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Diffstat (limited to 'source/blender/blenloader')
-rw-r--r--source/blender/blenloader/intern/readfile.c184
-rw-r--r--source/blender/blenloader/intern/writefile.c19
2 files changed, 196 insertions, 7 deletions
diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c
index df7e1f80cbd..4a86de51d9c 100644
--- a/source/blender/blenloader/intern/readfile.c
+++ b/source/blender/blenloader/intern/readfile.c
@@ -85,6 +85,7 @@
#include "DNA_scene_types.h"
#include "DNA_sequence_types.h"
#include "DNA_smoke_types.h"
+#include "DNA_speaker_types.h"
#include "DNA_sound_types.h"
#include "DNA_space_types.h"
#include "DNA_vfont_types.h"
@@ -4472,7 +4473,7 @@ static void lib_link_scene(FileData *fd, Main *main)
#endif
if(sce->ed)
- seq_update_muting(sce, sce->ed);
+ seq_update_muting(sce->ed);
if(sce->nodetree) {
lib_link_ntree(fd, &sce->id, sce->nodetree);
@@ -5571,12 +5572,51 @@ static void fix_relpaths_library(const char *basepath, Main *main)
}
}
+/* ************ READ SPEAKER ***************** */
+
+static void lib_link_speaker(FileData *fd, Main *main)
+{
+ Speaker *spk;
+
+ spk= main->speaker.first;
+ while(spk) {
+ if(spk->id.flag & LIB_NEEDLINK) {
+ if (spk->adt) lib_link_animdata(fd, &spk->id, spk->adt);
+
+ spk->sound= newlibadr(fd, spk->id.lib, spk->sound);
+ if (spk->sound) {
+ spk->sound->id.us++;
+ }
+
+ spk->id.flag -= LIB_NEEDLINK;
+ }
+ spk= spk->id.next;
+ }
+}
+
+static void direct_link_speaker(FileData *fd, Speaker *spk)
+{
+ spk->adt= newdataadr(fd, spk->adt);
+ direct_link_animdata(fd, spk->adt);
+
+ /*spk->sound= newdataadr(fd, spk->sound);
+ direct_link_sound(fd, spk->sound);*/
+}
+
/* ************** READ SOUND ******************* */
static void direct_link_sound(FileData *fd, bSound *sound)
{
sound->handle = NULL;
sound->playback_handle = NULL;
+ sound->waveform = NULL;
+
+ // versioning stuff, if there was a cache, then we enable caching:
+ if(sound->cache)
+ {
+ sound->flags |= SOUND_FLAGS_CACHING;
+ sound->cache = NULL;
+ }
sound->packedfile = direct_link_packedfile(fd, sound->packedfile);
sound->newpackedfile = direct_link_packedfile(fd, sound->newpackedfile);
@@ -5593,9 +5633,6 @@ static void lib_link_sound(FileData *fd, Main *main)
sound->ipo= newlibadr_us(fd, sound->id.lib, sound->ipo); // XXX depreceated - old animation system
sound_load(main, sound);
-
- if(sound->cache)
- sound_cache(sound, 1);
}
sound= sound->id.next;
}
@@ -5666,6 +5703,7 @@ static const char *dataname(short id_code)
case ID_SCR: return "Data from SCR";
case ID_VF: return "Data from VF";
case ID_TXT : return "Data from TXT";
+ case ID_SPK: return "Data from SPK";
case ID_SO: return "Data from SO";
case ID_NT: return "Data from NT";
case ID_BR: return "Data from BR";
@@ -5810,6 +5848,9 @@ static BHead *read_libblock(FileData *fd, Main *main, BHead *bhead, int flag, ID
case ID_CA:
direct_link_camera(fd, (Camera *)id);
break;
+ case ID_SPK:
