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Diffstat (limited to 'source/blender/blenloader/intern/writefile.c')
-rw-r--r--source/blender/blenloader/intern/writefile.c36
1 files changed, 4 insertions, 32 deletions
diff --git a/source/blender/blenloader/intern/writefile.c b/source/blender/blenloader/intern/writefile.c
index 590a331c426..cd5e31cc1d4 100644
--- a/source/blender/blenloader/intern/writefile.c
+++ b/source/blender/blenloader/intern/writefile.c
@@ -65,7 +65,7 @@ Any case: direct data is ALWAYS after the lib block
- write TEST (128x128, blend file preview, optional)
- write FileGlobal (some global vars)
- write SDNA
-- write USER if filename is ~/.B.blend
+- write USER if filename is ~/X.XX/config/startup.blend
*/
@@ -88,38 +88,26 @@ Any case: direct data is ALWAYS after the lib block
#include "DNA_anim_types.h"
#include "DNA_armature_types.h"
-#include "DNA_action_types.h"
#include "DNA_actuator_types.h"
-#include "DNA_boid_types.h"
#include "DNA_brush_types.h"
#include "DNA_camera_types.h"
#include "DNA_cloth_types.h"
-#include "DNA_color_types.h"
#include "DNA_constraint_types.h"
#include "DNA_controller_types.h"
-#include "DNA_curve_types.h"
-#include "DNA_customdata_types.h"
-#include "DNA_effect_types.h"
#include "DNA_genfile.h"
#include "DNA_group_types.h"
#include "DNA_gpencil_types.h"
-#include "DNA_image_types.h"
-#include "DNA_ipo_types.h" // XXX depreceated - animsys
#include "DNA_fileglobal_types.h"
#include "DNA_key_types.h"
#include "DNA_lattice_types.h"
-#include "DNA_listBase.h" /* for Listbase, the type of samples, ...*/
#include "DNA_lamp_types.h"
#include "DNA_meta_types.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_material_types.h"
-#include "DNA_modifier_types.h"
-#include "DNA_nla_types.h"
#include "DNA_node_types.h"
#include "DNA_object_types.h"
#include "DNA_object_force.h"
-#include "DNA_outliner_types.h"
#include "DNA_packedFile_types.h"
#include "DNA_particle_types.h"
#include "DNA_property_types.h"
@@ -131,11 +119,9 @@ Any case: direct data is ALWAYS after the lib block
#include "DNA_space_types.h"
#include "DNA_screen_types.h"
#include "DNA_sound_types.h"
-#include "DNA_texture_types.h"
#include "DNA_text_types.h"
#include "DNA_view3d_types.h"
#include "DNA_vfont_types.h"
-#include "DNA_userdef_types.h"
#include "DNA_world_types.h"
#include "DNA_windowmanager_types.h"
@@ -146,23 +132,16 @@ Any case: direct data is ALWAYS after the lib block
#include "BKE_action.h"
#include "BKE_blender.h"
-#include "BKE_cloth.h"
#include "BKE_curve.h"
-#include "BKE_customdata.h"
#include "BKE_constraint.h"
#include "BKE_global.h" // for G
#include "BKE_library.h" // for set_listbasepointers
#include "BKE_main.h"
#include "BKE_node.h"
-#include "BKE_packedFile.h" // for packAll
-#include "BKE_pointcache.h"
#include "BKE_report.h"
-#include "BKE_screen.h" // for waitcursor
#include "BKE_sequencer.h"
-#include "BKE_sound.h" /* ... and for samples */
#include "BKE_utildefines.h" // for defines
#include "BKE_modifier.h"
-#include "BKE_idprop.h"
#include "BKE_fcurve.h"
#include "BLO_writefile.h"
@@ -1423,7 +1402,7 @@ static void write_curves(WriteData *wd, ListBase *idbase)
if(cu->vfont) {
writedata(wd, DATA, amount_of_chars(cu->str)+1, cu->str);
- writestruct(wd, DATA, "CharInfo", cu->len, cu->strinfo);
+ writestruct(wd, DATA, "CharInfo", cu->len+1, cu->strinfo);
writestruct(wd, DATA, "TextBox", cu->totbox, cu->tb);
}
else {
@@ -1538,6 +1517,7 @@ static void write_meshs(WriteData *wd, ListBase *idbase)
/* direct data */
if (mesh->id.properties) IDP_WriteProperty(mesh->id.properties, wd);
+ if (mesh->adt) write_animdata(wd, mesh->adt);
writedata(wd, DATA, sizeof(void *)*mesh->totcol, mesh->mat);
@@ -1771,11 +1751,6 @@ static void write_lamps(WriteData *wd, ListBase *idbase)
}
}
-static void write_paint(WriteData *wd, Paint *p)
-{
- if(p && p->brushes)
- writedata(wd, DATA, p->brush_count * sizeof(Brush*), p->brushes);
-}
static void write_scenes(WriteData *wd, ListBase *scebase)
{
@@ -1810,18 +1785,15 @@ static void write_scenes(WriteData *wd, ListBase *scebase)
writestruct(wd, DATA, "ToolSettings", 1, tos);
if(tos->vpaint) {
writestruct(wd, DATA, "VPaint", 1, tos->vpaint);
- write_paint(wd, &tos->vpaint->paint);
}
if(tos->wpaint) {
writestruct(wd, DATA, "VPaint", 1, tos->wpaint);
- write_paint(wd, &tos->wpaint->paint);
}
if(tos->sculpt) {
writestruct(wd, DATA, "Sculpt", 1, tos->sculpt);
- write_paint(wd, &tos->sculpt->paint);
}
- write_paint(wd, &tos->imapaint.paint);
+ // write_paint(wd, &tos->imapaint.paint);
ed= sce->ed;
if(ed) {