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-rw-r--r--source/blender/blenloader/BLO_genfile.h39
-rw-r--r--source/blender/blenloader/BLO_readfile.h241
-rw-r--r--source/blender/blenloader/BLO_soundfile.h43
-rw-r--r--source/blender/blenloader/BLO_writefile.h40
-rw-r--r--source/blender/blenloader/Makefile37
-rw-r--r--source/blender/blenloader/intern/Makefile75
-rw-r--r--source/blender/blenloader/intern/genfile.c1098
-rw-r--r--source/blender/blenloader/intern/genfile.h48
-rw-r--r--source/blender/blenloader/intern/readblenentry.c340
-rw-r--r--source/blender/blenloader/intern/readfile.c4810
-rw-r--r--source/blender/blenloader/intern/readfile.h130
-rw-r--r--source/blender/blenloader/intern/writefile.c1788
12 files changed, 8689 insertions, 0 deletions
diff --git a/source/blender/blenloader/BLO_genfile.h b/source/blender/blenloader/BLO_genfile.h
new file mode 100644
index 00000000000..2e14c9d8fff
--- /dev/null
+++ b/source/blender/blenloader/BLO_genfile.h
@@ -0,0 +1,39 @@
+/*
+ * $Id$
+ *
+ * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version. The Blender
+ * Foundation also sells licenses for use in proprietary software under
+ * the Blender License. See http://www.blender.org/BL/ for information
+ * about this.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * external genfile function prototypes
+ */
+
+#ifndef BLO_GENFILE_H
+#define BLO_GENFILE_H
+
+int BLO_findstruct_offset(char *structname, char *member);// used by py_main.c
+
+#endif
diff --git a/source/blender/blenloader/BLO_readfile.h b/source/blender/blenloader/BLO_readfile.h
new file mode 100644
index 00000000000..3487334db93
--- /dev/null
+++ b/source/blender/blenloader/BLO_readfile.h
@@ -0,0 +1,241 @@
+/*
+ * $Id$
+ *
+ * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version. The Blender
+ * Foundation also sells licenses for use in proprietary software under
+ * the Blender License. See http://www.blender.org/BL/ for information
+ * about this.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * external readfile function prototypes
+ */
+#ifndef BLO_READFILE_H
+#define BLO_READFILE_H
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+struct SpaceFile;
+struct LinkNode;
+struct Main;
+struct UserDef;
+struct bScreen;
+struct Scene;
+
+typedef struct BlendHandle BlendHandle;
+
+typedef enum BlenFileType {
+ BLENFILETYPE_BLEND= 1,
+ BLENFILETYPE_PUB= 2,
+ BLENFILETYPE_RUNTIME= 3
+} BlenFileType;
+
+typedef enum {
+ BRE_NONE,
+
+ BRE_UNABLE_TO_OPEN,
+ BRE_UNABLE_TO_READ,
+
+ BRE_OUT_OF_MEMORY,
+ BRE_INTERNAL_ERROR,
+
+ BRE_NOT_A_BLEND,
+ BRE_NOT_A_PUBFILE,
+ BRE_INCOMPLETE,
+ BRE_CORRUPT,
+
+ BRE_TOO_NEW,
+ BRE_NOT_ALLOWED,
+
+ BRE_NO_SCREEN,
+ BRE_NO_SCENE,
+
+ BRE_INVALID
+} BlendReadError;
+
+typedef struct BlendFileData {
+ struct Main* main;
+ struct UserDef* user;
+
+ int winpos;
+ int fileflags;
+ int displaymode;
+
+ struct bScreen* curscreen;
+ struct Scene* curscene;
+
+ BlenFileType type;
+} BlendFileData;
+
+ /**
+ * Open a blender file from a pathname. The function
+ * returns NULL and sets the @a error_r argument if
+ * it cannot open the file.
+ *
+ * @param file The path of the file to open.
+ * @param error_r If the return value is NULL, an error
+ * code indicating the cause of the failure.
+ * @return The data of the file.
+ */
+BlendFileData* BLO_read_from_file (char *file, BlendReadError *error_r);
+
+ /**
+ * Open a blender file from memory. The function
+ * returns NULL and sets the @a error_r argument if
+ * it cannot open the file.
+ *
+ * @param mem The file data.
+ * @param memsize The length of @a mem.
+ * @param error_r If the return value is NULL, an error
+ * code indicating the cause of the failure.
+ * @return The data of the file.
+ */
+BlendFileData* BLO_read_from_memory (void *mem, int memsize, BlendReadError *error_r);
+
+
+/**
+ * Convert a BlendReadError to a human readable string.
+ * The string is static and does not need to be free'd.
+ *
+ * @param error The error to return a string for.
+ * @return A static human readable string representation
+ * of @a error.
+ */
+ char*
+BLO_bre_as_string(
+ BlendReadError error);
+
+/**
+ * Free's a BlendFileData structure and _all_ the
+ * data associated with it (the userdef data, and
+ * the main libblock data).
+ *
+ * @param bfd The structure to free.
+ */
+ void
+BLO_blendfiledata_free(
+ BlendFileData *bfd);
+
+/**
+ * Convert an idcode into a name.
+ *
+ * @param code The code to convert.
+ * @return A static string representing the name of
+ * the code.
+ */
+ char*
+BLO_idcode_to_name(
+ int code);
+
+/**
+ * Convert a name into an idcode (ie. ID_SCE)
+ *
+ * @param name The name to convert.
+ * @return The code for the name, or 0 if invalid.
+ */
+ int
+BLO_idcode_from_name(
+ char *name);
+
+/**
+ * Open a blendhandle from a file path.
+ *
+ * @param file The file path to open.
+ * @return A handle on success, or NULL on failure.
+ */
+ BlendHandle*
+BLO_blendhandle_from_file(
+ char *file);
+
+/**
+ * Gets the names of all the datablocks in a file
+ * of a certain type (ie. All the scene names in
+ * a file).
+ *
+ * @param bh The blendhandle to access.
+ * @param ofblocktype The type of names to get.
+ * @return A BLI_linklist of strings. The string links
+ * should be freed with malloc.
+ */
+ struct LinkNode*
+BLO_blendhandle_get_datablock_names(
+ BlendHandle *bh,
+ int ofblocktype);
+
+/**
+ * Gets the names of all the datablock groups in a
+ * file. (ie. file contains Scene, Mesh, and Lamp
+ * datablocks).
+ *
+ * @param bh The blendhandle to access.
+ * @return A BLI_linklist of strings. The string links
+ * should be freed with malloc.
+ */
+ struct LinkNode*
+BLO_blendhandle_get_linkable_groups(
+ BlendHandle *bh);
+
+/**
+ * Close and free a blendhandle. The handle
+ * becomes invalid after this call.
+ *
+ * @param bh The handle to close.
+ */
+ void
+BLO_blendhandle_close(
+ BlendHandle *bh);
+
+ /***/
+
+char *BLO_gethome(void);
+int BLO_has_bfile_extension(char *str);
+
+void BLO_library_append(struct SpaceFile *sfile, char *dir, int idcode);
+
+
+/* Ick ick ick, why are internal loader functions
+ * being exported out of the loader? IMHO readstreamglue
+ * should not need to know anything about the loader,
+ * but this is a point of contention. - zr
+ */
+ void*
+blo_readstreamfile_begin(
+ void *endControl);
+
+ int
+blo_readstreamfile_process(
+ void *filedataVoidPtr,
+ unsigned char *data,
+ unsigned int dataIn);
+
+ int
+blo_readstreamfile_end(
+ void *filedataVoidPtr);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif
diff --git a/source/blender/blenloader/BLO_soundfile.h b/source/blender/blenloader/BLO_soundfile.h
new file mode 100644
index 00000000000..aa2c2c443b3
--- /dev/null
+++ b/source/blender/blenloader/BLO_soundfile.h
@@ -0,0 +1,43 @@
+/**
+ * $Id$
+ *
+ * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version. The Blender
+ * Foundation also sells licenses for use in proprietary software under
+ * the Blender License. See http://www.blender.org/BL/ for information
+ * about this.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ */
+#ifndef BLO_SOUNDFILE_H
+#define BLO_SOUNDFILE_H
+
+#include "DNA_sound_types.h"
+#include "DNA_packedFile_types.h"
+
+struct bSound;
+struct PackedFile;
+
+//void sound_read_wav_data(bSound * sound, PackedFile * pf);
+
+#endif
diff --git a/source/blender/blenloader/BLO_writefile.h b/source/blender/blenloader/BLO_writefile.h
new file mode 100644
index 00000000000..b771d438bfc
--- /dev/null
+++ b/source/blender/blenloader/BLO_writefile.h
@@ -0,0 +1,40 @@
+/*
+ * $Id$
+ *
+ * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version. The Blender
+ * Foundation also sells licenses for use in proprietary software under
+ * the Blender License. See http://www.blender.org/BL/ for information
+ * about this.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * external writefile function prototypes
+ */
+
+#ifndef BLO_WRITEFILE_H
+#define BLO_WRITEFILE_H
+
+int BLO_write_file(char *dir, int write_flags, char **error_r);
+void BLO_write_runtime(char *file, char *exename);
+
+#endif
diff --git a/source/blender/blenloader/Makefile b/source/blender/blenloader/Makefile
new file mode 100644
index 00000000000..0d7cd16453e
--- /dev/null
+++ b/source/blender/blenloader/Makefile
@@ -0,0 +1,37 @@
+#
+# $Id$
+#
+# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version. The Blender
+# Foundation also sells licenses for use in proprietary software under
+# the Blender License. See http://www.blender.org/BL/ for information
+# about this.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software Foundation,
+# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+#
+# The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+# All rights reserved.
+#
+# The Original Code is: all of this file.
+#
+# Contributor(s): none yet.
+#
+# ***** END GPL/BL DUAL LICENSE BLOCK *****
+#
+# Bounces make to subdirectories.
+
+SOURCEDIR = source/blender/blenloader
+DIRS = intern
+
+include nan_subdirs.mk
diff --git a/source/blender/blenloader/intern/Makefile b/source/blender/blenloader/intern/Makefile
new file mode 100644
index 00000000000..bbda61c53f5
--- /dev/null
+++ b/source/blender/blenloader/intern/Makefile
@@ -0,0 +1,75 @@
+#
+# $Id$
+#
+# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version. The Blender
+# Foundation also sells licenses for use in proprietary software under
+# the Blender License. See http://www.blender.org/BL/ for information
+# about this.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software Foundation,
+# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+#
+# The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+# All rights reserved.
+#
+# The Original Code is: all of this file.
+#
+# Contributor(s): none yet.
+#
+# ***** END GPL/BL DUAL LICENSE BLOCK *****
+#
+#
+
+LIBNAME = blenloader
+DIR = $(OCGDIR)/blender/$(LIBNAME)
+
+include nan_compile.mk
+
+CFLAGS += $(LEVEL_2_C_WARNINGS)
+
+ifeq ($(OS),$(findstring $(OS), "beos darwin freebsd linux openbsd solaris windows"))
+ CFLAGS += -funsigned-char
+endif
+
+# OpenGL and Python
+CPPFLAGS += $(OGL_CPPFLAGS)
+CPPFLAGS += -I$(NAN_PYTHON)/include/python$(NAN_PYTHON_VERSION)
+
+# zlib
+ifeq ($(OS),$(findstring $(OS), "solaris windows"))
+ CPPFLAGS += -I$(NAN_ZLIB)/include
+endif
+
+# streaming write function
+CPPFLAGS += -I../../writestreamglue
+CPPFLAGS += -I../../readstreamglue
+
+# initiate a streaming read pipe
+CPPFLAGS += -I../../readblenfile
+
+# This mod uses the GEN, DNA, BLI and BKE modules
+CPPFLAGS += -I../../../kernel/gen_messaging
+CPPFLAGS += -I../../makesdna
+CPPFLAGS += -I../../blenlib
+# path to the guarded memory allocator
+CPPFLAGS += -I$(NAN_GUARDEDALLOC)/include
+CPPFLAGS += -I../../blenkernel
+CPPFLAGS += -I../../render/extern/include/
+CPPFLAGS += -I../../bpython/include
+
+# we still refer to /include a bit...
+CPPFLAGS += -I../../include
+
+# path to our own external headerfiles
+CPPFLAGS += -I..
diff --git a/source/blender/blenloader/intern/genfile.c b/source/blender/blenloader/intern/genfile.c
new file mode 100644
index 00000000000..6d897b500bd
--- /dev/null
+++ b/source/blender/blenloader/intern/genfile.c
@@ -0,0 +1,1098 @@
+/**
+ * $Id$
+ *
+ * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version. The Blender
+ * Foundation also sells licenses for use in proprietary software under
+ * the Blender License. See http://www.blender.org/BL/ for information
+ * about this.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * DNA handling
+ */
+
+#ifndef WIN32
+#include <unistd.h> // for read close
+#else
+#include <io.h> // for open close read
+#endif
+
+#include <string.h> // strncmp
+#include <stdio.h> // for printf
+#include <stdlib.h> // for atoi
+#include <fcntl.h> // for open O_RDONLY
+
+#include "MEM_guardedalloc.h" // for MEM_freeN MEM_mallocN MEM_callocN
+#include "BLI_blenlib.h" // for BLI_filesize
+
+#include "BKE_utildefines.h" // for O_BINARY TRUE MIN2
+
+#include "DNA_sdna_types.h" // for SDNA ;-)
+
+#include "BLO_writefile.h"
+#include "BLO_genfile.h"
+
+#include "genfile.h"
+
+
+/*
+ * - pas op: geen beveiling tegen dubbele structen
+ * - struct niet in DNA file: twee hekjes erboven (#<enter>#<enter>)
+Aanmaken structDNA: alleen wanneer includes wijzigen.
+File Syntax:
+ SDNA (4 bytes) (voor fileherkenning)
+ NAME (4 bytes)
+ <nr> (4 bytes) aantal namen (int)
+ <string>
+ <string>
+ ...
+ ...
+ TYPE (4 bytes)
+ <nr> aantal types (int)
+ <string>
+ <string>
+ ...
+ ...
+ TLEN (4 bytes)
+ <len> (short)
+ <len>
+ ...
+ ...
+ STRC (4 bytes)
+ <nr> aantal structen (int)
+ <typenr><nr_of_elems> <typenr><namenr> <typenr><namenr> ...
+
+!!Denk aan integer en short aligned schrijven/lezen!!
+
+Bij het wegschrijven van files worden namen structen aangegeven
+met type= findstruct_nr(SDNA *, char *), 'type' correspondeert met nummer
+structarray in structDNA.
+
+Voor het moment: complete DNA file appenden achter blenderfile.
+In toekomst nadenken over slimmere methode (alleen gebruikte
+structen?, voorgeprepareerde DNA files? (TOT, OB, MAT )
+
+TOEGESTANE EN GETESTE WIJZIGINGEN IN STRUCTS:
+ - type verandering (bij chars naar float wordt door 255 gedeeld)
+ - plek in struct (alles kan door elkaar)
+ - struct in struct (in struct etc, is recursief)
+ - nieuwe elementen toevoegen (standaard op 0)
+ - elementen eruit (worden niet meer ingelezen)
+ - array's groter/kleiner
+ - verschillende typepointers met zelfde naam worden altijd gekopieerd.
+(NOG) NIET:
+ - float-array (vec[3]) naar struct van floats (vec3f)
+GEDAAN:
+ - DNA file in (achter) blender-executable plakken voor upward
+ compatibility Gebruikte methode: het makesdna programma schrijft
+ een c-file met een met spaties gevuld char-array van de juiste
+ lengte. Makesdna maakt er een .o van en vult de spaties met de
+ DNA file.
+ - endian compatibility
+ - 32 bits en 64 bits pointers
+LET OP:
+ - uint mag niet in een struct, gebruik unsigned int. (backwards
+ compatibility vanwege 64 bits code!)
+ - structen moeten altijd (intern) 4/8-aligned en short-aligned zijn.
+ de SDNA routine test hierop en print duidelijke errors.
+ DNA files met align errors zijn onbruikbaar!
+ - switch_endian doet alleen long long pointers,
+ zodat ze veilig gecast kunnen worden naar 32 bits
+ - casten van 64 naar 32 bits poinetrs: >>3.
+*/
+
+/* local */
+static int le_int(int temp);
+static short le_short(short temp);
+
+/* ************************* ENDIAN STUFF ********************** */
+
+static short le_short(short temp)
+{
+ short new;
+ char *rt=(char *)&temp, *rtn=(char *)&new;
+
+ rtn[0]= rt[1];
+ rtn[1]= rt[0];
+
+ return new;
+}
+
+
+static int le_int(int temp)
+{
+ int new;
+ char *rt=(char *)&temp, *rtn=(char *)&new;
+
+ rtn[0]= rt[3];
+ rtn[1]= rt[2];
+ rtn[2]= rt[1];
+ rtn[3]= rt[0];
+
+ return new;
+}
+
+
+/* ************************* MAKEN DNA ********************** */
+
+/* allowed duplicate code from makesdna.c */
+static int arraysize(char *astr, int len)
+{
+ int a, mul=1;
+ char str[100], *cp=0;
+
+ memcpy(str, astr, len+1);
+
+ for(a=0; a<len; a++) {
+ if( str[a]== '[' ) {
+ cp= &(str[a+1]);
+ }
+ else if( str[a]==']' && cp) {
+ str[a]= 0;
+ mul*= atoi(cp);
+ }
+ }
+
+ return mul;
+}
+
+/* ************************* END MAKEN DNA ********************** */
+
+/* ************************* DIV ********************** */
+
+void dna_freestructDNA(struct SDNA *sdna)
+{
+ MEM_freeN(sdna->data);
+ MEM_freeN(sdna->names);
+ MEM_freeN(sdna->types);
+ MEM_freeN(sdna->structs);
+
+ MEM_freeN(sdna);
+}
+
+static int elementsize(struct SDNA *sdna, short type, short name)
+/* aanroepen met nummers uit struct-array */
+{
+ int mul, namelen, len;
+ char *cp;
+
+ cp= sdna->names[name];
+ len= 0;
+
+ namelen= strlen(cp);
+ /* is het een pointer of functiepointer? */
+ if(cp[0]=='*' || cp[1]=='*') {
+ /* heeft de naam een extra lente? (array) */
+ mul= 1;
+ if( cp[namelen-1]==']') mul= arraysize(cp, namelen);
+
+ len= sdna->pointerlen*mul;
+ }
+ else if( sdna->typelens[type] ) {
+ /* heeft de naam een extra lente? (array) */
+ mul= 1;
+ if( cp[namelen-1]==']') mul= arraysize(cp, namelen);
+
+ len= mul*sdna->typelens[type];
+
+ }
+
+ return len;
+}
+
+#if 0
+static void printstruct(struct SDNA *sdna, short strnr)
+{
+ /* geef het structnummer door, is voor debug */
+ int b, nr;
+ short *sp;
+
+ sp= sdna->structs[strnr];
+
+ printf("struct %s\n", sdna->types[ sp[0] ]);
+ nr= sp[1];
+ sp+= 2;
+
+ for(b=0; b< nr; b++, sp+= 2) {
+ printf(" %s %s\n", sdna->types[sp[0]], sdna->names[sp[1]]);
+ }
+}
+#endif
+
+static short *findstruct_name(struct SDNA *sdna, char *str)
+{
+ int a;
+ short *sp=0;
+
+
+ for(a=0; a<sdna->nr_structs; a++) {
+
+ sp= sdna->structs[a];
+
+ if(strcmp( sdna->types[ sp[0] ], str )==0) return sp;
+ }
+
+ return 0;
+}
+
+int dna_findstruct_nr(struct SDNA *sdna, char *str)
+{
+ short *sp=0;
+ int a;
+
+ if(sdna->lastfind<sdna->nr_structs) {
+ sp= sdna->structs[sdna->lastfind];
+ if(strcmp( sdna->types[ sp[0] ], str )==0) return sdna->lastfind;
+ }
+
+ for(a=0; a<sdna->nr_structs; a++) {
+
+ sp= sdna->structs[a];
+
+ if(strcmp( sdna->types[ sp[0] ], str )==0) {
+ sdna->lastfind= a;
+ return a;
+ }
+ }
+
+ return -1;
+}
+
+/* ************************* END DIV ********************** */
+
+/* ************************* LEZEN DNA ********************** */
+
+static void init_structDNA(struct SDNA *sdna, int do_endian_swap)
+/* in sdna->data staat de data, uit elkaar pulken */
+{
+ int *data, *verg;
+ long nr;
+ short *sp;
+ char str[8], *cp;
+
+ verg= (int *)str;
+ data= (int *)sdna->data;
+
+ strcpy(str, "SDNA");
+ if( *data == *verg ) {
+
+ data++;
+
+ /* laad namen array */
+ strcpy(str, "NAME");
+ if( *data == *verg ) {
+ data++;
+
+ if(do_endian_swap) sdna->nr_names= le_int(*data);
+ else sdna->nr_names= *data;
+
+ data++;
+ sdna->names= MEM_callocN( sizeof(void *)*sdna->nr_names, "sdnanames");
+ }
+ else {
+ printf("NAME error in SDNA file\n");
+ return;
+ }
+
+ nr= 0;
+ cp= (char *)data;
+ while(nr<sdna->nr_names) {
+ sdna->names[nr]= cp;
+ while( *cp) cp++;
+ cp++;
+ nr++;
+ }
+ nr= (long)cp; /* BUS error voorkomen */
+ nr= (nr+3) & ~3;
+ cp= (char *)nr;
+
+ /* laad typenamen array */
+ data= (int *)cp;
+ strcpy(str, "TYPE");
+ if( *data == *verg ) {
+ data++;
+
+ if(do_endian_swap) sdna->nr_types= le_int(*data);
+ else sdna->nr_types= *data;
+
+ data++;
+ sdna->types= MEM_callocN( sizeof(void *)*sdna->nr_types, "sdnatypes");
+ }
+ else {
+ printf("TYPE error in SDNA file\n");
+ return;
+ }
+
+ nr= 0;
+ cp= (char *)data;
+ while(nr<sdna->nr_types) {
+ sdna->types[nr]= cp;
+
+ /* met deze patch kunnen structnamen gewijzigd worden */
+ /* alleen gebruiken voor conflicten met systeem-structen (opengl/X) */
+
+ if( *cp == 'b') {
+ /* struct Screen was already used by X, 'bScreen' replaces the old IrisGL 'Screen' struct */
+ if( strcmp("bScreen", cp)==0 ) sdna->types[nr]= cp+1;
+ }
+
+ while( *cp) cp++;
+ cp++;
+ nr++;
+ }
+ nr= (long)cp; /* BUS error voorkomen */
+ nr= (nr+3) & ~3;
+ cp= (char *)nr;
+
+ /* laad typelen array */
+ data= (int *)cp;
+ strcpy(str, "TLEN");
+ if( *data == *verg ) {
+ data++;
+ sp= (short *)data;
+ sdna->typelens= sp;
+
+ if(do_endian_swap) {
+ short a, *spo= sp;
+
+ a= sdna->nr_types;
+ while(a--) {
+ spo[0]= le_short(spo[0]);
+ spo++;
+ }
+ }
+
+ sp+= sdna->nr_types;
+ }
+ else {
+ printf("TLEN error in SDNA file\n");
+ return;
+ }
+ if(sdna->nr_types & 1) sp++; /* BUS error voorkomen */
+
+ /* laad structen array */
+ data= (int *)sp;
+ strcpy(str, "STRC");
+ if( *data == *verg ) {
+ data++;
+
+ if(do_endian_swap) sdna->nr_structs= le_int(*data);
+ else sdna->nr_structs= *data;
+
+ data++;
+ sdna->structs= MEM_callocN( sizeof(void *)*sdna->nr_structs, "sdnastrcs");
+ }
+ else {
+ printf("STRC error in SDNA file\n");
+ return;
+ }
+
+ nr= 0;
+ sp= (short *)data;
+ while(nr<sdna->nr_structs) {
+ sdna->structs[nr]= sp;
+
+ if(do_endian_swap) {
+ short a;
+
+ sp[0]= le_short(sp[0]);
+ sp[1]= le_short(sp[1]);
+
+ a= sp[1];
+ sp+= 2;
+ while(a--) {
+ sp[0]= le_short(sp[0]);
+ sp[1]= le_short(sp[1]);
+ sp+= 2;
+ }
+ }
+ else {
+ sp+= 2*sp[1]+2;
+ }
+
+ nr++;
+ }
+
+ /* finally pointerlen: use struct ListBase to test it, never change the size of it! */
+ sp= findstruct_name(sdna, "ListBase");
+
+ sdna->pointerlen= sdna->typelens[ sp[0] ]/2;
+
+ if(sp[1]!=2 || (sdna->pointerlen!=4 && sdna->pointerlen!=8)) {
+ printf("ListBase struct error! Needs it to calculate pointerize.\n");
+ exit(0);
+ }
+
+ }
+}
+
+struct SDNA *dna_sdna_from_data(void *data, int datalen, int do_endian_swap)
+{
+ struct SDNA *sdna= MEM_mallocN(sizeof(*sdna), "sdna");
+
+ sdna->lastfind= 0;
+
+ sdna->datalen= datalen;
+ sdna->data= MEM_mallocN(datalen, "sdna_data");
+ memcpy(sdna->data, data, datalen);
+
+ init_structDNA(sdna, do_endian_swap);
+
+ return sdna;
+}
+ /* XXX, this routine was added because at one
+ * point I thought using the dna more would be
+ * nice, but really thats a flawed idea, you
+ * already know about your memory structures when
+ * you are compiling no need to redirect that
+ * through the DNA, the python stuff should be
+ * changed to not use this routine (a bit
+ * o' work). - zr
+ */
+int BLO_findstruct_offset(char *structname, char *member)
+{
+ extern char DNAstr[]; /* DNA.c */
+ extern int DNAlen;
+
+ struct SDNA *sdna;
+ int a, offset;
+ short *sp;
+
+ sdna= dna_sdna_from_data(DNAstr, DNAlen, 0);
+
+ sp= findstruct_name(sdna, structname);
+
+ if(sp) {
+ a= sp[1]; /* aantal elems */
+ sp+= 2;
+ offset= 0;
+
+ while(a--) {
+ if(strcmp(sdna->names[sp[1]], member)==0) {
+ dna_freestructDNA(sdna);
+ return offset;
+ }
+
+ offset+= elementsize(sdna, sp[0], sp[1]);
+ sp+= 2;
+ }
+ }
+
+ dna_freestructDNA(sdna);
+ return -1;
+}
+
+/* ******************** END LEZEN DNA ********************** */
+
+/* ******************* AFHANDELEN DNA ***************** */
+
+static void recurs_test_compflags(struct SDNA *sdna, char *compflags, int structnr)
+{
+ int a, b, typenr, elems;
+ short *sp;
+ char *cp;
+
+ /* loop alle structen af en test of deze struct in andere zit */
+ sp= sdna->structs[structnr];
+ typenr= sp[0];
+
+ for(a=0; a<sdna->nr_structs; a++) {
+ if(a!=structnr && compflags[a]==1) {
+ sp= sdna->structs[a];
+ elems= sp[1];
+ sp+= 2;
+ for(b=0; b<elems; b++, sp+=2) {
+ if(sp[0]==typenr) {
+ cp= sdna->names[ sp[1] ];
+ if(cp[0]!= '*') {
+ compflags[a]= 2;
+ recurs_test_compflags(sdna, compflags, a);
+ }
+ }
+ }
+ }
+ }
+
+}
+
+ /* Unsure of exact function - compares the sdna argument to
+ * newsdna and sets up the information necessary to convert
+ * data written with a dna of oldsdna to inmemory data with a
+ * structure defined by the newsdna sdna (I think). -zr
+ */
+char *dna_get_structDNA_compareflags(struct SDNA *sdna, struct SDNA *newsdna)
+{
+ /* flag: 0:bestaat niet meer (of nog niet)
+ * 1: is gelijk
+ * 2: is anders
+ */
+ int a, b;
+ short *spold, *spcur;
+ char *str1, *str2;
+ char *compflags;
+
+ if(sdna->nr_structs==0) {
+ printf("error: file without SDNA\n");
+ return NULL;
+ }
+
+ compflags= MEM_callocN(sdna->nr_structs, "compflags");
+
+ /* We lopen alle structs in 'sdna' af, vergelijken ze met
+ * de structs in 'newsdna'
+ */
+
+ for(a=0; a<sdna->nr_structs; a++) {
+ spold= sdna->structs[a];
+
+ /* type zoeken in cur */
+ spcur= findstruct_name(newsdna, sdna->types[spold[0]]);
+
+ if(spcur) {
+ compflags[a]= 2;
+
+ /* lengte en aantal elems vergelijken */
+ if( spcur[1] == spold[1]) {
+ if( newsdna->typelens[spcur[0]] == sdna->typelens[spold[0]] ) {
+
+ /* evenlang en evenveel elems, nu per type en naam */
+ b= spold[1];
+ spold+= 2;
+ spcur+= 2;
+ while(b > 0) {
+ str1= newsdna->types[spcur[0]];
+ str2= sdna->types[spold[0]];
+ if(strcmp(str1, str2)!=0) break;
+
+ str1= newsdna->names[spcur[1]];
+ str2= sdna->names[spold[1]];
+ if(strcmp(str1, str2)!=0) break;
+
+ /* naam gelijk, type gelijk, nu nog pointersize, dit geval komt haast nooit voor! */
+ if(str1[0]=='*') {
+ if(sdna->pointerlen!=newsdna->pointerlen) break;
+ }
+
+ b--;
+ spold+= 2;
+ spcur+= 2;
+ }
+ if(b==0) compflags[a]= 1;
+
+ }
+ }
+
+ }
+ }
+
+ /* eerste struct in util.h is struct Link, deze wordt in de compflags overgeslagen (als # 0).
+ * Vuile patch! Nog oplossen....
+ */
+ compflags[0]= 1;
+
+ /* Aangezien structen in structen kunnen zitten gaan we recursief
+ * vlaggen zetten als er een struct veranderd is
+ */
+ for(a=0; a<sdna->nr_structs; a++) {
+ if(compflags[a]==2) recurs_test_compflags(sdna, compflags, a);
+ }
+
+/*
+ for(a=0; a<sdna->nr_structs; a++) {
+ if(compflags[a]==2) {
+ spold= sdna->structs[a];
+ printf("changed: %s\n", sdna->types[ spold[0] ]);
+ }
+ }
+*/
+
+ return compflags;
+}
+
+static void cast_elem(char *ctype, char *otype, char *name, char *curdata, char *olddata)
+{
+ double val = 0.0;
+ int arrlen, curlen=1, oldlen=1, ctypenr, otypenr;
+
+ arrlen= arraysize(name, strlen(name));
+
+ /* otypenr bepalen */
+ if(strcmp(otype, "char")==0) otypenr= 0;
+ else if((strcmp(otype, "uchar")==0)||(strcmp(otype, "unsigned char")==0)) otypenr= 1;
+ else if(strcmp(otype, "short")==0) otypenr= 2;
+ else if((strcmp(otype, "ushort")==0)||(strcmp(otype, "unsigned short")==0)) otypenr= 3;
+ else if(strcmp(otype, "int")==0) otypenr= 4;
+ else if(strcmp(otype, "long")==0) otypenr= 5;
+ else if((strcmp(otype, "ulong")==0)||(strcmp(otype, "unsigned long")==0)) otypenr= 6;
+ else if(strcmp(otype, "float")==0) otypenr= 7;
+ else if(strcmp(otype, "double")==0) otypenr= 8;
+ else return;
+
+ /* ctypenr bepalen */
+ if(strcmp(ctype, "char")==0) ctypenr= 0;
+ else if((strcmp(ctype, "uchar")==0)||(strcmp(ctype, "unsigned char")==0)) ctypenr= 1;
+ else if(strcmp(ctype, "short")==0) ctypenr= 2;
+ else if((strcmp(ctype, "ushort")==0)||(strcmp(ctype, "unsigned short")==0)) ctypenr= 3;
+ else if(strcmp(ctype, "int")==0) ctypenr= 4;
+ else if(strcmp(ctype, "long")==0) ctypenr= 5;
+ else if((strcmp(ctype, "ulong")==0)||(strcmp(ctype, "unsigned long")==0)) ctypenr= 6;
+ else if(strcmp(ctype, "float")==0) ctypenr= 7;
+ else if(strcmp(ctype, "double")==0) ctypenr= 8;
+ else return;
+
+ /* lengtes bepalen */
+ if(otypenr < 2) oldlen= 1;
+ else if(otypenr < 4) oldlen= 2;
+ else if(otypenr < 8) oldlen= 4;
+ else oldlen= 8;
+
+ if(ctypenr < 2) curlen= 1;
+ else if(ctypenr < 4) curlen= 2;
+ else if(ctypenr < 8) curlen= 4;
+ else curlen= 8;
+
+ while(arrlen>0) {
+ switch(otypenr) {
+ case 0:
+ val= *olddata; break;
+ case 1:
+ val= *( (unsigned char *)olddata); break;
+ case 2:
+ val= *( (short *)olddata); break;
+ case 3:
+ val= *( (unsigned short *)olddata); break;
+ case 4:
+ val= *( (int *)olddata); break;
+ case 5:
+ val= *( (int *)olddata); break;
+ case 6:
+ val= *( (unsigned int *)olddata); break;
+ case 7:
+ val= *( (float *)olddata); break;
+ case 8:
+ val= *( (double *)olddata); break;
+ }
+
+ switch(ctypenr) {
+ case 0:
+ *curdata= val; break;
+ case 1:
+ *( (unsigned char *)curdata)= val; break;
+ case 2:
+ *( (short *)curdata)= val; break;
+ case 3:
+ *( (unsigned short *)curdata)= val; break;
+ case 4:
+ *( (int *)curdata)= val; break;
+ case 5:
+ *( (int *)curdata)= val; break;
+ case 6:
+ *( (unsigned int *)curdata)= val; break;
+ case 7:
+ if(otypenr<2) val/= 255;
+ *( (float *)curdata)= val; break;
+ case 8:
+ if(otypenr<2) val/= 255;
+ *( (double *)curdata)= val; break;
+ }
+
+ olddata+= oldlen;
+ curdata+= curlen;
+ arrlen--;
+ }
+}
+
+static void cast_pointer(int curlen, int oldlen, char *name, char *curdata, char *olddata)
+{
+#ifdef WIN32
+ __int64 lval;
+#else
+ long long lval;
+#endif
+ int arrlen;
+
+ arrlen= arraysize(name, strlen(name));
+
+ while(arrlen>0) {
+
+ if(curlen==oldlen) {
+ memcpy(curdata, olddata, curlen);
+ }
+ else if(curlen==4 && oldlen==8) {
+#ifdef WIN32
+ lval= *( (__int64 *)olddata );
+#else
+ lval= *( (long long *)olddata );
+#endif
+ *((int *)curdata) = lval>>3; /* is natuurlijk een beetje een gok! */
+ }
+ else if(curlen==8 && oldlen==4) {
+#ifdef WIN32
+ *( (__int64 *)curdata ) = *((int *)olddata);
+#else
+ *( (long long *)curdata ) = *((int *)olddata);
+#endif
+ }
+ else {
+ /* voor debug */
+ printf("errpr: illegal pointersize! \n");
+ }
+
+ olddata+= oldlen;
+ curdata+= curlen;
+ arrlen--;
+
+ }
+}
+
+static int elem_strcmp(char *name, char *oname)
+{
+ int a=0;
+
+ /* strcmp without array part */
+
+ while(TRUE) {
+ if(name[a] != oname[a]) return 1;
+ if(name[a]=='[') break;
+ if(name[a]==0) break;
+ a++;
+ }
+ if(name[a] != oname[a]) return 1;
+ return 0;
+}
+
+static char *find_elem(struct SDNA *sdna, char *type, char *name, short *old, char *olddata, short **sppo)
+{
+ int a, elemcount, len;
+ char *otype, *oname;
+
+ /* without arraypart, so names can differ: return old namenr and type */
+
+ /* in old staat de oude struct */
+ elemcount= old[1];
+ old+= 2;
+ for(a=0; a<elemcount; a++, old+=2) {
+
+ otype= sdna->types[old[0]];
+ oname= sdna->names[old[1]];
+
+ len= elementsize(sdna, old[0], old[1]);
+
+ if( elem_strcmp(name, oname)==0 ) { /* naam gelijk */
+ if( strcmp(type, otype)==0 ) { /* type gelijk */
+ if(sppo) *sppo= old;
+ return olddata;
+ }
+
+ return 0;
+ }
+
+ olddata+= len;
+ }
+ return 0;
+}
+
+static void reconstruct_elem(struct SDNA *newsdna, struct SDNA *oldsdna, char *type, char *name, char *curdata, short *old, char *olddata)
+{
+ /* regels: testen op NAAM:
+ - naam volledig gelijk:
+ - type casten
+ - naam gedeeltelijk gelijk (array anders)
+ - type gelijk: memcpy
+ - types casten
+ (nzc 2-4-2001 I want the 'unsigned' bit to be parsed as well. Where
+ can I force this?