+ direct_link_speaker(fd, (Speaker *)id);
+ break;
case ID_SO:
direct_link_sound(fd, (bSound *)id);
break;
@@ -11702,13 +11743,130 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
}
}
}
-
+
+ if (main->versionfile < 259 || (main->versionfile == 259 && main->subversionfile < 1)){
+ {
+ Scene *scene;
+ Sequence *seq;
+
+ for (scene=main->scene.first; scene; scene=scene->id.next)
+ {
+ scene->r.ffcodecdata.audio_channels = 2;
+ scene->audio.volume = 1.0f;
+ SEQ_BEGIN(scene->ed, seq) {
+ seq->pitch = 1.0f;
+ }
+ SEQ_END
+ }
+ }
+ {
+ bScreen *screen;
+ for(screen= main->screen.first; screen; screen= screen->id.next) {
+ ScrArea *sa;
+ /* add regions */
+ for(sa= screen->areabase.first; sa; sa= sa->next) {
+ SpaceLink *sl= sa->spacedata.first;
+ if(sl->spacetype==SPACE_SEQ) {
+ ARegion *ar;
+ for (ar=sa->regionbase.first; ar; ar= ar->next) {
+ if(ar->regiontype == RGN_TYPE_WINDOW) {
+ if(ar->v2d.min[1] == 4.0f)
+ ar->v2d.min[1]= 0.5f;
+ }
+ }
+ }
+ for (sl= sa->spacedata.first; sl; sl= sl->next) {
+ if(sl->spacetype==SPACE_SEQ) {
+ ARegion *ar;
+ for (ar=sl->regionbase.first; ar; ar= ar->next) {
+ if(ar->regiontype == RGN_TYPE_WINDOW) {
+ if(ar->v2d.min[1] == 4.0f)
+ ar->v2d.min[1]= 0.5f;
+ }
+ }
+ }
+ }
+ }
+ }
+ }
+ {
+ /* Make "auto-clamped" handles a per-keyframe setting instead of per-FCurve
+ *
+ * We're only patching F-Curves in Actions here, since it is assumed that most
+ * drivers out there won't be using this (and if they are, they're in the minority).
+ * While we should aim to fix everything ideally, in practice it's far too hard
+ * to get to every animdata block, not to mention the performance hit that'd have
+ */
+ bAction *act;
+ FCurve *fcu;
+
+ for (act = main->action.first; act; act = act->id.next) {
+ for (fcu = act->curves.first; fcu; fcu = fcu->next) {
+ BezTriple *bezt;
+ unsigned int i = 0;
+
+ /* only need to touch curves that had this flag set */
+ if ((fcu->flag & FCURVE_AUTO_HANDLES) == 0)
+ continue;
+ if ((fcu->totvert == 0) || (fcu->bezt == NULL))
+ continue;
+
+ /* only change auto-handles to auto-clamped */
+ for (bezt=fcu->bezt; i < fcu->totvert; i++, bezt++) {
+ if (bezt->h1 == HD_AUTO) bezt->h1 = HD_AUTO_ANIM;
+ if (bezt->h2 == HD_AUTO) bezt->h2 = HD_AUTO_ANIM;
+ }
+
+ fcu->flag &= ~FCURVE_AUTO_HANDLES;
+ }
+ }
+ }
+ {
+ /* convert fcurve and shape action actuators to action actuators */
+ Object *ob;
+ bActuator *act;
+ bIpoActuator *ia;
+ bActionActuator *aa;
+
+ for (ob= main->object.first; ob; ob= ob->id.next) {
+ for (act= ob->actuators.first; act; act= act->next) {
+ if (act->type == ACT_IPO) {
+ // Create the new actuator
+ ia= act->data;
+ aa= MEM_callocN(sizeof(bActionActuator), "fcurve -> action actuator do_version");
+
+ // Copy values
+ aa->type = ia->type;
+ aa->flag = ia->flag;
+ aa->sta = ia->sta;
+ aa->end = ia->end;
+ strcpy(aa->name, ia->name);
+ strcpy(aa->frameProp, ia->frameProp);
+ if (ob->adt)
+ aa->act = ob->adt->action;
