);
+ writestruct(wd, DATA, PaintCurvePoint, pc->tot_points, pc->points);
}
}
}
@@ -3237,14 +3464,15 @@ static void write_movieTracks(WriteData *wd, ListBase *tracks)
{
MovieTrackingTrack *track;
- track= tracks->first;
+ track = tracks->first;
while (track) {
- writestruct(wd, DATA, "MovieTrackingTrack", 1, track);
+ writestruct(wd, DATA, MovieTrackingTrack, 1, track);
- if (track->markers)
- writestruct(wd, DATA, "MovieTrackingMarker", track->markersnr, track->markers);
+ if (track->markers) {
+ writestruct(wd, DATA, MovieTrackingMarker, track->markersnr, track->markers);
+ }
- track= track->next;
+ track = track->next;
}
}
@@ -3256,57 +3484,57 @@ static void write_moviePlaneTracks(WriteData *wd, ListBase *plane_tracks_base)
plane_track;
plane_track = plane_track->next)
{
- writestruct(wd, DATA, "MovieTrackingPlaneTrack", 1, plane_track);
+ writestruct(wd, DATA, MovieTrackingPlaneTrack, 1, plane_track);
writedata(wd, DATA, sizeof(MovieTrackingTrack *) * plane_track->point_tracksnr, plane_track->point_tracks);
- writestruct(wd, DATA, "MovieTrackingPlaneMarker", plane_track->markersnr, plane_track->markers);
+ writestruct(wd, DATA, MovieTrackingPlaneMarker, plane_track->markersnr, plane_track->markers);
}
}
static void write_movieReconstruction(WriteData *wd, MovieTrackingReconstruction *reconstruction)
{
- if (reconstruction->camnr)
- writestruct(wd, DATA, "MovieReconstructedCamera", reconstruction->camnr, reconstruction->cameras);
+ if (reconstruction->camnr) {
+ writestruct(wd, DATA, MovieReconstructedCamera, reconstruction->camnr, reconstruction->cameras);
+ }
}
static void write_movieclips(WriteData *wd, ListBase *idbase)
{
MovieClip *clip;
- clip= idbase->first;
+ clip = idbase->first;
while (clip) {
- if (clip->id.us>0 || wd->current) {
- MovieTracking *tracking= &clip->tracking;
+ if (clip->id.us > 0 || wd->current) {
+ MovieTracking *tracking = &clip->tracking;
MovieTrackingObject *object;
- writestruct(wd, ID_MC, "MovieClip", 1, clip);
- if (clip->id.properties)
- IDP_WriteProperty(clip->id.properties, wd);
+ writestruct(wd, ID_MC, MovieClip, 1, clip);
+ write_iddata(wd, &clip->id);
- if (clip->adt)
+ if (clip->adt) {
write_animdata(wd, clip->adt);
+ }
write_movieTracks(wd, &tracking->tracks);
write_moviePlaneTracks(wd, &tracking->plane_tracks);
write_movieReconstruction(wd, &tracking->reconstruction);
- object= tracking->objects.first;
+ object = tracking->objects.first;
while (object) {
- writestruct(wd, DATA, "MovieTrackingObject", 1, object);
+ writestruct(wd, DATA, MovieTrackingObject, 1, object);
write_movieTracks(wd, &object->tracks);
write_moviePlaneTracks(wd, &object->plane_tracks);
write_movieReconstruction(wd, &object->reconstruction);
- object= object->next;
+ object = object->next;
}
}
- clip= clip->id.next;
+ clip = clip->id.next;
}
- /* flush helps the compression for undo-save */
- mywrite(wd, MYWRITE_FLUSH, 0);
+ mywrite_flush(wd);
}
static void write_masks(WriteData *wd, ListBase *idbase)
@@ -3318,16 +3546,18 @@ static void write_masks(WriteData *wd, ListBase *idbase)
if (mask->id.us > 0 || wd->current) {
MaskLayer *masklay;
- writestruct(wd, ID_MSK, "Mask", 1, mask);
+ writestruct(wd, ID_MSK, Mask, 1, mask);
+ write_iddata(wd, &mask->id);
- if (mask->adt)
+ if (mask->adt) {
write_animdata(wd, mask->adt);
+ }
for (masklay = mask->masklayers.first; masklay; masklay = masklay->next) {
MaskSpline *spline;
MaskLayerShape *masklay_shape;
- writestruct(wd, DATA, "MaskLayer", 1, masklay);
+ writestruct(wd, DATA, MaskLayer, 1, masklay);
for (spline = masklay->splines.first; spline; spline = spline->next) {
int i;
@@ -3335,22 +3565,28 @@ static void write_masks(WriteData *wd, ListBase *idbase)
void *points_deform = spline->points_deform;
spline->points_deform = NULL;
- writestruct(wd, DATA, "MaskSpline", 1, spline);
- writestruct(wd, DATA, "MaskSplinePoint", spline->tot_point, spline->points);
+ writestruct(wd, DATA, MaskSpline, 1, spline);
+ writestruct(wd, DATA, MaskSplinePoint, spline->tot_point, spline->points);
spline->points_deform = points_deform;
for (i = 0; i < spline->tot_point; i++) {
MaskSplinePoint *point = &spline->points[i];