+ */
+ int a, elemcount, len, array, oldsize, cursize, mul;
+ char *otype, *oname, *cp;
+
+ /* is 'name' een array? */
+ cp= name;
+ array= 0;
+ while( *cp && *cp!='[') {
+ cp++; array++;
+ }
+ if( *cp!= '[' ) array= 0;
+
+ /* in old staat de oude struct */
+ elemcount= old[1];
+ old+= 2;
+ for(a=0; a<elemcount; a++, old+=2) {
+ otype= oldsdna->types[old[0]];
+ oname= oldsdna->names[old[1]];
+ len= elementsize(oldsdna, old[0], old[1]);
+
+ if( strcmp(name, oname)==0 ) { /* naam gelijk */
+
+ if( name[0]=='*') { /* pointer afhandelen */
+ cast_pointer(newsdna->pointerlen, oldsdna->pointerlen, name, curdata, olddata);
+ }
+ else if( strcmp(type, otype)==0 ) { /* type gelijk */
+ memcpy(curdata, olddata, len);
+ }
+ else cast_elem(type, otype, name, curdata, olddata);
+
+ return;
+ }
+ else if(array) { /* de naam is een array */
+
+ if( strncmp(name, oname, array)==0 ) { /* basis gelijk */
+
+ cursize= arraysize(name, strlen(name));
+ oldsize= arraysize(oname, strlen(oname));
+
+ if( name[0]=='*') { /* pointer afhandelen */
+ if(cursize>oldsize) cast_pointer(newsdna->pointerlen, oldsdna->pointerlen, oname, curdata, olddata);
+ else cast_pointer(newsdna->pointerlen, oldsdna->pointerlen, name, curdata, olddata);
+ }
+ else if(name[0]=='*' || strcmp(type, otype)==0 ) { /* type gelijk */
+ mul= len/oldsize;
+ mul*= MIN2(cursize, oldsize);
+ memcpy(curdata, olddata, mul);
+ }
+ else {
+ if(cursize>oldsize) cast_elem(type, otype, oname, curdata, olddata);
+ else cast_elem(type, otype, name, curdata, olddata);
+ }
+ return;
+ }
+ }
+ olddata+= len;
+ }
+}
+
+static void reconstruct_struct(struct SDNA *newsdna, struct SDNA *oldsdna, char *compflags, int oldSDNAnr, char *data, int curSDNAnr, char *cur)
+{
+ /* Recursief!
+ * Per element van cur_struct data lezen uit old_struct.
+ * Als element een struct is, recursief aanroepen.
+ */
+ int a, elemcount, elen, eleno, mul, mulo, firststructtypenr;
+ short *spo, *spc, *sppo;
+ char *name, *nameo, *type, *cpo, *cpc;
+
+ if(oldSDNAnr== -1) return;
+ if(curSDNAnr== -1) return;
+
+ if( compflags[oldSDNAnr]==1 ) { /* bij recurs: testen op gelijk */
+
+ spo= oldsdna->structs[oldSDNAnr];
+ elen= oldsdna->typelens[ spo[0] ];
+ memcpy( cur, data, elen);
+
+ return;
+ }
+
+ firststructtypenr= *(newsdna->structs[0]);
+
+ spo= oldsdna->structs[oldSDNAnr];
+ spc= newsdna->structs[curSDNAnr];
+
+ elemcount= spc[1];
+
+ spc+= 2;
+ cpc= cur;
+ for(a=0; a<elemcount; a++, spc+=2) {
+ type= newsdna->types[spc[0]];
+ name= newsdna->names[spc[1]];
+
+ elen= elementsize(newsdna, spc[0], spc[1]);
+
+ /* testen: is type een struct? */
+ if(spc[0]>=firststructtypenr && name[0]!='*') {
+
+ /* waar start de oude struct data (is ie er wel?) */
+ cpo= find_elem(oldsdna, type, name, spo, data, &sppo);
+
+ if(cpo) {
+ oldSDNAnr= dna_findstruct_nr(oldsdna, type);
+ curSDNAnr= dna_findstruct_nr(newsdna, type);
+
+ /* array! */
+ mul= arraysize(name, strlen(name));
+ nameo= oldsdna->names[sppo[1]];
+ mulo= arraysize(nameo, strlen(nameo));
+
+ eleno= elementsize(oldsdna, sppo[0], sppo[1]);
+
+ elen/= mul;
+ eleno/= mulo;
+
+ while(mul--) {
+ reconstruct_struct(newsdna, oldsdna, compflags, oldSDNAnr, cpo, curSDNAnr, cpc);
+ cpo+= eleno;
+ cpc+= elen;
+
+ /* new struct array larger than old */
+ mulo--;
+ if(mulo<=0) break;
+ }
+ }
+ else cpc+= elen;
+ }
+ else {
+
+ reconstruct_elem(newsdna, oldsdna, type, name, cpc, spo, data);
+ cpc+= elen;
+
+ }
+ }
+}
+
+void dna_switch_endian_struct(struct SDNA *oldsdna, int oldSDNAnr, char *data)
+{
+ /* Recursief!
+ * Als element een struct is, recursief aanroepen.
+ */
+ int a, mul, elemcount, elen, elena, firststructtypenr;
+ short *spo, *spc, skip;
+ char *name, *type, *cpo, *cur, cval;
+
+ if(oldSDNAnr== -1) return;
+ firststructtypenr= *(oldsdna->structs[0]);
+
+ spo= spc= oldsdna->structs[oldSDNAnr];
+
+ elemcount= spo[1];
+
+ spc+= 2;
+ cur= data;
+
+ for(a=0; a<elemcount; a++, spc+=2) {
+ type= oldsdna->types[spc[0]];
+ name= oldsdna->names[spc[1]];
+
+ /* elementsize = including arraysize */
+ elen= elementsize(oldsdna, spc[0], spc[1]);
+
+ /* testen: is type een struct? */
+ if(spc[0]>=firststructtypenr && name[0]!='*') {
+ /* waar start de oude struct data (is ie er wel?) */
+ cpo= find_elem(oldsdna, type, name, spo, data, 0);
+ if(cpo) {
+ oldSDNAnr= dna_findstruct_nr(oldsdna, type);
+
+ mul= arraysize(name, strlen(name));
+ elena= elen/mul;
+
+ while(mul--) {
+ dna_switch_endian_struct(oldsdna, oldSDNAnr, cpo);
+ cpo += elena;
+ }
+ }
+ }
+ else {
+
+ if( name[0]=='*' ) {
+ if(oldsdna->pointerlen==8) {
+
+ mul= arraysize(name, strlen(name));
+ cpo= cur;
+ while(mul--) {
+ cval= cpo[0]; cpo[0]= cpo[7]; cpo[7]= cval;
+ cval= cpo[1]; cpo[1]= cpo[6]; cpo[6]= cval;
+ cval= cpo[2]; cpo[2]= cpo[5]; cpo[5]= cval;
+ cval= cpo[3]; cpo[3]= cpo[4]; cpo[4]= cval;
+
+ cpo+= 8;
+ }
+
+ }
+ }
+ else {
+
+ if( spc[0]==2 || spc[0]==3 ) { /* short-ushort */
+
+ /* uitzondering: variable die blocktype/ipowin heet: van ID_ afgeleid */
+ skip= 0;
+ if(name[0]=='b' && name[1]=='l') {
+ if(strcmp(name, "blocktype")==0) skip= 1;
+ }
+ else if(name[0]=='i' && name[1]=='p') {
+ if(strcmp(name, "ipowin")==0) skip= 1;
+ }
+
+ if(skip==0) {
+ mul= arraysize(name, strlen(name));
+ cpo= cur;
+ while(mul--) {
+ cval= cpo[0];
+ cpo[0]= cpo[1];
+ cpo[1]= cval;
+ cpo+= 2;
+ }
+ }
+ }
+ else if(spc[0]>3 && spc[0]<8) { /* int-long-ulong-float */
+
+ mul= arraysize(name, strlen(name));
+ cpo= cur;
+ while(mul--) {
+ cval= cpo[0];
+ cpo[0]= cpo[3];
+ cpo[3]= cval;
+ cval= cpo[1];
+ cpo[1]= cpo[2];
+ cpo[2]= cval;
+ cpo+= 4;
+ }
+ }
+ }
+ }
+ cur+= elen;
+ }
+}
+
+void *dna_reconstruct(struct SDNA *newsdna, struct SDNA *oldsdna, char *compflags, int oldSDNAnr, int blocks, void *data)
+{
+ int a, curSDNAnr, curlen=0, oldlen;
+ short *spo, *spc;
+ char *cur, *type, *cpc, *cpo;
+
+ /* oldSDNAnr == structnr, we zoeken het corresponderende 'cur' nummer */
+ spo= oldsdna->structs[oldSDNAnr];
+ type= oldsdna->types[ spo[0] ];
+ oldlen= oldsdna->typelens[ spo[0] ];
+ curSDNAnr= dna_findstruct_nr(newsdna, type);
+
+ /* data goedzetten en nieuwe calloc doen */
+ if(curSDNAnr >= 0) {
+ spc= newsdna->structs[curSDNAnr];
+ curlen= newsdna->typelens[ spc[0] ];
+ }
+ if(curlen==0) {
+ return NULL;
+ }
+
+ cur= MEM_callocN( blocks*curlen, "reconstruct");
+ cpc= cur;
+ cpo= data;
+ for(a=0; a<blocks; a++) {
+ reconstruct_struct(newsdna, oldsdna, compflags, oldSDNAnr, cpo, curSDNAnr, cpc);
+ cpc+= curlen;
+ cpo+= oldlen;
+ }
+
+ return cur;
+}
+
diff --git a/source/blender/blenloader/intern/genfile.h b/source/blender/blenloader/intern/genfile.h
new file mode 100644
index 00000000000..a861dbd9d9f
--- /dev/null
+++ b/source/blender/blenloader/intern/genfile.h
@@ -0,0 +1,48 @@
+/*
+ * $Id$
+ *
+ * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version. The Blender
+ * Foundation also sells licenses for use in proprietary software under
+ * the Blender License. See http://www.blender.org/BL/ for information
+ * about this.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * blenloader genfile private function prototypes
+ */
+
+#ifndef GENFILE_H
+#define GENFILE_H
+
+struct SDNA;
+
+int dna_findstruct_nr(struct SDNA *sdna, char *str);
+char *dna_get_structDNA_compareflags(struct SDNA *sdna, struct SDNA *newsdna);
+void dna_switch_endian_struct(struct SDNA *oldsdna, int oldSDNAnr, char *data);
+void *dna_reconstruct(struct SDNA *newsdna, struct SDNA *oldsdna, char *compflags, int oldSDNAnr, int blocks, void *data);
+
+struct SDNA *dna_sdna_from_data(void *data, int datalen, int do_endian_swap);
+void dna_freestructDNA(struct SDNA *sdna);
+
+
+#endif
diff --git a/source/blender/blenloader/intern/readblenentry.c b/source/blender/blenloader/intern/readblenentry.c
new file mode 100644
index 00000000000..2f4723e6b8c
--- /dev/null
+++ b/source/blender/blenloader/intern/readblenentry.c
@@ -0,0 +1,340 @@
+/**
+ * $Id$
+ *
+ * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version. The Blender
+ * Foundation also sells licenses for use in proprietary software under
+ * the Blender License. See http://www.blender.org/BL/ for information
+ * about this.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * .blend file reading entry point
+ */
+
+#ifdef WIN32
+#include "BLI_winstuff.h"
+#endif
+
+#include <stdlib.h>
+#include <string.h>
+#include <stdio.h>
+#include <math.h>
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_blenlib.h"
+#include "BLI_ghash.h"
+#include "BLI_linklist.h"
+
+#include "DNA_sdna_types.h"
+#include "DNA_space_types.h"
+#include "DNA_userdef_types.h"
+#include "DNA_ID.h"
+
+#include "BKE_utildefines.h" // for ENDB
+
+#include "BKE_main.h"
+#include "BKE_library.h" // for free_main
+
+#include "BLO_readfile.h"
+#include "readfile.h"
+
+#include "BLO_readblenfile.h"
+
+ /**
+ * IDType stuff, I plan to move this
+ * out into its own file + prefix, and
+ * make sure all IDType handling goes through
+ * these routines.
+ */
+
+typedef struct {
+ unsigned short code;
+ char *name;
+
+ int flags;
+#define IDTYPE_FLAGS_ISLINKABLE (1<<0)
+} IDType;
+
+static IDType idtypes[]= {
+ { ID_AC, "Action", IDTYPE_FLAGS_ISLINKABLE},
+ { ID_AR, "Armature", IDTYPE_FLAGS_ISLINKABLE},
+ { ID_CA, "Camera", IDTYPE_FLAGS_ISLINKABLE},
+ { ID_CU, "Curve", IDTYPE_FLAGS_ISLINKABLE},
+ { ID_GR, "Group", 0},
+ { ID_ID, "ID", 0},
+ { ID_IK, "Ika", IDTYPE_FLAGS_ISLINKABLE},
+ { ID_IM, "Image", IDTYPE_FLAGS_ISLINKABLE},
+ { ID_IP, "Ipo", IDTYPE_FLAGS_ISLINKABLE},
+ { ID_KE, "Key", 0},
+ { ID_LA, "Lamp", IDTYPE_FLAGS_ISLINKABLE},
+ { ID_LF, "Life", 0},
+ { ID_LI, "Library", 0},
+ { ID_LT, "Lattice", IDTYPE_FLAGS_ISLINKABLE},
+ { ID_MA, "Material", IDTYPE_FLAGS_ISLINKABLE},
+ { ID_MB, "Metaball", IDTYPE_FLAGS_ISLINKABLE},
+ { ID_ME, "Mesh", IDTYPE_FLAGS_ISLINKABLE},
+ { ID_OB, "Object", IDTYPE_FLAGS_ISLINKABLE},
+ { ID_SAMPLE, "Sample", 0},
+ { ID_SCE, "Scene", IDTYPE_FLAGS_ISLINKABLE},
+ { ID_SCR, "Screen", 0},
+ { ID_SEQ, "Sequence", 0},
+ { ID_SE, "Sector", 0},
+ { ID_SO, "Sound", IDTYPE_FLAGS_ISLINKABLE},
+ { ID_TE, "Texture", IDTYPE_FLAGS_ISLINKABLE},
+ { ID_TXT, "Text", IDTYPE_FLAGS_ISLINKABLE},
+ { ID_VF, "VFont", IDTYPE_FLAGS_ISLINKABLE},
+ { ID_WO, "World", IDTYPE_FLAGS_ISLINKABLE},
+ { ID_WV, "Wave", 0},
+};
+static int nidtypes= sizeof(idtypes)/sizeof(idtypes[0]);
+
+static IDType *idtype_from_name(char *str) {
+ int i= nidtypes;
+
+ while (i--)
+ if (BLI_streq(str, idtypes[i].name))
+ return &idtypes[i];
+
+ return NULL;
+}
+static IDType *idtype_from_code(int code) {
+ int i= nidtypes;
+
+ while (i--)
+ if (code==idtypes[i].code)
+ return &idtypes[i];
+
+ return NULL;
+}
+
+static int bheadcode_is_idcode(int code) {
+ return idtype_from_code(code)?1:0;
+}
+
+static int idcode_is_linkable(int code) {
+ IDType *idt= idtype_from_code(code);
+ return idt?(idt->flags&IDTYPE_FLAGS_ISLINKABLE):0;
+}
+
+char *BLO_idcode_to_name(int code) {
+ IDType *idt= idtype_from_code(code);
+
+ return idt?idt->name:NULL;
+}
+
+int BLO_idcode_from_name(char *name) {
+ IDType *idt= idtype_from_name(name);
+
+ return idt?idt->code:0;
+}
+
+ /* Access routines used by filesel. */
+
+BlendHandle *BLO_blendhandle_from_file(char *file) {
+ return (BlendHandle*) blo_openblenderfile(file);
+}
+
+void BLO_blendhandle_print_sizes(BlendHandle *bh, void *fp) {
+ FileData *fd= (FileData*) bh;
+ BHead *bhead;
+
+ fprintf(fp, "[\n");
+ for (bhead= blo_firstbhead(fd); bhead; bhead= blo_nextbhead(fd, bhead)) {
+ if (bhead->code==ENDB)
+ break;
+ else {
+ short *sp= fd->filesdna->structs[bhead->SDNAnr];
+ char *name= fd->filesdna->types[ sp[0] ];
+ char buf[4];
+
+ buf[0]= (bhead->code>>24)&0xFF;
+ buf[1]= (bhead->code>>16)&0xFF;
+ buf[2]= (bhead->code>>8)&0xFF;
+ buf[3]= (bhead->code>>0)&0xFF;
+
+ buf[0]= buf[0]?buf[0]:' ';
+ buf[1]= buf[1]?buf[1]:' ';
+ buf[2]= buf[2]?buf[2]:' ';
+ buf[3]= buf[3]?buf[3]:' ';
+
+ fprintf(fp, "['%.4s', '%s', %d, %d], \n", buf, name, bhead->nr, bhead->len+sizeof(BHead));
+ }
+ }
+ fprintf(fp, "]\n");
+}
+
+LinkNode *BLO_blendhandle_get_datablock_names(BlendHandle *bh, int ofblocktype) {
+ FileData *fd= (FileData*) bh;
+ LinkNode *names= NULL;
+ BHead *bhead;
+
+ for (bhead= blo_firstbhead(fd); bhead; bhead= blo_nextbhead(fd, bhead)) {
+ if (bhead->code==ofblocktype) {
+ ID *id= (ID*) (bhead+1);
+
+ BLI_linklist_prepend(&names, strdup(id->name+2));
+ } else if (bhead->code==ENDB)
+ break;
+ }
+
+ return names;
+}
+
+LinkNode *BLO_blendhandle_get_linkable_groups(BlendHandle *bh) {
+ FileData *fd= (FileData*) bh;
+ GHash *gathered= BLI_ghash_new(BLI_ghashutil_ptrhash, BLI_ghashutil_ptrcmp);
+ LinkNode *names= NULL;
+ BHead *bhead;
+
+ for (bhead= blo_firstbhead(fd); bhead; bhead= blo_nextbhead(fd, bhead)) {
+ if (bhead->code==ENDB) {
+ break;
+ } else if (bheadcode_is_idcode(bhead->code)) {
+ if (idcode_is_linkable(bhead->code)) {
+ char *str= BLO_idcode_to_name(bhead->code);
+
+ if (!BLI_ghash_haskey(gathered, str)) {
+ BLI_linklist_prepend(&names, strdup(str));
+ BLI_ghash_insert(gathered, str, NULL);
+ }
+ }
+ }
+ }
+
+ BLI_ghash_free(gathered, NULL, NULL);
+
+ return names;
+}
+
+void BLO_blendhandle_close(BlendHandle *bh) {
+ FileData *fd= (FileData*) bh;
+
+ blo_freefiledata(fd);
+}
+
+ /**********/
+
+BlendFileData *BLO_read_from_file(char *file, BlendReadError *error_r) {
+ BlendFileData *bfd = NULL;
+ FileData *fd;
+
+ fd = blo_openblenderfile(file);
+ if (fd) {
+ bfd= blo_read_file_internal(fd, error_r);
+ if (bfd) {
+ bfd->type= BLENFILETYPE_BLEND;
+ strcpy(bfd->main->name, file);
+ }
+ blo_freefiledata(fd);
+ } else if (blo_is_a_runtime(file)) {
+ bfd= blo_read_runtime(file, error_r);
+ if (bfd) {
+ bfd->type= BLENFILETYPE_RUNTIME;
+ strcpy(bfd->main->name, file);
+ }
+ } else {
+ bfd= BLO_readblenfilename(file, error_r);
+ if (bfd) {
+ bfd->type= BLENFILETYPE_PUB;
+ strcpy(bfd->main->name, file);
+ }
+ }
+
+ return bfd;
+}
+
+BlendFileData *BLO_read_from_memory(void *mem, int memsize, BlendReadError *error_r) {
+ BlendFileData *bfd = NULL;
+ FileData *fd;
+
+ fd = blo_openblendermemory(mem, memsize);
+ if (fd) {
+ bfd= blo_read_file_internal(fd, error_r);
+ if (bfd) {
+ bfd->type= BLENFILETYPE_BLEND;
+ strcpy(bfd->main->name, "");
+ }
+ blo_freefiledata(fd);
+ } else {
+ bfd= BLO_readblenfilememory(mem, memsize, error_r);
+ if (bfd) {
+ bfd->type= BLENFILETYPE_PUB;
+ strcpy(bfd->main->name, "");
+ }
+ }
+
+ return bfd;
+}
+
+void BLO_blendfiledata_free(BlendFileData *bfd) {
+ if (bfd->main) {
+ free_main(bfd->main);
+ }
+
+ if (bfd->user) {
+ MEM_freeN(bfd->user);
+ }
+
+ MEM_freeN(bfd);
+}
+
+char *BLO_bre_as_string(BlendReadError error) {
+ switch (error) {
+ case BRE_NONE:
+ return "No error";
+
+ case BRE_UNABLE_TO_OPEN:
+ return "Unable to open";
+ case BRE_UNABLE_TO_READ:
+ return "Unable to read";
+
+ case BRE_OUT_OF_MEMORY:
+ return "Out of memory";
+ case BRE_INTERNAL_ERROR:
+ return "<internal error>";
+
+ case BRE_NOT_A_BLEND:
+ return "File is not a Blender file";
+ case BRE_NOT_A_PUBFILE:
+ return "File is not a compressed, locked or signed Blender file";
+ case BRE_INCOMPLETE:
+ return "File incomplete";
+ case BRE_CORRUPT:
+ return "File corrupt";
+
+ case BRE_TOO_NEW:
+ return "File needs newer Blender version, please upgrade";
+ case BRE_NOT_ALLOWED:
+ return "File is locked";
+
+ case BRE_NO_SCREEN:
+ return "File has no screen";
+ case BRE_NO_SCENE:
+ return "File has no scene";
+
+ default:
+ case BRE_INVALID:
+ return "<invalid read error>";
+ }
+}
diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c
new file mode 100644
index 00000000000..7addde6e529
--- /dev/null
+++ b/source/blender/blenloader/intern/readfile.c
@@ -0,0 +1,4810 @@
+/**
+ * $Id$
+ *
+ * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version. The Blender
+ * Foundation also sells licenses for use in proprietary software under
+ * the Blender License. See http://www.blender.org/BL/ for information
+ * about this.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * .blend file reading
+ */
+
+#ifdef WIN32
+#include "winsock2.h"
+#include "BLI_winstuff.h"
+#endif
+
+#include <stdio.h> // for printf fopen fwrite fclose sprintf FILE
+#include <stdlib.h> // for getenv atoi
+#include <fcntl.h> // for open
+#include <string.h> // for strcasecmp strrchr strncmp strstr
+#include <math.h> // for pow
+
+#ifndef WIN32
+ #include <unistd.h> // for read close
+ #include <sys/param.h> // for MAXPATHLEN
+#else
+ #include <io.h> // for open close read
+#endif
+
+#include "nla.h"
+
+#include "DNA_ID.h"
+#include "DNA_packedFile_types.h"
+#include "DNA_property_types.h"
+#include "DNA_actuator_types.h"
+#include "DNA_controller_types.h"
+#include "DNA_sensor_types.h"
+#include "DNA_sdna_types.h"
+#include "DNA_scene_types.h"
+#include "DNA_sequence_types.h"
+#include "DNA_ika_types.h"
+#include "DNA_camera_types.h"
+#include "DNA_lattice_types.h"
+#include "DNA_texture_types.h"
+#include "DNA_key_types.h"
+#include "DNA_meta_types.h"
+#include "DNA_lamp_types.h"
+#include "DNA_object_types.h"
+#include "DNA_world_types.h"
+#include "DNA_ipo_types.h"
+#include "DNA_mesh_types.h"
+#include "DNA_image_types.h"
+#include "DNA_material_types.h"
+#include "DNA_curve_types.h"
+#include "DNA_vfont_types.h"
+#include "DNA_effect_types.h"
+#include "DNA_text_types.h"
+#include "DNA_view3d_types.h"
+#include "DNA_screen_types.h"
+#include "DNA_sound_types.h"
+#include "DNA_space_types.h"
+#include "DNA_oops_types.h"
+#include "DNA_group_types.h"
+#include "DNA_userdef_types.h"
+#include "DNA_fileglobal_types.h"
+#include "DNA_constraint_types.h"
+#include "DNA_action_types.h"
+#include "DNA_armature_types.h"
+#include "DNA_nla_types.h"
+
+#include "GEN_messaging.h"
+
+#include "MEM_guardedalloc.h"
+#include "BLI_blenlib.h"
+#include "BLI_storage_types.h" // for relname flags
+
+#include "BKE_bad_level_calls.h" // for reopen_text build_seqar (from WHILE_SEQ) open_plugin_seq set_rects_butspace check_imasel_copy
+
+#include "BKE_utildefines.h" // SWITCH_INT WHILE_SEQ END_SEQ DATA ENDB DNA1 O_BINARY GLOB USER TEST REND
+#include "BKE_constraint.h"
+#include "BKE_main.h" // for Main
+#include "BKE_global.h" // for G
+#include "BKE_property.h" // for get_property
+#include "BKE_library.h" // for wich_libbase
+#include "BKE_texture.h" // for open_plugin_tex
+#include "BKE_effect.h" // for give_parteff
+#include "BKE_sca.h" // for init_actuator
+#include "BKE_mesh.h" // for ME_ defines (patching)
+#include "BKE_armature.h" // for precalc_bonelist_irestmats
+#include "BKE_action.h"
+
+#include "BPY_extern.h" // for BPY_do_pyscript
+
+#include "BLO_readfile.h"
+#include "readfile.h"
+
+#include "genfile.h"
+
+#include "BLO_readblenfile.h" // streaming read pipe, for BLO_readblenfile BLO_readblenfilememory
+
+#include "mydevice.h"
+
+/*
+ZWAK PUNT: newadres berekening en meerdere files: oplossen
+bijvoorbeeld door per file aparte newadresarrays te maken?
