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Diffstat (limited to 'source/blender/bmesh/intern/bmesh_opdefines.c')
-rw-r--r--source/blender/bmesh/intern/bmesh_opdefines.c136
1 files changed, 71 insertions, 65 deletions
diff --git a/source/blender/bmesh/intern/bmesh_opdefines.c b/source/blender/bmesh/intern/bmesh_opdefines.c
index 5162932ea1b..34a1a3e7511 100644
--- a/source/blender/bmesh/intern/bmesh_opdefines.c
+++ b/source/blender/bmesh/intern/bmesh_opdefines.c
@@ -104,7 +104,7 @@ static BMOpDefine bmo_vertexsmooth_def = {
{BMO_OP_SLOT_BOOL, "mirror_clip_y"}, //set vertices close to the y axis before the operation to 0
{BMO_OP_SLOT_BOOL, "mirror_clip_z"}, //set vertices close to the z axis before the operation to 0
{BMO_OP_SLOT_FLT, "clipdist"}, //clipping threshod for the above three slots
- {0} /* null-terminating sentine */,
+ {0} /* null-terminating sentinel */,
},
bmo_vertexsmooth_exec,
0
@@ -120,7 +120,7 @@ static BMOpDefine bmo_righthandfaces_def = {
"righthandfaces",
{{BMO_OP_SLOT_ELEMENT_BUF, "faces"},
{BMO_OP_SLOT_BOOL, "do_flip"}, //internal flag, used by bmesh_rationalize_normals
- {0} /* null-terminating sentine */,
+ {0} /* null-terminating sentinel */,
},
bmo_righthandfaces_exec,
BMO_OP_FLAG_UNTAN_MULTIRES,
@@ -142,7 +142,7 @@ static BMOpDefine bmo_regionextend_def = {
{BMO_OP_SLOT_ELEMENT_BUF, "geomout"}, //output slot, computed boundary geometry.
{BMO_OP_SLOT_BOOL, "constrict"}, //find boundary inside the regions, not outside.
{BMO_OP_SLOT_BOOL, "use_faces"}, //extend from faces instead of edges
- {0} /* null-terminating sentine */,
+ {0} /* null-terminating sentinel */,
},
bmo_regionextend_exec,
0
@@ -159,7 +159,7 @@ static BMOpDefine bmo_edgerotate_def = {
{{BMO_OP_SLOT_ELEMENT_BUF, "edges"}, //input edges
{BMO_OP_SLOT_ELEMENT_BUF, "edgeout"}, //newly spun edges
{BMO_OP_SLOT_BOOL, "ccw"}, //rotate edge counter-clockwise if true, othewise clockwise
- {0} /* null-terminating sentine */,
+ {0} /* null-terminating sentinel */,
},
bmo_edgerotate_exec,
BMO_OP_FLAG_UNTAN_MULTIRES
@@ -174,7 +174,7 @@ static BMOpDefine bmo_edgerotate_def = {
static BMOpDefine bmo_reversefaces_def = {
"reversefaces",
{{BMO_OP_SLOT_ELEMENT_BUF, "faces"}, //input faces
- {0} /* null-terminating sentine */,
+ {0} /* null-terminating sentinel */,
},
bmo_reversefaces_exec,
BMO_OP_FLAG_UNTAN_MULTIRES,
@@ -191,7 +191,7 @@ static BMOpDefine bmo_edgebisect_def = {
{{BMO_OP_SLOT_ELEMENT_BUF, "edges"}, //input edges
{BMO_OP_SLOT_INT, "numcuts"}, //number of cuts
{BMO_OP_SLOT_ELEMENT_BUF, "outsplit"}, //newly created vertices and edges
- {0} /* null-terminating sentine */,
+ {0} /* null-terminating sentinel */,
},
bmo_edgebisect_exec,
BMO_OP_FLAG_UNTAN_MULTIRES
@@ -214,7 +214,7 @@ static BMOpDefine bmo_mirror_def = {
{BMO_OP_SLOT_INT, "axis"}, //the axis to use, 0, 1, or 2 for x, y, z
{BMO_OP_SLOT_BOOL, "mirror_u"}, //mirror UVs across the u axis
{BMO_OP_SLOT_BOOL, "mirror_v"}, //mirror UVs across the v axis
- {0, /* null-terminating sentine */}},
+ {0, /* null-terminating sentinel */}},
bmo_mirror_exec,
0,
};
@@ -224,6 +224,9 @@ static BMOpDefine bmo_mirror_def = {
*
* Takes input verts and find vertices they should weld to. Outputs a
* mapping slot suitable for use with the weld verts bmop.