- if (point->tot_uw)
- writestruct(wd, DATA, "MaskSplinePointUW", point->tot_uw, point->uw);
+ if (point->tot_uw) {
+ writestruct(wd, DATA, MaskSplinePointUW, point->tot_uw, point->uw);
+ }
}
}
- for (masklay_shape = masklay->splines_shapes.first; masklay_shape; masklay_shape = masklay_shape->next) {
- writestruct(wd, DATA, "MaskLayerShape", 1, masklay_shape);
- writedata(wd, DATA, masklay_shape->tot_vert * sizeof(float) * MASK_OBJECT_SHAPE_ELEM_SIZE, masklay_shape->data);
+ for (masklay_shape = masklay->splines_shapes.first;
+ masklay_shape;
+ masklay_shape = masklay_shape->next)
+ {
+ writestruct(wd, DATA, MaskLayerShape, 1, masklay_shape);
+ writedata(wd, DATA,
+ masklay_shape->tot_vert * sizeof(float) * MASK_OBJECT_SHAPE_ELEM_SIZE,
+ masklay_shape->data);
}
}
}
@@ -3358,72 +3594,71 @@ static void write_masks(WriteData *wd, ListBase *idbase)
mask = mask->id.next;
}
- /* flush helps the compression for undo-save */
- mywrite(wd, MYWRITE_FLUSH, 0);
+ mywrite_flush(wd);
}
static void write_linestyle_color_modifiers(WriteData *wd, ListBase *modifiers)
{
LineStyleModifier *m;
- const char *struct_name;
for (m = modifiers->first; m; m = m->next) {
+ int struct_nr;
switch (m->type) {
- case LS_MODIFIER_ALONG_STROKE:
- struct_name = "LineStyleColorModifier_AlongStroke";
- break;
- case LS_MODIFIER_DISTANCE_FROM_CAMERA:
- struct_name = "LineStyleColorModifier_DistanceFromCamera";
- break;
- case LS_MODIFIER_DISTANCE_FROM_OBJECT:
- struct_name = "LineStyleColorModifier_DistanceFromObject";
- break;
- case LS_MODIFIER_MATERIAL:
- struct_name = "LineStyleColorModifier_Material";
- break;
- case LS_MODIFIER_TANGENT:
- struct_name = "LineStyleColorModifier_Tangent";
- break;
- case LS_MODIFIER_NOISE:
- struct_name = "LineStyleColorModifier_Noise";
- break;
- case LS_MODIFIER_CREASE_ANGLE:
- struct_name = "LineStyleColorModifier_CreaseAngle";
- break;
- case LS_MODIFIER_CURVATURE_3D:
- struct_name = "LineStyleColorModifier_Curvature_3D";
- break;
- default:
- struct_name = "LineStyleColorModifier"; /* this should not happen */
+ case LS_MODIFIER_ALONG_STROKE:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleColorModifier_AlongStroke);
+ break;
+ case LS_MODIFIER_DISTANCE_FROM_CAMERA:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleColorModifier_DistanceFromCamera);
+ break;
+ case LS_MODIFIER_DISTANCE_FROM_OBJECT:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleColorModifier_DistanceFromObject);
+ break;
+ case LS_MODIFIER_MATERIAL:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleColorModifier_Material);
+ break;
+ case LS_MODIFIER_TANGENT:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleColorModifier_Tangent);
+ break;
+ case LS_MODIFIER_NOISE:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleColorModifier_Noise);
+ break;
+ case LS_MODIFIER_CREASE_ANGLE:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleColorModifier_CreaseAngle);
+ break;
+ case LS_MODIFIER_CURVATURE_3D:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleColorModifier_Curvature_3D);
+ break;
+ default:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleModifier); /* this should not happen */
}
- writestruct(wd, DATA, struct_name, 1, m);
+ writestruct_nr(wd, DATA, struct_nr, 1, m);
}
for (m = modifiers->first; m; m = m->next) {
switch (m->type) {
- case LS_MODIFIER_ALONG_STROKE:
- writestruct(wd, DATA, "ColorBand", 1, ((LineStyleColorModifier_AlongStroke *)m)->color_ramp);
- break;
- case LS_MODIFIER_DISTANCE_FROM_CAMERA:
- writestruct(wd, DATA, "ColorBand", 1, ((LineStyleColorModifier_DistanceFromCamera *)m)->color_ramp);
- break;
- case LS_MODIFIER_DISTANCE_FROM_OBJECT:
- writestruct(wd, DATA, "ColorBand", 1, ((LineStyleColorModifier_DistanceFromObject *)m)->color_ramp);
- break;
- case LS_MODIFIER_MATERIAL:
- writestruct(wd, DATA, "ColorBand", 1, ((LineStyleColorModifier_Material *)m)->color_ramp);
- break;
- case LS_MODIFIER_TANGENT:
- writestruct(wd, DATA, "ColorBand", 1, ((LineStyleColorModifier_Tangent *)m)->color_ramp);
- break;
- case LS_MODIFIER_NOISE:
- writestruct(wd, DATA, "ColorBand", 1, ((LineStyleColorModifier_Noise *)m)->color_ramp);
- break;
