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Diffstat (limited to 'source/blender/bmesh/intern/bmesh_mods.c')
-rw-r--r--source/blender/bmesh/intern/bmesh_mods.c22
1 files changed, 11 insertions, 11 deletions
diff --git a/source/blender/bmesh/intern/bmesh_mods.c b/source/blender/bmesh/intern/bmesh_mods.c
index 5248276bae6..2b9387ed73d 100644
--- a/source/blender/bmesh/intern/bmesh_mods.c
+++ b/source/blender/bmesh/intern/bmesh_mods.c
@@ -91,7 +91,7 @@ int BM_vert_dissolve(BMesh *bm, BMVert *v)
}
}
else if (len == 2 && BM_vert_face_count(v) == 1) {
- /* boundry vertex on a face */
+ /* boundary vertex on a face */
return (BM_vert_collapse_edge(bm, v->e, v, TRUE) != NULL);
}
else {
@@ -540,7 +540,7 @@ BMEdge *BM_vert_collapse_faces(BMesh *bm, BMEdge *ke, BMVert *kv, float fac,
else {
/* single face or no faces */
/* same as BM_vert_collapse_edge() however we already
- * have vars to perform this operation so dont call. */
+ * have vars to perform this operation so don't call. */
ne = bmesh_jekv(bm, ke, kv, TRUE);
/* ne = BM_edge_exists(tv, tv2); */ /* same as return above */
@@ -801,7 +801,7 @@ int BM_face_validate(BMesh *bm, BMFace *face, FILE *err)
*
* Examples:
* - the newly formed edge already exists
- * - the new face would be degenerate (zero area / concav / bow-tie)
+ * - the new face would be degenerate (zero area / concave / bow-tie)
* - may want to measure if the new edge gives improved results topology.
* over the old one, as with beauty fill.
*
@@ -824,8 +824,8 @@ void BM_edge_rotate_calc(BMesh *bm, BMEdge *e, int ccw,
BM_edge_ordered_verts(e, &v1, &v2);
/* we could swap the verts _or_ the faces, swapping faces
- * gives more predictable resuts since that way the next vert
- * just sitches from face fa / fb */
+ * gives more predictable results since that way the next vert
+ * just stitches from face fa / fb */
if (ccw) {
SWAP(BMFace *, fa, fb);
}
@@ -833,7 +833,7 @@ void BM_edge_rotate_calc(BMesh *bm, BMEdge *e, int ccw,
*r_l1 = BM_face_other_vert_loop(fb, v2, v1);
*r_l2 = BM_face_other_vert_loop(fa, v1, v2);
- /* when assert isnt used */
+ /* when assert isn't used */
(void)bm;
}
@@ -852,7 +852,7 @@ int BM_edge_rotate_check(BMesh *UNUSED(bm), BMEdge *e)
la = BM_face_other_vert_loop(fa, e->v2, e->v1);
lb = BM_face_other_vert_loop(fb, e->v2, e->v1);
- /* check that the next vert in both faces isnt the same
+ /* check that the next vert in both faces isn't the same
* (ie - the next edge doesnt share the same faces).
* since we can't rotate usefully in this case. */
if (la->v == lb->v) {
@@ -879,7 +879,7 @@ int BM_edge_rotate_check(BMesh *UNUSED(bm), BMEdge *e)
*
* Check 2 cases
* 1) does the newly forms edge form a flipped face (compare with previous cross product)
- * 2) does the newly formed edge caise a zero area corner (or close enough to be almost zero)
+ * 2) does the newly formed edge cause a zero area corner (or close enough to be almost zero)
*
* \param l1,l2 are the loops of the proposed verts to rotate too and should
* be the result of calling #BM_edge_rotate_calc
@@ -972,7 +972,7 @@ int BM_edge_rotate_check_degenerate(BMesh *bm, BMEdge *e,
return TRUE;
- /* when assert isnt used */
+ /* when assert isn't used */
(void)bm;
}
@@ -1070,9 +1070,9 @@ BMEdge *BM_edge_rotate(BMesh *bm, BMEdge *e, const short ccw, const short check_
return NULL;
}
else {
- /* we should reallty be able to know the faces some other way,
+ /* we should really be able to know the faces some other way,
* rather then fetching them back from the edge, but this is predictable
- * where using the return values from face split isnt. - campbell */
+ * where using the return values from face split isn't. - campbell */
BMFace *fa, *fb;
if (BM_edge_face_pair(e_new, &fa, &fb)) {
fa->head.hflag = f_hflag_prev_1;