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Diffstat (limited to 'source/blender/blenloader/intern/writefile.c')
-rw-r--r--source/blender/blenloader/intern/writefile.c56
1 files changed, 1 insertions, 55 deletions
diff --git a/source/blender/blenloader/intern/writefile.c b/source/blender/blenloader/intern/writefile.c
index 8390838163d..8bbdee78381 100644
--- a/source/blender/blenloader/intern/writefile.c
+++ b/source/blender/blenloader/intern/writefile.c
@@ -2104,58 +2104,6 @@ static void write_workspace(BlendWriter *writer, WorkSpace *workspace, const voi
}
}
-static void write_simulation(BlendWriter *writer, Simulation *simulation, const void *id_address)
-{
- if (simulation->id.us > 0 || BLO_write_is_undo(writer)) {
- BLO_write_id_struct(writer, Simulation, id_address, &simulation->id);
- BKE_id_blend_write(writer, &simulation->id);
-
- if (simulation->adt) {
- BKE_animdata_blend_write(writer, simulation->adt);
- }
-
- /* nodetree is integral part of simulation, no libdata */
- if (simulation->nodetree) {
- BLO_write_struct(writer, bNodeTree, simulation->nodetree);
- ntreeBlendWrite(writer, simulation->nodetree);
- }
-
- LISTBASE_FOREACH (SimulationState *, state, &simulation->states) {
- BLO_write_string(writer, state->name);
- BLO_write_string(writer, state->type);
- /* TODO: Decentralize this part. */
- if (STREQ(state->type, SIM_TYPE_NAME_PARTICLE_SIMULATION)) {
- ParticleSimulationState *particle_state = (ParticleSimulationState *)state;
-
- CustomDataLayer *players = NULL, players_buff[CD_TEMP_CHUNK_SIZE];
- CustomData_blend_write_prepare(
- &particle_state->attributes, &players, players_buff, ARRAY_SIZE(players_buff));
-
- BLO_write_struct(writer, ParticleSimulationState, particle_state);
-
- CustomData_blend_write(writer,
- &particle_state->attributes,
- players,
- particle_state->tot_particles,
- CD_MASK_ALL,
- &simulation->id);
-
- /* Remove temporary data. */
- if (players && players != players_buff) {
- MEM_freeN(players);
- }
- }
- else if (STREQ(state->type, SIM_TYPE_NAME_PARTICLE_MESH_EMITTER)) {
- ParticleMeshEmitterSimulationState *emitter_state = (ParticleMeshEmitterSimulationState *)
- state;
- BLO_write_struct(writer, ParticleMeshEmitterSimulationState, emitter_state);
- }
- }
-
- BLO_write_struct_list(writer, SimulationDependency, &simulation->dependencies);
- }
-}
-
/* Keep it last of write_foodata functions. */
static void write_libraries(WriteData *wd, Main *main)
{
@@ -2441,9 +2389,6 @@ static bool write_file_handle(Main *mainvar,
case ID_CF:
write_cachefile(&writer, (CacheFile *)id_buffer, id);
break;
- case ID_SIM:
- write_simulation(&writer, (Simulation *)id_buffer, id);
- break;
case ID_ME:
case ID_LT:
case ID_AC:
@@ -2472,6 +2417,7 @@ static bool write_file_handle(Main *mainvar,
case ID_HA:
case ID_PT:
case ID_VO:
+ case ID_SIM:
/* Do nothing, handled in IDTypeInfo callback. */
break;
case ID_LI: