diff options
Diffstat (limited to 'source/blender/blenloader')
-rw-r--r-- | source/blender/blenloader/intern/readfile.c | 43 |
1 files changed, 25 insertions, 18 deletions
diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c index c0580660e2b..ce7914b0f37 100644 --- a/source/blender/blenloader/intern/readfile.c +++ b/source/blender/blenloader/intern/readfile.c @@ -252,6 +252,7 @@ static void *read_struct(FileData *fd, BHead *bh, const char *blockname); static void direct_link_modifiers(FileData *fd, ListBase *lb); static BHead *find_bhead_from_code_name(FileData *fd, const short idcode, const char *name); static BHead *find_bhead_from_idname(FileData *fd, const char *idname); +static SceneCollection *get_scene_collection_active_or_create(struct Scene *scene, struct SceneLayer *sl, const short flag); /* this function ensures that reports are printed, * in the case of libraray linking errors this is important! @@ -10142,15 +10143,16 @@ static bool object_in_any_scene(Main *mainvar, Object *ob) } static void give_base_to_objects( - Main *mainvar, Scene *scene, SceneLayer *sl, SceneCollection *sc, Library *lib, const short flag) + Main *mainvar, Scene *scene, SceneLayer *scene_layer, Library *lib, const short flag) { Object *ob; Base *base; + SceneCollection *scene_collection = NULL; const bool is_link = (flag & FILE_LINK) != 0; BLI_assert(scene); - /* give all objects which are LIB_TAG_INDIRECT a base, or for a group when *lib has been set */ + /* Give all objects which are LIB_TAG_INDIRECT a base, or for a group when *lib has been set. */ for (ob = mainvar->object.first; ob; ob = ob->id.next) { if ((ob->id.tag & LIB_TAG_INDIRECT) && (ob->id.tag & LIB_TAG_PRE_EXISTING) == 0) { bool do_it = false; @@ -10167,8 +10169,12 @@ static void give_base_to_objects( if (do_it) { CLAMP_MIN(ob->id.us, 0); - BKE_collection_object_add(scene, sc, ob); - base = BKE_scene_layer_base_find(sl, ob); + if (scene_collection == NULL) { + scene_collection = get_scene_collection_active_or_create(scene, scene_layer, FILE_ACTIVE_COLLECTION); + } + + BKE_collection_object_add(scene, scene_collection, ob); + base = BKE_scene_layer_base_find(scene_layer, ob); BKE_scene_object_base_flag_sync_from_base(base); if (flag & FILE_AUTOSELECT) { @@ -10178,10 +10184,9 @@ static void give_base_to_objects( base->flag |= BASE_SELECTED; BKE_scene_base_flag_sync_from_base(base); } - /* do NOT make base active here! screws up GUI stuff, if you want it do it on src/ level */ + /* Do NOT make base active here! screws up GUI stuff, if you want it do it on src/ level. */ } - ob->id.tag &= ~LIB_TAG_INDIRECT; ob->id.tag |= LIB_TAG_EXTERN; } @@ -10190,25 +10195,28 @@ static void give_base_to_objects( } static void give_base_to_groups( - Main *mainvar, Scene *scene, SceneLayer *sl, SceneCollection *sc, - Library *UNUSED(lib), const short UNUSED(flag)) + Main *mainvar, Scene *scene, SceneLayer *scene_layer, Library *UNUSED(lib), const short UNUSED(flag)) { Group *group; Base *base; Object *ob; + SceneCollection *scene_collection; + + /* If the group is empty this function is not even called, so it's safe to ensure a collection at this point. */ + scene_collection = get_scene_collection_active_or_create(scene, scene_layer, FILE_ACTIVE_COLLECTION); - /* give all objects which are tagged a base */ + /* Give all objects which are tagged a base. */ for (group = mainvar->group.first; group; group = group->id.next) { if (group->id.tag & LIB_TAG_DOIT) { - /* any indirect group should not have been tagged */ + /* Any indirect group should not have been tagged. */ BLI_assert((group->id.tag & LIB_TAG_INDIRECT) == 0); - /* BKE_object_add(...) messes with the selection */ + /* BKE_object_add(...) messes with the selection. */ ob = BKE_object_add_only_object(mainvar, OB_EMPTY, group->id.name + 2); ob->type = OB_EMPTY; - BKE_collection_object_add(scene, sc, ob); - base = BKE_scene_layer_base_find(sl, ob); + BKE_collection_object_add(scene, scene_collection, ob); + base = BKE_scene_layer_base_find(scene_layer, ob); if (base->flag & BASE_SELECTABLED) { base->flag |= BASE_SELECTED; @@ -10216,9 +10224,9 @@ static void give_base_to_groups( BKE_scene_object_base_flag_sync_from_base(base); DEG_id_tag_update(&ob->id, OB_RECALC_OB | OB_RECALC_DATA | OB_RECALC_TIME); - sl->basact = base; + scene_layer->basact = base; - /* assign the group */ + /* Assign the group. */ ob->dup_group = group; ob->transflag |= OB_DUPLIGROUP; copy_v3_v3(ob->loc, scene->cursor); @@ -10593,11 +10601,10 @@ static void library_link_end(Main *mainl, FileData **fd, const short flag, Scene * Only directly linked objects & groups are instantiated by `BLO_library_link_named_part_ex()` & co, * here we handle indirect ones and other possible edge-cases. */ if (scene) { - SceneCollection *sc = get_scene_collection_active_or_create(scene, sl, FILE_ACTIVE_COLLECTION); - give_base_to_objects(mainvar, scene, sl, sc, curlib, flag); + give_base_to_objects(mainvar, scene, sl, curlib, flag); if (flag & FILE_GROUP_INSTANCE) { - give_base_to_groups(mainvar, scene, sl, sc, curlib, flag); + give_base_to_groups(mainvar, scene, sl, curlib, flag); } } else { |