- case LS_MODIFIER_CREASE_ANGLE:
- writestruct(wd, DATA, "ColorBand", 1, ((LineStyleColorModifier_CreaseAngle *)m)->color_ramp);
- break;
- case LS_MODIFIER_CURVATURE_3D:
- writestruct(wd, DATA, "ColorBand", 1, ((LineStyleColorModifier_Curvature_3D *)m)->color_ramp);
- break;
+ case LS_MODIFIER_ALONG_STROKE:
+ writestruct(wd, DATA, ColorBand, 1, ((LineStyleColorModifier_AlongStroke *)m)->color_ramp);
+ break;
+ case LS_MODIFIER_DISTANCE_FROM_CAMERA:
+ writestruct(wd, DATA, ColorBand, 1, ((LineStyleColorModifier_DistanceFromCamera *)m)->color_ramp);
+ break;
+ case LS_MODIFIER_DISTANCE_FROM_OBJECT:
+ writestruct(wd, DATA, ColorBand, 1, ((LineStyleColorModifier_DistanceFromObject *)m)->color_ramp);
+ break;
+ case LS_MODIFIER_MATERIAL:
+ writestruct(wd, DATA, ColorBand, 1, ((LineStyleColorModifier_Material *)m)->color_ramp);
+ break;
+ case LS_MODIFIER_TANGENT:
+ writestruct(wd, DATA, ColorBand, 1, ((LineStyleColorModifier_Tangent *)m)->color_ramp);
+ break;
+ case LS_MODIFIER_NOISE:
+ writestruct(wd, DATA, ColorBand, 1, ((LineStyleColorModifier_Noise *)m)->color_ramp);
+ break;
+ case LS_MODIFIER_CREASE_ANGLE:
+ writestruct(wd, DATA, ColorBand, 1, ((LineStyleColorModifier_CreaseAngle *)m)->color_ramp);
+ break;
+ case LS_MODIFIER_CURVATURE_3D:
+ writestruct(wd, DATA, ColorBand, 1, ((LineStyleColorModifier_Curvature_3D *)m)->color_ramp);
+ break;
}
}
}
@@ -3431,65 +3666,65 @@ static void write_linestyle_color_modifiers(WriteData *wd, ListBase *modifiers)
static void write_linestyle_alpha_modifiers(WriteData *wd, ListBase *modifiers)
{
LineStyleModifier *m;
- const char *struct_name;
for (m = modifiers->first; m; m = m->next) {
+ int struct_nr;
switch (m->type) {
- case LS_MODIFIER_ALONG_STROKE:
- struct_name = "LineStyleAlphaModifier_AlongStroke";
- break;
- case LS_MODIFIER_DISTANCE_FROM_CAMERA:
- struct_name = "LineStyleAlphaModifier_DistanceFromCamera";
- break;
- case LS_MODIFIER_DISTANCE_FROM_OBJECT:
- struct_name = "LineStyleAlphaModifier_DistanceFromObject";
- break;
- case LS_MODIFIER_MATERIAL:
- struct_name = "LineStyleAlphaModifier_Material";
- break;
- case LS_MODIFIER_TANGENT:
- struct_name = "LineStyleAlphaModifier_Tangent";
- break;
- case LS_MODIFIER_NOISE:
- struct_name = "LineStyleAlphaModifier_Noise";
- break;
- case LS_MODIFIER_CREASE_ANGLE:
- struct_name = "LineStyleAlphaModifier_CreaseAngle";
- break;
- case LS_MODIFIER_CURVATURE_3D:
- struct_name = "LineStyleAlphaModifier_Curvature_3D";
- break;
- default:
- struct_name = "LineStyleAlphaModifier"; /* this should not happen */
+ case LS_MODIFIER_ALONG_STROKE:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleAlphaModifier_AlongStroke);
+ break;
+ case LS_MODIFIER_DISTANCE_FROM_CAMERA:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleAlphaModifier_DistanceFromCamera);
+ break;
+ case LS_MODIFIER_DISTANCE_FROM_OBJECT:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleAlphaModifier_DistanceFromObject);
+ break;
+ case LS_MODIFIER_MATERIAL:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleAlphaModifier_Material);
+ break;
+ case LS_MODIFIER_TANGENT:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleAlphaModifier_Tangent);
+ break;
+ case LS_MODIFIER_NOISE:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleAlphaModifier_Noise);
+ break;
+ case LS_MODIFIER_CREASE_ANGLE:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleAlphaModifier_CreaseAngle);
+ break;
+ case LS_MODIFIER_CURVATURE_3D:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleAlphaModifier_Curvature_3D);
+ break;
+ default:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleModifier); /* this should not happen */
}
- writestruct(wd, DATA, struct_name, 1, m);
+ writestruct_nr(wd, DATA, struct_nr, 1, m);
}
for (m = modifiers->first; m; m = m->next) {
switch (m->type) {
- case LS_MODIFIER_ALONG_STROKE:
- write_curvemapping(wd, ((LineStyleAlphaModifier_AlongStroke *)m)->curve);
- break;
- case LS_MODIFIER_DISTANCE_FROM_CAMERA:
- write_curvemapping(wd, ((LineStyleAlphaModifier_DistanceFromCamera *)m)->curve);
- break;
- case LS_MODIFIER_DISTANCE_FROM_OBJECT:
- write_curvemapping(wd, ((LineStyleAlphaModifier_DistanceFromObject *)m)->curve);
