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Diffstat (limited to 'source/blender/bmesh/bmesh_marking.h')
-rw-r--r--source/blender/bmesh/bmesh_marking.h54
1 files changed, 54 insertions, 0 deletions
diff --git a/source/blender/bmesh/bmesh_marking.h b/source/blender/bmesh/bmesh_marking.h
new file mode 100644
index 00000000000..c8e161a37fd
--- /dev/null
+++ b/source/blender/bmesh/bmesh_marking.h
@@ -0,0 +1,54 @@
+#ifndef BM_MARKING_H
+#define BM_MARKING_H
+
+typedef struct BMEditSelection
+{
+ struct BMEditSelection *next, *prev;
+ short type;
+ void *data;
+} BMEditSelection;
+
+/* pinning code */
+void BM_Pin(BMesh *bm, void *element, int pin);
+void BM_Pin_Vert(BMesh *bm, BMVert *v, int pin);
+void BM_Pin_Edge(BMesh *bm, BMEdge *e, int pin);
+void BM_Pin_Face(BMesh *bm, BMFace *f, int pin);
+
+/*geometry hiding code*/
+void BM_Hide(BMesh *bm, void *element, int hide);
+void BM_Hide_Vert(BMesh *bm, BMVert *v, int hide);
+void BM_Hide_Edge(BMesh *bm, BMEdge *e, int hide);
+void BM_Hide_Face(BMesh *bm, BMFace *f, int hide);
+
+/*Selection code*/
+void BM_Select(struct BMesh *bm, void *element, int select);
+/*I don't use this function anywhere, been using BM_TestHFlag instead.
+ Need to decide either to keep it and convert everything over, or
+ chuck it.*/
+int BM_Selected(BMesh *bm, const void *element);
+
+void BM_clear_flag_all(BMesh *bm, int flag);
+
+/*individual element select functions, BM_Select is a shortcut for these
+ that automatically detects which one to use*/
+void BM_Select_Vert(struct BMesh *bm, struct BMVert *v, int select);
+void BM_Select_Edge(struct BMesh *bm, struct BMEdge *e, int select);
+void BM_Select_Face(struct BMesh *bm, struct BMFace *f, int select);
+
+void BM_Selectmode_Set(struct BMesh *bm, int selectmode);
+
+/*counts number of elements with flag set*/
+int BM_CountFlag(struct BMesh *bm, int type, int flag, int respecthide);
+
+/*edit selection stuff*/
+void BM_set_actFace(BMesh *em, BMFace *f);
+BMFace *BM_get_actFace(BMesh *bm, int sloppy);
+void BM_editselection_center(BMesh *bm, float *center, BMEditSelection *ese);
+void BM_editselection_normal(float *normal, BMEditSelection *ese);
+void BM_editselection_plane(BMesh *bm, float *plane, BMEditSelection *ese);
+void BM_remove_selection(BMesh *bm, void *data);
+void BM_store_selection(BMesh *bm, void *data);
+void BM_validate_selections(BMesh *bm);
+void BM_clear_selection_history(BMesh *em);
+
+#endif