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-rw-r--r--source/blender/blenloader/BLO_readfile.h20
-rw-r--r--source/blender/blenloader/BLO_writefile.h2
-rw-r--r--source/blender/blenloader/intern/readfile.h2
-rw-r--r--source/blender/blenloader/intern/versioning_common.h13
4 files changed, 18 insertions, 19 deletions
diff --git a/source/blender/blenloader/BLO_readfile.h b/source/blender/blenloader/BLO_readfile.h
index 567886e4d54..c4c3b42cb63 100644
--- a/source/blender/blenloader/BLO_readfile.h
+++ b/source/blender/blenloader/BLO_readfile.h
@@ -233,7 +233,7 @@ BlendHandle *BLO_blendhandle_from_memory(const void *mem,
struct LinkNode *BLO_blendhandle_get_datablock_names(BlendHandle *bh,
int ofblocktype,
- const bool use_assets_only,
+ bool use_assets_only,
int *r_tot_names);
/**
* Gets the names and asset-data (if ID is an asset) of data-blocks in a file of a certain type.
@@ -246,8 +246,10 @@ struct LinkNode *BLO_blendhandle_get_datablock_names(BlendHandle *bh,
* \return A BLI_linklist of `BLODataBlockInfo *`.
* The links and #BLODataBlockInfo.asset_data should be freed with MEM_freeN.
*/
-struct LinkNode * /*BLODataBlockInfo */ BLO_blendhandle_get_datablock_info(
- BlendHandle *bh, int ofblocktype, const bool use_assets_only, int *r_tot_info_items);
+struct LinkNode * /*BLODataBlockInfo */ BLO_blendhandle_get_datablock_info(BlendHandle *bh,
+ int ofblocktype,
+ bool use_assets_only,
+ int *r_tot_info_items);
/**
* Gets the previews of all the data-blocks in a file of a certain type
* (e.g. all the scene previews in a file).
@@ -367,12 +369,12 @@ typedef struct LibraryLink_Params {
void BLO_library_link_params_init(struct LibraryLink_Params *params,
struct Main *bmain,
- const int flag,
- const int id_tag_extra);
+ int flag,
+ int id_tag_extra);
void BLO_library_link_params_init_with_context(struct LibraryLink_Params *params,
struct Main *bmain,
- const int flag,
- const int id_tag_extra,
+ int flag,
+ int id_tag_extra,
struct Scene *scene,
struct ViewLayer *view_layer,
const struct View3D *v3d);
@@ -400,7 +402,7 @@ struct Main *BLO_library_link_begin(BlendHandle **bh,
*/
struct ID *BLO_library_link_named_part(struct Main *mainl,
BlendHandle **bh,
- const short idcode,
+ short idcode,
const char *name,
const struct LibraryLink_Params *params);
/**
@@ -435,7 +437,7 @@ typedef struct TempLibraryContext {
TempLibraryContext *BLO_library_temp_load_id(struct Main *real_main,
const char *blend_file_path,
- const short idcode,
+ short idcode,
const char *idname,
struct ReportList *reports);
void BLO_library_temp_free(TempLibraryContext *temp_lib_ctx);
diff --git a/source/blender/blenloader/BLO_writefile.h b/source/blender/blenloader/BLO_writefile.h
index 9bc3714ff38..072f86b48d6 100644
--- a/source/blender/blenloader/BLO_writefile.h
+++ b/source/blender/blenloader/BLO_writefile.h
@@ -69,7 +69,7 @@ struct BlendFileWriteParams {
*/
extern bool BLO_write_file(struct Main *mainvar,
const char *filepath,
- const int write_flags,
+ int write_flags,
const struct BlendFileWriteParams *params,
struct ReportList *reports);
diff --git a/source/blender/blenloader/intern/readfile.h b/source/blender/blenloader/intern/readfile.h
index 3b5be3dd013..21b0354b097 100644
--- a/source/blender/blenloader/intern/readfile.h
+++ b/source/blender/blenloader/intern/readfile.h
@@ -200,7 +200,7 @@ struct AssetMetaData *blo_bhead_id_asset_data_address(const FileData *fd, const
*
* \attention ONLY USE THIS KIND OF VERSIONING WHEN `dna_rename_defs.h` ISN'T SUFFICIENT.
*/
-void blo_do_versions_dna(struct SDNA *sdna, const int versionfile, const int subversionfile);
+void blo_do_versions_dna(struct SDNA *sdna, int versionfile, int subversionfile);
void blo_do_versions_oldnewmap_insert(struct OldNewMap *onm,
const void *oldaddr,
diff --git a/source/blender/blenloader/intern/versioning_common.h b/source/blender/blenloader/intern/versioning_common.h
index 9e13cc45103..ea850a052ae 100644
--- a/source/blender/blenloader/intern/versioning_common.h
+++ b/source/blender/blenloader/intern/versioning_common.h
@@ -39,21 +39,18 @@ struct ARegion *do_versions_add_region_if_not_found(struct ListBase *regionbase,
*
* \return the ID (if found).
*/
-ID *do_versions_rename_id(Main *bmain,
- const short id_type,
- const char *name_src,
- const char *name_dst);
+ID *do_versions_rename_id(Main *bmain, short id_type, const char *name_src, const char *name_dst);
void version_node_socket_name(struct bNodeTree *ntree,
- const int node_type,
+ int node_type,
const char *old_name,
const char *new_name);
void version_node_input_socket_name(struct bNodeTree *ntree,
- const int node_type,
+ int node_type,
const char *old_name,
const char *new_name);
void version_node_output_socket_name(struct bNodeTree *ntree,
- const int node_type,
+ int node_type,
const char *old_name,
const char *new_name);
@@ -85,7 +82,7 @@ void version_node_socket_index_animdata(
/**
* Replace the ID name of all nodes in the tree with the given type with the new name.
*/
-void version_node_id(struct bNodeTree *ntree, const int node_type, const char *new_name);
+void version_node_id(struct bNodeTree *ntree, int node_type, const char *new_name);
/**
* Convert `SocketName.001` unique name format to `SocketName_001`. Previously both were used.