- break;
- case LS_MODIFIER_MATERIAL:
- write_curvemapping(wd, ((LineStyleAlphaModifier_Material *)m)->curve);
- break;
- case LS_MODIFIER_TANGENT:
- write_curvemapping(wd, ((LineStyleAlphaModifier_Tangent *)m)->curve);
- break;
- case LS_MODIFIER_NOISE:
- write_curvemapping(wd, ((LineStyleAlphaModifier_Noise *)m)->curve);
- break;
- case LS_MODIFIER_CREASE_ANGLE:
- write_curvemapping(wd, ((LineStyleAlphaModifier_CreaseAngle *)m)->curve);
- break;
- case LS_MODIFIER_CURVATURE_3D:
- write_curvemapping(wd, ((LineStyleAlphaModifier_Curvature_3D *)m)->curve);
- break;
+ case LS_MODIFIER_ALONG_STROKE:
+ write_curvemapping(wd, ((LineStyleAlphaModifier_AlongStroke *)m)->curve);
+ break;
+ case LS_MODIFIER_DISTANCE_FROM_CAMERA:
+ write_curvemapping(wd, ((LineStyleAlphaModifier_DistanceFromCamera *)m)->curve);
+ break;
+ case LS_MODIFIER_DISTANCE_FROM_OBJECT:
+ write_curvemapping(wd, ((LineStyleAlphaModifier_DistanceFromObject *)m)->curve);
+ break;
+ case LS_MODIFIER_MATERIAL:
+ write_curvemapping(wd, ((LineStyleAlphaModifier_Material *)m)->curve);
+ break;
+ case LS_MODIFIER_TANGENT:
+ write_curvemapping(wd, ((LineStyleAlphaModifier_Tangent *)m)->curve);
+ break;
+ case LS_MODIFIER_NOISE:
+ write_curvemapping(wd, ((LineStyleAlphaModifier_Noise *)m)->curve);
+ break;
+ case LS_MODIFIER_CREASE_ANGLE:
+ write_curvemapping(wd, ((LineStyleAlphaModifier_CreaseAngle *)m)->curve);
+ break;
+ case LS_MODIFIER_CURVATURE_3D:
+ write_curvemapping(wd, ((LineStyleAlphaModifier_Curvature_3D *)m)->curve);
+ break;
}
}
}
@@ -3497,65 +3732,65 @@ static void write_linestyle_alpha_modifiers(WriteData *wd, ListBase *modifiers)
static void write_linestyle_thickness_modifiers(WriteData *wd, ListBase *modifiers)
{
LineStyleModifier *m;
- const char *struct_name;
for (m = modifiers->first; m; m = m->next) {
+ int struct_nr;
switch (m->type) {
- case LS_MODIFIER_ALONG_STROKE:
- struct_name = "LineStyleThicknessModifier_AlongStroke";
- break;
- case LS_MODIFIER_DISTANCE_FROM_CAMERA:
- struct_name = "LineStyleThicknessModifier_DistanceFromCamera";
- break;
- case LS_MODIFIER_DISTANCE_FROM_OBJECT:
- struct_name = "LineStyleThicknessModifier_DistanceFromObject";
- break;
- case LS_MODIFIER_MATERIAL:
- struct_name = "LineStyleThicknessModifier_Material";
- break;
- case LS_MODIFIER_CALLIGRAPHY:
- struct_name = "LineStyleThicknessModifier_Calligraphy";
- break;
- case LS_MODIFIER_TANGENT:
- struct_name = "LineStyleThicknessModifier_Tangent";
- break;
- case LS_MODIFIER_NOISE:
- struct_name = "LineStyleThicknessModifier_Noise";
- break;
- case LS_MODIFIER_CREASE_ANGLE:
- struct_name = "LineStyleThicknessModifier_CreaseAngle";
- break;
- case LS_MODIFIER_CURVATURE_3D:
- struct_name = "LineStyleThicknessModifier_Curvature_3D";
- break;
- default:
- struct_name = "LineStyleThicknessModifier"; /* this should not happen */
+ case LS_MODIFIER_ALONG_STROKE:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleThicknessModifier_AlongStroke);
+ break;
+ case LS_MODIFIER_DISTANCE_FROM_CAMERA:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleThicknessModifier_DistanceFromCamera);
+ break;
+ case LS_MODIFIER_DISTANCE_FROM_OBJECT:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleThicknessModifier_DistanceFromObject);
+ break;
+ case LS_MODIFIER_MATERIAL:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleThicknessModifier_Material);
+ break;
+ case LS_MODIFIER_CALLIGRAPHY:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleThicknessModifier_Calligraphy);
+ break;
+ case LS_MODIFIER_TANGENT:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleThicknessModifier_Tangent);
+ break;
+ case LS_MODIFIER_NOISE:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleThicknessModifier_Noise);
+ break;
+ case LS_MODIFIER_CREASE_ANGLE:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleThicknessModifier_CreaseAngle);
+ break;
+ case LS_MODIFIER_CURVATURE_3D:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleThicknessModifier_Curvature_3D);
+ break;
+ default:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleModifier); /* this should not happen */
}
- writestruct(wd, DATA, struct_name, 1, m);
+ writestruct_nr(wd, DATA, struct_nr, 1, m);
}
for (m = modifiers->first; m; m = m->next) {
switch (m->type) {
- case LS_MODIFIER_ALONG_STROKE:
- write_curvemapping(wd, ((LineStyleThicknessModifier_AlongStroke *)m)->curve);
- break;
- case LS_MODIFIER_DISTANCE_FROM_CAMERA:
- write_curvemapping(wd, ((LineStyleThicknessModifier_DistanceFromCamera *)m)->curve);
- break;
- case LS_MODIFIER_DISTANCE_FROM_OBJECT:
- write_curvemapping(wd, ((LineStyleThicknessModifier_DistanceFromObject *)m)->curve);
- break;
- case LS_MODIFIER_MATERIAL:
- write_curvemapping(wd, ((LineStyleThicknessModifier_Material *)m)->curve);
- break;
- case LS_MODIFIER_TANGENT:
- write_curvemapping(wd, ((LineStyleThicknessModifier_Tangent *)m)->curve);
- break;
- case LS_MODIFIER_CREASE_ANGLE:
- write_curvemapping(wd, ((LineStyleThicknessModifier_CreaseAngle *)m)->curve);
- break;
- case LS_MODIFIER_CURVATURE_3D:
- write_curvemapping(wd, ((LineStyleThicknessModifier_Curvature_3D *)m)->curve);
- break;
+ case LS_MODIFIER_ALONG_STROKE:
+ write_curvemapping(wd, ((LineStyleThicknessModifier_AlongStroke *)m)->curve);
+ break;
+ case LS_MODIFIER_DISTANCE_FROM_CAMERA:
+ write_curvemapping(wd, ((LineStyleThicknessModifier_DistanceFromCamera *)m)->curve);
+ break;
+ case LS_MODIFIER_DISTANCE_FROM_OBJECT:
+ write_curvemapping(wd, ((LineStyleThicknessModifier_DistanceFromObject *)m)->curve);
+ break;
+ case LS_MODIFIER_MATERIAL:
+ write_curvemapping(wd, ((LineStyleThicknessModifier_Material *)m)->curve);
+ break;
+ case LS_MODIFIER_TANGENT:
+ write_curvemapping(wd, ((LineStyleThicknessModifier_Tangent *)m)->curve);
+ break;
+ case LS_MODIFIER_CREASE_ANGLE:
+ write_curvemapping(wd, ((LineStyleThicknessModifier_CreaseAngle *)m)->curve);
+ break;
+ case LS_MODIFIER_CURVATURE_3D:
+ write_curvemapping(wd, ((LineStyleThicknessModifier_Curvature_3D *)m)->curve);
+ break;
}
}
}
@@ -3563,56 +3798,56 @@ static void write_linestyle_thickness_modifiers(WriteData *wd, ListBase *modifie
static void write_linestyle_geometry_modifiers(WriteData *wd, ListBase *modifiers)
{
LineStyleModifier *m;
- const char *struct_name;
for (m = modifiers->first; m; m = m->next) {
+ int struct_nr;
switch (m->type) {
- case LS_MODIFIER_SAMPLING:
- struct_name = "LineStyleGeometryModifier_Sampling";
- break;
- case LS_MODIFIER_BEZIER_CURVE:
- struct_name = "LineStyleGeometryModifier_BezierCurve";
- break;
- case LS_MODIFIER_SINUS_DISPLACEMENT:
- struct_name = "LineStyleGeometryModifier_SinusDisplacement";
- break;
- case LS_MODIFIER_SPATIAL_NOISE:
- struct_name = "LineStyleGeometryModifier_SpatialNoise";
- break;
- case LS_MODIFIER_PERLIN_NOISE_1D:
- struct_name = "LineStyleGeometryModifier_PerlinNoise1D";
- break;
- case LS_MODIFIER_PERLIN_NOISE_2D:
- struct_name = "LineStyleGeometryModifier_PerlinNoise2D";
- break;
- case LS_MODIFIER_BACKBONE_STRETCHER:
- struct_name = "LineStyleGeometryModifier_BackboneStretcher";
- break;
- case LS_MODIFIER_TIP_REMOVER:
- struct_name = "LineStyleGeometryModifier_TipRemover";
- break;
- case LS_MODIFIER_POLYGONIZATION:
- struct_name = "LineStyleGeometryModifier_Polygonalization";
- break;
- case LS_MODIFIER_GUIDING_LINES:
- struct_name = "LineStyleGeometryModifier_GuidingLines";
- break;
- case LS_MODIFIER_BLUEPRINT:
- struct_name = "LineStyleGeometryModifier_Blueprint";
- break;
- case LS_MODIFIER_2D_OFFSET:
- struct_name = "LineStyleGeometryModifier_2DOffset";
- break;
- case LS_MODIFIER_2D_TRANSFORM:
- struct_name = "LineStyleGeometryModifier_2DTransform";
- break;
- case LS_MODIFIER_SIMPLIFICATION:
- struct_name = "LineStyleGeometryModifier_Simplification";
- break;
- default:
- struct_name = "LineStyleGeometryModifier"; /* this should not happen */
+ case LS_MODIFIER_SAMPLING:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleGeometryModifier_Sampling);
+ break;
+ case LS_MODIFIER_BEZIER_CURVE:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleGeometryModifier_BezierCurve);
+ break;
+ case LS_MODIFIER_SINUS_DISPLACEMENT:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleGeometryModifier_SinusDisplacement);
+ break;
