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Diffstat (limited to 'source/blender/blenloader/intern')
-rw-r--r--source/blender/blenloader/intern/versioning_280.c12
-rw-r--r--source/blender/blenloader/intern/versioning_defaults.c16
2 files changed, 27 insertions, 1 deletions
diff --git a/source/blender/blenloader/intern/versioning_280.c b/source/blender/blenloader/intern/versioning_280.c
index 0648264466d..890be9ff3ef 100644
--- a/source/blender/blenloader/intern/versioning_280.c
+++ b/source/blender/blenloader/intern/versioning_280.c
@@ -1749,6 +1749,16 @@ void do_versions_after_linking_280(Main *bmain, ReportList *UNUSED(reports))
*/
{
/* Keep this block, even when empty. */
+ /* Paint Brush. This ensure that the brush paints by default. Used during the develpment and
+ * patch review of the initial Sculpt Vertex Colors implementation (D5975) */
+ LISTBASE_FOREACH (Brush *, brush, &bmain->brushes) {
+ if (brush->ob_mode & OB_MODE_SCULPT && brush->sculpt_tool == SCULPT_TOOL_PAINT) {
+ brush->tip_roundness = 1.0f;
+ brush->flow = 1.0f;
+ brush->density = 1.0f;
+ brush->tip_scale_x = 1.0f;
+ }
+ }
}
}
@@ -3474,7 +3484,7 @@ void blo_do_versions_280(FileData *fd, Library *UNUSED(lib), Main *bmain)
for (Mesh *me = bmain->meshes.first; me; me = me->id.next) {
me->flag &= ~(ME_FLAG_UNUSED_0 | ME_FLAG_UNUSED_1 | ME_FLAG_UNUSED_3 | ME_FLAG_UNUSED_4 |
- ME_FLAG_UNUSED_6 | ME_FLAG_UNUSED_7 | ME_FLAG_UNUSED_8);
+ ME_FLAG_UNUSED_6 | ME_FLAG_UNUSED_7 | ME_REMESH_REPROJECT_VERTEX_COLORS);
}
for (Material *mat = bmain->materials.first; mat; mat = mat->id.next) {
diff --git a/source/blender/blenloader/intern/versioning_defaults.c b/source/blender/blenloader/intern/versioning_defaults.c
index 91d89254c90..1217b69f1b5 100644
--- a/source/blender/blenloader/intern/versioning_defaults.c
+++ b/source/blender/blenloader/intern/versioning_defaults.c
@@ -682,6 +682,22 @@ void BLO_update_defaults_startup_blend(Main *bmain, const char *app_template)
brush->sculpt_tool = SCULPT_TOOL_SLIDE_RELAX;
}
+ brush_name = "Paint";
+ brush = BLI_findstring(&bmain->brushes, brush_name, offsetof(ID, name) + 2);
+ if (!brush) {
+ brush = BKE_brush_add(bmain, brush_name, OB_MODE_SCULPT);
+ id_us_min(&brush->id);
+ brush->sculpt_tool = SCULPT_TOOL_PAINT;
+ }
+
+ brush_name = "Smear";
+ brush = BLI_findstring(&bmain->brushes, brush_name, offsetof(ID, name) + 2);
+ if (!brush) {
+ brush = BKE_brush_add(bmain, brush_name, OB_MODE_SCULPT);
+ id_us_min(&brush->id);
+ brush->sculpt_tool = SCULPT_TOOL_SMEAR;
+ }
+
brush_name = "Simplify";
brush = BLI_findstring(&bmain->brushes, brush_name, offsetof(ID, name) + 2);
if (!brush) {