+
+LEZEN
+- Bestaande Library (Main) pushen of vrijgeven
+- Nieuwe Main alloceren
+- load file
+- read SDNA
+- for each LibBlock
+ - read LibBlock
+ - als Library
+ - make a new Main
+ - ID's eraan hangen
+ - else
+ - lees bijhorende direkte data
+ - link direkte data (intern en aan LibBlock)
+- lees FileGlobal
+- lees USER data, als aangegeven (~/.B.blend)
+- file vrijgeven
+- per Library met Scene (per Main)
+ - file inlezen
+ - lees SDNA
+ - alle LibBlocks uit Scene opzoeken en ID's aan Main hagen
+ - als extern LibBlock
+ - zoek Main's af
+ - is al ingelezen:
+ - nog niet ingelezen
+ - of nieuwe Main maken
+ - per LibBlock
+ - recursief dieper lezen
+ - lees bijhorende direkte data
+ - link direkte data (intern en aan LibBlock)
+ - file vrijgeven
+- per Library met nog niet gelezen LibBlocks
+ - file inlezen
+ - lees SDNA
+ - per LibBlock
+ - recursief dieper lezen
+ - lees bijhorende direkte data
+ - link direkte data (intern en aan LibBlock)
+ - file vrijgeven
+- alle Main's samenvoegen
+- alle LibBlocks linken en indirekte pointers naar libblocks
+- FileGlobal goedzetten en pointers naar Global kopieeren
+*/
+
+/* also occurs in library.c */
+/* GS reads the memory pointed at in a specific ordering. There are,
+ * however two definitions for it. I have jotted them down here, both,
+ * but I think the first one is actually used. The thing is that
+ * big-endian systems might read this the wrong way round. OTOH, we
+ * constructed the IDs that are read out with this macro explicitly as
+ * well. I expect we'll sort it out soon... */
+
+/* from blendef: */
+#define GS(a) (*((short *)(a)))
+
+/* from misc_util: flip the bytes from x */
+/* #define GS(x) (((unsigned char *)(x))[0] << 8 | ((unsigned char *)(x))[1]) */
+
+// only used here in readfile.c
+#define SWITCH_LONGINT(a) { \
+ char s_i, *p_i; \
+ p_i= (char *)&(a); \
+ s_i=p_i[0]; p_i[0]=p_i[7]; p_i[7]=s_i; \
+ s_i=p_i[1]; p_i[1]=p_i[6]; p_i[6]=s_i; \
+ s_i=p_i[2]; p_i[2]=p_i[5]; p_i[5]=s_i; \
+ s_i=p_i[3]; p_i[3]=p_i[4]; p_i[4]=s_i; }
+// only used here in readfile.c
+#define SWITCH_SHORT(a) { \
+ char s_i, *p_i; \
+ p_i= (char *)&(a); \
+ s_i=p_i[0]; p_i[0]=p_i[1]; p_i[1]=s_i; }
+
+/***/
+
+static char *functionality_check= "\0FUNCTIONALITY_CHECK += blo_readfile\n";
+
+/***/
+
+typedef struct OldNew {
+ void *old, *newp;
+ int nr;
+} OldNew;
+
+typedef struct OldNewMap {
+ OldNew *entries;
+ int nentries, entriessize;
+
+ int lasthit;
+} OldNewMap;
+
+static OldNewMap *oldnewmap_new(void) {
+ OldNewMap *onm= MEM_mallocN(sizeof(*onm), "OldNewMap");
+ onm->lasthit= 0;
+ onm->nentries= 0;
+ onm->entriessize= 1024;
+ onm->entries= MEM_mallocN(sizeof(*onm->entries)*onm->entriessize, "OldNewMap.entries");
+
+ return onm;
+}
+
+static void oldnewmap_insert(OldNewMap *onm, void *oldaddr, void *newaddr, int nr) {
+ OldNew *entry;
+
+ if (onm->nentries==onm->entriessize) {
+ int osize= onm->entriessize;
+ OldNew *oentries= onm->entries;
+
+ onm->entriessize*= 2;
+ onm->entries= MEM_mallocN(sizeof(*onm->entries)*onm->entriessize, "OldNewMap.entries");
+
+ memcpy(onm->entries, oentries, sizeof(*oentries)*osize);
+ MEM_freeN(oentries);
+ }
+
+ entry= &onm->entries[onm->nentries++];
+ entry->old= oldaddr;
+ entry->newp= newaddr;
+ entry->nr= nr;
+}
+
+static void *oldnewmap_lookup_and_inc(OldNewMap *onm, void *addr) {
+ int i;
+
+ if (onm->lasthit<onm->nentries-1) {
+ OldNew *entry= &onm->entries[++onm->lasthit];
+
+ if (entry->old==addr) {
+ entry->nr++;
+
+ return entry->newp;
+ }
+ }
+
+ for (i=0; i<onm->nentries; i++) {
+ OldNew *entry= &onm->entries[i];
+
+ if (entry->old==addr) {
+ onm->lasthit= i;
+
+ entry->nr++;
+ return entry->newp;
+ }
+ }
+
+ return NULL;
+}
+
+static void *oldnewmap_liblookup_and_inc(OldNewMap *onm, void *addr, void *lib) {
+ int i;
+
+ if (onm->lasthit<onm->nentries-1) {
+ OldNew *entry= &onm->entries[++onm->lasthit];
+
+ if (entry->old==addr) {
+ ID *id= entry->newp;
+
+ if (id && (!lib || id->lib)) {
+ entry->nr++;
+
+ return entry->newp;
+ }
+ }
+ }
+
+ for (i=0; i<onm->nentries; i++) {
+ OldNew *entry= &onm->entries[i];
+
+ if (entry->old==addr) {
+ ID *id= entry->newp;
+
+ if (id && (!lib || id->lib)) {
+ entry->nr++;
+
+ return entry->newp;
+ }
+ }
+ }
+
+ return NULL;
+}
+
+static void *oldnewmap_typelookup_and_inc(OldNewMap *onm, void *addr, short type) {
+ int i;
+
+ if (onm->lasthit<onm->nentries-1) {
+ OldNew *entry= &onm->entries[++onm->lasthit];
+
+ if (entry->old==addr) {
+ ID *id= entry->newp;
+
+ if (id && (GS(id->name) == type)) {
+ entry->nr++;
+
+ return entry->newp;
+ }
+ }
+ }
+
+ for (i=0; i<onm->nentries; i++) {
+ OldNew *entry= &onm->entries[i];
+
+ if (entry->old==addr) {
+ ID *id= entry->newp;
+
+ if (id && (GS(id->name) == type)) {
+ entry->nr++;
+
+ return entry->newp;
+ }
+ }
+ }
+
+ return NULL;
+}
+
+static void oldnewmap_free_unused(OldNewMap *onm) {
+ int i;
+
+ for (i=0; i<onm->nentries; i++) {
+ OldNew *entry= &onm->entries[i];
+ if (entry->nr==0) {
+ MEM_freeN(entry->newp);
+ entry->newp= NULL;
+ }
+ }
+}
+
+static void oldnewmap_clear(OldNewMap *onm) {
+ onm->nentries= 0;
+ onm->lasthit= 0;
+}
+
+static void oldnewmap_free(OldNewMap *onm) {
+ MEM_freeN(onm->entries);
+ MEM_freeN(onm);
+}
+
+/***/
+
+static void read_libraries(FileData *basefd, ListBase *mainlist);
+
+/* ************ OTHER CRAP ***************** */
+
+static void add_main_to_main(Main *mainvar, Main *from)
+{
+ ListBase *lbarray[30], *fromarray[30];
+ int a;
+
+ a= set_listbasepointers(mainvar, lbarray);
+ a= set_listbasepointers(from, fromarray);
+ while(a--) {
+ addlisttolist(lbarray[a], fromarray[a]);
+ }
+}
+
+void blo_join_main(ListBase *mainlist)
+{
+ Main *tojoin, *main= mainlist->first;
+
+ while (tojoin= main->next) {
+ add_main_to_main(main, tojoin);
+ BLI_remlink(mainlist, tojoin);
+ MEM_freeN(tojoin);
+ }
+}
+
+static void split_libdata(ListBase *lb, Main *first)
+{
+ ListBase *lbn;
+ ID *id, *idnext;
+ Main *mainvar;
+
+ id= lb->first;
+ while(id) {
+ idnext= id->next;
+ if(id->lib) {
+ mainvar= first;
+ while(mainvar) {
+ if(mainvar->curlib==id->lib) {
+ lbn= wich_libbase(mainvar, GS(id->name));
+ BLI_remlink(lb, id);
+ BLI_addtail(lbn, id);
+ break;
+ }
+ mainvar= mainvar->next;
+ }
+ if(mainvar==0) printf("error split_libdata\n");
+ }
+ id= idnext;
+ }
+}
+
+void blo_split_main(ListBase *mainlist)
+{
+ Main *main= mainlist->first;
+ ListBase *lbarray[30];
+ Library *lib;
+ int i;
+
+ for (lib= main->library.first; lib; lib= lib->id.next) {
+ Main *libmain= MEM_callocN(sizeof(*libmain), "libmain");
+ libmain->curlib= lib;
+
+ BLI_addtail(mainlist, libmain);
+ }
+
+ i= set_listbasepointers(main, lbarray);
+ while(i--)
+ split_libdata(lbarray[i], main->next);
+}
+
+static Main *blo_find_main(ListBase *mainlist, char *name)
+{
+ Main *m;
+ Library *lib;
+
+ for (m= mainlist->first; m; m= m->next) {
+ char *libname= (m->curlib)?m->curlib->name:m->name;
+
+ if (BLI_streq(name, libname))
+ return m;
+ }
+
+ m= MEM_callocN(sizeof(*m), "find_main");
+ BLI_addtail(mainlist, m);
+
+ lib= alloc_libblock(&m->library, ID_LI, "lib");
+ strcpy(lib->name, name);
+ m->curlib= lib;
+
+ return m;
+}
+
+
+/* ************ FILE PARSING ****************** */
+
+static void switch_endian_bh4(BHead4 *bhead)
+{
+ /* de ID_.. codes */
+ if((bhead->code & 0xFFFF)==0) bhead->code >>=16;
+
+ if (bhead->code != ENDB) {
+ SWITCH_INT(bhead->len);
+ SWITCH_INT(bhead->SDNAnr);
+ SWITCH_INT(bhead->nr);
+ }
+}
+
+static void switch_endian_bh8(BHead8 *bhead)
+{
+ /* de ID_.. codes */
+ if((bhead->code & 0xFFFF)==0) bhead->code >>=16;
+
+ if (bhead->code != ENDB) {
+ SWITCH_INT(bhead->len);
+ SWITCH_INT(bhead->SDNAnr);
+ SWITCH_INT(bhead->nr);
+ }
+}
+
+static void bh4_from_bh8(BHead *bhead, BHead8 *bhead8, int do_endian_swap)
+{
+ BHead4 *bhead4 = (BHead4 *) bhead;
+#ifdef WIN32
+ __int64 old;
+#else
+ long long old;
+#endif
+
+ bhead4->code= bhead8->code;
+ bhead4->len= bhead8->len;
+
+ if (bhead4->code != ENDB) {
+
+ // why is this here ??
+ if (do_endian_swap) {
+ SWITCH_LONGINT(bhead8->old);
+ }
+
+ /* this patch is to avoid a long long being read from not-eight aligned positions
+ is necessary on SGI with -n32 compiling (no, is necessary on
+ any modern 64bit architecture) */
+ memcpy(&old, &bhead8->old, 8);
+ bhead4->old = (int) (old >> 3);
+
+ bhead4->SDNAnr= bhead8->SDNAnr;
+ bhead4->nr= bhead8->nr;
+ }
+}
+
+static void bh8_from_bh4(BHead *bhead, BHead4 *bhead4)
+{
+ BHead8 *bhead8 = (BHead8 *) bhead;
+
+ bhead8->code= bhead4->code;
+ bhead8->len= bhead4->len;
+
+ if (bhead8->code != ENDB) {
+ bhead8->old= bhead4->old;
+ bhead8->SDNAnr= bhead4->SDNAnr;
+ bhead8->nr= bhead4->nr;
+ }
+}
+
+static BHeadN *get_bhead(FileData *fd)
+{
+ BHead8 bhead8;
+ BHead4 bhead4;
+ BHead bhead;
+ BHeadN *new_bhead = 0;
+ int readsize;
+
+ if (fd) {
+ if ( ! fd->eof) {
+
+ // First read the bhead structure.
+ // Depending on the platform the file was written on this can
+ // be a big or little endian BHead4 or BHead8 structure.
+
+ // As usual 'ENDB' (the last *partial* bhead of the file)
+ // needs some special handling. We don't want to EOF just yet.
+
+ if (fd->flags & FD_FLAGS_FILE_POINTSIZE_IS_4) {
+ bhead4.code = DATA;
+ readsize = fd->read(fd, &bhead4, sizeof(bhead4));
+
+ if (readsize == sizeof(bhead4) || bhead4.code == ENDB) {
+ if (fd->flags & FD_FLAGS_SWITCH_ENDIAN) {
+ switch_endian_bh4(&bhead4);
+ }
+
+ if (fd->flags & FD_FLAGS_POINTSIZE_DIFFERS) {
+ bh8_from_bh4(&bhead, &bhead4);
+ } else {
+ memcpy(&bhead, &bhead4, sizeof(bhead));
+ }
+ } else {
+ fd->eof = 1;
+ }
+ } else {
+ bhead8.code = DATA;
+ readsize = fd->read(fd, &bhead8, sizeof(bhead8));
+
+ if (readsize == sizeof(bhead8) || bhead8.code == ENDB) {
+ if (fd->flags & FD_FLAGS_SWITCH_ENDIAN) {
+ switch_endian_bh8(&bhead8);
+ }
+
+ if (fd->flags & FD_FLAGS_POINTSIZE_DIFFERS) {
+ bh4_from_bh8(&bhead, &bhead8, (fd->flags & FD_FLAGS_SWITCH_ENDIAN));
+ } else {
+ memcpy(&bhead, &bhead8, sizeof(bhead));
+ }
+ } else {
+ fd->eof = 1;
+ }
+ }
+
+ // bhead now contains the (converted) bhead structure. Now read
+ // the associated data and put everything in a BHeadN (creative naming !)
+
+ if ( ! fd->eof) {
+ new_bhead = MEM_mallocN(sizeof(BHeadN) + bhead.len, "new_bhead");
+ if (new_bhead) {
+ new_bhead->next = new_bhead->prev = 0;
+ new_bhead->bhead = bhead;
+
+ readsize = fd->read(fd, new_bhead + 1, bhead.len);
+
+ if (readsize != bhead.len) {
+ fd->eof = 1;
+ MEM_freeN(new_bhead);
+ }
+ } else {
+ fd->eof = 1;
+ }
+ }
+ }
+ }
+
+ // We've read a new block. Now add it to the list
+ // of blocks.
+
+ if (new_bhead) {
+ BLI_addtail(&fd->listbase, new_bhead);
+ }
+
+ return(new_bhead);
+}
+
+BHead *blo_firstbhead(FileData *fd)
+{
+ BHeadN *new_bhead;
+ BHead *bhead = 0;
+
+ // Rewind the file
+ // Read in a new block if necessary
+
+ new_bhead = fd->listbase.first;
+ if (new_bhead == 0) {
+ new_bhead = get_bhead(fd);
+ }
+
+ if (new_bhead) {
+ bhead = &new_bhead->bhead;
+ }
+
+ return(bhead);
+}
+
+BHead *blo_prevbhead(FileData *fd, BHead *thisblock)
+{
+ BHeadN *bheadn= (BHeadN *) (((char *) thisblock) - (int) (&((BHeadN*)0)->bhead));
+ BHeadN *prev= bheadn->prev;
+
+ return prev?&prev->bhead:NULL;
+}
+
+BHead *blo_nextbhead(FileData *fd, BHead *thisblock)
+{
+ BHeadN *new_bhead = 0;
+ BHead *bhead = 0;
+
+ if (thisblock) {
+ // bhead is actually a sub part of BHeadN
+ // We calculate the BHeadN pointer from the BHead pointer below
+ new_bhead = (BHeadN *) (((char *) thisblock) - (int) (&((BHeadN*)0)->bhead));
+
+ // get the next BHeadN. If it doesn't exist we read in the next one
+ new_bhead = new_bhead->next;
+ if (new_bhead == 0) {
+ new_bhead = get_bhead(fd);
+ }
+ }
+
+ if (new_bhead) {
+ // here we do the reverse:
+ // go from the BHeadN pointer to the BHead pointer
+ bhead = &new_bhead->bhead;
+ }
+
+ return(bhead);
+}
+
+static void decode_blender_header(FileData *fd)
+{
+ char header[SIZEOFBLENDERHEADER], num[4];
+ int readsize;
+
+ // read in the header data
+ readsize = fd->read(fd, header, sizeof(header));
+
+ if (readsize == sizeof(header)) {
+ if(strncmp(header, "BLENDER", 7) == 0) {
+ int remove_this_endian_test= 1;
+
+ fd->flags |= FD_FLAGS_FILE_OK;
+
+ // what size are pointers in the file ?
+ if(header[7]=='_') {
+ fd->flags |= FD_FLAGS_FILE_POINTSIZE_IS_4;
+ if (sizeof(void *) != 4) {
+ fd->flags |= FD_FLAGS_POINTSIZE_DIFFERS;
+ }
+ } else {
+ if (sizeof(void *) != 8) {
+ fd->flags |= FD_FLAGS_POINTSIZE_DIFFERS;
+ }
+ }
+
+ // is the file saved in a different endian
+ // than we need ?
+ if (((((char*)&remove_this_endian_test)[0]==1)?L_ENDIAN:B_ENDIAN) != ((header[8]=='v')?L_ENDIAN:B_ENDIAN)) {
+ fd->flags |= FD_FLAGS_SWITCH_ENDIAN;
+ }
+
+ // get the version number
+
+ memcpy(num, header+9, 3);
+ num[3] = 0;
+ fd->fileversion = atoi(num);
+ }
+ }
+}
+
+static int read_file_dna(FileData *fd)
+{
+ BHead *bhead;
+
+ for (bhead= blo_firstbhead(fd); bhead; bhead= blo_nextbhead(fd, bhead)) {
+ if (bhead->code==DNA1) {
+ int do_endian_swap= (fd->flags&FD_FLAGS_SWITCH_ENDIAN)?1:0;
+
+ fd->filesdna= dna_sdna_from_data(&bhead[1], bhead->len, do_endian_swap);
+ if (fd->filesdna)
+ fd->compflags= dna_get_structDNA_compareflags(fd->filesdna, fd->memsdna);
+
+ return 1;
+ } else if (bhead->code==ENDB)
+ break;
+ }
+
+ return 0;
+}
+static int fd_read_from_file(FileData *filedata, void *buffer, int size)
+{
+ int readsize = read(filedata->filedes, buffer, size);
+
+ if (readsize < 0) {
+ readsize = EOF;
+ } else {
+ filedata->seek += readsize;
+ }
+
+ return (readsize);
+}
+
+static int fd_read_from_memory(FileData *filedata, void *buffer, int size)
+{
+ // don't read more bytes then there are available in the buffer
+ int readsize = MIN2(size, filedata->buffersize - filedata->seek);
+
+ memcpy(buffer, filedata->buffer + filedata->seek, readsize);
+ filedata->seek += readsize;
+
+ return (readsize);
+}
+
+static FileData *filedata_new(void)
+{
+ extern char DNAstr[]; /* DNA.c */
+ extern int DNAlen;
+ FileData *fd = MEM_callocN(sizeof(*fd), "FileData");
+
+ fd->filedes = -1;
+
+ /* XXX, this doesn't need to be done all the time,
+ * but it keeps us reentrant, remove once we have
+ * a lib that provides a nice lock. - zr
+ */
+ fd->memsdna = dna_sdna_from_data(DNAstr, DNAlen, 0);
+
+ fd->datamap = oldnewmap_new();
+ fd->globmap = oldnewmap_new();
+ fd->libmap = oldnewmap_new();
+
+ return fd;
+}
+
+FileData *blo_openblenderfile(char *name)
+{
+ int file= open(name, O_BINARY|O_RDONLY);
+
+ if (file == -1) {
+ return NULL;
+ } else {
+ FileData *fd = filedata_new();
+ fd->filedes = file;
+ fd->buffersize = BLI_filesize(file);
+ fd->read = fd_read_from_file;
+
+ decode_blender_header(fd);
+
+ if (fd->flags & FD_FLAGS_FILE_OK) {
+ if (!read_file_dna(fd)) {
+ blo_freefiledata(fd);
+ fd= NULL;
+ }
+ } else {
+ blo_freefiledata(fd);
+ fd= NULL;
+ }
+
+ return fd;
+ }
+}
+
+FileData *blo_openblendermemory(void *mem, int memsize)
+{
+ if (!mem || memsize<SIZEOFBLENDERHEADER) {
+ return NULL;
+ } else {
+ FileData *fd= filedata_new();
+ fd->buffer= mem;
+ fd->buffersize= memsize;
+ fd->read= fd_read_from_memory;
+ fd->flags|= FD_FLAGS_NOT_MY_BUFFER;
+
+ decode_blender_header(fd);
+
+ if (fd->flags & FD_FLAGS_FILE_OK) {
+ if (!read_file_dna(fd)) {
+ blo_freefiledata(fd);
+ fd= NULL;
+ }
+ } else {
+ blo_freefiledata(fd);
+ fd= NULL;
+ }
+
+ return fd;
+ }
+}
+
+void blo_freefiledata(FileData *fd)
+{
+ if (fd) {
+ if (fd->filedes != -1) {
+ close(fd->filedes);
+ }
+
+ if (fd->buffer && !(fd->flags & FD_FLAGS_NOT_MY_BUFFER)) {
+ MEM_freeN(fd->buffer);
+ fd->buffer = 0;
+ }
+
+ // Free all BHeadN data blocks
+ BLI_freelistN(&fd->listbase);
+
+ if (fd->memsdna)
+ dna_freestructDNA(fd->memsdna);
+ if (fd->filesdna)
+ dna_freestructDNA(fd->filesdna);
+ if (fd->compflags)
+ MEM_freeN(fd->compflags);
+
+ if (fd->datamap)
+ oldnewmap_free(fd->datamap);
+ if (fd->globmap)
+ oldnewmap_free(fd->globmap);
+ if (fd->libmap && !(fd->flags & FD_FLAGS_NOT_MY_LIBMAP))
+ oldnewmap_free(fd->libmap);
+
+ MEM_freeN(fd);
+ }
+}
+
+/* ************ DIV ****************** */
+
+int BLO_has_bfile_extension(char *str)
+{
+ return (BLI_testextensie(str, ".ble") || BLI_testextensie(str, ".blend"));
+}
+
+/* ************** OLD POINTERS ******************* */
+
+static void *newdataadr(FileData *fd, void *adr) /* only direct databocks */
+{
+ return oldnewmap_lookup_and_inc(fd->datamap, adr);
+}
+
+static void *newglobadr(FileData *fd, void *adr) /* direct datablocks with global linking */
+{
+ return oldnewmap_lookup_and_inc(fd->globmap, adr);
+}
+
+static void *newlibadr(FileData *fd, void *lib, void *adr) /* only lib data */
+{
+ return oldnewmap_liblookup_and_inc(fd->libmap, adr, lib);
+}
+
+static void *newlibadr_us_type(FileData *fd, short type, void *adr) /* alleen Lib datablokken */
+{
+ ID *id= oldnewmap_typelookup_and_inc(fd->libmap, adr, type);
+
+ if (id) {
+ id->us++;
+ }
+
+ return id;
+}
+
+static void *newlibadr_us(FileData *fd, void *lib, void *adr) /* hoogt usernummer op */
+{
+ ID *id= newlibadr(fd, lib, adr);
+
+ if(id) {
+ id->us++;
+ }
+
+ return id;
+}
+
+static void change_libadr(FileData *fd, void *old, void *new)
+{
+ int i;
+
+ /* changed one thing here, the old change_libadr
+ * only remapped addresses that had an id->lib,
+ * but that doesn't make sense to me... its an
+ * old pointer, period, it needs to be remapped. - zr
+ */
+
+ /*
+ * Ton seemed to think it was necessary to look
+ * through all entries, and not return after finding
+ * a match, leaving this cryptic comment,
+ * // geen return blijkbaar kunnen er meer zijn?
+ *
+ * That doesn't make sense to me either but I am
+ * too scared to remove it... it only would make
+ * sense if two distinct old address map to the
+ * same new address - obviously that shouldn't happen
+ * because memory addresses are unique.
+ *
+ * The only case it might happen is when two distinct
+ * libraries are mapped using the same table... this
+ * won't work to start with... At some point this
+ * all needs to be made sense of and made understandable,
+ * but I'm afraid I don't have time now. -zr
+ *
+ */
+ for (i=0; i<fd->libmap->nentries; i++) {
+ OldNew *entry= &fd->libmap->entries[i];
+
+ if (old==entry->newp) {
+ entry->newp= new;
+ break;
+ }
+ }
+}
+
+
+/* ********** END OUDE POINTERS ****************** */
+/* ********** READ FILE ****************** */
+
+static void switch_endian_structs(struct SDNA *filesdna, BHead *bhead)
+{
+ int blocksize, nblocks;
+ char *data;
+
+ data= (char *)(bhead+1); /* BHEAD+DATA dependancy */
+ blocksize= filesdna->typelens[ filesdna->structs[bhead->SDNAnr][0] ];
+
+ nblocks= bhead->nr;
+ while(nblocks--) {
+ dna_switch_endian_struct(filesdna, bhead->SDNAnr, data);
+
+ data+= blocksize;
+ }
+}
+
+static void *read_struct(FileData *fd, BHead *bh)
+{
+ void *temp= NULL;
+
+ if (bh->len) {
+ if (bh->SDNAnr && (fd->flags & FD_FLAGS_SWITCH_ENDIAN))
+ switch_endian_structs(fd->filesdna, bh);
+
+ if (fd->compflags[bh->SDNAnr]) { /* flag==0: doesn't exist anymore */
+ if(fd->compflags[bh->SDNAnr]==2) {
+ temp= dna_reconstruct(fd->memsdna, fd->filesdna, fd->compflags, bh->SDNAnr, bh->nr, (bh+1));
+ } else {
+ temp= MEM_mallocN(bh->len, "read_struct");
+ memcpy(temp, (bh+1), bh->len); /* BHEAD+DATA dependancy */
+ }
+ }
+ }
+
+ return temp;
+}
+
+static void link_list(FileData *fd, ListBase *lb) /* alleen direkte data */
+{
+ Link *ln, *prev;
+
+ if(lb->first==0) return;
+
+ lb->first= newdataadr(fd, lb->first);
+ ln= lb->first;
+ prev= 0;
+ while(ln) {
+ ln->next= newdataadr(fd, ln->next);
+ ln->prev= prev;
+ prev= ln;
+ ln= ln->next;
+ }
+ lb->last= prev;
+}
+
+static void link_glob_list(FileData *fd, ListBase *lb) /* for glob data */
+{
+ Link *ln, *prev;
+ void *poin;
+
+ if(lb->first==0) return;
+
+ poin= newdataadr(fd, lb->first);
+ if(lb->first) {
+ oldnewmap_insert(fd->globmap, lb->first, poin, 0);
+ }
+ lb->first= poin;
+
+ ln= lb->first;
+ prev= 0;
+ while(ln) {
+ poin= newdataadr(fd, ln->next);
+ if(ln->next) {
+ oldnewmap_insert(fd->globmap, ln->next, poin, 0);
+ }
+ ln->next= poin;
+ ln->prev= prev;
+ prev= ln;
+ ln= ln->next;
+ }
+ lb->last= prev;
+}
+
+static void test_pointer_array(FileData *fd, void **mat)
+{
+#ifdef WIN32
+ __int64 *lpoin, *lmat;
+#else
+ long long *lpoin, *lmat;
+#endif
+ int len, *ipoin, *imat;
+
+ /* manually convert the pointer array in
+ * the old dna format to a pointer array in
+ * the new dna format.