+ case LS_MODIFIER_SPATIAL_NOISE:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleGeometryModifier_SpatialNoise);
+ break;
+ case LS_MODIFIER_PERLIN_NOISE_1D:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleGeometryModifier_PerlinNoise1D);
+ break;
+ case LS_MODIFIER_PERLIN_NOISE_2D:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleGeometryModifier_PerlinNoise2D);
+ break;
+ case LS_MODIFIER_BACKBONE_STRETCHER:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleGeometryModifier_BackboneStretcher);
+ break;
+ case LS_MODIFIER_TIP_REMOVER:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleGeometryModifier_TipRemover);
+ break;
+ case LS_MODIFIER_POLYGONIZATION:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleGeometryModifier_Polygonalization);
+ break;
+ case LS_MODIFIER_GUIDING_LINES:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleGeometryModifier_GuidingLines);
+ break;
+ case LS_MODIFIER_BLUEPRINT:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleGeometryModifier_Blueprint);
+ break;
+ case LS_MODIFIER_2D_OFFSET:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleGeometryModifier_2DOffset);
+ break;
+ case LS_MODIFIER_2D_TRANSFORM:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleGeometryModifier_2DTransform);
+ break;
+ case LS_MODIFIER_SIMPLIFICATION:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleGeometryModifier_Simplification);
+ break;
+ default:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleModifier); /* this should not happen */
}
- writestruct(wd, DATA, struct_name, 1, m);
+ writestruct_nr(wd, DATA, struct_nr, 1, m);
}
}
@@ -3622,27 +3857,111 @@ static void write_linestyles(WriteData *wd, ListBase *idbase)
int a;
for (linestyle = idbase->first; linestyle; linestyle = linestyle->id.next) {
- if (linestyle->id.us>0 || wd->current) {
- writestruct(wd, ID_LS, "FreestyleLineStyle", 1, linestyle);
- if (linestyle->id.properties)
- IDP_WriteProperty(linestyle->id.properties, wd);
- if (linestyle->adt)
+ if (linestyle->id.us > 0 || wd->current) {
+ writestruct(wd, ID_LS, FreestyleLineStyle, 1, linestyle);
+ write_iddata(wd, &linestyle->id);
+
+ if (linestyle->adt) {
write_animdata(wd, linestyle->adt);
+ }
+
write_linestyle_color_modifiers(wd, &linestyle->color_modifiers);
write_linestyle_alpha_modifiers(wd, &linestyle->alpha_modifiers);
write_linestyle_thickness_modifiers(wd, &linestyle->thickness_modifiers);
write_linestyle_geometry_modifiers(wd, &linestyle->geometry_modifiers);
- for (a=0; a<MAX_MTEX; a++) {
- if (linestyle->mtex[a]) writestruct(wd, DATA, "MTex", 1, linestyle->mtex[a]);
+ for (a = 0; a < MAX_MTEX; a++) {
+ if (linestyle->mtex[a]) {
+ writestruct(wd, DATA, MTex, 1, linestyle->mtex[a]);
+ }
}
if (linestyle->nodetree) {
- writestruct(wd, DATA, "bNodeTree", 1, linestyle->nodetree);
+ writestruct(wd, DATA, bNodeTree, 1, linestyle->nodetree);
write_nodetree(wd, linestyle->nodetree);
}
}
}
}
+static void write_cachefiles(WriteData *wd, ListBase *idbase)
+{
+ CacheFile *cache_file;
+
+ for (cache_file = idbase->first; cache_file; cache_file = cache_file->id.next) {
+ if (cache_file->id.us > 0 || wd->current) {
+ writestruct(wd, ID_CF, CacheFile, 1, cache_file);
+
+ if (cache_file->adt) {
+ write_animdata(wd, cache_file->adt);
+ }
+ }
+ }
+}
+
+/* Keep it last of write_foodata functions. */
+static void write_libraries(WriteData *wd, Main *main)
+{
+ ListBase *lbarray[MAX_LIBARRAY];
+ ID *id;
+ int a, tot;
+ bool found_one;
+
+ for (; main; main = main->next) {
+
+ a = tot = set_listbasepointers(main, lbarray);
+
+ /* test: is lib being used */
+ if (main->curlib && main->curlib->packedfile) {
+ found_one = true;
+ }
+ else {
+ found_one = false;
+ while (tot--) {
+ for (id = lbarray[tot]->first; id; id = id->next) {
+ if (id->us > 0 && (id->tag & LIB_TAG_EXTERN)) {
+ found_one = true;
+ break;
+ }
+ }
+ if (found_one) {
+ break;
+ }
+ }
+ }
+
+ /* to be able to restore quit.blend and temp saves, the packed blend has to be in undo buffers... */
+ /* XXX needs rethink, just like save UI in undo files now - would be nice to append things only for the]
+ * quit.blend and temp saves */
+ if (found_one) {
+ writestruct(wd, ID_LI, Library, 1, main->curlib);
