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Diffstat (limited to 'source/blender/blenloader/intern/writefile.c')
-rw-r--r--source/blender/blenloader/intern/writefile.c48
1 files changed, 25 insertions, 23 deletions
diff --git a/source/blender/blenloader/intern/writefile.c b/source/blender/blenloader/intern/writefile.c
index d33d8032ed1..46ac6b43c92 100644
--- a/source/blender/blenloader/intern/writefile.c
+++ b/source/blender/blenloader/intern/writefile.c
@@ -3833,31 +3833,33 @@ static void write_simulation(BlendWriter *writer, Simulation *simulation, const
LISTBASE_FOREACH (SimulationState *, state, &simulation->states) {
BLO_write_string(writer, state->name);
- switch ((eSimulationStateType)state->type) {
- case SIM_STATE_TYPE_PARTICLES: {
- ParticleSimulationState *particle_state = (ParticleSimulationState *)state;
- BLO_write_struct(writer, ParticleSimulationState, particle_state);
-
- CustomDataLayer *layers = NULL;
- CustomDataLayer layers_buff[CD_TEMP_CHUNK_SIZE];
- CustomData_file_write_prepare(
- &particle_state->attributes, &layers, layers_buff, ARRAY_SIZE(layers_buff));
-
- write_customdata(writer,
- &simulation->id,
- particle_state->tot_particles,
- &particle_state->attributes,
- layers,
- CD_MASK_ALL);
-
- if (layers != NULL && layers != layers_buff) {
- MEM_freeN(layers);
- }
-
- write_pointcaches(writer, &particle_state->ptcaches);
- break;
+ BLO_write_string(writer, state->type);
+ /* TODO: Decentralize this part. */
+ if (STREQ(state->type, SIM_TYPE_NAME_PARTICLE_SIMULATION)) {
+ ParticleSimulationState *particle_state = (ParticleSimulationState *)state;
+ BLO_write_struct(writer, ParticleSimulationState, particle_state);
+
+ CustomDataLayer *layers = NULL;
+ CustomDataLayer layers_buff[CD_TEMP_CHUNK_SIZE];
+ CustomData_file_write_prepare(
+ &particle_state->attributes, &layers, layers_buff, ARRAY_SIZE(layers_buff));
+
+ write_customdata(writer,
+ &simulation->id,
+ particle_state->tot_particles,
+ &particle_state->attributes,
+ layers,
+ CD_MASK_ALL);
+
+ if (layers != NULL && layers != layers_buff) {
+ MEM_freeN(layers);
}
}
+ else if (STREQ(state->type, SIM_TYPE_NAME_PARTICLE_MESH_EMITTER)) {
+ ParticleMeshEmitterSimulationState *emitter_state = (ParticleMeshEmitterSimulationState *)
+ state;
+ BLO_write_struct(writer, ParticleMeshEmitterSimulationState, emitter_state);
+ }
}
BLO_write_struct_list(writer, PersistentDataHandleItem, &simulation->persistent_data_handles);