+
+ // Get rid of the old actuator
+ MEM_freeN(ia);
+
+ // Assign the new actuator
+ act->data = aa;
+ act->type= act->otype= ACT_ACTION;
+
+ }
+ else if (act->type == ACT_SHAPEACTION) {
+ act->type = act->otype = ACT_ACTION;
+ }
+ }
+ }
+ }
+ }
+
/* put compatibility code here until next subversion bump */
{
-
+
}
-
+
/* WATCH IT!!!: pointers from libdata have not been converted yet here! */
/* WATCH IT 2!: Userdef struct init has to be in editors/interface/resources.c! */
@@ -11744,6 +11902,7 @@ static void lib_link_all(FileData *fd, Main *main)
lib_link_latt(fd, main);
lib_link_text(fd, main);
lib_link_camera(fd, main);
+ lib_link_speaker(fd, main);
lib_link_sound(fd, main);
lib_link_group(fd, main);
lib_link_armature(fd, main);
@@ -12684,6 +12843,14 @@ static void expand_camera(FileData *fd, Main *mainvar, Camera *ca)
expand_animdata(fd, mainvar, ca->adt);
}
+static void expand_speaker(FileData *fd, Main *mainvar, Speaker *spk)
+{
+ expand_doit(fd, mainvar, spk->sound);
+
+ if (spk->adt)
+ expand_animdata(fd, mainvar, spk->adt);
+}
+
static void expand_sound(FileData *fd, Main *mainvar, bSound *snd)
{
expand_doit(fd, mainvar, snd->ipo); // XXX depreceated - old animation system
@@ -12746,6 +12913,9 @@ static void expand_main(FileData *fd, Main *mainvar)
case ID_CA:
expand_camera(fd, mainvar, (Camera *)id);
break;
+ case ID_SPK:
+ expand_speaker(fd, mainvar,(Speaker *)id);
+ break;
case ID_SO:
expand_sound(fd, mainvar, (bSound *)id);
break;
diff --git a/source/blender/blenloader/intern/writefile.c b/source/blender/blenloader/intern/writefile.c
index 5b7fcc0e935..406a9bdc02e 100644
--- a/source/blender/blenloader/intern/writefile.c
+++ b/source/blender/blenloader/intern/writefile.c
@@ -123,6 +123,7 @@ Any case: direct data is ALWAYS after the lib block
#include "DNA_smoke_types.h"
#include "DNA_space_types.h"
#include "DNA_screen_types.h"
+#include "DNA_speaker_types.h"
#include "DNA_sound_types.h"
#include "DNA_text_types.h"
#include "DNA_view3d_types.h"
@@ -2342,6 +2343,23 @@ static void write_texts(WriteData *wd, ListBase *idbase)
mywrite(wd, MYWRITE_FLUSH, 0);
}
+static void write_speakers(WriteData *wd, ListBase *idbase)
+{
+ Speaker *spk;
+
+ spk= idbase->first;
+ while(spk) {
+ if(spk->id.us>0 || wd->current) {
+ /* write LibData */
+ writestruct(wd, ID_SPK, "Speaker", 1, spk);
+ if (spk->id.properties) IDP_WriteProperty(spk->id.properties, wd);
+
+ if (spk->adt) write_animdata(wd, spk->adt);
+ }
+ spk= spk->id.next;
+ }
+}
+
static void write_sounds(WriteData *wd, ListBase *idbase)
{
bSound *sound;
@@ -2520,6 +2538,7 @@ static int write_file_handle(Main *mainvar, int handle, MemFile *compare, MemFil
write_keys (wd, &mainvar->key);
write_worlds (wd, &mainvar->world);
write_texts (wd, &mainvar->text);
+ write_speakers (wd, &mainvar->speaker);
write_sounds (wd, &mainvar->sound);
write_groups (wd, &mainvar->group);
write_armatures(wd, &mainvar->armature);