+ write_iddata(wd, &main->curlib->id);
+
+ if (main->curlib->packedfile) {
+ PackedFile *pf = main->curlib->packedfile;
+ writestruct(wd, DATA, PackedFile, 1, pf);
+ writedata(wd, DATA, pf->size, pf->data);
+ if (wd->current == NULL) {
+ printf("write packed .blend: %s\n", main->curlib->name);
+ }
+ }
+
+ while (a--) {
+ for (id = lbarray[a]->first; id; id = id->next) {
+ if (id->us > 0 && (id->tag & LIB_TAG_EXTERN)) {
+ if (!BKE_idcode_is_linkable(GS(id->name))) {
+ printf("ERROR: write file: data-block '%s' from lib '%s' is not linkable "
+ "but is flagged as directly linked", id->name, main->curlib->filepath);
+ BLI_assert(0);
+ }
+ writestruct(wd, ID_ID, ID, 1, id);
+ }
+ }
+ }
+ }
+ }
+
+ mywrite_flush(wd);
+}
+
/* context is usually defined by WM, two cases where no WM is available:
* - for forward compatibility, curscreen has to be saved
* - for undofile, curscene needs to be saved */
@@ -3652,7 +3971,7 @@ static void write_global(WriteData *wd, int fileflags, Main *mainvar)
FileGlobal fg;
bScreen *screen;
char subvstr[8];
-
+
/* prevent mem checkers from complaining */
memset(fg.pad, 0, sizeof(fg.pad));
memset(fg.filename, 0, sizeof(fg.filename));
@@ -3661,20 +3980,20 @@ static void write_global(WriteData *wd, int fileflags, Main *mainvar)
current_screen_compat(mainvar, &screen, is_undo);
/* XXX still remap G */
- fg.curscreen= screen;
- fg.curscene= screen ? screen->scene : NULL;
+ fg.curscreen = screen;
+ fg.curscene = screen ? screen->scene : NULL;
/* prevent to save this, is not good convention, and feature with concerns... */
- fg.fileflags= (fileflags & ~G_FILE_FLAGS_RUNTIME);
+ fg.fileflags = (fileflags & ~G_FILE_FLAGS_RUNTIME);
- fg.globalf= G.f;
+ fg.globalf = G.f;
BLI_strncpy(fg.filename, mainvar->name, sizeof(fg.filename));
sprintf(subvstr, "%4d", BLENDER_SUBVERSION);
memcpy(fg.subvstr, subvstr, 4);
-
- fg.subversion= BLENDER_SUBVERSION;
- fg.minversion= BLENDER_MINVERSION;
- fg.minsubversion= BLENDER_MINSUBVERSION;
+
+ fg.subversion = BLENDER_SUBVERSION;
+ fg.minversion = BLENDER_MINVERSION;
+ fg.minsubversion = BLENDER_MINSUBVERSION;
#ifdef WITH_BUILDINFO
{
extern unsigned long build_commit_timestamp;
@@ -3687,7 +4006,7 @@ static void write_global(WriteData *wd, int fileflags, Main *mainvar)
fg.build_commit_timestamp = 0;
BLI_strncpy(fg.build_hash, "unknown", sizeof(fg.build_hash));
#endif
- writestruct(wd, GLOB, "FileGlobal", 1, &fg);
+ writestruct(wd, GLOB, FileGlobal, 1, &fg);
}
/* preview image, first 2 values are width and height
@@ -3702,11 +4021,11 @@ static void write_thumb(WriteData *wd, const BlendThumbnail *thumb)
}
/* if MemFile * there's filesave to memory */
-static int write_file_handle(
+static bool write_file_handle(
Main *mainvar,
WriteWrap *ww,
MemFile *compare, MemFile *current,
- int write_user_block, int write_flags, const BlendThumbnail *thumb)
+ int write_flags, const BlendThumbnail *thumb)
{
BHead bhead;
ListBase mainlist;
@@ -3740,44 +4059,55 @@ static int write_file_handle(
write_thumb(wd, thumb);
write_global(wd, write_flags, mainvar);
+ /* The windowmanager and screen often change,
+ * avoid thumbnail detecting changes because of this. */
+ mywrite_flush(wd);
+
write_windowmanagers(wd, &mainvar->wm);
- write_screens (wd, &mainvar->screen);
- write_movieclips (wd, &mainvar->movieclip);
- write_masks (wd, &mainvar->mask);
- write_scenes (wd, &mainvar->scene);
- write_curves (wd, &mainvar->curve);
- write_mballs (wd, &mainvar->mball);
- write_images (wd, &mainvar->image);
- write_cameras (wd, &mainvar->camera);
- write_lamps (wd, &mainvar->lamp);
- write_lattices (wd, &mainvar->latt);
- write_vfonts (wd, &mainvar->vfont);
- write_keys (wd, &mainvar->key);
- write_worlds (wd, &mainvar->world);
- write_texts (wd, &mainvar->text);
- write_speakers (wd, &mainvar->speaker);
- write_sounds (wd, &mainvar->sound);
- write_groups (wd, &mainvar->group);
+ write_screens(wd, &mainvar->screen);
+ write_movieclips(wd, &mainvar->movieclip);
+ write_masks(wd, &mainvar->mask);
+ write_scenes(wd, &mainvar->scene);
+ write_curves(wd, &mainvar->curve);
+ write_mballs(wd, &mainvar->mball);
+ write_images(wd, &mainvar->image);
+ write_cameras(wd, &mainvar->camera);
+ write_lamps(wd, &mainvar->lamp);
+ write_lattices(wd, &mainvar->latt);
+ write_vfonts(wd, &mainvar->vfont);
+ write_keys(wd, &mainvar->key);
+ write_worlds(wd, &mainvar->world);
+ write_texts(wd, &mainvar->text);
+ write_speakers(wd, &mainvar->speaker);
+ write_sounds(wd, &mainvar->sound);
+ write_groups(wd, &mainvar->group);
write_armatures(wd, &mainvar->armature);
- write_actions (wd, &mainvar->action);
- write_objects (wd, &mainvar->object);
+ write_actions(wd, &mainvar->action);
+ write_objects(wd, &mainvar->object);
write_materials(wd, &mainvar->mat);
- write_textures (wd, &mainvar->tex);
- write_meshes (wd, &mainvar->mesh);
+ write_textures(wd, &mainvar->tex);
+ write_meshes(wd, &mainvar->mesh);
write_particlesettings(wd, &mainvar->particle);
write_nodetrees(wd, &mainvar->nodetree);
- write_brushes (wd, &mainvar->brush);
- write_palettes (wd, &mainvar->palettes);
- write_paintcurves (wd, &mainvar->paintcurves);
- write_gpencils (wd, &mainvar->gpencil);
+ write_brushes(wd, &mainvar->brush);
+ write_palettes(wd, &mainvar->palettes);
+ write_paintcurves(wd, &mainvar->paintcurves);
+ write_gpencils(wd, &mainvar->gpencil);
write_linestyles(wd, &mainvar->linestyle);
+ write_cachefiles(wd, &mainvar->cachefiles);
write_libraries(wd, mainvar->next);
- if (write_user_block) {
+ /* So changes above don't cause a 'DNA1' to be detected as changed on undo. */
+ mywrite_flush(wd);
+
+ if (write_flags & G_FILE_USERPREFS) {
write_userdef(wd);
}
-
- /* dna as last, because (to be implemented) test for which structs are written */
+
+ /* Write DNA last, because (to be implemented) test for which structs are written.
+ *
+ * Note that we *borrow* the pointer to 'DNAstr',
+ * so writing each time uses the same address and doesn't cause unnecessary undo overhead. */
writedata(wd, DNA1, wd->sdna->datalen, wd->sdna->data);
#ifdef USE_NODE_COMPAT_CUSTOMNODES
@@ -3793,7 +4123,7 @@ static int write_file_handle(
/* end of file */
memset(&bhead, 0, sizeof(BHead));
- bhead.code= ENDB;
+ bhead.code = ENDB;
mywrite(wd, &bhead, sizeof(BHead));
blo_join_main(&mainlist);
@@ -3806,16 +4136,19 @@ static int write_file_handle(
static bool do_history(const char *name, ReportList *reports)
{
char tempname1[FILE_MAX], tempname2[FILE_MAX];
- int hisnr= U.versions;
-
- if (U.versions==0) return 0;
- if (strlen(name)<2) {
+ int hisnr = U.versions;
+
+ if (U.versions == 0) {
+ return 0;
+ }
+
+ if (strlen(name) < 2) {
BKE_report(reports, RPT_ERROR, "Unable to make version backup: filename too short");
return 1;
}
while (hisnr > 1) {
- BLI_snprintf(tempname1, sizeof(tempname1), "%s%d", name, hisnr-1);
+ BLI_snprintf(tempname1, sizeof(tempname1), "%s%d", name, hisnr - 1);
if (BLI_exists(tempname1)) {
BLI_snprintf(tempname2, sizeof(tempname2), "%s%d", name, hisnr);
@@ -3847,8 +4180,7 @@ bool BLO_write_file(
Main *mainvar, const char *filepath, int write_flags,
ReportList *reports, const BlendThumbnail *thumb)
{
- char tempname[FILE_MAX+1];
- int err, write_user_block;
+ char tempname[FILE_MAX + 1];
eWriteWrapType ww_type;
WriteWrap ww;
@@ -3903,13 +4235,13 @@ bool BLO_write_file(
}
}
- write_user_block= write_flags & G_FILE_USERPREFS;
-
- if (write_flags & G_FILE_RELATIVE_REMAP)
- BKE_bpath_relative_convert(mainvar, filepath, NULL); /* note, making relative to something OTHER then G.main->name */
+ if (write_flags & G_FILE_RELATIVE_REMAP) {
+ /* note, making relative to something OTHER then G.main->name */
+ BKE_bpath_relative_convert(mainvar, filepath, NULL);
+ }
/* actual file writing */
- err = write_file_handle(mainvar, &ww, NULL, NULL, write_user_block, write_flags, thumb);
+ const bool err = write_file_handle(mainvar, &ww, NULL, NULL, write_flags, thumb);
ww.close(&ww);
@@ -3948,9 +4280,9 @@ bool BLO_write_file(
*/
bool BLO_write_file_mem(Main *mainvar, MemFile *compare, MemFile *current, int write_flags)
{
- int err;
+ write_flags &= ~G_FILE_USERPREFS;
- err = write_file_handle(mainvar, NULL, compare, current, 0, write_flags, NULL);
+ const bool err = write_file_handle(mainvar, NULL, compare, current, write_flags, NULL);
return (err == 0);
}