+ */
+ if(*mat) {
+ len= MEM_allocN_len(*mat)/fd->filesdna->pointerlen;
+
+ if(fd->filesdna->pointerlen==8 && fd->memsdna->pointerlen==4) {
+ ipoin=imat= MEM_mallocN( len*4, "newmatar");
+ lpoin= *mat;
+
+ while(len-- > 0) {
+ if((fd->flags & FD_FLAGS_SWITCH_ENDIAN))
+ SWITCH_LONGINT(*lpoin);
+ *ipoin= (int) ((*lpoin) >> 3);
+ ipoin++;
+ lpoin++;
+ }
+ MEM_freeN(*mat);
+ *mat= imat;
+ }
+
+ if(fd->filesdna->pointerlen==4 && fd->memsdna->pointerlen==8) {
+ lpoin=lmat= MEM_mallocN( len*8, "newmatar");
+ ipoin= *mat;
+
+ while(len-- > 0) {
+ *lpoin= *ipoin;
+ ipoin++;
+ lpoin++;
+ }
+ MEM_freeN(*mat);
+ *mat= lmat;
+ }
+ }
+}
+
+/* ************ READ PACKEDFILE *************** */
+
+static PackedFile *direct_link_packedfile(FileData *fd, PackedFile *oldpf)
+{
+ PackedFile *pf= newdataadr(fd, oldpf);
+
+ if (pf) {
+ pf->data= newdataadr(fd, pf->data);
+ }
+
+ return pf;
+}
+
+/* ************ READ SCRIPTLINK *************** */
+
+static void lib_link_scriptlink(FileData *fd, ID *id, ScriptLink *slink)
+{
+ int i;
+
+ for(i=0; i<slink->totscript; i++) {
+ slink->scripts[i]= newlibadr(fd, id->lib, slink->scripts[i]);
+ }
+}
+
+static void direct_link_scriptlink(FileData *fd, ScriptLink *slink)
+{
+ slink->scripts= newdataadr(fd, slink->scripts);
+ slink->flag= newdataadr(fd, slink->flag);
+
+ if(fd->flags & FD_FLAGS_SWITCH_ENDIAN) {
+ int a;
+
+ for(a=0; a<slink->totscript; a++) {
+ SWITCH_SHORT(slink->flag[a]);
+ }
+ }
+}
+
+/* ************ READ IKA ***************** */
+
+static void lib_link_ika(FileData *fd, Main *main)
+{
+ Ika *ika;
+ int a;
+ Deform *def;
+
+ ika= main->ika.first;
+ while(ika) {
+ if(ika->id.flag & LIB_NEEDLINK) {
+
+ ika->parent= newlibadr(fd, ika->id.lib, ika->parent);
+
+ a= ika->totdef;
+ def= ika->def;
+ while(a--) {
+ def->ob= newlibadr(fd, ika->id.lib, def->ob);
+ def++;
+ }
+ ika->id.flag -= LIB_NEEDLINK;
+ }
+ ika= ika->id.next;
+ }
+}
+
+static void direct_link_ika(FileData *fd, Ika *ika)
+{
+ link_list(fd, &ika->limbbase);
+
+ ika->def= newdataadr(fd, ika->def);
+
+ /* afvangen fout uit V.138 en ouder */
+ if(ika->def==0) ika->totdef= 0;
+}
+
+/* ************ READ ARMATURE ***************** */
+
+static void lib_link_nlastrips(FileData *fd, ID *id, ListBase *striplist)
+{
+ bActionStrip *strip;
+
+ for (strip=striplist->first; strip; strip=strip->next){
+ strip->act = newlibadr(fd, id->lib, strip->act);
+ strip->ipo = newlibadr(fd, id->lib, strip->ipo);
+ };
+}
+
+static void lib_link_constraint_channels(FileData *fd, ID *id, ListBase *chanbase)
+{
+ bConstraintChannel *chan;
+
+ for (chan=chanbase->first; chan; chan=chan->next){
+ chan->ipo = newlibadr_us(fd, id->lib, chan->ipo);
+ }
+}
+
+static void lib_link_constraints(FileData *fd, ID *id, ListBase *conlist)
+{
+ bConstraint *con;
+
+ for (con = conlist->first; con; con=con->next) {
+ switch (con->type) {
+ case CONSTRAINT_TYPE_ACTION:
+ {
+ bActionConstraint *data;
+ data= ((bActionConstraint*)con->data);
+ data->tar = newlibadr(fd, id->lib, data->tar);
+ data->act = newlibadr(fd, id->lib, data->act);
+ }
+ break;
+ case CONSTRAINT_TYPE_LOCLIKE:
+ {
+ bLocateLikeConstraint *data;
+ data= ((bLocateLikeConstraint*)con->data);
+ data->tar = newlibadr(fd, id->lib, data->tar);
+ };
+ break;
+ case CONSTRAINT_TYPE_ROTLIKE:
+ {
+ bRotateLikeConstraint *data;
+ data= ((bRotateLikeConstraint*)con->data);
+ data->tar = newlibadr(fd, id->lib, data->tar);
+ };
+ break;
+ case CONSTRAINT_TYPE_KINEMATIC:
+ {
+ bKinematicConstraint *data;
+ data = ((bKinematicConstraint*)con->data);
+ data->tar = newlibadr(fd, id->lib, data->tar);
+ }
+ break;
+ case CONSTRAINT_TYPE_NULL:
+ break;
+ case CONSTRAINT_TYPE_TRACKTO:
+ {
+ bTrackToConstraint *data;
+ data = ((bTrackToConstraint*)con->data);
+ data->tar = newlibadr(fd, id->lib, data->tar);
+ }
+ break;
+
+ }
+ }
+}
+
+static void direct_link_constraints(FileData *fd, ListBase *lb)
+{
+ bConstraint *cons;
+
+ link_list(fd, lb);
+ for (cons=lb->first; cons; cons=cons->next) {
+ cons->data = newdataadr(fd, cons->data);
+ switch (cons->type) {
+ default:
+ break;
+ }
+ // Link data
+ }
+}
+
+static void lib_link_bone(FileData *fd, ID *id, Bone *bone)
+{
+ Bone *curBone;
+
+// lib_link_constraints(fd, id, &bone->constraints);
+
+ for (curBone=bone->childbase.first; curBone; curBone=curBone->next) {
+ lib_link_bone(fd, id, curBone);
+ }
+}
+
+
+static void lib_link_pose(FileData *fd, ID *id, bPose *pose)
+{
+ bPoseChannel *chan;
+
+ if (!pose)
+ return;
+
+ for (chan = pose->chanbase.first; chan; chan=chan->next) {
+ lib_link_constraints(fd, id, &chan->constraints);
+ }
+}
+
+static void lib_link_armature(FileData *fd, Main *main)
+{
+ bArmature *arm;
+ Bone *bone;
+
+ arm= main->armature.first;
+
+ while(arm) {
+ if(arm->id.flag & LIB_NEEDLINK) {
+ arm->id.flag -= LIB_NEEDLINK;
+ }
+
+ for (bone=arm->bonebase.first; bone; bone=bone->next) {
+ lib_link_bone(fd, &arm->id, bone);
+ }
+
+ arm= arm->id.next;
+ }
+}
+
+static void lib_link_action(FileData *fd, Main *main)
+{
+ bAction *act;
+ bActionChannel *chan;
+
+ act= main->action.first;
+ while(act) {
+ if(act->id.flag & LIB_NEEDLINK) {
+ act->id.flag -= LIB_NEEDLINK;
+
+ for (chan=act->chanbase.first; chan; chan=chan->next) {
+ chan->ipo= newlibadr_us(fd, act->id.lib, chan->ipo);
+ lib_link_constraint_channels(fd, &act->id, &chan->constraintChannels);
+ }
+
+ }
+ act= act->id.next;
+ }
+}
+
+static void direct_link_bones(FileData *fd, Bone* bone)
+{
+ Bone *child;
+
+ bone->parent= newdataadr(fd, bone->parent);
+
+ link_list(fd, &bone->childbase);
+
+ for (child=bone->childbase.first; child; child=child->next) {
+ direct_link_bones(fd, child);
+ }
+}
+
+
+static void direct_link_action(FileData *fd, bAction *act)
+{
+ bActionChannel *achan;
+
+ link_list(fd, &act->chanbase);
+
+ for (achan = act->chanbase.first; achan; achan=achan->next)
+ link_list(fd, &achan->constraintChannels);
+
+}
+
+static void direct_link_armature(FileData *fd, bArmature *arm)
+{
+ Bone *bone;
+
+ link_list(fd, &arm->bonebase);
+
+ bone=arm->bonebase.first;
+ while (bone) {
+ direct_link_bones(fd, bone);
+ bone=bone->next;
+ }
+}
+
+/* ************ READ CAMERA ***************** */
+
+static void lib_link_camera(FileData *fd, Main *main)
+{
+ Camera *ca;
+
+ ca= main->camera.first;
+ while(ca) {
+ if(ca->id.flag & LIB_NEEDLINK) {
+
+ ca->ipo= newlibadr_us(fd, ca->id.lib, ca->ipo);
+
+ lib_link_scriptlink(fd, &ca->id, &ca->scriptlink);
+
+ ca->id.flag -= LIB_NEEDLINK;
+ }
+ ca= ca->id.next;
+ }
+}
+
+static void direct_link_camera(FileData *fd, Camera *ca)
+{
+ direct_link_scriptlink(fd, &ca->scriptlink);
+}
+
+
+/* ************ READ LATTICE ***************** */
+
+static void lib_link_latt(FileData *fd, Main *main)
+{
+ Lattice *lt;
+
+ lt= main->latt.first;
+ while(lt) {
+ if(lt->id.flag & LIB_NEEDLINK) {
+
+ lt->ipo= newlibadr_us(fd, lt->id.lib, lt->ipo);
+ lt->key= newlibadr_us(fd, lt->id.lib, lt->key);
+
+ lt->id.flag -= LIB_NEEDLINK;
+ }
+ lt= lt->id.next;
+ }
+}
+
+static void direct_link_latt(FileData *fd, Lattice *lt)
+{
+ lt->def= newdataadr(fd, lt->def);
+}
+
+/* ************ READ LAMP ***************** */
+
+static void lib_link_lamp(FileData *fd, Main *main)
+{
+ Lamp *la;
+ MTex *mtex;
+ int a;
+
+ la= main->lamp.first;
+ while(la) {
+ if(la->id.flag & LIB_NEEDLINK) {
+
+ for(a=0; a<8; a++) {
+ mtex= la->mtex[a];
+ if(mtex) {
+ mtex->tex= newlibadr_us(fd, la->id.lib, mtex->tex);
+ mtex->object= newlibadr(fd, la->id.lib, mtex->object);
+ }
+ }
+
+ la->ipo= newlibadr_us(fd, la->id.lib, la->ipo);
+
+ lib_link_scriptlink(fd, &la->id, &la->scriptlink);
+
+ la->id.flag -= LIB_NEEDLINK;
+ }
+ la= la->id.next;
+ }
+}
+
+static void direct_link_lamp(FileData *fd, Lamp *la)
+{
+ int a;
+
+ direct_link_scriptlink(fd, &la->scriptlink);
+
+ for(a=0; a<8; a++) {
+ la->mtex[a]= newdataadr(fd, la->mtex[a]);
+ }
+}
+
+/* ************ READ keys ***************** */
+
+static void lib_link_key(FileData *fd, Main *main)
+{
+ Key *key;
+
+ key= main->key.first;
+ while(key) {
+ if(key->id.flag & LIB_NEEDLINK) {
+
+ key->ipo= newlibadr_us(fd, key->id.lib, key->ipo);
+ key->from= newlibadr(fd, key->id.lib, key->from);
+
+ key->id.flag -= LIB_NEEDLINK;
+ }
+ key= key->id.next;
+ }
+}
+
+static void switch_endian_keyblock(Key *key, KeyBlock *kb)
+{
+ int elemsize, a, b;
+ char *data, *poin, *cp;
+
+ elemsize= key->elemsize;
+ data= kb->data;
+
+ for(a=0; a<kb->totelem; a++) {
+
+ cp= key->elemstr;
+ poin= data;
+
+ while( cp[0] ) { /* cp[0]==aantal */
+
+ switch(cp[1]) { /* cp[1]= type */
+ case IPO_FLOAT:
+ case IPO_BPOINT:
+ case IPO_BEZTRIPLE:
+ b= cp[0];
+ while(b--) {
+ SWITCH_INT((*poin));
+ poin+= 4;
+ }
+ break;
+ }
+
+ cp+= 2;
+
+ }
+ data+= elemsize;
+ }
+}
+
+static void direct_link_key(FileData *fd, Key *key)
+{
+ KeyBlock *kb;
+
+ link_list(fd, &(key->block));
+
+ key->refkey= newdataadr(fd, key->refkey);
+
+ kb= key->block.first;
+ while(kb) {
+
+ kb->data= newdataadr(fd, kb->data);
+
+ if(fd->flags & FD_FLAGS_SWITCH_ENDIAN)
+ switch_endian_keyblock(key, kb);
+
+ kb= kb->next;
+ }
+}
+
+/* ************ READ mball ***************** */
+
+static void lib_link_mball(FileData *fd, Main *main)
+{
+ MetaBall *mb;
+ int a;
+
+ mb= main->mball.first;
+ while(mb) {
+ if(mb->id.flag & LIB_NEEDLINK) {
+
+ for(a=0; a<mb->totcol; a++) mb->mat[a]= newlibadr_us(fd, mb->id.lib, mb->mat[a]);
+
+ mb->ipo= newlibadr_us(fd, mb->id.lib, mb->ipo);
+
+ mb->id.flag -= LIB_NEEDLINK;
+ }
+ mb= mb->id.next;
+ }
+}
+
+static void direct_link_mball(FileData *fd, MetaBall *mb)
+{
+ mb->mat= newdataadr(fd, mb->mat);
+ test_pointer_array(fd, (void **)&mb->mat);
+
+ link_list(fd, &(mb->elems));
+
+ mb->disp.first= mb->disp.last= 0;
+
+ mb->bb= 0;
+}
+
+/* ************ READ WORLD ***************** */
+
+static void lib_link_world(FileData *fd, Main *main)
+{
+ World *wrld;
+ MTex *mtex;
+ int a;
+
+ wrld= main->world.first;
+ while(wrld) {
+ if(wrld->id.flag & LIB_NEEDLINK) {
+
+ wrld->ipo= newlibadr_us(fd, wrld->id.lib, wrld->ipo);
+
+ for(a=0; a<8; a++) {
+ mtex= wrld->mtex[a];
+ if(mtex) {
+ mtex->tex= newlibadr_us(fd, wrld->id.lib, mtex->tex);
+ mtex->object= newlibadr(fd, wrld->id.lib, mtex->object);
+ }
+ }
+
+ lib_link_scriptlink(fd, &wrld->id, &wrld->scriptlink);
+
+ wrld->id.flag -= LIB_NEEDLINK;
+ }
+ wrld= wrld->id.next;
+ }
+}
+
+static void direct_link_world(FileData *fd, World *wrld)
+{
+ int a;
+
+ direct_link_scriptlink(fd, &wrld->scriptlink);
+
+ for(a=0; a<8; a++) {
+ wrld->mtex[a]= newdataadr(fd, wrld->mtex[a]);
+ }
+}
+
+
+/* ************ READ IPO ***************** */
+
+static void lib_link_ipo(FileData *fd, Main *main)
+{
+ Ipo *ipo;
+
+ ipo= main->ipo.first;
+ while(ipo) {
+ if(ipo->id.flag & LIB_NEEDLINK) {
+
+ ipo->id.flag -= LIB_NEEDLINK;
+ }
+ ipo= ipo->id.next;
+ }
+}
+
+static void direct_link_ipo(FileData *fd, Ipo *ipo)
+{
+ IpoCurve *icu;
+
+ link_list(fd, &(ipo->curve));
+ icu= ipo->curve.first;
+ while(icu) {
+ icu->bezt= newdataadr(fd, icu->bezt);
+ icu->bp= newdataadr(fd, icu->bp);
+ icu= icu->next;
+ }
+}
+
+/* ************ READ VFONT ***************** */
+
+static void lib_link_vfont(FileData *fd, Main *main)
+{
+ VFont *vf;
+
+ vf= main->vfont.first;
+ while(vf) {
+ if(vf->id.flag & LIB_NEEDLINK) {
+ vf->id.flag -= LIB_NEEDLINK;
+ }
+ vf= vf->id.next;
+ }
+}
+
+static void direct_link_vfont(FileData *fd, VFont *vf)
+{
+ vf->data= NULL;
+ vf->packedfile= direct_link_packedfile(fd, vf->packedfile);
+}
+
+/* ************ READ TEXT ****************** */
+
+static void lib_link_text(FileData *fd, Main *main)
+{
+ Text *text;
+
+ text= main->text.first;
+ while(text) {
+ if(text->id.flag & LIB_NEEDLINK) {
+ text->id.flag -= LIB_NEEDLINK;
+ }
+ text= text->id.next;
+ }
+}
+
+static void direct_link_text(FileData *fd, Text *text)
+{
+ TextLine *ln;
+
+ text->name= newdataadr(fd, text->name);
+
+ text->undo_pos= -1;
+ text->undo_len= TXT_INIT_UNDO;
+ text->undo_buf= MEM_mallocN(text->undo_len, "undo buf");
+
+ text->compiled= NULL;
+
+ if(text->flags & TXT_ISEXT) {
+ /* not implemented yet... */
+ /* reopen_text(text); */
+ } else {
+
+ if(text->lines.first==0) return;
+
+ link_list(fd, &text->lines);
+
+ text->curl= newdataadr(fd, text->curl);
+ text->sell= newdataadr(fd, text->sell);
+
+ ln= text->lines.first;
+ while(ln) {
+ ln->line= newdataadr(fd, ln->line);
+
+ if (ln->len != (int) strlen(ln->line)) {
+ printf("Error loading text, line lengths differ\n");
+ ln->len = strlen(ln->line);
+ }
+
+ ln= ln->next;
+ }
+
+ text->flags |= TXT_ISTMP;
+ }
+
+ text->id.us= 1;
+}
+
+/* ************ READ IMAGE ***************** */
+
+static void lib_link_image(FileData *fd, Main *main)
+{
+ Image *ima;
+
+ ima= main->image.first;
+ while (ima) {
+ if(ima->id.flag & LIB_NEEDLINK) {
+
+ ima->id.flag -= LIB_NEEDLINK;
+ }
+ ima= ima->id.next;
+ }
+}
+
+static void direct_link_image(FileData *fd, Image *ima)
+{
+ ima->ibuf= 0;
+ ima->anim= 0;
+ memset(ima->mipmap, 0, sizeof(ima->mipmap));
+ ima->repbind= 0;
+ ima->bindcode= 0;
+
+ ima->packedfile = direct_link_packedfile(fd, ima->packedfile);
+
+ ima->ok= 1;
+}
+
+
+/* ************ READ CURVE ***************** */
+
+static void lib_link_curve(FileData *fd, Main *main)
+{
+ Curve *cu;
+ int a;
+
+ cu= main->curve.first;
+ while(cu) {
+ if(cu->id.flag & LIB_NEEDLINK) {
+
+ for(a=0; a<cu->totcol; a++) cu->mat[a]= newlibadr_us(fd, cu->id.lib, cu->mat[a]);
+
+ cu->bevobj= newlibadr(fd, cu->id.lib, cu->bevobj);
+ cu->textoncurve= newlibadr(fd, cu->id.lib, cu->textoncurve);
+ cu->vfont= newlibadr_us(fd, cu->id.lib, cu->vfont);
+
+ cu->ipo= newlibadr_us(fd, cu->id.lib, cu->ipo);
+ cu->key= newlibadr_us(fd, cu->id.lib, cu->key);
+
+ cu->id.flag -= LIB_NEEDLINK;
+ }
+ cu= cu->id.next;
+ }
+}
+
+
+static void switch_endian_knots(Nurb *nu)
+{
+ int len;
+
+ if(nu->knotsu) {
+ len= KNOTSU(nu);
+ while(len--) {
+ SWITCH_INT(nu->knotsu[len]);
+ }
+ }
+ if(nu->knotsv) {
+ len= KNOTSV(nu);
+ while(len--) {
+ SWITCH_INT(nu->knotsv[len]);
+ }
+ }
+}
+
+static void direct_link_curve(FileData *fd, Curve *cu)
+{
+ Nurb *nu;
+
+ cu->mat= newdataadr(fd, cu->mat);
+ test_pointer_array(fd, (void **)&cu->mat);
+ cu->str= newdataadr(fd, cu->str);
+
+ if(cu->vfont==0) link_list(fd, &(cu->nurb));
+ else {
+ cu->nurb.first=cu->nurb.last= 0;
+ }
+
+ cu->bev.first=cu->bev.last= 0;
+ cu->disp.first=cu->disp.last= 0;
+ cu->path= 0;
+
+ nu= cu->nurb.first;
+ while(nu) {
+ nu->bezt= newdataadr(fd, nu->bezt);
+ nu->bp= newdataadr(fd, nu->bp);
+ nu->knotsu= newdataadr(fd, nu->knotsu);
+ nu->knotsv= newdataadr(fd, nu->knotsv);
+
+ if(fd->flags & FD_FLAGS_SWITCH_ENDIAN) {
+ switch_endian_knots(nu);
+ }
+
+ nu= nu->next;
+ }
+ cu->bb= 0;
+}
+
+/* ************ READ TEX ***************** */
+
+static void lib_link_texture(FileData *fd, Main *main)
+{
+ Tex *tex;
+
+ tex= main->tex.first;
+ while(tex) {
+ if(tex->id.flag & LIB_NEEDLINK) {
+
+ tex->ima= newlibadr_us(fd, tex->id.lib, tex->ima);
+ tex->ipo= newlibadr_us(fd, tex->id.lib, tex->ipo);
+ if(tex->env) tex->env->object= newlibadr(fd, tex->id.lib, tex->env->object);
+
+ tex->id.flag -= LIB_NEEDLINK;
+ }
+ tex= tex->id.next;
+ }
+}
+
+static void direct_link_texture(FileData *fd, Tex *tex)
+{
+ tex->plugin= newdataadr(fd, tex->plugin);
+ if(tex->plugin) {
+ tex->plugin->handle= 0;
+ open_plugin_tex(tex->plugin);
+ }
+ tex->coba= newdataadr(fd, tex->coba);
+ tex->env= newdataadr(fd, tex->env);
+ if(tex->env) {
+ tex->env->ima= 0;
+ memset(tex->env->cube, 0, 6*sizeof(void *));
+ tex->env->ok= 0;
+ }
+}
+
+
+
+/* ************ READ MATERIAL ***************** */
+
+static void lib_link_material(FileData *fd, Main *main)
+{
+ Material *ma;
+ MTex *mtex;
+ int a;
+
+ ma= main->mat.first;
+ while(ma) {
+ if(ma->id.flag & LIB_NEEDLINK) {
+
+ ma->ipo= newlibadr_us(fd, ma->id.lib, ma->ipo);
+
+ for(a=0; a<8; a++) {
+ mtex= ma->mtex[a];
+ if(mtex) {
+ mtex->tex= newlibadr_us(fd, ma->id.lib, mtex->tex);
+ mtex->object= newlibadr(fd, ma->id.lib, mtex->object);
+ }
+ }
+ lib_link_scriptlink(fd, &ma->id, &ma->scriptlink);
+ ma->id.flag -= LIB_NEEDLINK;
+ }
+ ma= ma->id.next;
+ }
+}
+
+static void direct_link_material(FileData *fd, Material *ma)
+{
+ int a;
+
+ direct_link_scriptlink(fd, &ma->scriptlink);
+
+ for(a=0; a<8; a++) {
+ ma->mtex[a]= newdataadr(fd, ma->mtex[a]);
+ }
+ ma->ren= 0; /* mag niet blijven hangen, maarja */
+}
+
+/* ************ READ MESH ***************** */
+
+static void lib_link_mesh(FileData *fd, Main *main)
+{
+ Mesh *me;
+
+ me= main->mesh.first;
+ while(me) {
+ if(me->id.flag & LIB_NEEDLINK) {
+ int i;
+
+ for(i=0; i<me->totcol; i++)
+ me->mat[i]= newlibadr_us(fd, me->id.lib, me->mat[i]);
+
+ me->ipo= newlibadr_us(fd, me->id.lib, me->ipo);
+ me->key= newlibadr_us(fd, me->id.lib, me->key);
+ me->texcomesh= newlibadr_us(fd, me->id.lib, me->texcomesh);
+
+ if(me->tface) {
+ TFace *tfaces= me->tface;
+
+ for (i=0; i<me->totface; i++) {
+ TFace *tf= &tfaces[i];
+
+ tf->tpage= newlibadr(fd, me->id.lib, tf->tpage);
+ if(tf->tpage) {
+ Image *ima= tf->tpage;
+ if(ima->id.us==0)
+ ima->id.us= 1;
+ }
+ }
+ }
+ me->id.flag -= LIB_NEEDLINK;
+ }
+ me= me->id.next;
+ }
+}
+
+static void direct_link_dverts(FileData *fd, int count, MDeformVert *mdverts)
+{
+ int i, j;
+
+ if (!mdverts)
+ return;
+
+ for (i=0; i<count; i++) {
+ mdverts[i].dw=newdataadr(fd, mdverts[i].dw);
+ if (!mdverts[i].dw)
+ mdverts[i].totweight=0;
+
+ for (j=0; j< mdverts[i].totweight; j++) {
+ mdverts[i].dw[j].data = newdataadr(fd, mdverts[i].dw[j].data);
+ }
+ }
+
+}
+
+static void direct_link_mesh(FileData *fd, Mesh *mesh)
+{
+ mesh->mat= newdataadr(fd, mesh->mat);
+ test_pointer_array(fd, (void **)&mesh->mat);
+ mesh->mvert= newdataadr(fd, mesh->mvert);
+
+ mesh->dvert= newdataadr(fd, mesh->dvert);
+ direct_link_dverts(fd, mesh->totvert, mesh->dvert);
+
+ mesh->mface= newdataadr(fd, mesh->mface);
+ mesh->tface= newdataadr(fd, mesh->tface);
+ mesh->mcol= newdataadr(fd, mesh->mcol);
+ mesh->msticky= newdataadr(fd, mesh->msticky);
+
+ mesh->disp.first= mesh->disp.last= 0;
+ mesh->bb= 0;
+ mesh->oc= 0;
+ mesh->dface= 0;
+ mesh->orco= 0;
+
+ if (mesh->tface) {
+ TFace *tfaces= mesh->tface;
+ int i;
+
+ for (i=0; i<mesh->totface; i++) {
+ TFace *tf= &tfaces[i];
+
+ if(fd->flags & FD_FLAGS_SWITCH_ENDIAN) {
+ SWITCH_INT(tf->col[0]);
+ SWITCH_INT(tf->col[1]);
+ SWITCH_INT(tf->col[2]);
+ SWITCH_INT(tf->col[3]);
+ }
+ }
+ }
+}
+
+/* ************ READ OBJECT ***************** */
+
+static void lib_link_object(FileData *fd, Main *main)
+{
+ Object *ob;
+ bSensor *sens;
+ bController *cont;
+ bActuator *act;
+
+ void *poin;
+ int warn=0, a;
+
+ ob= main->object.first;
+ while(ob) {
+ if(ob->id.flag & LIB_NEEDLINK) {
+
+ ob->parent= newlibadr(fd, ob->id.lib, ob->parent);
+ ob->track= newlibadr(fd, ob->id.lib, ob->track);
+ ob->ipo= newlibadr_us(fd, ob->id.lib, ob->ipo);
+ ob->action = newlibadr_us(fd, ob->id.lib, ob->action);
+
+// ob->activecon = newglobadr(fd, ob->activecon);
+
+ poin= ob->data;
+ ob->data= newlibadr_us(fd, ob->id.lib, ob->data);
+
+ if(ob->data==NULL && poin!=NULL) {
+ ob->type= OB_EMPTY;
+ warn= 1;
+ if(ob->id.lib) printf("Can't find obdata of %s lib %s\n", ob->id.name+2, ob->id.lib->name);
+ else printf("Object %s lost data. Lib:%x\n", ob->id.name+2, (unsigned int) ob->id.lib);
+ }
+ for(a=0; a<ob->totcol; a++) ob->mat[a]= newlibadr_us(fd, ob->id.lib, ob->mat[a]);
+
+ ob->id.flag -= LIB_NEEDLINK;
+ /* dit stond er eerst: weggehaald omdat de fie give_base_to... er niet meer is */
+ /* if(ob->id.us) ob->id.flag -= LIB_NEEDLINK; */
+ /* als us==0 wordt verderop nog een base gemaakt */
+
+ /* WARNING! Also check expand_object(), should reflect the stuff below. */
+ lib_link_pose(fd, &ob->id, ob->pose);
+ lib_link_constraints(fd, &ob->id, &ob->constraints);
+ lib_link_nlastrips(fd, &ob->id, &ob->nlastrips);
+ lib_link_constraint_channels(fd, &ob->id, &ob->constraintChannels);
+
+
+ sens= ob->sensors.first;
+ while(sens) {
+ for(a=0; a<sens->totlinks; a++) {
+ sens->links[a]= newglobadr(fd, sens->links[a]);
+ }
+ if(sens->type==SENS_TOUCH) {
+ bTouchSensor *ts= sens->data;
+ ts->ma= newlibadr(fd, ob->id.lib, ts->ma);
+ }
+ else if(sens->type==SENS_MESSAGE) {
+ bMessageSensor *ms= sens->data;
+ ms->fromObject=
+ newlibadr(fd, ob->id.lib, ms->fromObject);
+ }
+ sens= sens->next;
+ }
+
+ cont= ob->controllers.first;
+ while(cont) {
+ for(a=0; a<cont->totlinks; a++) {
+ cont->links[a]= newglobadr(fd, cont->links[a]);
+ }
+ if(cont->type==CONT_PYTHON) {
+ bPythonCont *pc= cont->data;
+ pc->text= newlibadr(fd, ob->id.lib, pc->text);
+ }
+ cont->slinks= NULL;
+ cont->totslinks= 0;
+
+ cont= cont->next;
+ }
+
+ act= ob->actuators.first;
+ while(act) {
+ if(act->type==ACT_SOUND) {
+ bSoundActuator *sa= act->data;
+ sa->sound= newlibadr_us(fd, ob->id.lib, sa->sound);
+ }
+ else if(act->type==ACT_CD) {
+ /* bCDActuator *cda= act->data; */
+ }
+ else if(act->type==ACT_GAME) {
+ /* bGameActuator *ga= act->data; */
+ }
+ else if(act->type==ACT_CAMERA) {
+ bCameraActuator *ca= act->data;
+ ca->ob= newlibadr(fd, ob->id.lib, ca->ob);
+ }
+ /* leave this one, it's obsolete but necessary to read for conversion */
+ else if(act->type==ACT_ADD_OBJECT) {
+ bAddObjectActuator *eoa= act->data;
+ if(eoa) eoa->ob= newlibadr(fd, ob->id.lib, eoa->ob);
+ }
+ else if(act->type==ACT_EDIT_OBJECT) {
+ bEditObjectActuator *eoa= act->data;
+ if(eoa==NULL) {
+ init_actuator(act);
+ }
+ eoa->ob= newlibadr(fd, ob->id.lib, eoa->ob);
+ eoa->me= newlibadr(fd, ob->id.lib, eoa->me);
+ }
+ else if(act->type==ACT_SCENE) {
+ bSceneActuator *sa= act->data;
+ sa->camera= newlibadr(fd, ob->id.lib, sa->camera);
+ sa->scene= newlibadr(fd, ob->id.lib, sa->scene);
+ }
+ else if(act->type==ACT_ACTION) {
+ bActionActuator *aa= act->data;
+ aa->act= newlibadr(fd, ob->id.lib, aa->act);
+ }
+ else if(act->type==ACT_PROPERTY) {
+ bPropertyActuator *pa= act->data;
+ pa->ob= newlibadr(fd, ob->id.lib, pa->ob);
+ }
+ else if(act->type==ACT_MESSAGE) {
+ bMessageActuator *ma= act->data;
+ ma->toObject= newlibadr(fd, ob->id.lib, ma->toObject);
+ }
+ act= act->next;
+ }
+
+ lib_link_scriptlink(fd, &ob->id, &ob->scriptlink);
+ }
+ ob= ob->id.next;
+ }
+
+ if(warn) error("WARNING IN CONSOLE");
+}
+
+
+static void direct_link_pose(FileData *fd, bPose *pose) {
+
+ bPoseChannel *chan;
+
+ if (!pose)
+ return;
+
+ link_list(fd, &pose->chanbase);
+
+ for (chan = pose->chanbase.first; chan; chan=chan->next) {
+ direct_link_constraints(fd, &chan->constraints);
+ }
+
+}
+
+static void direct_link_object(FileData *fd, Object *ob)
+{
+ PartEff *paf;
+ bProperty *prop;
+ bSensor *sens;
+ bController *cont;
+ bActuator *act;
+
+ ob->disp.first=ob->disp.last= 0;
+
+ ob->pose= newdataadr(fd, ob->pose);
+ direct_link_pose(fd, ob->pose);
+
+ link_list(fd, &ob->defbase);
+ link_list(fd, &ob->nlastrips);
+ link_list(fd, &ob->constraintChannels);
+
+ ob->activecon = newdataadr(fd, ob->activecon);
+
+ direct_link_scriptlink(fd, &ob->scriptlink);
+
+ ob->mat= newdataadr(fd, ob->mat);
+ test_pointer_array(fd, (void **)&ob->mat);
+ link_list(fd, &ob->effect);
+ paf= ob->effect.first;
+ while(paf) {
+ if(paf->type==EFF_PARTICLE) {
+ paf->keys= 0;
+ }
+ if(paf->type==EFF_WAVE) {
+
+ }
+ paf= paf->next;
+ }
+
+ link_list(fd, &ob->network);
+
+ link_list(fd, &ob->prop);
+ prop= ob->prop.first;
+ while(prop) {
+ prop->poin= newdataadr(fd, prop->poin);
+ if(prop->poin==0) prop->poin= &prop->data;
+ prop= prop->next;
+ }
+
+ link_list(fd, &ob->sensors);
+ sens= ob->sensors.first;
+ while(sens) {
+ sens->data= newdataadr(fd, sens->data);
+ sens->links= newdataadr(fd, sens->links);
+ test_pointer_array(fd, (void **)&sens->links);
+ sens= sens->next;
+ }
+
+ direct_link_constraints(fd, &ob->constraints);
+
+ link_glob_list(fd, &ob->controllers);
+ cont= ob->controllers.first;
+ while(cont) {
+ cont->data= newdataadr(fd, cont->data);
+ cont->links= newdataadr(fd, cont->links);
+ test_pointer_array(fd, (void **)&cont->links);
+ cont= cont->next;
+ }
+
+ link_glob_list(fd, &ob->actuators);
+ act= ob->actuators.first;
+ while(act) {
+ act->data= newdataadr(fd, act->data);
+ act= act->next;
+ }
+
+ ob->bb= 0;
+}
+
+/* ************ READ SCENE ***************** */
+
+static void lib_link_scene(FileData *fd, Main *main)
+{
+ Scene *sce;
+ Base *base, *next;
+ Editing *ed;
+ Sequence *seq;
+
+ sce= main->scene.first;
+ while(sce) {
+ if(sce->id.flag & LIB_NEEDLINK) {
+ sce->id.us= 1;
+ sce->camera= newlibadr(fd, sce->id.lib, sce->camera);
+ sce->world= newlibadr_us(fd, sce->id.lib, sce->world);
+ sce->set= newlibadr(fd, sce->id.lib, sce->set);
+ sce->ima= newlibadr_us(fd, sce->id.lib, sce->ima);
+ sce->group= newlibadr_us(fd, sce->id.lib, sce->group);
+
+ base= sce->base.first;
+ while(base) {
+ next= base->next;
+
+ /* base->object= newlibadr_us(fd, sce->id.lib, base->object); */
+
+ base->object= newlibadr_us_type(fd, ID_OB, base->object);
+
+ if(base->object==0) {
+ printf("LIB ERROR: base removed\n");
+ BLI_remlink(&sce->base, base);
+ if(base==sce->basact) sce->basact= 0;
+ MEM_freeN(base);
+ }
+ base= next;
+ }
+
+ ed= sce->ed;
+ if(ed) {
+ WHILE_SEQ(ed->seqbasep) {
+ if(seq->ipo) seq->ipo= newlibadr_us(fd, sce->id.lib, seq->ipo);
+ if(seq->scene) seq->scene= newlibadr(fd, sce->id.lib, seq->scene);
+ seq->anim= 0;
+ }
+ END_SEQ
+ }
+ sce->id.flag -= LIB_NEEDLINK;
+ }
+
+ lib_link_scriptlink(fd, &sce->id, &sce->scriptlink);
+
+ sce= sce->id.next;
+ }
+}
+
+static void link_recurs_seq(FileData *fd, ListBase *lb)
+{
+ Sequence *seq;
+
+ link_list(fd, lb);
+ seq= lb->first;
+ while(seq) {
+ if(seq->seqbase.first) link_recurs_seq(fd, &seq->seqbase);
+ seq= seq->next;
+ }
+}
+
+static void direct_link_scene(FileData *fd, Scene *sce)
+{
+ Editing *ed;
+ Sequence *seq;
+ StripElem *se;
+ int a;
+
+ link_list(fd, &(sce->base));
+
+ sce->basact= newdataadr(fd, sce->basact);
+
+ sce->radio= newdataadr(fd, sce->radio);
+ sce->fcam= newdataadr(fd, sce->fcam);
+
+ sce->r.avicodecdata = newdataadr(fd, sce->r.avicodecdata);
+ if (sce->r.avicodecdata) {
+ sce->r.avicodecdata->lpFormat = newdataadr(fd, sce->r.avicodecdata->lpFormat);
+ sce->r.avicodecdata->lpParms = newdataadr(fd, sce->r.avicodecdata->lpParms);
+ }
+
+ if(sce->ed) {
+ ed= sce->ed= newdataadr(fd, sce->ed);
+
+ ed->metastack.first= ed->metastack.last= 0;
+
+ /* recursief sequenties linken, ook lb wordt goedgezet */
+ link_recurs_seq(fd, &ed->seqbase);
+
+ ed->seqbasep= &ed->seqbase;
+
+ WHILE_SEQ(ed->seqbasep) {
+ seq->seq1= newdataadr(fd, seq->seq1);
+ seq->seq2= newdataadr(fd, seq->seq2);
+ seq->seq3= newdataadr(fd, seq->seq3);
+ /* eigenlijk een patch: na invoering drie-seq effects */
+ if(seq->seq3==0) seq->seq3= seq->seq2;
+
+ seq->curelem= 0;
+
+ seq->plugin= newdataadr(fd, seq->plugin);
+ if(seq->plugin) open_plugin_seq(seq->plugin, seq->name+2);
+
+ seq->strip= newdataadr(fd, seq->strip);
+ if(seq->strip && seq->strip->done==0) {
+ seq->strip->done= 1;
+
+ /* standaard: strips van effecten/meta's worden niet weggeschreven, wel malloccen */
+
+ if(seq->type==SEQ_IMAGE) {
+ seq->strip->stripdata= newdataadr(fd, seq->strip->stripdata);
+ se= seq->strip->stripdata;
+ if(se) {
+ for(a=0; a<seq->strip->len; a++, se++) {
+ se->ok= 1;
+ se->ibuf= 0;
+ }
+ }
+ }
+ else if(seq->type==SEQ_MOVIE) {
+ /* alleen eerste stripelem zit in file */
+ se= newdataadr(fd, seq->strip->stripdata);
+
+ if(se) {
+ seq->strip->stripdata= MEM_callocN(seq->len*sizeof(StripElem), "stripelem");
+ *seq->strip->stripdata= *se;
+ MEM_freeN(se);
+
+ se= seq->strip->stripdata;
+
+ for(a=0; a<seq->strip->len; a++, se++) {
+ se->ok= 1;
+ se->ibuf= 0;
+ se->nr= a + 1;
+ }
+ }
+ }
+ else if(seq->len>0)
+ seq->strip->stripdata= MEM_callocN(seq->len*sizeof(StripElem), "stripelem");
+
+ }
+ }
+ END_SEQ
+ }
+
+ direct_link_scriptlink(fd, &sce->scriptlink);
+}
+
+/* ************ READ SCREEN ***************** */
+
+static void lib_link_screen(FileData *fd, Main *main)
+{
+ bScreen *sc;
+ ScrArea *sa;
+
+ sc= main->screen.first;
+ while(sc) {
+ if(sc->id.flag & LIB_NEEDLINK) {
+ sc->id.us= 1;
+ sc->scene= newlibadr(fd, sc->id.lib, sc->scene);
+
+ sa= sc->areabase.first;
+ while(sa) {
+ SpaceLink *sl;
+
+ sa->full= newlibadr(fd, sc->id.lib, sa->full);
+
+ for (sl= sa->spacedata.first; sl; sl= sl->next) {
+ if(sl->spacetype==SPACE_VIEW3D) {
+ View3D *v3d= (View3D*) sl;
+
+ v3d->camera= newlibadr(fd, sc->id.lib, v3d->camera);
+
+ if(v3d->bgpic) {
+ v3d->bgpic->ima= newlibadr_us(fd, sc->id.lib, v3d->bgpic->ima);
+ v3d->bgpic->tex= newlibadr_us(fd, sc->id.lib, v3d->bgpic->tex);
+ v3d->bgpic->rect= 0;
+ }
+ if(v3d->localvd) {
+ v3d->localvd->camera= newlibadr(fd, sc->id.lib, v3d->localvd->camera);
+ }
+ }
+ else if(sl->spacetype==SPACE_IPO) {
+ SpaceIpo *sipo= (SpaceIpo *)sl;
+ sipo->editipo= 0;
+ sipo->from= newlibadr(fd, sc->id.lib, sipo->from);
+ sipo->ipokey.first= sipo->ipokey.last= 0;
+ sipo->ipo= newlibadr(fd, sc->id.lib, sipo->ipo);
+ }
+ else if(sl->spacetype==SPACE_BUTS) {
+ SpaceButs *sbuts= (SpaceButs *)sl;
+ sbuts->rect= 0;
+ sbuts->lockpoin= 0;
+ if(main->versionfile<132) set_rects_butspace(sbuts);
+ }
+ else if(sl->spacetype==SPACE_FILE) {
+ SpaceFile *sfile= (SpaceFile *)sl;
+
+ sfile->filelist= 0;
+ sfile->libfiledata= 0;
+ sfile->returnfunc= 0;
+ }
+ else if(sl->spacetype==SPACE_IMASEL) {
+ check_imasel_copy((SpaceImaSel *)sl);
+ }
+ else if(sl->spacetype==SPACE_ACTION) {
+ SpaceAction *saction= (SpaceAction *)sl;
+ saction->action = newlibadr(fd, sc->id.lib, saction->action);
+ }
+ else if(sl->spacetype==SPACE_IMAGE) {
+ SpaceImage *sima= (SpaceImage *)sl;
+
+ sima->image= newlibadr_us(fd, sc->id.lib, sima->image);
+ }
+ else if(sl->spacetype==SPACE_NLA){
+ SpaceNla *snla= (SpaceNla *)sl;
+ }
+ else if(sl->spacetype==SPACE_TEXT) {
+ SpaceText *st= (SpaceText *)sl;
+
+ st->text= newlibadr(fd, sc->id.lib, st->text);
+
+ st->py_draw= NULL;
+ st->py_event= NULL;
+ st->py_button= NULL;
+ st->py_globaldict= NULL;
+ }
+ else if(sl->spacetype==SPACE_OOPS) {
+ SpaceOops *so= (SpaceOops *)sl;
+ Oops *oops;
+
+ oops= so->oops.first;
+ while(oops) {
+ oops->id= newlibadr(fd, 0, oops->id);
+ oops= oops->next;
+ }
+ so->lockpoin= 0;
+ }
+ else if(sl->spacetype==SPACE_SOUND) {
+ SpaceSound *ssound= (SpaceSound *)sl;
+
+ ssound->sound= newlibadr_us(fd, sc->id.lib, ssound->sound);
+ }
+ }
+ sa= sa->next;
+ }
+ sc->id.flag -= LIB_NEEDLINK;
+ }
+ sc= sc->id.next;
+ }
+}
+
+static void direct_link_screen(FileData *fd, bScreen *sc)
+{
+ ScrArea *sa;
+ ScrVert *sv;
+ ScrEdge *se;
+ Oops *oops;
+
+ link_list(fd, &(sc->vertbase));
+ link_list(fd, &(sc->edgebase));
+ link_list(fd, &(sc->areabase));
+ sc->winakt= 0;
+
+ /* edges */
+ se= sc->edgebase.first;
+ while(se) {
+ se->v1= newdataadr(fd, se->v1);
+ se->v2= newdataadr(fd, se->v2);
+ if( (long)se->v1 > (long)se->v2) {
+ sv= se->v1;
+ se->v1= se->v2;
+ se->v2= sv;
+ }
+
+ if(se->v1==NULL) {
+ printf("error reading screen... file corrupt\n");
+ se->v1= se->v2;
+ }
+ se= se->next;
+ }
+
+ /* areas */
+ sa= sc->areabase.first;
+ while(sa) {
+ SpaceLink *sl;
+
+ link_list(fd, &(sa->spacedata));
+
+ for (sl= sa->spacedata.first; sl; sl= sl->next) {
+ if (sl->spacetype==SPACE_VIEW3D) {
+ View3D *v3d= (View3D*) sl;
+ v3d->bgpic= newdataadr(fd, v3d->bgpic);
+ v3d->localvd= newdataadr(fd, v3d->localvd);
+ }
+ else if (sl->spacetype==SPACE_OOPS) {
+ SpaceOops *soops= (SpaceOops*) sl;
+ link_list(fd, &(soops->oops));
+ oops= soops->oops.first;
+ while(oops) {
+ oops->link.first= oops->link.last= 0;
+ oops= oops->next;
+ }
+ }
+ }
+
+ sa->v1= newdataadr(fd, sa->v1);
+ sa->v2= newdataadr(fd, sa->v2);
+ sa->v3= newdataadr(fd, sa->v3);
+ sa->v4= newdataadr(fd, sa->v4);
+
+ sa->win= sa->headwin= 0;
+
+ sa->uiblocks.first= sa->uiblocks.last= NULL;
+
+ sa= sa->next;
+ }
+}
+
+/* ********** READ LIBRARY *************** */
+
+
+static void direct_link_library(FileData *fd, Library *lib)
+{
+ Main *newmain;
+
+ /* nieuwe main */
+ newmain= MEM_callocN(sizeof(Main), "directlink");
+ BLI_addtail(&fd->mainlist, newmain);
+ newmain->curlib= lib;
+}
+
+static void lib_link_library(FileData *fd, Main *main)
+{
+ Library *lib;
+
+ lib= main->library.first;
+ while(lib) {
+ lib->id.us= 1;
+ lib= lib->id.next;
+ }
+}
+
+/* ************** READ SOUND ******************* */
+
+static void direct_link_sound(FileData *fd, bSound *sound)
+{
+ sound->sample = NULL;
+ sound->snd_sound = NULL;
+
+ sound->packedfile = direct_link_packedfile(fd, sound->packedfile);
+ sound->newpackedfile = direct_link_packedfile(fd, sound->newpackedfile);
+}
+
+static void lib_link_sound(FileData *fd, Main *main)
+{
+ bSound *sound;
+
+ sound= main->sound.first;
+ while(sound) {
+ if(sound->id.flag & LIB_NEEDLINK) {
+ sound->id.flag -= LIB_NEEDLINK;
+ sound->ipo= newlibadr_us(fd, sound->id.lib, sound->ipo);
+ }
+ sound= sound->id.next;
+ }
+}
+
+/* ***************** READ GROUP *************** */
+
+static void direct_link_group(FileData *fd, Group *group)
+{
+ GroupObject *go;
+ ObjectKey *ok;
+
+ link_list(fd, &group->gobject);
+ link_list(fd, &group->gkey);
+ group->active= newdataadr(fd, group->active);
+
+ go= group->gobject.first;
+ while(go) {
+ link_list(fd, &go->okey);
+ ok= go->okey.first;
+ while(ok) {
+ ok->gkey= newdataadr(fd, ok->gkey);
+ ok= ok->next;
+ }
+ go= go->next;
+ }
+}
+
+static void lib_link_group(FileData *fd, Main *main)
+{
+ Group *group= main->group.first;
+ GroupObject *go;
+ ObjectKey *ok;
+
+ while(group) {
+ if(group->id.flag & LIB_NEEDLINK) {
+ group->id.flag -= LIB_NEEDLINK;
+
+ go= group->gobject.first;
+ while(go) {
+ go->ob= newlibadr(fd, group->id.lib, go->ob);
+ ok= go->okey.first;
+ while(ok) {
+ ok->parent= newlibadr(fd, group->id.lib, ok->parent);
+ ok->track= newlibadr(fd, group->id.lib, ok->track);
+ ok->ipo= newlibadr_us(fd, group->id.lib, ok->ipo);
+ ok= ok->next;
+ }
+ go= go->next;
+ }
+ }
+ group= group->id.next;
+ }
+}
+
+/* ************** ALG & MAIN ******************** */
+
+static BHead *read_libblock(FileData *fd, Main *main, BHead *bhead, int flag, ID **id_r)
+{
+ /* deze routine leest libblock en direkte data. Met linkfunkties
+ * alles aan elkaar hangen.
+ */
+
+ ID *id;
+ ListBase *lb;
+
+ if(bhead->code==ID_ID) {
+ ID *linkedid= (ID *)(bhead + 1); /* BHEAD+DATA dependancy */
+
+ lb= wich_libbase(main, GS(linkedid->name));
+ }
+ else {
+ lb= wich_libbase(main, bhead->code);
+ }
+
+ /* libblock inlezen */
+ id = read_struct(fd, bhead);
+ if (id_r)
+ *id_r= id;
+ if (!id)
+ return blo_nextbhead(fd, bhead);
+
+ oldnewmap_insert(fd->libmap, bhead->old, id, 1);
+ BLI_addtail(lb, id);
+
+ /* eerste acht bits wissen */
+ id->flag= (id->flag & 0xFF00) | flag | LIB_NEEDLINK;
+ id->lib= main->curlib;
+ if(id->flag & LIB_FAKEUSER) id->us= 1;
+ else id->us= 0;
+
+ /* deze mag niet door de direct_link molen: is alleen het ID deel */
+
+ if(bhead->code==ID_ID) {
+ return blo_nextbhead(fd, bhead);
+ }
+
+ bhead = blo_nextbhead(fd, bhead);
+
+ /* alle data inlezen */
+ while(bhead && bhead->code==DATA) {
+ void *data= read_struct(fd, bhead);
+
+ if (data) {
+ oldnewmap_insert(fd->datamap, bhead->old, data, 0);
+ }
+
+ bhead = blo_nextbhead(fd, bhead);
+ }
+
+ /* pointers directe data goedzetten */
+ switch( GS(id->name) ) {
+ case ID_SCR:
+ direct_link_screen(fd, (bScreen *)id);
+ break;
+ case ID_SCE:
+ direct_link_scene(fd, (Scene *)id);
+ break;
+ case ID_OB:
+ direct_link_object(fd, (Object *)id);
+ break;
+ case ID_ME:
+ direct_link_mesh(fd, (Mesh *)id);
+ break;
+ case ID_CU:
+ direct_link_curve(fd, (Curve *)id);
+ break;
+ case ID_MB:
+ direct_link_mball(fd, (MetaBall *)id);
+ break;
+ case ID_MA:
+ direct_link_material(fd, (Material *)id);
+ break;
+ case ID_TE:
+ direct_link_texture(fd, (Tex *)id);
+ break;
+ case ID_IM:
+ direct_link_image(fd, (Image *)id);
+ break;
+ case ID_LA:
+ direct_link_lamp(fd, (Lamp *)id);
+ break;
+ case ID_VF:
+ direct_link_vfont(fd, (VFont *)id);
+ break;
+ case ID_TXT:
+ direct_link_text(fd, (Text *)id);
+ break;
+ case ID_IP:
+ direct_link_ipo(fd, (Ipo *)id);
+ break;
+ case ID_KE:
+ direct_link_key(fd, (Key *)id);
+ break;
+ case ID_LT:
+ direct_link_latt(fd, (Lattice *)id);
+ break;
+ case ID_IK:
+ direct_link_ika(fd, (Ika *)id);
+ break;
+ case ID_WO:
+ direct_link_world(fd, (World *)id);
+ break;
+ case ID_LI:
+ direct_link_library(fd, (Library *)id);
+ break;
+ case ID_CA:
+ direct_link_camera(fd, (Camera *)id);
+ break;
+ case ID_SO:
+ direct_link_sound(fd, (bSound *)id);
+ break;
+ case ID_GR:
+ direct_link_group(fd, (Group *)id);
+ break;
+ case ID_AR:
+ direct_link_armature(fd, (bArmature*)id);
+ break;
+ case ID_AC:
+ direct_link_action(fd, (bAction*)id);
+ break;
+ }
+
+ oldnewmap_free_unused(fd->datamap);
+ oldnewmap_clear(fd->datamap);
+
+ return (bhead);
+}
+
+static void link_global(FileData *fd, BlendFileData *bfd, FileGlobal *fg)
+{
+ bfd->winpos= fg->winpos;
+ bfd->fileflags= fg->fileflags;
+ bfd->displaymode= fg->displaymode;
+
+ bfd->curscreen= newlibadr(fd, 0, fg->curscreen);
+}
+
+static void vcol_to_fcol(Mesh *me)
+{
+ MFace *mface;
+ unsigned int *mcol, *mcoln, *mcolmain;
+ int a;
+
+ if(me->totface==0 || me->mcol==0) return;
+
+ mcoln= mcolmain= MEM_mallocN(4*sizeof(int)*me->totface, "mcoln");
+ mcol = (unsigned int *)me->mcol;
+ mface= me->mface;
+ for(a=me->totface; a>0; a--, mface++) {
+ mcoln[0]= mcol[mface->v1];
+ mcoln[1]= mcol[mface->v2];
+ mcoln[2]= mcol[mface->v3];
+ mcoln[3]= mcol[mface->v4];
+ mcoln+= 4;
+ }
+
+ MEM_freeN(me->mcol);
+ me->mcol= (MCol *)mcolmain;
+}
+
+static int map_223_keybd_code_to_224_keybd_code(int code)
+{
+ switch (code) {
+ case 312: return F12KEY;
+ case 159: return PADSLASHKEY;
+ case 161: return PAD0;
+ case 154: return PAD1;
+ case 150: return PAD2;
+ case 155: return PAD3;
+ case 151: return PAD4;
+ case 156: return PAD5;
+ case 152: return PAD6;
+ case 157: return PAD7;
+ case 153: return PAD8;
+ case 158: return PAD9;
+ default: return code;
+ }
+}
+
+static void do_versions(Main *main)
+{
+ /* PAS OP: pointers van libdata zijn nog niet omgezet */
+
+ if(main->versionfile == 100) {
+ /* tex->extend en tex->imageflag veranderd: */
+ Tex *tex = main->tex.first;
+ while(tex) {
+ if(tex->id.flag & LIB_NEEDLINK) {
+
+ if(tex->extend==0) {
+ if(tex->xrepeat || tex->yrepeat) tex->extend= TEX_REPEAT;
+ else {
+ tex->extend= TEX_EXTEND;
+ tex->xrepeat= tex->yrepeat= 1;
+ }
+ }
+
+ if(tex->imaflag & TEX_ANIM5) {
+ tex->imaflag |= TEX_MORKPATCH;
+ tex->imaflag |= TEX_ANTIALI;
+ }
+ }
+ tex= tex->id.next;
+ }
+ }
+ if(main->versionfile <= 101) {
+ /* frame mapping */
+ Scene *sce = main->scene.first;
+ while(sce) {
+ sce->r.framapto= 100;
+ sce->r.images= 100;
+ sce->r.framelen= 1.0;
+ sce= sce->id.next;
+ }
+ }
+ if(main->versionfile <= 102) {
+ /* init halo's op 1.0 */
+ Material *ma = main->mat.first;
+ while(ma) {
+ ma->add= 1.0;
+ ma= ma->id.next;
+ }
+ }
+ if(main->versionfile <= 103) {
+ /* nieuwe variabele in object: colbits */
+ Object *ob = main->object.first;
+ int a;
+ while(ob) {
+ ob->colbits= 0;
+ if(ob->totcol) {
+ for(a=0; a<ob->totcol; a++) {
+ if(ob->mat[a]) ob->colbits |= (1<<a);
+ }
+ }
+ ob= ob->id.next;
+ }
+ }
+ if(main->versionfile <= 104) {
+ /* de timeoffs zit op betere plek */
+ Object *ob = main->object.first;
+ while(ob) {
+ if(ob->transflag & 1) {
+ ob->transflag -= 1;
+ ob->ipoflag |= OB_OFFS_OB;
+ }
+ ob= ob->id.next;
+ }
+ }
+ if(main->versionfile <= 105) {
+ Object *ob = main->object.first;
+ while(ob) {
+ ob->dupon= 1; ob->dupoff= 0;
+ ob->dupsta= 1; ob->dupend= 100;
+ ob= ob->id.next;
+ }
+ }
+ if(main->versionfile <= 106) {
+ /* mcol is veranderd */
+ Mesh *me = main->mesh.first;
+ while(me) {
+ if(me->mcol) vcol_to_fcol(me);
+ me= me->id.next;
+ }
+
+ }
+ if(main->versionfile <= 107) {
+ Object *ob;
+ Scene *sce = main->scene.first;
+ while(sce) {
+ sce->r.mode |= R_GAMMA;
+ sce= sce->id.next;
+ }
+ ob= main->object.first;
+ while(ob) {
+ ob->ipoflag |= OB_OFFS_PARENT;
+ if(ob->dt==0) ob->dt= 3;
+ ob= ob->id.next;
+ }
+
+ }
+ if(main->versionfile <= 109) {
+ /* nieuwe variabele: gridlines */
+ bScreen *sc = main->screen.first;
+ while(sc) {
+ ScrArea *sa= sc->areabase.first;
+ while(sa) {
+ SpaceLink *sl= sa->spacedata.first;
+ while (sl) {
+ if (sl->spacetype==SPACE_VIEW3D) {
+ View3D *v3d= (View3D*) sl;
+
+ if (v3d->gridlines==0) v3d->gridlines= 20;
+ }
+ sl= sl->next;
+ }
+ sa= sa->next;
+ }
+ sc= sc->id.next;
+ }
+ }
+ if(main->versionfile <= 112) {
+ Mesh *me = main->mesh.first;
+ while(me) {
+ me->cubemapsize= 1.0;
+ me= me->id.next;
+ }
+ }
+ if(main->versionfile <= 113) {
+ Material *ma = main->mat.first;
+ while(ma) {
+ if(ma->flaresize==0.0) ma->flaresize= 1.0;
+ ma->subsize= 1.0;
+ ma->flareboost= 1.0;
+ ma= ma->id.next;
+ }
+ }
+ if(main->versionfile <= 114) {
+ Mesh *me= main->mesh.first;
+ MFace *mface;
+ int a_int;
+
+ /* edge drawflags veranderd */
+ while(me) {
+ a_int= me->totface;
+ mface= me->mface;
+ while(a_int--) {
+ if(mface->edcode & 16) {
+ mface->edcode -= 16;
+ mface->edcode |= ME_V3V1;
+ }
+ mface++;
+ }
+ me= me->id.next;
+ }
+ }
+
+ /* eentje overgeslagen voor bug in freeware versie */
+
+ if(main->versionfile <= 121) {
+ /* O2 versie gemaakt. */
+ }
+ if(main->versionfile <= 122) {
+ /* dithering gaat soms af (backbuf, pas sinds 121) */
+ /* relatieve paden hersteld */
+ /* sequences: endframe van seq wordt op betere plek geprint */
+ }
+ if(main->versionfile <= 123) {
+ /* nog een paar O2 foutjes: keylines in ipo window */
+ /* vertices halo object (O2) nu ook goed */
+ /* zoomwin: ook op O2 */
+ /* bug eruit: schaduw render in ortho */
+ }
+ if(main->versionfile <= 124) {
+ /* inventor lezer */
+ /* key kleur 24 bits beveiligd */
+ /* schrijf plaatje: je kun niet naderhand 24bits naar 32
+ * omzetten */
+ }
+ if(main->versionfile <= 125) {
+ /* bug vanwege compileer fout (makefile/.h dependency)*/
+ }
+ if(main->versionfile <= 126) {
+ /* overdraw text beter (clever numbuts) */
+ /* bug uit inventor lezer: node ambientColor werd niet
+ * herkend */
+ /* bugje uit toolbox: clear loc= alt-g */
+ }
+
+ if(main->versionfile <= 131) {
+ /* jpeq quality button */
+ /* anim5 and blacksmith demo */
+ /* foutje uit transp zbuf: te vroege afbreek */
+ /* geen paarse code meer als imap onvindbaar is meer */
+ /* locx werd niet geprint: string overflow! */
+ /* unieke namen: werkte niet */
+ /* toolbox menu: ook alt en ctrl keys */
+ }
+ if(main->versionfile <= 132) {
+ /* strings in Userdef: eroverheen! */
+ /* betere overdraw implementatie (numbuts) */
+ /* snapmenu redraw */
+ /* warp met 1 vertex */
+ }
+ if(main->versionfile <= 133) {
+ /* bug uit 'make edge face' (array overflow */
+ /* volledig X getekende menu's */
+ /* storage.c terug */
+ }
+ if(main->versionfile <= 134) {
+ /* Play (flipbook) restored */
+ /* Timecursor restored */
+ /* Debug option -d; prints a lot of info in console */
+ /* Text Object. Accentcodes fixed: ALT+BACKSPACE */
+ /* Cursor was sometimes wrong after reading files */
+ /* Texspace draw error: dashed lines */
+ /* Draw Schematic View now with icons in Objects */
+ /* Ortho camera: zbuffer improved. Near/far still not OK */
+ /* Text Object. Character pound= alt-l */
+ /* In editmode and 'set', draw error fixed. */
+ /* Scanline display during rendering had dropouts */
+ /* Sometimes-after render- frontbuffer drawing wasnt disabled */
+ /* Sometimes the render window got black and Blender 'hung' */
+ /* Better 'active window' implementation. */
+ /* Automatic name was too critical, more intuitive now */
+ Tex *tex = main->tex.first;
+ while (tex) {
+ if ((tex->rfac == 0.0) &&
+ (tex->gfac == 0.0) &&
+ (tex->bfac == 0.0)) {
+ tex->rfac = 1.0;
+ tex->gfac = 1.0;
+ tex->bfac = 1.0;
+ tex->filtersize = 1.0;
+ }
+ tex = tex->id.next;
+ }
+ }
+ if(main->versionfile <= 135) {
+ /* 'Windows' key resistant */
+ /* Preview-render: RGB flip (material, lamp, world) */
+ /* Fileselect draw error: 2nd time no redraw! */
+ /* Names error: names were not unique automatically */
+ /* Metaball display error: because of previous */
+ /* CTRL and ALT and SHIFT keys sometimes were locked */
+ }
+ if(main->versionfile <= 136) {
+ /* Files incompatibility Colorband PC-SGI solved */
+ /* RightMouse selecting was blocked after border-select */
+ /* Border select: print size */
+ /* Inventor: reads some 2.0 syntaxes too. Under development */
+ /* Shift/Ctrl/Alt release events got lost while moving view */
+ /* Particles draw (size) error fixed */
+ /* Display type 'DispView' works */
+ /* Metaballs convert to Mesh, normals error fixed. */
+ }
+ if(main->versionfile <= 137) {
+ /* who know */
+ }
+ if(main->versionfile <= 138) {
+ /* fixed: z buffer draw and Mesh with no materials: coredump! */
+ /* bug removed from calculation 3D Bevel Objects */
+ /* view translation in perspective fixed */
+ /* Drawing with ortho camera fixed */
+ /* timing error FreeBSD version fixed */
+ /* Mesa 3.0 included in static version */
+ /* New: LeftMouse+RightMouse allowed at numerber-button
+ * to type in values */
+ /* Vertex paint bug fixed */
+ /* New: ALT+(1, 2, 3...) for layers 11, 12, 13... */
+ }
+ if(main->versionfile <= 140) {
+ /* r-g-b-fac in texure */
+ Tex *tex = main->tex.first;
+ while (tex) {
+ if ((tex->rfac == 0.0) &&
+ (tex->gfac == 0.0) &&
+ (tex->bfac == 0.0)) {
+ tex->rfac = 1.0;
+ tex->gfac = 1.0;
+ tex->bfac = 1.0;
+ tex->filtersize = 1.0;
+ }
+ tex = tex->id.next;
+ }
+ }
+ if(main->versionfile <= 153) {
+ Scene *sce = main->scene.first;
+ while(sce) {
+ if(sce->r.blurfac==0.0) sce->r.blurfac= 1.0;
+ sce= sce->id.next;
+ }
+ }
+ if(main->versionfile <= 163) {
+ Scene *sce = main->scene.first;
+ while(sce) {
+ if(sce->r.frs_sec==0) sce->r.frs_sec= 25;
+ sce= sce->id.next;
+ }
+ }
+ if(main->versionfile <= 164) {
+ Mesh *me= main->mesh.first;
+ while(me) {
+ me->smoothresh= 30;
+ me= me->id.next;
+ }
+ }
+ if(main->versionfile <= 165) {
+ Mesh *me= main->mesh.first;
+ TFace *tface;
+ Ika *ika= main->ika.first;
+ Deform *def;
+ int nr;
+ char *cp;
+
+ while(ika) {
+ ika->xyconstraint= .5;
+
+ def= ika->def;
+ nr= ika->totdef;
+ while(nr--) {
+ if(def->fac==0.0) def->fac= 1.0;
+ def++;
+ }
+ ika= ika->id.next;
+ }
+
+ while(me) {
+ if(me->tface) {
+ nr= me->totface;
+ tface= me->tface;
+ while(nr--) {
+ cp= (char *)&tface->col[0];
+ if(cp[1]>126) cp[1]= 255; else cp[1]*=2;
+ if(cp[2]>126) cp[2]= 255; else cp[2]*=2;
+ if(cp[3]>126) cp[3]= 255; else cp[3]*=2;
+ cp= (char *)&tface->col[1];
+ if(cp[1]>126) cp[1]= 255; else cp[1]*=2;
+ if(cp[2]>126) cp[2]= 255; else cp[2]*=2;
+ if(cp[3]>126) cp[3]= 255; else cp[3]*=2;
+ cp= (char *)&tface->col[2];
+ if(cp[1]>126) cp[1]= 255; else cp[1]*=2;
+ if(cp[2]>126) cp[2]= 255; else cp[2]*=2;
+ if(cp[3]>126) cp[3]= 255; else cp[3]*=2;
+ cp= (char *)&tface->col[3];
+ if(cp[1]>126) cp[1]= 255; else cp[1]*=2;
+ if(cp[2]>126) cp[2]= 255; else cp[2]*=2;
+ if(cp[3]>126) cp[3]= 255; else cp[3]*=2;
+
+ tface++;
+ }
+ }
+ me= me->id.next;
+ }
+ }
+
+ if(main->versionfile <= 169) {
+ Mesh *me= main->mesh.first;
+ while(me) {
+ if(me->subdiv==0) me->subdiv= 3;
+ me= me->id.next;
+ }
+ }
+
+ if(main->versionfile <= 169) {
+ bScreen *sc= main->screen.first;
+ while(sc) {
+ ScrArea *sa= sc->areabase.first;
+ while(sa) {
+ SpaceLink *sl= sa->spacedata.first;
+ while(sl) {
+ if(sl->spacetype==SPACE_IPO) {
+ SpaceIpo *sipo= (SpaceIpo*) sl;
+ sipo->v2d.max[0]= 15000.0;
+ }
+ sl= sl->next;
+ }
+ sa= sa->next;
+ }
+ sc= sc->id.next;
+ }
+ }
+
+ if(main->versionfile <= 170) {
+ Object *ob = main->object.first;
+ PartEff *paf;
+ while (ob) {
+ paf = give_parteff(ob);
+ if (paf) {
+ if (paf->staticstep == 0) {
+ paf->staticstep= 5;
+ }
+ }
+ ob = ob->id.next;
+ }
+ }
+
+ if(main->versionfile <= 171) {
+ bScreen *sc= main->screen.first;
+ while(sc) {
+ ScrArea *sa= sc->areabase.first;
+ while(sa) {
+ SpaceLink *sl= sa->spacedata.first;
+ while(sl) {
+ if(sl->spacetype==SPACE_TEXT) {
+ SpaceText *st= (SpaceText*) sl;
+ if(st->font_id>1) {
+ st->font_id= 0;
+ st->lheight= 13;
+ }
+ }
+ sl= sl->next;
+ }
+ sa= sa->next;
+ }
+ sc= sc->id.next;
+ }
+ }
+
+ if(main->versionfile <= 173) {
+ int a, b;
+ Mesh *me= main->mesh.first;
+ while(me) {
+ if(me->tface) {
+ TFace *tface= me->tface;
+ for(a=0; a<me->totface; a++, tface++) {
+ for(b=0; b<4; b++) {
+ tface->uv[b][0]/= 32767.0;
+ tface->uv[b][1]/= 32767.0;
+ }
+ }
+ }
+ me= me->id.next;
+ }
+ }
+
+ if(main->versionfile <= 191) {
+ bScreen *sc= main->screen.first;
+ Object *ob= main->object.first;
+ Material *ma = main->mat.first;
+
+ /* let faces have default add factor of 0.0 */
+ while(ma) {
+ if (!(ma->mode & MA_HALO)) ma->add = 0.0;
+ ma = ma->id.next;
+ }
+
+ while(ob) {
+ ob->mass= 1.0f;
+ ob->damping= 0.1f;
+ ob->quat[1]= 1.0f;
+ ob= ob->id.next;
+ }
+
+ while(sc) {
+ ScrArea *sa= sc->areabase.first;
+ while(sa) {
+ SpaceLink *sl= sa->spacedata.first;
+ while(sl) {
+ if(sl->spacetype==SPACE_BUTS) {
+ SpaceButs *sbuts= (SpaceButs*) sl;
+ sbuts->scaflag= BUTS_SENS_LINK|BUTS_SENS_ACT|BUTS_CONT_ACT|BUTS_ACT_ACT|BUTS_ACT_LINK;
+ }
+ sl= sl->next;
+ }
+ sa= sa->next;
+ }
+ sc= sc->id.next;
+ }
+ }
+
+ if(main->versionfile <= 193) {
+ Object *ob= main->object.first;
+ while(ob) {
+ ob->inertia= 1.0f;
+ ob->rdamping= 0.1f;
+ ob= ob->id.next;
+ }
+ }
+
+ if(main->versionfile <= 196) {
+ Mesh *me= main->mesh.first;
+ int a, b;
+ while(me) {
+ if(me->tface) {
+ TFace *tface= me->tface;
+ for(a=0; a<me->totface; a++, tface++) {
+ for(b=0; b<4; b++) {
+ tface->mode |= TF_DYNAMIC;
+ tface->mode &= ~TF_INVISIBLE;
+ }
+ }
+ }
+ me= me->id.next;
+ }
+ }
+
+ if(main->versionfile <= 200) {
+ Object *ob= main->object.first;
+ while(ob) {
+ ob->scaflag = ob->gameflag & (64+128+256+512+1024+2048);
+ /* 64 is do_fh */
+ ob->gameflag &= ~(128+256+512+1024+2048);
+ ob = ob->id.next;
+ }
+ }
+
+ if(main->versionfile <= 201) {
+ /* add-object + end-object are joined to edit-object actuator */
+ Object *ob = main->object.first;
+ bProperty *prop;
+ bActuator *act;
+ bIpoActuator *ia;
+ bEditObjectActuator *eoa;
+ bAddObjectActuator *aoa;
+ while (ob) {
+ act = ob->actuators.first;
+ while (act) {
+ if(act->type==ACT_IPO) {
+ ia= act->data;
+ prop= get_property(ob, ia->name);
+ if(prop) {
+ ia->type= ACT_IPO_FROM_PROP;
+ }
+ }
+ else if(act->type==ACT_ADD_OBJECT) {
+ aoa= act->data;
+ eoa= MEM_callocN(sizeof(bEditObjectActuator), "edit ob act");
+ eoa->type= ACT_EDOB_ADD_OBJECT;
+ eoa->ob= aoa->ob;
+ eoa->time= aoa->time;
+ MEM_freeN(aoa);
+ act->data= eoa;
+ act->type= act->otype= ACT_EDIT_OBJECT;
+ }
+ else if(act->type==ACT_END_OBJECT) {
+ eoa= MEM_callocN(sizeof(bEditObjectActuator), "edit ob act");
+ eoa->type= ACT_EDOB_END_OBJECT;
+ act->data= eoa;
+ act->type= act->otype= ACT_EDIT_OBJECT;
+ }
+ act= act->next;
+ }
+ ob = ob->id.next;
+ }
+ }
+
+ if(main->versionfile <= 202) {
+ /* add-object and end-object are joined to edit-object
+ * actuator */
+ Object *ob= main->object.first;
+ bActuator *act;
+ bObjectActuator *oa;
+ while(ob) {
+ act= ob->actuators.first;
+ while(act) {
+ if(act->type==ACT_OBJECT) {
+ oa= act->data;
+ oa->flag &= ~(ACT_TORQUE_LOCAL|ACT_DROT_LOCAL); /* this actuator didn't do local/glob rot before */
+ }
+ act= act->next;
+ }
+ ob= ob->id.next;
+ }
+ }
+
+ if(main->versionfile <= 204) {
+ /* patches for new physics */
+ Object *ob= main->object.first;
+ Material *ma= main->mat.first;
+ bActuator *act;
+ bObjectActuator *oa;
+ bSound *sound;
+ while(ob) {
+ /* rotdamping */
+ ob->damping= (float) pow(ob->damping, 0.05);
+ ob->rdamping= (float) pow(ob->rdamping, 0.05);
+
+ /* please check this for demo20 files like
+ * original Egypt levels etc. converted
+ * rotation factor of 50 is not workable */
+ act= ob->actuators.first;
+ while(act) {
+ if(act->type==ACT_OBJECT) {
+ oa= act->data;
+
+ oa->forceloc[0]*= 25.0;
+ oa->forceloc[1]*= 25.0;
+ oa->forceloc[2]*= 25.0;
+
+ oa->forcerot[0]*= 10.0;
+ oa->forcerot[1]*= 10.0;
+ oa->forcerot[2]*= 10.0;
+ }
+ act= act->next;
+ }
+ ob= ob->id.next;
+ }
+
+ while(ma) {
+ ma->friction= (float) pow(ma->friction, 0.2);
+ ma->xyfrict= (float) pow(ma->xyfrict, 0.2);
+ ma= ma->id.next;
+ }
+
+ sound = main->sound.first;
+ while (sound) {
+ if (sound->volume < 0.01) {
+ sound->volume = 1.0;
+ }
+ sound = sound->id.next;
+ }
+ }
+
+ if(main->versionfile <= 205) {
+ /* patches for new physics */
+ Object *ob= main->object.first;
+ bActuator *act;
+ bSensor *sens;
+ bEditObjectActuator *oa;
+ bRaySensor *rs;
+ bCollisionSensor *cs;
+ while(ob) {
+ /* Set anisotropic friction off for old objects,
+ * values to 1.0. */
+ ob->gameflag &= ~OB_ANISOTROPIC_FRICTION;
+ ob->anisotropicFriction[0] = 1.0;
+ ob->anisotropicFriction[1] = 1.0;
+ ob->anisotropicFriction[2] = 1.0;
+
+ act= ob->actuators.first;
+ while(act) {
+ if(act->type==ACT_EDIT_OBJECT) {
+ /* Zero initial velocity for newly
+ * added objects */
+ oa= act->data;
+ oa->linVelocity[0] = 0.0;
+ oa->linVelocity[1] = 0.0;
+ oa->linVelocity[2] = 0.0;
+ oa->localflag = 0;
+ }
+ act= act->next;
+ }
+
+ sens= ob->sensors.first;
+ while (sens) {
+ /* Extra fields for radar sensors. */
+ if(sens->type == SENS_RADAR) {
+ bRadarSensor *s = sens->data;
+ s->range = 10000.0;
+ }
+
+ /* Pulsing: defaults for new sensors. */
+ if(sens->type != SENS_ALWAYS) {
+ sens->pulse = 0;
+ sens->freq = 0;
+ } else {
+ sens->pulse = 1;
+ }
+
+ /* Invert: off. */
+ sens->invert = 0;
+
+ /* Collision and ray: default = trigger
+ * on property. The material field can
+ * remain empty. */
+ if(sens->type == SENS_COLLISION) {
+ cs = (bCollisionSensor*) sens->data;
+ cs->mode = 0;
+ }
+ if(sens->type == SENS_RAY) {
+ rs = (bRaySensor*) sens->data;
+ rs->mode = 0;
+ }
+ sens = sens->next;
+ }
+ ob= ob->id.next;
+ }
+ /* have to check the exact multiplier */
+ }
+
+ if(main->versionfile <= 210) {
+ Scene *sce= main->scene.first;
+
+ while(sce) {
+ if(sce->r.postmul== 0.0) sce->r.postmul= 1.0;
+ if(sce->r.postgamma== 0.0) sce->r.postgamma= 1.0;
+ sce= sce->id.next;
+ }
+ }
+
+ if(main->versionfile <= 211) {
+ /* Render setting: per scene, the applicable gamma value
+ * can be set. Default is 1.0, which means no
+ * correction. */
+ bActuator *act;
+ bObjectActuator *oa;
+ Object *ob;
+ Scene *sce= main->scene.first;
+ while(sce) {
+ sce->r.gamma = 2.0;
+ sce= sce->id.next;
+ }
+
+ /* added alpha in obcolor */
+ ob= main->object.first;
+ while(ob) {
+ ob->col[3]= 1.0;
+ ob= ob->id.next;
+ }
+
+ /* added alpha in obcolor */
+ ob= main->object.first;
+ while(ob) {
+ act= ob->actuators.first;
+ while(act) {
+ if (act->type==ACT_OBJECT) {
+ /* multiply velocity with 50 in old files */
+ oa= act->data;
+ if (fabs(oa->linearvelocity[0]) >= 0.01f)
+ oa->linearvelocity[0] *= 50.0;
+ if (fabs(oa->linearvelocity[1]) >= 0.01f)
+ oa->linearvelocity[1] *= 50.0;
+ if (fabs(oa->linearvelocity[2]) >= 0.01f)
+ oa->linearvelocity[2] *= 50.0;
+ if (fabs(oa->angularvelocity[0])>=0.01f)
+ oa->angularvelocity[0] *= 50.0;
+ if (fabs(oa->angularvelocity[1])>=0.01f)
+ oa->angularvelocity[1] *= 50.0;
+ if (fabs(oa->angularvelocity[2])>=0.01f)
+ oa->angularvelocity[2] *= 50.0;
+ }
+ act= act->next;
+ }
+ ob= ob->id.next;
+ }
+ }
+
+ if(main->versionfile <= 212) {
+
+ bSound* sound;
+ bProperty *prop;
+ Object *ob;
+ Mesh *me;
+
+ sound = main->sound.first;
+ while (sound)
+ {
+ sound->max_gain = 1.0;
+ sound->min_gain = 0.0;
+ sound->distance = 1.0;
+
+ if (sound->attenuation > 0.0)
+ sound->flags |= SOUND_FLAGS_3D;
+ else
+ sound->flags &= ~SOUND_FLAGS_3D;
+
+ sound = sound->id.next;
+ }
+
+ ob = main->object.first;
+
+ while (ob) {
+ prop= ob->prop.first;
+ while(prop) {
+ if (prop->type == PROP_TIME) {
+ // convert old PROP_TIME values from int to float
+ *((float *)&prop->data) = (float) prop->data;
+ }
+
+ prop= prop->next;
+ }
+ ob = ob->id.next;
+ }
+
+ /* me->subdiv changed to reflect the actual reparametization
+ * better, and smeshes were removed - if it was a smesh make
+ * it a subsurf, and reset the subdiv level because subsurf
+ * takes a lot more work to calculate.
+ */
+ for (me= main->mesh.first; me; me= me->id.next) {
+ if (me->flag&ME_SMESH) {
+ me->flag&= ~ME_SMESH;
+ me->flag|= ME_SUBSURF;
+
+ me->subdiv= 1;
+ } else {
+ if (me->subdiv<2)
+ me->subdiv= 1;
+ else
+ me->subdiv--;
+ }
+ }
+ }
+
+ if(main->versionfile <= 220) {
+ Object *ob;
+ Mesh *me;
+ bArmature *arm;
+
+ ob = main->object.first;
+
+ /* adapt form factor in order to get the 'old' physics
+ * behaviour back...*/
+
+ while (ob) {
+ /* in future, distinguish between different
+ * object bounding shapes */
+ ob->formfactor = 0.4f;
+ /* patch form factor , note that inertia equiv radius
+ * of a rotation symmetrical obj */
+ if (ob->inertia != 1.0) {
+ ob->formfactor /= ob->inertia * ob->inertia;
+ }
+ ob = ob->id.next;
+ }
+
+ /* Precalculate rest position matrices for old armatures. -rvo
+ */
+ for (arm= main->armature.first; arm; arm= arm->id.next) {
+ precalc_bonelist_irestmats (&arm->bonebase);
+ }
+
+ /* Began using alpha component of vertex colors, but
+ * old file vertex colors are undefined, reset them
+ * to be fully opaque. -zr
+ */
+ for (me= main->mesh.first; me; me= me->id.next) {
+ if (me->mcol) {
+ int i;
+
+ for (i=0; i<me->totface*4; i++) {
+ MCol *mcol= &me->mcol[i];
+ mcol->a= 255;
+ }
+ }
+ if (me->tface) {
+ int i, j;
+
+ for (i=0; i<me->totface; i++) {
+ TFace *tf= &((TFace*) me->tface)[i];
+
+ for (j=0; j<4; j++) {
+ char *col= (char*) &tf->col[j];
+
+ col[0]= 255;
+ }
+ }
+ }
+ }
+ }
+ if(main->versionfile <= 221) {
+ Scene *sce= main->scene.first;
+
+ // new variables for std-alone player and runtime
+ while(sce) {
+
+ sce->r.xplay= 640;
+ sce->r.yplay= 480;
+ sce->r.freqplay= 60;
+
+ sce= sce->id.next;
+ }
+
+ }
+ if(main->versionfile <= 222) {
+ Scene *sce= main->scene.first;
+
+ // new variables for std-alone player and runtime
+ while(sce) {
+
+ sce->r.depth= 32;
+
+ sce= sce->id.next;
+ }
+ }
+
+
+ if(main->versionfile <= 223) {
+ VFont *vf;
+ Image *ima;
+ Object *ob;
+
+ for (vf= main->vfont.first; vf; vf= vf->id.next) {
+ if (BLI_streq(vf->name+strlen(vf->name)-6, ".Bfont")) {
+ strcpy(vf->name, "<builtin>");
+ }
+ }
+
+ /* Old textures animate at 25 FPS */
+ for (ima = main->image.first; ima; ima=ima->id.next){
+ ima->animspeed = 25;
+ }
+
+ /* Zr remapped some keyboard codes to be linear (stupid zr) */
+ for (ob= main->object.first; ob; ob= ob->id.next) {
+ bSensor *sens;
+
+ for (sens= ob->sensors.first; sens; sens= sens->next) {
+ if (sens->type==SENS_KEYBOARD) {
+ bKeyboardSensor *ks= sens->data;
+
+ ks->key= map_223_keybd_code_to_224_keybd_code(ks->key);
+ ks->qual= map_223_keybd_code_to_224_keybd_code(ks->qual);
+ ks->qual2= map_223_keybd_code_to_224_keybd_code(ks->qual2);
+ }
+ }
+ }
+ }
+ if(main->versionfile <= 224) {
+ bSound* sound;
+ Scene *sce;
+ Mesh *me;
+ bScreen *sc;
+ Object *ob;
+
+ for (sound=main->sound.first; sound; sound=sound->id.next)
+ {
+ if (sound->packedfile) {
+ if (sound->newpackedfile == NULL) {
+ sound->newpackedfile = sound->packedfile;
+ }
+ sound->packedfile = NULL;
+ }
+ }
+
+ /* Clear some (now) unused pose flags */
+ for (ob=main->object.first; ob; ob=ob->id.next){
+ if (ob->pose){
+ bPoseChannel *pchan;
+ for (pchan=ob->pose->chanbase.first; pchan; pchan=pchan->next){
+ pchan->flag &= ~(POSE_UNUSED1|POSE_UNUSED2|POSE_UNUSED3|POSE_UNUSED4|POSE_UNUSED5);
+ }
+ }
+ }
+
+ /* Make sure that old subsurf meshes don't have zero subdivision level for rendering */
+ for (me=main->mesh.first; me; me=me->id.next){
+ if ((me->flag & ME_SUBSURF) && (me->subdivr==0))
+ me->subdivr=me->subdiv;
+ }
+
+ for (sce= main->scene.first; sce; sce= sce->id.next) {
+ sce->r.stereomode = 1; // no stereo
+ }
+
+ /* some oldfile patch, moved from set_func_space */
+ for (sc= main->screen.first; sc; sc= sc->id.next) {
+ ScrArea *sa;
+
+ for (sa= sc->areabase.first; sa; sa= sa->next) {
+ SpaceLink *sl;
+
+ for (sl= sa->spacedata.first; sl; sl= sl->next) {
+ if (sl->spacetype==SPACE_IPO) {
+ SpaceSeq *sseq= (SpaceSeq*) sl;
+ sseq->v2d.keeptot= 0;
+ }
+ }
+ }
+ }
+ }
+
+ /* onder in blender.c de nummers wijzigen! */
+}
+
+static void lib_link_all(FileData *fd, Main *main)
+{
+ lib_link_screen(fd, main);
+ lib_link_scene(fd, main);
+ lib_link_object(fd, main);
+ lib_link_curve(fd, main);
+ lib_link_mball(fd, main);
+ lib_link_material(fd, main);
+ lib_link_texture(fd, main);
+ lib_link_image(fd, main);
+ lib_link_ipo(fd, main);
+ lib_link_key(fd, main);
+ lib_link_world(fd, main);
+ lib_link_lamp(fd, main);
+ lib_link_latt(fd, main);
+ lib_link_ika(fd, main);
+ lib_link_text(fd, main);
+ lib_link_camera(fd, main);
+ lib_link_sound(fd, main);
+ lib_link_group(fd, main);
+ lib_link_armature(fd, main);
+ lib_link_action(fd, main);
+ lib_link_vfont(fd, main);
+
+ lib_link_mesh(fd, main); /* als laatste: tpage images met users op nul */
+
+ lib_link_library(fd, main); /* alleen users goedzetten */
+}
+
+BlendFileData *blo_read_file_internal(FileData *fd, BlendReadError *error_r)
+{
+ BHead *bhead= blo_firstbhead(fd);
+ BlendFileData *bfd;
+ FileGlobal *fg;
+
+ bfd= MEM_callocN(sizeof(*bfd), "blendfiledata");
+ bfd->main= MEM_callocN(sizeof(*bfd->main), "main");
+ BLI_addtail(&fd->mainlist, bfd->main);
+
+ bfd->main->versionfile= fd->fileversion;
+
+ while(bhead) {
+ switch(bhead->code) {
+ case GLOB:
+ case DATA:
+ case DNA1:
+ case TEST:
+ case REND:
+ case USER:
+ if (bhead->code==USER) {
+ bfd->user= read_struct(fd, bhead);
+ } else if (bhead->code==GLOB) {
+ fg= read_struct(fd, bhead);
+ }
+ bhead = blo_nextbhead(fd, bhead);
+ break;
+ case ENDB:
+ bhead = NULL;
+ break;
+
+ case ID_LI:
+ bhead = read_libblock(fd, bfd->main, bhead, LIB_LOCAL, NULL);
+ break;
+ case ID_ID:
+ /* always adds to the most recently loaded
+ * ID_LI block, see direct_link_library.
+ * this is part of the file format definition.
+ */
+ bhead = read_libblock(fd, fd->mainlist.last, bhead, LIB_READ+LIB_EXTERN, NULL);
+ break;
+
+ default:
+ bhead = read_libblock(fd, bfd->main, bhead, LIB_LOCAL, NULL);
+ }
+ }
+
+ /* before read_libraries */
+ do_versions(bfd->main);
+ read_libraries(fd, &fd->mainlist);
+ blo_join_main(&fd->mainlist);
+
+ lib_link_all(fd, bfd->main);
+ link_global(fd, bfd, fg); /* als laatste */
+
+ if (!bfd->curscreen)
+ bfd->curscreen= bfd->main->screen.first;
+
+ if (bfd->curscreen) {
+ bfd->curscene= bfd->curscreen->scene;
+ if (!bfd->curscene) {
+ bfd->curscene= bfd->main->scene.first;
+ bfd->curscreen->scene= bfd->curscene;
+ }
+ }
+
+ MEM_freeN(fg);
+
+ /* require all files to have an active scene
+ * and screen. (implicitly: require all files
+ * to have at least one scene and one screen).
+ */
+ if (!bfd->curscreen || !bfd->curscene) {
+ *error_r= (!bfd->curscreen)?BRE_NO_SCREEN:BRE_NO_SCENE;
+
+ BLO_blendfiledata_free(bfd);
+ return NULL;
+ }
+
+ return bfd;
+}
+
+/* ************* APPEND LIBRARY ************** */
+
+static BHead *find_previous_lib(FileData *fd, BHead *bhead)
+{
+ for (; bhead; bhead= blo_prevbhead(fd, bhead))
+ if (bhead->code==ID_LI)
+ break;
+
+ return bhead;
+}
+
+static BHead *find_bhead(FileData *fd, void *old)
+{
+ BHead *bhead;
+
+ if (!old)
+ return NULL;
+
+ for (bhead= blo_firstbhead(fd); bhead; bhead= blo_nextbhead(fd, bhead))
+ if (bhead->old==old)
+ return bhead;
+
+ return NULL;
+}
+
+static ID *is_yet_read(Main *mainvar, BHead *bhead)
+{
+ ListBase *lb;
+ ID *idtest, *id;
+
+ // BHEAD+DATA dependancy
+ idtest= (ID *)(bhead +1);
+ lb= wich_libbase(mainvar, GS(idtest->name));
+ if(lb) {
+ id= lb->first;
+ while(id) {
+ if( strcmp(id->name, idtest->name)==0 ) return id;
+ id= id->next;
+ }
+ }
+ return 0;
+}
+
+static void expand_doit(FileData *fd, Main *mainvar, void *old)
+{
+ BHead *bhead;
+ ID *id;
+
+ bhead= find_bhead(fd, old);
+ if(bhead) {
+ /* from another library? */
+ if(bhead->code==ID_ID) {
+ BHead *bheadlib= find_previous_lib(fd, bhead);
+
+ if(bheadlib) {
+ // BHEAD+DATA dependancy
+ Library *lib= (Library *)(bheadlib+1);
+ mainvar= blo_find_main(&fd->mainlist, lib->name);
+
+ id= is_yet_read(mainvar, bhead);
+
+ if(id==0) {
+ read_libblock(fd, mainvar, bhead, LIB_READ+LIB_INDIRECT, NULL);
+ printf("expand: other lib %s\n", lib->name);
+ }
+ else {
+ oldnewmap_insert(fd->libmap, bhead->old, id, 1);
+ printf("expand: already linked: %s lib: %s\n", id->name, lib->name);
+ }
+ }
+ }
+ else {
+ id= is_yet_read(mainvar, bhead);
+ if(id==0) {
+ // BHEAD+DATA dependancy
+ id= (ID *)(bhead+1);
+ read_libblock(fd, mainvar, bhead, LIB_TESTIND, NULL);
+ }
+ else {
+ oldnewmap_insert(fd->libmap, bhead->old, id, 1);
+ /* printf("expand: al ingelezen %s\n", id->name); */
+ }
+ }
+ }
+}
+
+static void expand_key(FileData *fd, Main *mainvar, Key *key)
+{
+ expand_doit(fd, mainvar, key->ipo);
+}
+
+
+static void expand_texture(FileData *fd, Main *mainvar, Tex *tex)
+{
+ expand_doit(fd, mainvar, tex->ima);
+}
+
+static void expand_material(FileData *fd, Main *mainvar, Material *ma)
+{
+ int a;
+
+ for(a=0; a<8; a++) {
+ if(ma->mtex[a]) {
+ expand_doit(fd, mainvar, ma->mtex[a]->tex);
+ expand_doit(fd, mainvar, ma->mtex[a]->object);
+ }
+ }
+ expand_doit(fd, mainvar, ma->ipo);
+}
+
+static void expand_lamp(FileData *fd, Main *mainvar, Lamp *la)
+{
+ int a;
+
+ for(a=0; a<8; a++) {
+ if(la->mtex[a]) {
+ expand_doit(fd, mainvar, la->mtex[a]->tex);
+ expand_doit(fd, mainvar, la->mtex[a]->object);
+ }
+ }
+ expand_doit(fd, mainvar, la->ipo);
+}
+
+static void expand_lattice(FileData *fd, Main *mainvar, Lattice *lt)
+{
+ expand_doit(fd, mainvar, lt->ipo);
+ expand_doit(fd, mainvar, lt->key);
+}
+
+
+static void expand_world(FileData *fd, Main *mainvar, World *wrld)
+{
+ int a;
+
+ for(a=0; a<8; a++) {
+ if(wrld->mtex[a]) {
+ expand_doit(fd, mainvar, wrld->mtex[a]->tex);
+ expand_doit(fd, mainvar, wrld->mtex[a]->object);
+ }
+ }
+ expand_doit(fd, mainvar, wrld->ipo);
+}
+
+
+static void expand_mball(FileData *fd, Main *mainvar, MetaBall *mb)
+{
+ int a;
+
+ for(a=0; a<mb->totcol; a++) {
+ expand_doit(fd, mainvar, mb->mat[a]);
+ }
+}
+
+static void expand_curve(FileData *fd, Main *mainvar, Curve *cu)
+{
+ int a;
+
+ for(a=0; a<cu->totcol; a++) {
+ expand_doit(fd, mainvar, cu->mat[a]);
+ }
+ expand_doit(fd, mainvar, cu->vfont);
+ expand_doit(fd, mainvar, cu->key);
+ expand_doit(fd, mainvar, cu->ipo);
+ expand_doit(fd, mainvar, cu->bevobj);
+ expand_doit(fd, mainvar, cu->textoncurve);
+}
+
+static void expand_mesh(FileData *fd, Main *mainvar, Mesh *me)
+{
+ int a;
+ TFace *tface;
+
+ for(a=0; a<me->totcol; a++) {
+ expand_doit(fd, mainvar, me->mat[a]);
+ }
+
+ expand_doit(fd, mainvar, me->key);
+ expand_doit(fd, mainvar, me->texcomesh);
+
+ if(me->tface) {
+ tface= me->tface;
+ a= me->totface;
+ while(a--) {
+ if(tface->tpage) expand_doit(fd, mainvar, tface->tpage);
+ tface++;
+ }
+ }
+}
+
+static void expand_constraints(FileData *fd, Main *mainvar, ListBase *lb)
+{
+ bConstraint *curcon;
+
+ for (curcon=lb->first; curcon; curcon=curcon->next) {
+ switch (curcon->type) {
+ case CONSTRAINT_TYPE_ACTION:
+ {
+ bActionConstraint *data = (bActionConstraint*)curcon->data;
+ expand_doit(fd, mainvar, data->tar);
+ expand_doit(fd, mainvar, data->act);
+ }
+ break;
+ case CONSTRAINT_TYPE_LOCLIKE:
+ {
+ bLocateLikeConstraint *data = (bLocateLikeConstraint*)curcon->data;
+ expand_doit(fd, mainvar, data->tar);
+ break;
+ }
+ case CONSTRAINT_TYPE_ROTLIKE:
+ {
+ bRotateLikeConstraint *data = (bRotateLikeConstraint*)curcon->data;
+ expand_doit(fd, mainvar, data->tar);
+ break;
+ }
+ case CONSTRAINT_TYPE_KINEMATIC:
+ {
+ bKinematicConstraint *data = (bKinematicConstraint*)curcon->data;
+ expand_doit(fd, mainvar, data->tar);
+ break;
+ }
+ case CONSTRAINT_TYPE_TRACKTO:
+ {
+ bTrackToConstraint *data = (bTrackToConstraint*)curcon->data;
+ expand_doit(fd, mainvar, data->tar);
+ break;
+ }
+ case CONSTRAINT_TYPE_NULL:
+ break;
+ default:
+ break;
+ }
+ }
+}
+
+static void expand_bones(FileData *fd, Main *mainvar, Bone *bone)
+{
+ Bone *curBone;
+
+// expand_constraints(fd, main, &bone->constraints);
+
+ for (curBone = bone->childbase.first; curBone; curBone=curBone->next) {
+ expand_bones(fd, mainvar, curBone);
+ }
+
+}
+
+static void expand_pose(FileData *fd, Main *mainvar, bPose *pose)
+{
+ bPoseChannel *chan;
+
+ if (!pose)
+ return;
+
+ for (chan = pose->chanbase.first; chan; chan=chan->next) {
+ expand_constraints(fd, mainvar, &chan->constraints);
+ }
+}
+
+static void expand_armature(FileData *fd, Main *mainvar, bArmature *arm)
+{
+ Bone *curBone;
+
+ for (curBone = arm->bonebase.first; curBone; curBone=curBone->next) {
+ expand_bones(fd, mainvar, curBone);
+ }
+}
+
+static void expand_constraint_channels(FileData *fd, Main *mainvar, ListBase *chanbase)
+{
+ bConstraintChannel *chan;
+ for (chan=chanbase->first; chan; chan=chan->next){
+ expand_doit(fd, mainvar, chan->ipo);
+ }
+}
+
+static void expand_action(FileData *fd, Main *mainvar, bAction *act)
+{
+ bActionChannel *chan;
+ for (chan=act->chanbase.first; chan; chan=chan->next) {
+ expand_doit(fd, mainvar, chan->ipo);
+ expand_constraint_channels(fd, mainvar, &chan->constraintChannels);
+ }
+}
+
+static void expand_object(FileData *fd, Main *mainvar, Object *ob)
+{
+ bSensor *sens;
+ bController *cont;
+ bActuator *act;
+ bActionStrip *strip;
+ int a;
+
+
+ expand_doit(fd, mainvar, ob->data);
+ expand_doit(fd, mainvar, ob->ipo);
+ expand_doit(fd, mainvar, ob->action);
+
+ expand_pose(fd, mainvar, ob->pose);
+ expand_constraints(fd, mainvar, &ob->constraints);
+ expand_constraint_channels(fd, mainvar, &ob->constraintChannels);
+
+ for (strip=ob->nlastrips.first; strip; strip=strip->next){
+ expand_doit(fd, mainvar, strip->act);
+ expand_doit(fd, mainvar, strip->ipo);
+ }
+
+ for(a=0; a<ob->totcol; a++) {
+ expand_doit(fd, mainvar, ob->mat[a]);
+ }
+ sens= ob->sensors.first;
+ while(sens) {
+ if(sens->type==SENS_TOUCH) {
+ bTouchSensor *ts= sens->data;
+ expand_doit(fd, mainvar, ts->ma);
+ }
+ else if(sens->type==SENS_MESSAGE) {
+ bMessageSensor *ms= sens->data;
+ expand_doit(fd, mainvar, ms->fromObject);
+ }
+ sens= sens->next;
+ }
+
+ cont= ob->controllers.first;
+ while(cont) {
+ if(cont->type==CONT_PYTHON) {
+ bPythonCont *pc= cont->data;
+ expand_doit(fd, mainvar, pc->text);
+ }
+ cont= cont->next;
+ }
+
+ act= ob->actuators.first;
+ while(act) {
+ if(act->type==ACT_SOUND) {
+ bSoundActuator *sa= act->data;
+ expand_doit(fd, mainvar, sa->sound);
+ }
+ else if(act->type==ACT_CAMERA) {
+ bCameraActuator *ca= act->data;
+ expand_doit(fd, mainvar, ca->ob);
+ }
+ else if(act->type==ACT_EDIT_OBJECT) {
+ bEditObjectActuator *eoa= act->data;
+ if(eoa) {
+ expand_doit(fd, mainvar, eoa->ob);
+ expand_doit(fd, mainvar, eoa->me);
+ }
+ }
+ else if(act->type==ACT_SCENE) {
+ bSceneActuator *sa= act->data;
+ expand_doit(fd, mainvar, sa->camera);
+ expand_doit(fd, mainvar, sa->scene);
+ }
+ else if(act->type==ACT_ACTION) {
+ bActionActuator *aa= act->data;
+ expand_doit(fd, mainvar, aa->act);
+ }
+ else if(act->type==ACT_PROPERTY) {
+ bPropertyActuator *pa= act->data;
+ expand_doit(fd, mainvar, pa->ob);
+ }
+ else if(act->type==ACT_MESSAGE) {
+ bMessageActuator *ma= act->data;
+ expand_doit(fd, mainvar, ma->toObject);
+ }
+ act= act->next;
+ }
+}
+
+static void expand_scene(FileData *fd, Main *mainvar, Scene *sce)
+{
+ Base *base;
+
+ base= sce->base.first;
+ while(base) {
+ expand_doit(fd, mainvar, base->object);
+ base= base->next;
+ }
+ expand_doit(fd, mainvar, sce->camera);
+ expand_doit(fd, mainvar, sce->world);
+}
+
+static void expand_camera(FileData *fd, Main *mainvar, Camera *ca)
+{
+ expand_doit(fd, mainvar, ca->ipo);
+}
+
+static void expand_sound(FileData *fd, Main *mainvar, bSound *snd)
+{
+ expand_doit(fd, mainvar, snd->ipo);
+}
+
+
+static void expand_main(FileData *fd, Main *mainvar)
+{
+ ListBase *lbarray[30];
+ ID *id;
+ int a, doit= 1;
+
+ if(fd==0) return;
+
+ while(doit) {
+ doit= 0;
+
+ a= set_listbasepointers(mainvar, lbarray);
+ while(a--) {
+ id= lbarray[a]->first;
+
+ while(id) {
+ if(id->flag & LIB_TEST) {
+
+ switch(GS(id->name)) {
+
+ case ID_OB:
+ expand_object(fd, mainvar, (Object *)id);
+ break;
+ case ID_ME:
+ expand_mesh(fd, mainvar, (Mesh *)id);
+ break;
+ case ID_CU:
+ expand_curve(fd, mainvar, (Curve *)id);
+ break;
+ case ID_MB:
+ expand_mball(fd, mainvar, (MetaBall *)id);
+ break;
+ case ID_SCE:
+ expand_scene(fd, mainvar, (Scene *)id);
+ break;
+ case ID_MA:
+ expand_material(fd, mainvar, (Material *)id);
+ break;
+ case ID_TE:
+ expand_texture(fd, mainvar, (Tex *)id);
+ break;
+ case ID_WO:
+ expand_world(fd, mainvar, (World *)id);
+ break;
+ case ID_LT:
+ expand_lattice(fd, mainvar, (Lattice *)id);
+ break;
+ case ID_LA:
+ expand_lamp(fd, mainvar,(Lamp *)id);
+ break;
+ case ID_KE:
+ expand_key(fd, mainvar, (Key *)id);
+ break;
+ case ID_CA:
+ expand_camera(fd, mainvar, (Camera *)id);
+ break;
+ case ID_SO:
+ expand_sound(fd, mainvar, (bSound *)id);
+ break;
+ case ID_AR:
+ expand_armature(fd, mainvar, (bArmature *)id);
+ break;
+ case ID_AC:
+ expand_action(fd, mainvar, (bAction *)id);
+ break;
+ }
+
+ doit= 1;
+ id->flag -= LIB_TEST;
+
+ }
+ id= id->next;
+ }
+ }
+ }
+}
+
+#if 0
+static void give_base_to_objects(Scene *sce, ListBase *lb)
+{
+ Object *ob;
+ Base *base;
+
+ /* alle objects die LIB_EXTERN en LIB_NEEDLINK zijn, een base geven */
+ ob= lb->first;
+ while(ob) {
+
+ if(ob->id.us==0) {
+
+ if(ob->id.flag & LIB_NEEDLINK) {
+
+ ob->id.flag -= LIB_NEEDLINK;
+
+ if( ob->id.flag & LIB_INDIRECT ) {
+
+ base= MEM_callocN( sizeof(Base), "add_ext_base");
+ BLI_addtail(&(sce->base), base);
+ base->lay= ob->lay;
+ base->object= ob;
+ ob->id.us= 1;
+
+ ob->id.flag -= LIB_INDIRECT;
+ ob->id.flag |= LIB_EXTERN;
+
+ }
+ }
+ }
+ ob= ob->id.next;
+ }
+}
+#endif
+
+static void append_named_part(SpaceFile *sfile, Main *mainvar, Scene *scene, char *name, int idcode)
+{
+ Object *ob;
+ Base *base;
+ BHead *bhead;
+ ID *id;
+ FileData *fd= (FileData*) sfile->libfiledata;
+ int afbreek=0;
+
+ bhead = blo_firstbhead(fd);
+ while(bhead && afbreek==0) {
+
+ if(bhead->code==ENDB) afbreek= 1;
+ else if(bhead->code==idcode) {
+ // BHEAD+DATA dependancy
+ id= (ID *)(bhead+1);
+ if(strcmp(id->name+2, name)==0) {
+
+ id= is_yet_read(mainvar, bhead);
+ if(id==0) {
+ read_libblock(fd, mainvar, bhead, LIB_TESTEXT, NULL);
+ }
+ else {
+ printf("append: already linked\n");
+ oldnewmap_insert(fd->libmap, bhead->old, id, 1);
+ if(id->flag & LIB_INDIRECT) {
+ id->flag -= LIB_INDIRECT;
+ id->flag |= LIB_EXTERN;
+ }
+ }
+
+ if(idcode==ID_OB) { /* los object: base geven */
+ base= MEM_callocN( sizeof(Base), "app_nam_part");
+ BLI_addtail(&scene->base, base);
+
+ if(id==0) ob= mainvar->object.last;
+ else ob= (Object *)id;
+
+ base->lay= ob->lay;
+ base->object= ob;
+ ob->id.us++;
+ }
+ afbreek= 1;
+ }
+ }
+
+ bhead = blo_nextbhead(fd, bhead);
+ }
+}
+
+static void append_id_part(FileData *fd, Main *mainvar, ID *id, ID **id_r)
+{
+ BHead *bhead;
+
+ for (bhead= blo_firstbhead(fd); bhead; bhead= blo_nextbhead(fd, bhead)) {
+ if (bhead->code == GS(id->name)) {
+ ID *idread= (ID *)(bhead+1); /* BHEAD+DATA dependancy */
+
+ if (BLI_streq(id->name, idread->name)) {
+ id->flag -= LIB_READ;
+ id->flag |= LIB_TEST;
+
+ read_libblock(fd, mainvar, bhead, id->flag, id_r);
+
+ break;
+ }
+ } else if (bhead->code==ENDB)
+ break;
+ }
+}
+
+
+ /* append aan G.scene */
+void BLO_library_append(SpaceFile *sfile, char *dir, int idcode)
+{
+ FileData *fd= (FileData*) sfile->libfiledata;
+ ListBase mainlist;
+ Main *main;
+ int a, totsel=0;
+
+ /* zijn er geselecteerde files? */
+ for(a=0; a<sfile->totfile; a++) {
+ if(sfile->filelist[a].flags & ACTIVE) {
+ totsel++;
+ }
+ }
+
+ if(totsel==0) {
+ /* is de aangegeven file in de filelist? */
+ if(sfile->file[0]) {
+ for(a=0; a<sfile->totfile; a++) {
+ if( strcmp(sfile->filelist[a].relname, sfile->file)==0) break;
+ }
+ if(a==sfile->totfile) {
+ error("Wrong indicated name");
+ return;
+ }
+ }
+ else {
+ error("Nothing indicated");
+ return;
+ }
+ }
+ /* nu hebben OF geselecteerde, OF 1 aangegeven file */
+
+ mainlist.first= mainlist.last= G.main;
+ G.main->next= NULL;
+
+ /* mains maken */
+ blo_split_main(&mainlist);
+
+ /* welke moeten wij hebben? */
+ main= blo_find_main(&mainlist, dir);
+
+ if(totsel==0) {
+ append_named_part(sfile, main, G.scene, sfile->file, idcode);
+ }
+ else {
+ for(a=0; a<sfile->totfile; a++) {
+ if(sfile->filelist[a].flags & ACTIVE) {
+ append_named_part(sfile, main, G.scene, sfile->filelist[a].relname, idcode);
+ }
+ }
+ }
+
+ /* de main consistent maken */
+ expand_main(fd, main);
+
+ /* als expand nog andere libs gevonden heeft: */
+ read_libraries(fd, &mainlist);
+
+ blo_join_main(&mainlist);
+ G.main= mainlist.first;
+
+ lib_link_all(fd, G.main);
+
+ /* losse objects aan G.scene hangen deze hebben nog een linkflag
+ moet na lib_link ivm gelinkte scenes (ob->us==0) */
+
+ /* indirecte objects kunnen geen kwaad */
+ /* als je deze terugzet, denk aan de 'need_link' flag: doe een find naar 'give_base_to' */
+ /* give_base_to_objects(G.scene, &(G.main->object)); */
+
+ /* voorlopige patch om te voorkomen dat de switch_endian 2x gebeurt */
+ if(fd->flags & FD_FLAGS_SWITCH_ENDIAN) {
+ blo_freefiledata((FileData*) sfile->libfiledata);
+ sfile->libfiledata= 0;
+ }
+}
+
+/* ************* READ LIBRARY ************** */
+
+static int mainvar_count_libread_blocks(Main *mainvar)
+{
+ ListBase *lbarray[30];
+ int a, tot= 0;
+
+ a= set_listbasepointers(mainvar, lbarray);
+ while(a--) {
+ ID *id= lbarray[a]->first;
+
+ for (id= lbarray[a]->first; id; id= id->next)
+ if (id->flag & LIB_READ)
+ tot++;
+ }
+ return tot;
+}
+
+static void read_libraries(FileData *basefd, ListBase *mainlist)
+{
+ Main *main= mainlist->first;
+ Main *mainptr;
+ ListBase *lbarray[30];
+ int a, doit= 1;
+
+ while(doit) {
+ doit= 0;
+
+ /* test 1: inlezen libdata */
+ mainptr= main->next;
+
+ while(mainptr) {
+ int tot= mainvar_count_libread_blocks(mainptr);
+
+ if(tot) {
+ FileData *fd= mainptr->curlib->filedata;
+
+ if(fd==0) {
+ printf("read lib %s\n", mainptr->curlib->name);
+ fd= blo_openblenderfile(mainptr->curlib->name);
+ if (fd) {
+ if (fd->libmap)
+ oldnewmap_free(fd->libmap);
+
+ fd->libmap= basefd->libmap;
+ fd->flags|= FD_FLAGS_NOT_MY_LIBMAP;
+ }
+
+ mainptr->curlib->filedata= fd;
+
+ if (!fd)
+ printf("ERROR: can't find lib %s \n", mainptr->curlib->name);
+ }
+ if(fd) {
+ doit= 1;
+ a= set_listbasepointers(mainptr, lbarray);
+ while(a--) {
+ ID *id= lbarray[a]->first;
+
+ while(id) {
+ ID *idn= id->next;
+ if(id->flag & LIB_READ) {
+ ID *realid= NULL;
+ BLI_remlink(lbarray[a], id);
+
+ append_id_part(fd, mainptr, id, &realid);
+ if (!realid)
+ printf("LIB ERROR: can't find %s\n", id->name);
+ change_libadr(fd, id, realid);
+
+ MEM_freeN(id);
+ }
+ id= idn;
+ }
+ }
+
+ expand_main(fd, mainptr);
+ }
+ }
+
+ mainptr= mainptr->next;
+ }
+ }
+ mainptr= main->next;
+ while(mainptr) {
+ /* test of er libblocken niet zijn gelezen */
+ a= set_listbasepointers(mainptr, lbarray);
+ while(a--) {
+ ID *id= lbarray[a]->first;
+ while(id) {
+ ID *idn= id->next;
+ if(id->flag & LIB_READ) {
+ BLI_remlink(lbarray[a], id);
+
+ printf("LIB ERROR: can't find %s\n", id->name);
+ change_libadr(basefd, id, 0);
+
+ MEM_freeN(id);
+ }
+ id= idn;
+ }
+ }
+
+ /* sommige mains moeten nog worden ingelezen, dan is
+ * versionfile nog nul! */
+ if(mainptr->versionfile) do_versions(mainptr);
+
+ if(mainptr->curlib->filedata) blo_freefiledata(mainptr->curlib->filedata);
+ mainptr->curlib->filedata= 0;
+
+ mainptr= mainptr->next;
+ }
+}
+
+// ****************** STREAM GLUE READER **********************
+
+static int fd_read_from_streambuffer(FileData *filedata, void *buffer, int size)
+{
+ int readsize = EOF;
+ int type;
+
+ if (size <= (filedata->inbuffer - filedata->seek)) {
+ memmove(buffer, filedata->buffer + filedata->seek, size);
+ filedata->seek += size;
+ readsize = size;
+ } else {
+ // special ENDB handling
+ if (((filedata->inbuffer - filedata->seek) == 8) && (size > 8)) {
+ memmove(&type, filedata->buffer + filedata->seek, sizeof(type));
+
+ if (type == ENDB) {
+ memmove(buffer, filedata->buffer + filedata->seek, 8);
+ readsize = 8;
+ } else {
+#ifndef NDEBUG
+ fprintf(GEN_errorstream,
+ "Error in fd_read_from_streambuffer\n");
+#endif
+ }
+ } else {
+#ifndef NDEBUG
+ fprintf(GEN_errorstream,
+ "Error in fd_read_from_streambuffer: not enough data available\n");
+#endif
+ }
+ }
+
+ return (readsize);
+}
+
+void *blo_readstreamfile_begin(void *endControl)
+{
+ void **params = endControl;
+
+ FileData *fd = filedata_new();
+ fd->read = fd_read_from_streambuffer;
+ fd->buffersize = 100000;
+ fd->buffer = MEM_mallocN(fd->buffersize, "Buffer readstreamfile");
+ fd->bfd_r = params[0];
+ fd->error_r = params[1];
+
+ return fd;
+}
+
+int blo_readstreamfile_process(void *filedataVoidPtr, unsigned char *data, unsigned int dataIn)
+{
+ struct FileData *filedata = filedataVoidPtr;
+ int err = 0;
+ int size, datasize;
+ char *newbuffer;
+ BHead8 bhead8;
+ BHead4 bhead4;
+
+ // copy everything in the buffer
+
+ if (((int) dataIn + filedata->inbuffer) > filedata->buffersize) {
+ // do we need a bigger buffer ?
+ if (((int) dataIn + filedata->inbuffer - filedata->seek) > filedata->buffersize) {
+ // copy data and ajust settings
+ filedata->buffersize = dataIn + filedata->inbuffer - filedata->seek;
+ newbuffer = MEM_mallocN(filedata->buffersize, "readstreamfile newbuffer");
+ memmove(newbuffer, filedata->buffer + filedata->seek, filedata->inbuffer - filedata->seek);
+ MEM_freeN(filedata->buffer);
+ filedata->buffer = newbuffer;
+ } else {
+ // we just move the existing data to the start
+ // of the block
+ memmove(filedata->buffer, filedata->buffer + filedata->seek, filedata->inbuffer - filedata->seek);
+ }
+ // adjust seek and inbuffer accordingly
+ filedata->inbuffer -= filedata->seek;
+ filedata->seek = 0;
+ }
+
+ memmove(filedata->buffer + filedata->inbuffer, data, dataIn);
+ filedata->inbuffer += dataIn;
+
+ // OK, so now we have everything in one buffer. What are we
+ // going to do with it...
+
+ while (1) {
+ datasize = filedata->inbuffer - filedata->seek;
+
+ if (filedata->headerdone) {
+ if (filedata->flags & FD_FLAGS_FILE_POINTSIZE_IS_4) {
+ if (datasize > sizeof(bhead4)) {
+ datasize -= sizeof(bhead4);
+ memmove(&bhead4, filedata->buffer + filedata->seek, sizeof(bhead4));
+ size = bhead4.len;
+ } else {
+ break;
+ }
+ } else {
+ if (datasize > sizeof(bhead8)) {
+ datasize -= sizeof(bhead8);
+ memmove(&bhead8, filedata->buffer + filedata->seek, sizeof(bhead8));
+ size = bhead8.len;
+ } else {
+ break;
+ }
+ }
+
+ if (filedata->flags & FD_FLAGS_SWITCH_ENDIAN) {
+ SWITCH_INT(size);
+ }
+
+ // do we have enough left in the buffer to read
+ // in a full bhead + data ?
+ if (size <= datasize) {
+ get_bhead(filedata);
+ } else {
+ break;
+ }
+
+ } else {
+ if (datasize < SIZEOFBLENDERHEADER) {
+ // still need more data to continue..
+ break;
+ } else {
+ decode_blender_header(filedata);
+ filedata->headerdone = 1;
+ if (! (filedata->flags & FD_FLAGS_FILE_OK)) {
+ // not a blender file ... ?
+ err = 1;
+ break;
+ }
+ }
+ }
+ }
+
+ return err;
+}
+
+int blo_readstreamfile_end(void *filedataVoidPtr)
+{
+ struct FileData *fd = filedataVoidPtr;
+ int err = 1;
+
+ *fd->bfd_r= NULL;
+ if (!(fd->flags & FD_FLAGS_FILE_OK)) {
+ *fd->error_r= BRE_NOT_A_BLEND;
+ } else if ((fd->inbuffer - fd->seek) != 8) {
+ *fd->error_r= BRE_INCOMPLETE;
+ } else if (!get_bhead(fd) || !read_file_dna(fd)) {
+ // ENDB block !
+ *fd->error_r= BRE_INCOMPLETE;
+ } else {
+ *fd->bfd_r= blo_read_file_internal(fd, fd->error_r);
+ err = 0;
+ }
+
+ blo_freefiledata(fd);
+
+ return err;
+}
diff --git a/source/blender/blenloader/intern/readfile.h b/source/blender/blenloader/intern/readfile.h
new file mode 100644
index 00000000000..af0d2f8ff12
--- /dev/null
+++ b/source/blender/blenloader/intern/readfile.h
@@ -0,0 +1,130 @@
+/*
+ * $Id$
+ *
+ * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version. The Blender
+ * Foundation also sells licenses for use in proprietary software under
+ * the Blender License. See http://www.blender.org/BL/ for information
+ * about this.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * blenloader readfile private function prototypes
+ */
+#ifndef READFILE_H
+#define READFILE_H
+
+struct OldNewMap;
+
+typedef struct FileData {
+ // linked list of BHeadN's
+ ListBase listbase;
+ int flags;
+ int eof;
+ int buffersize;
+ int seek;
+ int (*read)(struct FileData *filedata, void *buffer, int size);
+
+ // variables needed for reading from memory / stream
+ char * buffer;
+
+ // variables needed for reading from file
+ int filedes;
+
+ // variables needed for reading from stream
+ char headerdone;
+ int inbuffer;
+
+ // general reading variables
+ struct SDNA *filesdna;
+ struct SDNA *memsdna;
+ char *compflags;
+
+ int fileversion;
+
+ struct OldNewMap *datamap;
+ struct OldNewMap *globmap;
+ struct OldNewMap *libmap;
+
+ ListBase mainlist;
+
+ /* ick ick, used to return
+ * data through streamglue.
+ */
+ BlendFileData **bfd_r;
+ BlendReadError *error_r;
+} FileData;
+
+typedef struct BHeadN {
+ struct BHeadN *next, *prev;
+ struct BHead bhead;
+} BHeadN;
+
+#define FD_FLAGS_SWITCH_ENDIAN (1<<0)
+#define FD_FLAGS_FILE_POINTSIZE_IS_4 (1<<1)
+#define FD_FLAGS_POINTSIZE_DIFFERS (1<<2)
+#define FD_FLAGS_FILE_OK (1<<3)
+#define FD_FLAGS_NOT_MY_BUFFER (1<<4)
+#define FD_FLAGS_NOT_MY_LIBMAP (1<<5)
+
+#define SIZEOFBLENDERHEADER 12
+
+ /***/
+
+void blo_join_main(ListBase *mainlist);
+void blo_split_main(ListBase *mainlist);
+
+ BlendFileData*
+blo_read_file_internal(
+ FileData *fd,
+ BlendReadError *error_r);
+
+
+ FileData*
+blo_openblenderfile(
+ char *name);
+
+ FileData*
+blo_openblendermemory(
+ void *buffer,
+ int buffersize);
+
+ void
+blo_freefiledata(
+ FileData *fd);
+
+
+ BHead*
+blo_firstbhead(
+ FileData *fd);
+
+ BHead*
+blo_nextbhead(
+ FileData *fd,
+ BHead *thisblock);
+
+ BHead*
+blo_prevbhead(
+ FileData *fd,
+ BHead *thisblock);
+
+#endif
diff --git a/source/blender/blenloader/intern/writefile.c b/source/blender/blenloader/intern/writefile.c
new file mode 100644
index 00000000000..61c933cb005
--- /dev/null
+++ b/source/blender/blenloader/intern/writefile.c
@@ -0,0 +1,1788 @@
+/**
+ * $Id$
+ *
+ * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version. The Blender
+ * Foundation also sells licenses for use in proprietary software under
+ * the Blender License. See http://www.blender.org/BL/ for information
+ * about this.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * .blend file writing
+ */
+
+/*
+MIXED MODEL
+FILEFORMAAT: IFF-achtige structuur (niet meer IFF compatible!)
+
+start file:
+ BLENDER_V100 12 bytes (versie 1.00)
+ V = big endian, v = little endian
+ _ = 4 byte pointer, - = 8 byte pointer
+
+datablokken: zie ook struct BHead
+ <bh.code> 4 chars
+ <bh.len> int, len data achter BHead
+ <bh.old> void, oude pointer
+ <bh.SDNAnr> int
+ <bh.nr> int, bij array: aantal structs
+ data
+ ...
+ ...
+
+Vrijwel alle data in blender zijn structs. Elke struct krijgt
+een BHead header mee. Met BHead kan de struktuur weer worden
+gelinkt en wordt met StructDNA vergeleken.
+
+SCHRIJVEN
+
+Voorkeur volgorde schrijven: (waarschijnlijk mag ook door
+elkaar, maar waarom zou je? ) In ieder geval MOET indirekte data
+ACHTER LibBlock
+
+(Locale data)
+- voor elk LibBlock
+ - schrijf LibBlock
+ - schrijf bijhorende direkte data
+(Externe data)
+- per library
+ - schrijf library block
+ - per LibBlock
+ - schrijf ID LibBlock
+- schrijf FileGlobal (een selectie uit globale data )
+- schrijf SDNA
+- schrijf USER als aangegeven (~/.B.blend)
+*/
+
+#ifndef WIN32
+#include <unistd.h>
+#else
+#include "winsock2.h"
+#include "BLI_winstuff.h"
+#include <io.h>
+#include <process.h> // for getpid
+#endif
+
+#include <math.h>
+#include <fcntl.h>
+#include <stdio.h>
+#include <string.h>
+#include <stdlib.h>
+
+#include "nla.h" // __NLA is defined
+
+#include "DNA_packedFile_types.h"
+#include "DNA_sdna_types.h"
+#include "DNA_property_types.h"
+#include "DNA_sensor_types.h"
+#include "DNA_controller_types.h"
+#include "DNA_actuator_types.h"
+#include "DNA_effect_types.h"
+#include "DNA_object_types.h"
+#include "DNA_userdef_types.h"
+#include "DNA_vfont_types.h"
+#include "DNA_ipo_types.h"
+#include "DNA_curve_types.h"
+#include "DNA_camera_types.h"
+#include "DNA_meta_types.h"
+#include "DNA_mesh_types.h"
+#include "DNA_material_types.h"
+#include "DNA_lattice_types.h"
+#include "DNA_armature_types.h"
+#include "DNA_sequence_types.h"
+#include "DNA_ika_types.h"
+#include "DNA_group_types.h"
+#include "DNA_oops_types.h"
+#include "DNA_space_types.h"
+#include "DNA_screen_types.h"
+#include "DNA_view3d_types.h"
+#include "DNA_lamp_types.h"
+#include "DNA_fileglobal_types.h"
+#include "DNA_sound_types.h"
+#include "DNA_texture_types.h"
+#include "DNA_text_types.h"
+#include "DNA_image_types.h"
+#include "DNA_key_types.h"
+#include "DNA_scene_types.h"
+#include "DNA_constraint_types.h"
+#include "DNA_listBase.h" /* for Listbase, the type of samples, ...*/
+#include "DNA_action_types.h"
+#include "DNA_nla_types.h"
+
+#include "MEM_guardedalloc.h" // MEM_freeN
+#include "BLI_blenlib.h"
+#include "BLI_linklist.h"
+
+#include "BKE_action.h"
+#include "BKE_utildefines.h" // for KNOTSU KNOTSV WHILE_SEQ END_SEQ defines
+#include "BKE_bad_level_calls.h" // build_seqar (from WHILE_SEQ) free_oops error
+#include "BKE_constraint.h"
+#include "BKE_main.h" // G.main
+#include "BKE_global.h" // for G
+#include "BKE_screen.h" // for waitcursor
+#include "BKE_packedFile.h" // for packAll
+#include "BKE_library.h" // for set_listbasepointers
+#include "BKE_sound.h" /* ... and for samples */
+
+#include "GEN_messaging.h"
+
+#include "BLO_writefile.h"
+#include "BLO_readfile.h"
+
+#include "readfile.h"
+#include "genfile.h"
+
+/* ******* MYWRITE ********* */
+
+#include "BLO_writeStreamGlue.h"
+
+/***/
+
+typedef struct {
+ struct SDNA *sdna;
+
+ int file;
+ unsigned char *buf;
+
+ int tot, count, error;
+
+ int is_publisher;
+ struct writeStreamGlueStruct *streamGlue;
+} WriteData;
+
+static WriteData *writedata_new(int file, int is_publisher)
+{
+ extern char DNAstr[]; /* DNA.c */
+ extern int DNAlen;
+
+ WriteData *wd= MEM_callocN(sizeof(*wd), "writedata");
+
+ /* XXX, see note about this in readfile.c, remove
+ * once we have an xp lock - zr
+ */
+ wd->sdna= dna_sdna_from_data(DNAstr, DNAlen, 0);
+
+ wd->file= file;
+ wd->is_publisher= is_publisher;
+
+ wd->buf= MEM_mallocN(100000, "wd->buf");
+
+ return wd;
+}
+
+static void writedata_do_write(WriteData *wd, void *mem, int memlen)
+{
+ if (wd->error) return;
+
+ if (wd->is_publisher) {
+ wd->error = writeStreamGlue(Global_streamGlueControl, &wd->streamGlue, mem, memlen, 0);
+ } else {
+ if (write(wd->file, mem, memlen) != memlen)
+ wd->error= 1;
+ }
+}
+
+static void writedata_free(WriteData *wd)
+{
+ dna_freestructDNA(wd->sdna);
+
+ MEM_freeN(wd->buf);
+ MEM_freeN(wd);
+}
+
+/***/
+
+struct streamGlueControlStruct *Global_streamGlueControl;
+int mywfile;
+
+#include "license_key.h"
+
+/**
+ * Low level WRITE(2) wrapper that buffers data
+ * @param adr Pointer to new chunk of data
+ * @param len Length of new chunk of data
+ * @warning Talks to other functions with global parameters
+ */
+ static void
+mywrite(
+ WriteData *wd,
+ void *adr,
+ int len)
+{
+ if (wd->error) return;
+
+ wd->tot+= len;
+
+ if(len>50000) {
+ if(wd->count) {
+ writedata_do_write(wd, wd->buf, wd->count);
+ wd->count= 0;
+ }
+ writedata_do_write(wd, adr, len);
+ return;
+ }
+ if(len+wd->count>99999) {
+ writedata_do_write(wd, wd->buf, wd->count);
+ wd->count= 0;
+ }
+ memcpy(&wd->buf[wd->count], adr, len);
+ wd->count+= len;
+}
+
+/**
+ * BeGiN initializer for mywrite
+ * @param file File descriptor
+ * @param write_flags Write parameters
+ * @warning Talks to other functions with global parameters
+ */
+ static WriteData *
+bgnwrite(
+ int file,
+ int write_flags)
+{
+ int is_publisher= ((write_flags & (G_FILE_COMPRESS | G_FILE_LOCK | G_FILE_SIGN | G_FILE_PUBLISH)) && LICENSE_KEY_VALID);
+ WriteData *wd= writedata_new(file, is_publisher);
+
+ if (is_publisher) {
+ mywfile= file;
+ wd->streamGlue = NULL;
+ Global_streamGlueControl = streamGlueControlConstructor();
+ streamGlueControlAppendAction(Global_streamGlueControl, DUMPFROMMEMORY);
+ if (write_flags & G_FILE_COMPRESS) {
+ streamGlueControlAppendAction(Global_streamGlueControl, DEFLATE);
+ }
+ if (write_flags & G_FILE_LOCK) {
+ streamGlueControlAppendAction(Global_streamGlueControl, ENCRYPT);
+ }
+ if (write_flags & G_FILE_SIGN) {
+ streamGlueControlAppendAction(Global_streamGlueControl, SIGN);
+ }
+ streamGlueControlAppendAction(Global_streamGlueControl, WRITEBLENFILE);
+ }
+
+ return wd;
+}
+
+/**
+ * END the mywrite wrapper
+ * @return 1 if write failed
+ * @return unknown global variable otherwise
+ * @warning Talks to other functions with global parameters
+ */
+ static int
+endwrite(
+ WriteData *wd)
+{
+ int err;
+
+ if (wd->count) {
+ writedata_do_write(wd, wd->buf, wd->count);
+ wd->count= 0;
+ }
+ if (wd->is_publisher) {
+ writeStreamGlue(Global_streamGlueControl, &wd->streamGlue, NULL, 0, 1);
+ streamGlueControlDestructor(Global_streamGlueControl);
+ // final writestream error handling goes here
+ if (wd->error) {
+ int err = wd->error;
+ int errFunction = BWS_GETFUNCTION(err);
+ int errGeneric = BWS_GETGENERR(err);
+ int errSpecific = BWS_GETSPECERR(err);
+ char *errFunctionStrings[] = {
+ "",
+ "The write stream",
+ "The deflation",
+ "The encryption",
+ "The signing",
+ "Writing the blendfile"
+ };
+ char *errGenericStrings[] = {
+ "",
+ "generated an out of memory error",
+ "is not allowed in this version",
+ "has problems with your key"
+ };
+ char *errWriteStreamGlueStrings[] = {
+ "",
+ "does not know how to proceed"
+ };
+ char *errDeflateStrings[] = {
+ "",
+ "bumped on a compress error"
+ };
+ char *errEncryptStrings[] = {
+ "",
+ "could not write the key",
+ "bumped on an encrypt error"
+ };
+ char *errSignStrings[] = {
+ "",
+ "could not write the key",
+ "failed"
+ };
+ char *errWriteBlenFileStrings[] = {
+ "",
+ "encountered problems writing the filedescription",
+ "encountered problems writing the blendfile",
+ "encountered problems writing one (or more) parameters"
+ };
+ char *errFunctionString= errFunctionStrings[errFunction];
+ char *errExtraString= "";
+
+ if (errGeneric)
+ {
+ errExtraString= errGenericStrings[errGeneric];
+ }
+ else if (errSpecific)
+ {
+ switch (errFunction)
+ {
+ case BWS_WRITESTREAMGLUE:
+ errExtraString= errWriteStreamGlueStrings[errSpecific];
+ break;
+ case BWS_DEFLATE:
+ errExtraString= errDeflateStrings[errSpecific];
+ break;
+ case BWS_ENCRYPT:
+ errExtraString= errEncryptStrings[errSpecific];
+ break;
+ case BWS_SIGN:
+ errExtraString= errSignStrings[errSpecific];
+ break;
+ case BWS_WRITEBLENFILE:
+ errExtraString= errWriteBlenFileStrings[errSpecific];
+ break;
+ default:
+ break;
+ }
+ }
+
+ // call Blender error popup window
+ error("%s %s", errFunctionString, errExtraString);
+ }
+ }
+
+ err= wd->error;
+ writedata_free(wd);
+
+ return err;
+}
+
+/* ********** WRITE FILE ****************** */
+
+static void writestruct(WriteData *wd, int filecode, char *structname, int nr, void *adr)
+{
+ BHead bh;
+ short *sp;
+
+ if(adr==0 || nr==0) return;
+
+ /* BHead vullen met data */
+ bh.code= filecode;
+ bh.old= adr;
+ bh.nr= nr;
+
+ bh.SDNAnr= dna_findstruct_nr(wd->sdna, structname);
+ if(bh.SDNAnr== -1) {
+ printf("error: can't find SDNA code %s\n", structname);
+ return;
+ }
+ sp= wd->sdna->structs[bh.SDNAnr];
+
+ bh.len= nr*wd->sdna->typelens[sp[0]];
+
+ if(bh.len==0) return;
+
+ mywrite(wd, &bh, sizeof(BHead));
+ mywrite(wd, adr, bh.len);
+}
+
+static void writedata(WriteData *wd, int filecode, int len, void *adr) /* geen struct */
+{
+ BHead bh;
+
+ if(adr==0) return;
+ if(len==0) return;
+
+ len+= 3;
+ len-= ( len % 4);
+
+ /* BHead vullen met data */
+ bh.code= filecode;
+ bh.old= adr;
+ bh.nr= 1;
+ bh.SDNAnr= 0;
+ bh.len= len;
+
+ mywrite(wd, &bh, sizeof(BHead));
+ if(len) mywrite(wd, adr, len);
+}
+
+static void write_scriptlink(WriteData *wd, ScriptLink *slink)
+{
+ writedata(wd, DATA, sizeof(void *)*slink->totscript, slink->scripts);
+ writedata(wd, DATA, sizeof(short)*slink->totscript, slink->flag);
+}
+
+static void write_renderinfo(WriteData *wd) /* alleen voor renderdaemon */
+{
+ Scene *sce;
+ int data[8];
+
+ sce= G.main->scene.first;
+ while(sce) {
+ if(sce->id.lib==0 && ( sce==G.scene || (sce->r.scemode & R_BG_RENDER)) ) {
+ data[0]= sce->r.sfra;
+ data[1]= sce->r.efra;
+
+ strncpy((char *)(data+2), sce->id.name+2, 23);
+
+ writedata(wd, REND, 32, data);
+ }
+ sce= sce->id.next;
+ }
+}
+
+static void write_userdef(WriteData *wd)
+{
+ writestruct(wd, USER, "UserDef", 1, &U);
+}
+
+static void write_effects(WriteData *wd, ListBase *lb)
+{
+ Effect *eff;
+
+ eff= lb->first;
+ while(eff) {
+
+ switch(eff->type) {
+ case EFF_BUILD:
+ writestruct(wd, DATA, "BuildEff", 1, eff);
+ break;
+ case EFF_PARTICLE:
+ writestruct(wd, DATA, "PartEff", 1, eff);
+ break;
+ case EFF_WAVE:
+ writestruct(wd, DATA, "WaveEff", 1, eff);
+ break;
+ default:
+ writedata(wd, DATA, MEM_allocN_len(eff), eff);
+ }
+
+ eff= eff->next;
+ }
+}
+
+static void write_properties(WriteData *wd, ListBase *lb)
+{
+ bProperty *prop;
+
+ prop= lb->first;
+ while(prop) {
+ writestruct(wd, DATA, "bProperty", 1, prop);
+
+ if(prop->poin && prop->poin != &prop->data)
+ writedata(wd, DATA, MEM_allocN_len(prop->poin), prop->poin);
+
+ prop= prop->next;
+ }
+}
+
+static void write_sensors(WriteData *wd, ListBase *lb)
+{
+ bSensor *sens;
+
+ sens= lb->first;
+ while(sens) {
+ writestruct(wd, DATA, "bSensor", 1, sens);
+
+ writedata(wd, DATA, sizeof(void *)*sens->totlinks, sens->links);
+
+ switch(sens->type) {
+ case SENS_NEAR:
+ writestruct(wd, DATA, "bNearSensor", 1, sens->data);
+ break;
+ case SENS_MOUSE:
+ writestruct(wd, DATA, "bMouseSensor", 1, sens->data);
+ break;
+ case SENS_TOUCH:
+ writestruct(wd, DATA, "bTouchSensor", 1, sens->data);
+ break;
+ case SENS_KEYBOARD:
+ writestruct(wd, DATA, "bKeyboardSensor", 1, sens->data);
+ break;
+ case SENS_PROPERTY:
+ writestruct(wd, DATA, "bPropertySensor", 1, sens->data);
+ break;
+ case SENS_COLLISION:
+ writestruct(wd, DATA, "bCollisionSensor", 1, sens->data);
+ break;
+ case SENS_RADAR:
+ writestruct(wd, DATA, "bRadarSensor", 1, sens->data);
+ break;
+ case SENS_RANDOM:
+ writestruct(wd, DATA, "bRandomSensor", 1, sens->data);
+ break;
+ case SENS_RAY:
+ writestruct(wd, DATA, "bRaySensor", 1, sens->data);
+ break;
+ case SENS_MESSAGE:
+ writestruct(wd, DATA, "bMessageSensor", 1, sens->data);
+ break;
+ default:
+ ; /* error: don't know how to write this file */
+ }
+
+ sens= sens->next;
+ }
+}
+
+static void write_controllers(WriteData *wd, ListBase *lb)
+{
+ bController *cont;
+
+ cont= lb->first;
+ while(cont) {
+ writestruct(wd, DATA, "bController", 1, cont);
+
+ writedata(wd, DATA, sizeof(void *)*cont->totlinks, cont->links);
+
+ switch(cont->type) {
+ case CONT_EXPRESSION:
+ writestruct(wd, DATA, "bExpressionCont", 1, cont->data);
+ break;
+ case CONT_PYTHON:
+ writestruct(wd, DATA, "bPythonCont", 1, cont->data);
+ break;
+ default:
+ ; /* error: don't know how to write this file */
+ }
+
+ cont= cont->next;
+ }
+}
+
+static void write_actuators(WriteData *wd, ListBase *lb)
+{
+ bActuator *act;
+
+ act= lb->first;
+ while(act) {
+ writestruct(wd, DATA, "bActuator", 1, act);
+
+ switch(act->type) {
+ case ACT_ACTION:
+ writestruct(wd, DATA, "bActionActuator", 1, act->data);
+ break;
+ case ACT_SOUND:
+ writestruct(wd, DATA, "bSoundActuator", 1, act->data);
+ break;
+ case ACT_CD:
+ writestruct(wd, DATA, "bCDActuator", 1, act->data);
+ break;
+ case ACT_OBJECT:
+ writestruct(wd, DATA, "bObjectActuator", 1, act->data);
+ break;
+ case ACT_IPO:
+ writestruct(wd, DATA, "bIpoActuator", 1, act->data);
+ break;
+ case ACT_PROPERTY:
+ writestruct(wd, DATA, "bPropertyActuator", 1, act->data);
+ break;
+ case ACT_CAMERA:
+ writestruct(wd, DATA, "bCameraActuator", 1, act->data);
+ break;
+ case ACT_CONSTRAINT:
+ writestruct(wd, DATA, "bConstraintActuator", 1, act->data);
+ break;
+ case ACT_EDIT_OBJECT:
+ writestruct(wd, DATA, "bEditObjectActuator", 1, act->data);
+ break;
+ case ACT_SCENE:
+ writestruct(wd, DATA, "bSceneActuator", 1, act->data);
+ break;
+ case ACT_GROUP:
+ writestruct(wd, DATA, "bGroupActuator", 1, act->data);
+ break;
+ case ACT_RANDOM:
+ writestruct(wd, DATA, "bRandomActuator", 1, act->data);
+ break;
+ case ACT_MESSAGE:
+ writestruct(wd, DATA, "bMessageActuator", 1, act->data);
+ break;
+ case ACT_GAME:
+ writestruct(wd, DATA, "bGameActuator", 1, act->data);
+ break;
+ case ACT_VISIBILITY:
+ writestruct(wd, DATA, "bVisibilityActuator", 1, act->data);
+ break;
+ default:
+ ; /* error: don't know how to write this file */
+ }
+
+ act= act->next;
+ }
+}
+
+static void write_nlastrips(WriteData *wd, ListBase *nlabase)
+{
+ bActionStrip *strip;
+
+ for (strip=nlabase->first; strip; strip=strip->next)
+ writestruct(wd, DATA, "bActionStrip", 1, strip);
+}
+
+static void write_constraints(WriteData *wd, ListBase *conlist)
+{
+ bConstraint *con;
+
+ for (con=conlist->first; con; con=con->next) {
+ /* Write the specific data */
+ switch (con->type) {
+ case CONSTRAINT_TYPE_NULL:
+ break;
+ case CONSTRAINT_TYPE_TRACKTO:
+ writestruct(wd, DATA, "bTrackToConstraint", 1, con->data);
+ break;
+ case CONSTRAINT_TYPE_KINEMATIC:
+ writestruct(wd, DATA, "bKinematicConstraint", 1, con->data);
+ break;
+ case CONSTRAINT_TYPE_ROTLIKE:
+ writestruct(wd, DATA, "bRotateLikeConstraint", 1, con->data);
+ break;
+ case CONSTRAINT_TYPE_LOCLIKE:
+ writestruct(wd, DATA, "bLocateLikeConstraint", 1, con->data);
+ break;
+ case CONSTRAINT_TYPE_ACTION:
+ writestruct(wd, DATA, "bActionConstraint", 1, con->data);
+ break;
+ default:
+ break;
+ }
+ /* Write the constraint */
+ writestruct(wd, DATA, "bConstraint", 1, con);
+ }
+}
+
+static void write_pose(WriteData *wd, bPose *pose)
+{
+ bPoseChannel *chan;
+
+ /* Write each channel */
+
+ if (!pose)
+ return;
+
+ // Write channels
+ for (chan=pose->chanbase.first; chan; chan=chan->next) {
+ write_constraints(wd, &chan->constraints);
+ writestruct(wd, DATA, "bPoseChannel", 1, chan);
+ }
+
+ // Write this pose
+ writestruct(wd, DATA, "bPose", 1, pose);
+}
+
+static void write_defgroups(WriteData *wd, ListBase *defbase)
+{
+ bDeformGroup *defgroup;
+
+ for (defgroup=defbase->first; defgroup; defgroup=defgroup->next)
+ writestruct(wd, DATA, "bDeformGroup", 1, defgroup);
+}
+
+static void write_constraint_channels(WriteData *wd, ListBase *chanbase)
+{
+ bConstraintChannel *chan;
+
+ for (chan = chanbase->first; chan; chan=chan->next)
+ writestruct(wd, DATA, "bConstraintChannel", 1, chan);
+
+}
+
+static void write_objects(WriteData *wd, ListBase *idbase)
+{
+ Object *ob;
+
+ ob= idbase->first;
+ while(ob) {
+ if(ob->id.us>0) {
+ /* schrijf LibData */
+ writestruct(wd, ID_OB, "Object", 1, ob);
+
+ /* alle direkte data */
+ writedata(wd, DATA, sizeof(void *)*ob->totcol, ob->mat);
+ write_effects(wd, &ob->effect);
+ write_properties(wd, &ob->prop);
+ write_sensors(wd, &ob->sensors);
+ write_controllers(wd, &ob->controllers);
+ write_actuators(wd, &ob->actuators);
+ write_scriptlink(wd, &ob->scriptlink);
+ write_pose(wd, ob->pose);
+ write_defgroups(wd, &ob->defbase);
+ write_constraints(wd, &ob->constraints);
+ write_constraint_channels(wd, &ob->constraintChannels);
+ write_nlastrips(wd, &ob->nlastrips);
+ }
+ ob= ob->id.next;
+ }
+}
+
+
+static void write_vfonts(WriteData *wd, ListBase *idbase)
+{
+ VFont *vf;
+ PackedFile * pf;
+
+ vf= idbase->first;
+ while(vf) {
+ if(vf->id.us>0) {
+ /* schrijf LibData */
+ writestruct(wd, ID_VF, "VFont", 1, vf);
+
+ /* alle direkte data */
+
+ if (vf->packedfile) {
+ pf = vf->packedfile;
+ writestruct(wd, DATA, "PackedFile", 1, pf);
+ writedata(wd, DATA, pf->size, pf->data);
+ }
+ }
+
+ vf= vf->id.next;
+ }
+}
+
+static void write_ipos(WriteData *wd, ListBase *idbase)
+{
+ Ipo *ipo;
+ IpoCurve *icu;
+
+ ipo= idbase->first;
+ while(ipo) {
+ if(ipo->id.us>0) {
+ /* schrijf LibData */
+ writestruct(wd, ID_IP, "Ipo", 1, ipo);
+
+ /* alle direkte data */
+ icu= ipo->curve.first;
+ while(icu) {
+ writestruct(wd, DATA, "IpoCurve", 1, icu);
+ icu= icu->next;
+ }
+
+ icu= ipo->curve.first;
+ while(icu) {
+ if(icu->bezt) writestruct(wd, DATA, "BezTriple", icu->totvert, icu->bezt);
+ if(icu->bp) writestruct(wd, DATA, "BPoint", icu->totvert, icu->bp);
+ icu= icu->next;
+ }
+ }
+
+ ipo= ipo->id.next;
+ }
+}
+
+static void write_keys(WriteData *wd, ListBase *idbase)
+{
+ Key *key;
+ KeyBlock *kb;
+
+ key= idbase->first;
+ while(key) {
+ if(key->id.us>0) {
+ /* schrijf LibData */
+ writestruct(wd, ID_KE, "Key", 1, key);
+
+ /* alle direkte data */
+ kb= key->block.first;
+ while(kb) {
+ writestruct(wd, DATA, "KeyBlock", 1, kb);
+ if(kb->data) writedata(wd, DATA, kb->totelem*key->elemsize, kb->data);
+ kb= kb->next;
+ }
+ }
+
+ key= key->id.next;
+ }
+}
+
+static void write_cameras(WriteData *wd, ListBase *idbase)
+{
+ Camera *cam;
+
+ cam= idbase->first;
+ while(cam) {
+ if(cam->id.us>0) {
+ /* schrijf LibData */
+ writestruct(wd, ID_CA, "Camera", 1, cam);
+
+ /* alle direkte data */
+ write_scriptlink(wd, &cam->scriptlink);
+ }
+
+ cam= cam->id.next;
+ }
+}
+
+static void write_mballs(WriteData *wd, ListBase *idbase)
+{
+ MetaBall *mb;
+ MetaElem *ml;
+
+ mb= idbase->first;
+ while(mb) {
+ if(mb->id.us>0) {
+ /* schrijf LibData */
+ writestruct(wd, ID_MB, "MetaBall", 1, mb);
+
+ /* alle direkte data */
+ writedata(wd, DATA, sizeof(void *)*mb->totcol, mb->mat);
+
+ ml= mb->elems.first;
+ while(ml) {
+ writestruct(wd, DATA, "MetaElem", 1, ml);
+ ml= ml->next;
+ }
+ }
+ mb= mb->id.next;
+ }
+}
+
+static void write_curves(WriteData *wd, ListBase *idbase)
+{
+ Curve *cu;
+ Nurb *nu;
+
+ cu= idbase->first;
+ while(cu) {
+ if(cu->id.us>0) {
+ /* schrijf LibData */
+ writestruct(wd, ID_CU, "Curve", 1, cu);
+
+ /* alle direkte data */
+ writedata(wd, DATA, sizeof(void *)*cu->totcol, cu->mat);
+
+ if(cu->vfont) {
+ writedata(wd, DATA, cu->len+1, cu->str);
+ }
+ else {
+ /* is ook volgorde van inlezen */
+ nu= cu->nurb.first;
+ while(nu) {
+ writestruct(wd, DATA, "Nurb", 1, nu);
+ nu= nu->next;
+ }
+ nu= cu->nurb.first;
+ while(nu) {
+ if( (nu->type & 7)==CU_BEZIER)
+ writestruct(wd, DATA, "BezTriple", nu->pntsu, nu->bezt);
+ else {
+ writestruct(wd, DATA, "BPoint", nu->pntsu*nu->pntsv, nu->bp);
+ if(nu->knotsu) writedata(wd, DATA, KNOTSU(nu)*sizeof(float), nu->knotsu);
+ if(nu->knotsv) writedata(wd, DATA, KNOTSV(nu)*sizeof(float), nu->knotsv);
+ }
+ nu= nu->next;
+ }
+ }
+ }
+ cu= cu->id.next;
+ }
+}
+
+static void write_dverts(WriteData *wd, int count, MDeformVert *dvlist)
+{
+ int i;
+
+ /* Write the dvert list */
+ writestruct(wd, DATA, "MDeformVert", count, dvlist);
+
+ /* Write deformation data for each dvert */
+ if (dvlist) {
+ for (i=0; i<count; i++) {
+ if (dvlist[i].dw)
+ writestruct(wd, DATA, "MDeformWeight", dvlist[i].totweight, dvlist[i].dw);
+ }
+ }
+}
+
+static void write_meshs(WriteData *wd, ListBase *idbase)
+{
+ Mesh *mesh;
+
+ mesh= idbase->first;
+ while(mesh) {
+ if(mesh->id.us>0) {
+ /* schrijf LibData */
+ writestruct(wd, ID_ME, "Mesh", 1, mesh);
+
+ /* alle direkte data */
+ writedata(wd, DATA, sizeof(void *)*mesh->totcol, mesh->mat);
+ writestruct(wd, DATA, "MVert", mesh->totvert, mesh->mvert);
+ write_dverts(wd, mesh->totvert, mesh->dvert);
+ writestruct(wd, DATA, "MFace", mesh->totface, mesh->mface);
+ writestruct(wd, DATA, "TFace", mesh->totface, mesh->tface);
+ writestruct(wd, DATA, "MCol", 4*mesh->totface, mesh->mcol);
+ writestruct(wd, DATA, "MSticky", mesh->totvert, mesh->msticky);
+
+ }
+ mesh= mesh->id.next;
+ }
+}
+
+static void write_images(WriteData *wd, ListBase *idbase)
+{
+ Image *ima;
+ PackedFile * pf;
+
+ ima= idbase->first;
+ while(ima) {
+ if(ima->id.us>0) {
+ /* schrijf LibData */
+ writestruct(wd, ID_IM, "Image", 1, ima);
+
+ if (ima->packedfile) {
+ pf = ima->packedfile;
+ writestruct(wd, DATA, "PackedFile", 1, pf);
+ writedata(wd, DATA, pf->size, pf->data);
+ }
+ }
+ ima= ima->id.next;
+ }
+}
+
+static void write_textures(WriteData *wd, ListBase *idbase)
+{
+ Tex *tex;
+
+ tex= idbase->first;
+ while(tex) {
+ if(tex->id.us>0) {
+ /* schrijf LibData */
+ writestruct(wd, ID_TE, "Tex", 1, tex);
+
+ /* alle direkte data */
+ if(tex->plugin) writestruct(wd, DATA, "PluginTex", 1, tex->plugin);
+ if(tex->coba) writestruct(wd, DATA, "ColorBand", 1, tex->coba);
+ if(tex->env) writestruct(wd, DATA, "EnvMap", 1, tex->env);
+ }
+ tex= tex->id.next;
+ }
+}
+
+static void write_materials(WriteData *wd, ListBase *idbase)
+{
+ Material *ma;
+ int a;
+
+ ma= idbase->first;
+ while(ma) {
+ if(ma->id.us>0) {
+ /* schrijf LibData */
+ writestruct(wd, ID_MA, "Material", 1, ma);
+
+ for(a=0; a<8; a++) {
+ if(ma->mtex[a]) writestruct(wd, DATA, "MTex", 1, ma->mtex[a]);
+ }
+
+ write_scriptlink(wd, &ma->scriptlink);
+ }
+ ma= ma->id.next;
+ }
+}
+
+static void write_worlds(WriteData *wd, ListBase *idbase)
+{
+ World *wrld;
+ int a;
+
+ wrld= idbase->first;
+ while(wrld) {
+ if(wrld->id.us>0) {
+ /* schrijf LibData */
+ writestruct(wd, ID_WO, "World", 1, wrld);
+
+ for(a=0; a<8; a++) {
+ if(wrld->mtex[a]) writestruct(wd, DATA, "MTex", 1, wrld->mtex[a]);
+ }
+
+ write_scriptlink(wd, &wrld->scriptlink);
+ }
+ wrld= wrld->id.next;
+ }
+}
+
+static void write_lamps(WriteData *wd, ListBase *idbase)
+{
+ Lamp *la;
+ int a;
+
+ la= idbase->first;
+ while(la) {
+ if(la->id.us>0) {
+ /* schrijf LibData */
+ writestruct(wd, ID_LA, "Lamp", 1, la);
+
+ /* alle direkte data */
+ for(a=0; a<8; a++) {
+ if(la->mtex[a]) writestruct(wd, DATA, "MTex", 1, la->mtex[a]);
+ }
+
+ write_scriptlink(wd, &la->scriptlink);
+ }
+ la= la->id.next;
+ }
+}
+
+static void write_lattices(WriteData *wd, ListBase *idbase)
+{
+ Lattice *lt;
+
+ lt= idbase->first;
+ while(lt) {
+ if(lt->id.us>0) {
+ /* schrijf LibData */
+ writestruct(wd, ID_LT, "Lattice", 1, lt);
+
+ /* alle direkte data */
+ writestruct(wd, DATA, "BPoint", lt->pntsu*lt->pntsv*lt->pntsw, lt->def);
+ }
+ lt= lt->id.next;
+ }
+}
+
+static void write_ikas(WriteData *wd, ListBase *idbase)
+{
+ Ika *ika;
+ Limb *li;
+
+ ika= idbase->first;
+ while(ika) {
+ if(ika->id.us>0) {
+ /* schrijf LibData */
+ writestruct(wd, ID_IK, "Ika", 1, ika);
+
+ /* alle direkte data */
+ li= ika->limbbase.first;
+ while(li) {
+ writestruct(wd, DATA, "Limb", 1, li);
+ li= li->next;
+ }
+
+ writestruct(wd, DATA, "Deform", ika->totdef, ika->def);
+ }
+ ika= ika->id.next;
+ }
+}
+
+static void write_scenes(WriteData *wd, ListBase *scebase)
+{
+ Scene *sce;
+ Base *base;
+ Editing *ed;
+ Sequence *seq;
+ Strip *strip;
+
+ sce= scebase->first;
+ while(sce) {
+ /* schrijf LibData */
+ writestruct(wd, ID_SCE, "Scene", 1, sce);
+
+ /* alle direkte data */
+ base= sce->base.first;
+ while(base) {
+ writestruct(wd, DATA, "Base", 1, base);
+ base= base->next;
+ }
+
+ writestruct(wd, DATA, "Radio", 1, sce->radio);
+ writestruct(wd, DATA, "FreeCamera", 1, sce->fcam);
+
+ ed= sce->ed;
+ if(ed) {
+ writestruct(wd, DATA, "Editing", 1, ed);
+
+ /* ook schrijfflags op nul */
+ WHILE_SEQ(&ed->seqbase) {
+ if(seq->strip) seq->strip->done= 0;
+ writestruct(wd, DATA, "Sequence", 1, seq);
+ }
+ END_SEQ
+
+ WHILE_SEQ(&ed->seqbase) {
+ if(seq->strip && seq->strip->done==0) {
+ /* strip wegschrijven met done op 0 ivm readfile */
+
+ if(seq->plugin) writestruct(wd, DATA, "PluginSeq", 1, seq->plugin);
+
+ strip= seq->strip;
+ writestruct(wd, DATA, "Strip", 1, strip);
+
+ if(seq->type==SEQ_IMAGE)
+ writestruct(wd, DATA, "StripElem", strip->len, strip->stripdata);
+ else if(seq->type==SEQ_MOVIE)
+ writestruct(wd, DATA, "StripElem", 1, strip->stripdata);
+
+ strip->done= 1;
+ }
+ }
+ END_SEQ
+ }
+
+ write_scriptlink(wd, &sce->scriptlink);
+
+ if (sce->r.avicodecdata) {
+ writestruct(wd, DATA, "AviCodecData", 1, sce->r.avicodecdata);
+ if (sce->r.avicodecdata->lpFormat) writedata(wd, DATA, sce->r.avicodecdata->cbFormat, sce->r.avicodecdata->lpFormat);
+ if (sce->r.avicodecdata->lpParms) writedata(wd, DATA, sce->r.avicodecdata->cbParms, sce->r.avicodecdata->lpParms);
+ }
+
+ sce= sce->id.next;
+ }
+}
+
+static void write_screens(WriteData *wd, ListBase *scrbase)
+{
+ bScreen *sc;
+ ScrArea *sa;
+ ScrVert *sv;
+ ScrEdge *se;
+
+ sc= scrbase->first;
+ while(sc) {
+ /* schrijf LibData */
+ writestruct(wd, ID_SCR, "Screen", 1, sc);
+
+ /* alle direkte data */
+ sv= sc->vertbase.first;
+ while(sv) {
+ writestruct(wd, DATA, "ScrVert", 1, sv);
+ sv= sv->next;
+ }
+
+ se= sc->edgebase.first;
+ while(se) {
+ writestruct(wd, DATA, "ScrEdge", 1, se);
+ se= se->next;
+ }
+
+ sa= sc->areabase.first;
+ while(sa) {
+ SpaceLink *sl;
+
+ writestruct(wd, DATA, "ScrArea", 1, sa);
+
+ sl= sa->spacedata.first;
+ while(sl) {
+ if(sl->spacetype==SPACE_VIEW3D) {
+ View3D *v3d= (View3D*) sl;
+ writestruct(wd, DATA, "View3D", 1, v3d);
+ if(v3d->bgpic) writestruct(wd, DATA, "BGpic", 1, v3d->bgpic);
+ if(v3d->localvd) writestruct(wd, DATA, "View3D", 1, v3d->localvd);
+ }
+ else if(sl->spacetype==SPACE_IPO) {
+ writestruct(wd, DATA, "SpaceIpo", 1, sl);
+ }
+ else if(sl->spacetype==SPACE_BUTS) {
+ writestruct(wd, DATA, "SpaceButs", 1, sl);
+ }
+ else if(sl->spacetype==SPACE_FILE) {
+ writestruct(wd, DATA, "SpaceFile", 1, sl);
+ }
+ else if(sl->spacetype==SPACE_SEQ) {
+ writestruct(wd, DATA, "SpaceSeq", 1, sl);
+ }
+ else if(sl->spacetype==SPACE_OOPS) {
+ SpaceOops *so= (SpaceOops *)sl;
+ Oops *oops;
+
+ /* cleanup */
+ oops= so->oops.first;
+ while(oops) {
+ Oops *oopsn= oops->next;
+ if(oops->id==0) {
+ BLI_remlink(&so->oops, oops);
+ free_oops(oops);
+ }
+ oops= oopsn;
+ }
+
+ /* NA de cleanup, ivm listbase! */
+ writestruct(wd, DATA, "SpaceOops", 1, so);
+
+ oops= so->oops.first;
+ while(oops) {
+ writestruct(wd, DATA, "Oops", 1, oops);
+ oops= oops->next;
+ }
+ }
+ else if(sl->spacetype==SPACE_IMAGE) {
+ writestruct(wd, DATA, "SpaceImage", 1, sl);
+ }
+ else if(sl->spacetype==SPACE_IMASEL) {
+ writestruct(wd, DATA, "SpaceImaSel", 1, sl);
+ }
+ else if(sl->spacetype==SPACE_TEXT) {
+ writestruct(wd, DATA, "SpaceText", 1, sl);
+ }
+ else if(sl->spacetype==SPACE_ACTION) {
+ writestruct(wd, DATA, "SpaceAction", 1, sl);
+ }
+ else if(sl->spacetype==SPACE_SOUND) {
+ writestruct(wd, DATA, "SpaceSound", 1, sl);
+ }
+ else if(sl->spacetype==SPACE_NLA){
+ writestruct(wd, DATA, "SpaceNla", 1, sl);
+ }
+ sl= sl->next;
+ }
+
+ sa= sa->next;
+ }
+
+ sc= sc->id.next;
+ }
+}
+
+static void write_libraries(WriteData *wd, Main *main)
+{
+ ListBase *lbarray[30];
+ ID *id;
+ int a, tot, foundone;
+
+ while(main) {
+
+ a=tot= set_listbasepointers(main, lbarray);
+
+ /* test: wordt lib nog gebruikt */
+ foundone= 0;
+ while(tot--) {
+ id= lbarray[tot]->first;
+ while(id) {
+ if(id->us>0 && (id->flag & LIB_EXTERN)) {
+ foundone= 1;
+ break;
+ }
+ id= id->next;
+ }
+ if(foundone) break;
+ }
+
+ if(foundone) {
+ writestruct(wd, ID_LI, "Library", 1, main->curlib);
+
+ while(a--) {
+ id= lbarray[a]->first;
+ while(id) {
+ if(id->us>0 && (id->flag & LIB_EXTERN)) {
+
+ writestruct(wd, ID_ID, "ID", 1, id);
+ }
+ id= id->next;
+ }
+ }
+ }
+
+ main= main->next;
+ }
+}
+
+static void write_bone(WriteData *wd, Bone* bone)
+{
+ Bone* cbone;
+
+// write_constraints(wd, &bone->constraints);
+
+ // Write this bone
+ writestruct(wd, DATA, "Bone", 1, bone);
+
+ // Write Children
+ cbone= bone->childbase.first;
+ while(cbone) {
+ write_bone(wd, cbone);
+ cbone= cbone->next;
+ }
+}
+
+static void write_armatures(WriteData *wd, ListBase *idbase)
+{
+ bArmature *arm;
+ Bone *bone;
+
+ arm=idbase->first;
+ while (arm) {
+ if (arm->id.us>0) {
+ writestruct(wd, ID_AR, "bArmature", 1, arm);
+
+ /* Direct data */
+ bone= arm->bonebase.first;
+ while(bone) {
+ write_bone(wd, bone);
+ bone=bone->next;
+ }
+ }
+ arm=arm->id.next;
+ }
+}
+
+static void write_actions(WriteData *wd, ListBase *idbase)
+{
+ bAction *act;
+ bActionChannel *chan;
+ act=idbase->first;
+ while (act) {
+ if (act->id.us>0) {
+ writestruct(wd, ID_AC, "bAction", 1, act);
+
+ for (chan=act->chanbase.first; chan; chan=chan->next) {
+ writestruct(wd, DATA, "bActionChannel", 1, chan);
+ write_constraint_channels(wd, &chan->constraintChannels);
+ }
+ }
+ act=act->id.next;
+ }
+}
+
+static void write_texts(WriteData *wd, ListBase *idbase)
+{
+ Text *text;
+ TextLine *tmp;
+
+ text= idbase->first;
+ while(text) {
+ if ( (text->flags & TXT_ISMEM) && (text->flags & TXT_ISEXT)) text->flags &= ~TXT_ISEXT;
+
+ /* write LibData */
+ writestruct(wd, ID_TXT, "Text", 1, text);
+ if(text->name) writedata(wd, DATA, strlen(text->name)+1, text->name);
+
+ if(!(text->flags & TXT_ISEXT)) {
+ /* now write the text data, in two steps for optimization in the readfunction */
+ tmp= text->lines.first;
+ while (tmp) {
+ writestruct(wd, DATA, "TextLine", 1, tmp);
+ tmp= tmp->next;
+ }
+
+ tmp= text->lines.first;
+ while (tmp) {
+ writedata(wd, DATA, tmp->len+1, tmp->line);
+ tmp= tmp->next;
+ }
+ }
+ text= text->id.next;
+ }
+}
+
+static void write_sounds(WriteData *wd, ListBase *idbase)
+{
+ bSound *sound;
+ bSample *sample;
+
+ PackedFile * pf;
+
+ // set all samples to unsaved status
+
+ sample = samples->first;
+ while (sample) {
+ sample->flags |= SAMPLE_NEEDS_SAVE;
+ sample = sample->id.next;
+ }
+
+ sound= idbase->first;
+ while(sound) {
+ if(sound->id.us>0) {
+ // do we need to save the packedfile as well ?
+ sample = sound->sample;
+ if (sample) {
+ if (sample->flags & SAMPLE_NEEDS_SAVE) {
+ sound->newpackedfile = sample->packedfile;
+ sample->flags &= ~SAMPLE_NEEDS_SAVE;
+ } else {
+ sound->newpackedfile = NULL;
+ }
+ }
+
+ /* write LibData */
+ writestruct(wd, ID_SO, "bSound", 1, sound);
+
+ if (sound->newpackedfile) {
+ pf = sound->newpackedfile;
+ writestruct(wd, DATA, "PackedFile", 1, pf);
+ writedata(wd, DATA, pf->size, pf->data);
+ }
+
+ if (sample) {
+ sound->newpackedfile = sample->packedfile;
+ }
+ }
+ sound= sound->id.next;
+ }
+}
+
+static void write_groups(WriteData *wd, ListBase *idbase)
+{
+ Group *group;
+ GroupKey *gk;
+ GroupObject *go;
+ ObjectKey *ok;
+
+ group= idbase->first;
+ while(group) {
+ if(group->id.us>0) {
+ /* write LibData */
+ writestruct(wd, ID_GR, "Group", 1, group);
+
+ gk= group->gkey.first;
+ while(gk) {
+ writestruct(wd, DATA, "GroupKey", 1, gk);
+ gk= gk->next;
+ }
+
+ go= group->gobject.first;
+ while(go) {
+ writestruct(wd, DATA, "GroupObject", 1, go);
+ go= go->next;
+ }
+ go= group->gobject.first;
+ while(go) {
+ ok= go->okey.first;
+ while(ok) {
+ writestruct(wd, DATA, "ObjectKey", 1, ok);
+ ok= ok->next;
+ }
+ go= go->next;
+ }
+
+ }
+ group= group->id.next;
+ }
+}
+
+static void write_global(WriteData *wd)
+{
+ FileGlobal fg;
+
+ fg.curscreen= G.curscreen;
+ fg.displaymode= R.displaymode;
+ fg.winpos= R.winpos;
+ fg.fileflags= G.fileflags;
+
+ writestruct(wd, GLOB, "FileGlobal", 1, &fg);
+}
+
+static int write_file_handle(int handle, int write_user_block, int write_flags)
+{
+ ListBase mainlist;
+ char buf[13];
+ WriteData *wd;
+ int data;
+
+ mainlist.first= mainlist.last= G.main;
+ G.main->next= NULL;
+
+ blo_split_main(&mainlist);
+
+ wd= bgnwrite(handle, write_flags);
+
+ sprintf(buf, "BLENDER%c%c%.3d", (sizeof(void*)==8)?'-':'_', (G.order==B_ENDIAN)?'V':'v', G.version);
+ mywrite(wd, buf, 12);
+
+ write_renderinfo(wd);
+
+ write_screens (wd, &G.main->screen);
+ write_scenes (wd, &G.main->scene);
+ write_objects (wd, &G.main->object);
+ write_meshs (wd, &G.main->mesh);
+ write_curves (wd, &G.main->curve);
+ write_mballs (wd, &G.main->mball);
+ write_materials(wd, &G.main->mat);
+ write_textures (wd, &G.main->tex);
+ write_images (wd, &G.main->image);
+ write_cameras (wd, &G.main->camera);
+ write_lamps (wd, &G.main->lamp);
+ write_lattices (wd, &G.main->latt);
+ write_ikas (wd, &G.main->ika);
+ write_vfonts (wd, &G.main->vfont);
+ write_ipos (wd, &G.main->ipo);
+ write_keys (wd, &G.main->key);
+ write_worlds (wd, &G.main->world);
+ write_texts (wd, &G.main->text);
+ write_sounds (wd, &G.main->sound);
+ write_groups (wd, &G.main->group);
+ write_armatures(wd, &G.main->armature);
+ write_actions (wd, &G.main->action);
+ write_libraries(wd, G.main->next);
+
+ write_global(wd);
+ if (write_user_block) {
+ write_userdef(wd);
+ }
+
+ /* dna als laatste i.v.m. (nog te schrijven) test op welke gebruikt zijn */
+ writedata(wd, DNA1, wd->sdna->datalen, wd->sdna->data);
+
+ data= ENDB;
+ mywrite(wd, &data, 4);
+
+ data= 0;
+ mywrite(wd, &data, 4);
+
+ blo_join_main(&mainlist);
+ G.main= mainlist.first;
+
+ return endwrite(wd);
+}
+
+int BLO_write_file(char *dir, int write_flags, char **error_r)
+{
+ char userfilename[FILE_MAXDIR+FILE_MAXFILE];
+ char tempname[FILE_MAXDIR+FILE_MAXFILE];
+ int file, fout, write_user_block;
+
+ sprintf(tempname, "%s@", dir);
+
+ file = open(tempname,O_BINARY+O_WRONLY+O_CREAT+O_TRUNC, 0666);
+ if(file == -1) {
+ *error_r= "Unable to open";
+ return 0;
+ }
+
+ BLI_make_file_string(G.sce, userfilename, BLI_gethome(), ".B.blend");
+ write_user_block= BLI_streq(dir, userfilename);
+
+ fout= write_file_handle(file, write_user_block, write_flags);
+ close(file);
+
+ if(!fout) {
+ if(BLI_rename(tempname, dir) < 0) {
+ *error_r= "Can't change old file. File saved with @";
+ return 0;
+ }
+ } else {
+ remove(tempname);
+
+ *error_r= "Not enough diskspace";
+ return 0;
+ }
+
+ return 1;
+}
+
+ /* Runtime writing */
+
+#ifdef WIN32
+#define PATHSEPERATOR "\\"
+#else
+#define PATHSEPERATOR "/"
+#endif
+
+static char *get_install_dir(void) {
+ extern char bprogname[];
+ char *tmpname = BLI_strdup(bprogname);
+ char *cut;
+
+#ifdef __APPLE__
+ cut = strstr(tmpname, ".app");
+ if (cut) cut[0] = 0;
+#endif
+
+ cut = BLI_last_slash(tmpname);
+
+ if (cut) {
+ cut[0] = 0;
+ return tmpname;
+ } else {
+ MEM_freeN(tmpname);
+ return NULL;
+ }
+}
+
+static char *get_runtime_path(char *exename) {
+ char *installpath= get_install_dir();
+
+ if (!installpath) {
+ return NULL;
+ } else {
+ char *path= MEM_mallocN(strlen(installpath)+strlen(PATHSEPERATOR)+strlen(exename)+1, "runtimepath");
+ strcpy(path, installpath);
+ strcat(path, PATHSEPERATOR);
+ strcat(path, exename);
+
+ MEM_freeN(installpath);
+
+ return path;
+ }
+}
+
+#ifdef __APPLE__
+
+static int recursive_copy_runtime(char *outname, char *exename, char **cause_r) {
+ char *cause = NULL, *runtime = get_runtime_path(exename);
+ char command[2 * (FILE_MAXDIR+FILE_MAXFILE) + 32];
+ int progfd = -1;
+
+ if (!runtime) {
+ cause= "Unable to find runtime";
+ goto cleanup;
+ }
+
+ progfd= open(runtime, O_BINARY|O_RDONLY, 0);
+ if (progfd==-1) {
+ cause= "Unable to find runtime";
+ goto cleanup;
+ }
+
+ sprintf(command, "/bin/cp -R %s %s", runtime, outname);
+ if (system(command) == -1) {
+ cause = "Couldn't copy runtime";
+ }
+
+cleanup:
+ if (progfd!=-1)
+ close(progfd);
+ if (runtime)
+ MEM_freeN(runtime);
+
+ if (cause) {
+ *cause_r= cause;
+ return 0;
+ } else
+ return 1;
+}
+
+void BLO_write_runtime(char *file, char *exename) {
+ char gamename[FILE_MAXDIR+FILE_MAXFILE];
+ int outfd = -1;
+ char *cause= NULL;
+
+ // remove existing file / bundle
+ BLI_delete(file, NULL, TRUE);
+
+ if (!recursive_copy_runtime(file, exename, &cause))
+ goto cleanup;
+
+ strcpy(gamename, file);
+ strcat(gamename, "/Contents/Resources/game.blend");
+
+ outfd= open(gamename, O_BINARY|O_WRONLY|O_CREAT|O_TRUNC, 0777);
+ if (outfd != -1) {
+
+ /* Ensure runtime's are built with Publisher files */
+ write_file_handle(outfd, 0, G.fileflags|G_FILE_PUBLISH);
+
+ if (write(outfd, " ", 1) != 1) {
+ cause= "Unable to write to output file";
+ goto cleanup;
+ }
+ } else {
+ cause = "Unable to open blenderfile";
+ }
+
+cleanup:
+ if (outfd!=-1)
+ close(outfd);
+
+ if (cause)
+ error("Unable to make runtime: %s", cause);
+}
+
+#else !__APPLE__
+
+static int handle_append_runtime(int handle, char *exename, char **cause_r) {
+ char *cause= NULL, *runtime= get_runtime_path(exename);
+ unsigned char buf[1024];
+ int count, progfd= -1;
+
+ if (!runtime) {
+ cause= "Unable to find runtime";
+ goto cleanup;
+ }
+
+ progfd= open(runtime, O_BINARY|O_RDONLY, 0);
+ if (progfd==-1) {
+ cause= "Unable to find runtime";
+ goto cleanup;
+ }
+
+ while ((count= read(progfd, buf, sizeof(buf)))>0) {
+ if (write(handle, buf, count)!=count) {
+ cause= "Unable to write to output file";
+ goto cleanup;
+ }
+ }
+
+cleanup:
+ if (progfd!=-1)
+ close(progfd);
+ if (runtime)
+ MEM_freeN(runtime);
+
+ if (cause) {
+ *cause_r= cause;
+ return 0;
+ } else
+ return 1;
+}
+
+static int handle_write_msb_int(int handle, int i) {
+ unsigned char buf[4];
+ buf[0]= (i>>24)&0xFF;
+ buf[1]= (i>>16)&0xFF;
+ buf[2]= (i>>8)&0xFF;
+ buf[3]= (i>>0)&0xFF;
+
+ return (write(handle, buf, 4)==4);
+}
+
+void BLO_write_runtime(char *file, char *exename) {
+ int outfd= open(file, O_BINARY|O_WRONLY|O_CREAT|O_TRUNC, 0777);
+ char *cause= NULL;
+ int datastart;
+
+ if (!outfd) {
+ cause= "Unable to open output file";
+ goto cleanup;
+ }
+ if (!handle_append_runtime(outfd, exename, &cause))
+ goto cleanup;
+
+ datastart= lseek(outfd, 0, SEEK_CUR);
+
+ /* Ensure runtime's are built with Publisher files */
+ write_file_handle(outfd, 0, G.fileflags|G_FILE_PUBLISH);
+
+ if (!handle_write_msb_int(outfd, datastart) || (write(outfd, "BRUNTIME", 8)!=8)) {
+ cause= "Unable to write to output file";
+ goto cleanup;
+ }
+
+cleanup:
+ if (outfd!=-1)
+ close(outfd);
+
+ if (cause)
+ error("Unable to make runtime: %s", cause);
+}
+
+#endif // !__APPLE__