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-rw-r--r--source/blender/blenloader/intern/versioning_290.c34
1 files changed, 17 insertions, 17 deletions
diff --git a/source/blender/blenloader/intern/versioning_290.c b/source/blender/blenloader/intern/versioning_290.c
index 7805dbdcefa..c9cb6930da3 100644
--- a/source/blender/blenloader/intern/versioning_290.c
+++ b/source/blender/blenloader/intern/versioning_290.c
@@ -528,23 +528,6 @@ void blo_do_versions_290(FileData *fd, Library *UNUSED(lib), Main *bmain)
}
}
- for (Scene *scene = bmain->scenes.first; scene; scene = scene->id.next) {
- RigidBodyWorld *rbw = scene->rigidbody_world;
-
- if (rbw == NULL) {
- continue;
- }
-
- /* The substep method changed from "per second" to "per frame".
- * To get the new value simply divide the old bullet sim fps with the scene fps.
- */
- rbw->substeps_per_frame /= FPS;
-
- if (rbw->substeps_per_frame <= 0) {
- rbw->substeps_per_frame = 1;
- }
- }
-
/**
* Versioning code until next subversion bump goes here.
*
@@ -555,6 +538,23 @@ void blo_do_versions_290(FileData *fd, Library *UNUSED(lib), Main *bmain)
* \note Keep this message at the bottom of the function.
*/
{
+ for (Scene *scene = bmain->scenes.first; scene; scene = scene->id.next) {
+ RigidBodyWorld *rbw = scene->rigidbody_world;
+
+ if (rbw == NULL) {
+ continue;
+ }
+
+ /* The substep method changed from "per second" to "per frame".
+ * To get the new value simply divide the old bullet sim fps with the scene fps.
+ */
+ rbw->substeps_per_frame /= FPS;
+
+ if (rbw->substeps_per_frame <= 0) {
+ rbw->substeps_per_frame = 1;
+ }
+ }
+
/* Set the minimum sequence interpolate for grease pencil. */
if (!DNA_struct_elem_find(fd->filesdna, "GP_Interpolate_Settings", "int", "step")) {
LISTBASE_FOREACH (Scene *, scene, &bmain->scenes) {