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Diffstat (limited to 'source/blender/bmesh/intern/bmesh_mods.h')
-rw-r--r--source/blender/bmesh/intern/bmesh_mods.h36
1 files changed, 14 insertions, 22 deletions
diff --git a/source/blender/bmesh/intern/bmesh_mods.h b/source/blender/bmesh/intern/bmesh_mods.h
index f4a5a0bce33..4e8a8a14a6a 100644
--- a/source/blender/bmesh/intern/bmesh_mods.h
+++ b/source/blender/bmesh/intern/bmesh_mods.h
@@ -65,7 +65,7 @@ bool BM_disk_dissolve(BMesh *bm, BMVert *v);
*
* \return The combined face or NULL on failure.
*/
-BMFace *BM_faces_join_pair(BMesh *bm, BMLoop *l_a, BMLoop *l_b, const bool do_del);
+BMFace *BM_faces_join_pair(BMesh *bm, BMLoop *l_a, BMLoop *l_b, bool do_del);
/** see: bmesh_polygon_edgenet.h for #BM_face_split_edgenet */
@@ -87,13 +87,8 @@ BMFace *BM_faces_join_pair(BMesh *bm, BMLoop *l_a, BMLoop *l_b, const bool do_de
* if the split is successful (and the original face will be the other side).
* NULL if the split fails.
*/
-BMFace *BM_face_split(BMesh *bm,
- BMFace *f,
- BMLoop *l_a,
- BMLoop *l_b,
- BMLoop **r_l,
- BMEdge *example,
- const bool no_double);
+BMFace *BM_face_split(
+ BMesh *bm, BMFace *f, BMLoop *l_a, BMLoop *l_b, BMLoop **r_l, BMEdge *example, bool no_double);
/**
* \brief Face Split with intermediate points
@@ -149,10 +144,10 @@ BMEdge *BM_vert_collapse_faces(BMesh *bm,
BMEdge *e_kill,
BMVert *v_kill,
float fac,
- const bool do_del,
- const bool join_faces,
- const bool kill_degenerate_faces,
- const bool kill_duplicate_faces);
+ bool do_del,
+ bool join_faces,
+ bool kill_degenerate_faces,
+ bool kill_duplicate_faces);
/**
* \brief Vert Collapse Faces
*
@@ -163,18 +158,15 @@ BMEdge *BM_vert_collapse_faces(BMesh *bm,
BMEdge *BM_vert_collapse_edge(BMesh *bm,
BMEdge *e_kill,
BMVert *v_kill,
- const bool do_del,
- const bool kill_degenerate_faces,
- const bool kill_duplicate_faces);
+ bool do_del,
+ bool kill_degenerate_faces,
+ bool kill_duplicate_faces);
/**
* Collapse and edge into a single vertex.
*/
-BMVert *BM_edge_collapse(BMesh *bm,
- BMEdge *e_kill,
- BMVert *v_kill,
- const bool do_del,
- const bool kill_degenerate_faces);
+BMVert *BM_edge_collapse(
+ BMesh *bm, BMEdge *e_kill, BMVert *v_kill, bool do_del, bool kill_degenerate_faces);
/**
* \brief Edge Split
@@ -227,7 +219,7 @@ bool BM_face_validate(BMFace *face, FILE *err);
*
* \note #BM_edge_rotate_check must have already run.
*/
-void BM_edge_calc_rotate(BMEdge *e, const bool ccw, BMLoop **r_l1, BMLoop **r_l2);
+void BM_edge_calc_rotate(BMEdge *e, bool ccw, BMLoop **r_l1, BMLoop **r_l2);
/**
* \brief Check if Rotate Edge is OK
*
@@ -262,7 +254,7 @@ bool BM_edge_rotate_check_beauty(BMEdge *e, BMLoop *l1, BMLoop *l2);
*
* \see header definition for \a check_flag enum.
*/
-BMEdge *BM_edge_rotate(BMesh *bm, BMEdge *e, const bool ccw, const short check_flag);
+BMEdge *BM_edge_rotate(BMesh *bm, BMEdge *e, bool ccw, short check_flag);
/** Flags for #BM_edge_rotate */
enum {