+ *
+ * If keepverts is used, vertices outside that set can only be merged
+ * with vertices in that set.
*/
static BMOpDefine bmo_finddoubles_def = {
"finddoubles",
@@ -231,7 +234,7 @@ static BMOpDefine bmo_finddoubles_def = {
{BMO_OP_SLOT_ELEMENT_BUF, "keepverts"}, //list of verts to keep
{BMO_OP_SLOT_FLT, "dist"}, //minimum distance
{BMO_OP_SLOT_MAPPING, "targetmapout"},
- {0, /* null-terminating sentine */}},
+ {0, /* null-terminating sentinel */}},
bmo_finddoubles_exec,
0,
};
@@ -246,7 +249,7 @@ static BMOpDefine bmo_removedoubles_def = {
"removedoubles",
{{BMO_OP_SLOT_ELEMENT_BUF, "verts"}, //input verts
{BMO_OP_SLOT_FLT, "dist"}, //minimum distance
- {0, /* null-terminating sentine */}},
+ {0, /* null-terminating sentinel */}},
bmo_removedoubles_exec,
BMO_OP_FLAG_UNTAN_MULTIRES,
};
@@ -262,7 +265,7 @@ static BMOpDefine bmo_automerge_def = {
"automerge",
{{BMO_OP_SLOT_ELEMENT_BUF, "verts"}, //input verts
{BMO_OP_SLOT_FLT, "dist"}, //minimum distance
- {0, /* null-terminating sentine */}},
+ {0, /* null-terminating sentinel */}},
bmo_automerge_exec,
BMO_OP_FLAG_UNTAN_MULTIRES,
};
@@ -275,7 +278,7 @@ static BMOpDefine bmo_automerge_def = {
static BMOpDefine bmo_collapse_def = {
"collapse",
{{BMO_OP_SLOT_ELEMENT_BUF, "edges"}, /* input edge */
- {0, /* null-terminating sentine */}},
+ {0, /* null-terminating sentinel */}},
bmo_collapse_exec,
BMO_OP_FLAG_UNTAN_MULTIRES,
};
@@ -290,7 +293,7 @@ static BMOpDefine bmo_pointmerge_facedata_def = {
"pointmerge_facedata",
{{BMO_OP_SLOT_ELEMENT_BUF, "verts"}, /* input vertice */
{BMO_OP_SLOT_ELEMENT_BUF, "snapv"}, /* snap verte */
- {0, /* null-terminating sentine */}},
+ {0, /* null-terminating sentinel */}},
bmo_pointmerge_facedata_exec,
0,
};
@@ -305,7 +308,7 @@ static BMOpDefine bmo_pointmerge_facedata_def = {
static BMOpDefine bmo_vert_average_facedata_def = {
"vert_average_facedata",
{{BMO_OP_SLOT_ELEMENT_BUF, "verts"}, /* input vertice */
- {0, /* null-terminating sentine */}},
+ {0, /* null-terminating sentinel */}},
bmo_vert_average_facedata_exec,
0,
};
@@ -319,7 +322,7 @@ static BMOpDefine bmo_pointmerge_def = {
"pointmerge",
{{BMO_OP_SLOT_ELEMENT_BUF, "verts"}, /* input vertice */
{BMO_OP_SLOT_VEC, "mergeco"},
- {0, /* null-terminating sentine */}},
+ {0, /* null-terminating sentinel */}},
bmo_pointmerge_exec,
BMO_OP_FLAG_UNTAN_MULTIRES,
};
@@ -332,7 +335,7 @@ static BMOpDefine bmo_pointmerge_def = {
static BMOpDefine bmo_collapse_uvs_def = {
"collapse_uvs",
{{BMO_OP_SLOT_ELEMENT_BUF, "edges"}, /* input edge */
- {0, /* null-terminating sentine */}},
+ {0, /* null-terminating sentinel */}},
bmo_collapse_uvs_exec,
0,
};
@@ -347,7 +350,7 @@ static BMOpDefine bmo_collapse_uvs_def = {
static BMOpDefine bmo_weldverts_def = {
"weldverts",
{{BMO_OP_SLOT_MAPPING, "targetmap"}, /* maps welded vertices to verts they should weld to */
- {0, /* null-terminating sentine */}},
+ {0, /* null-terminating sentinel */}},
bmo_weldverts_exec,
BMO_OP_FLAG_UNTAN_MULTIRES,
};
@@ -362,7 +365,7 @@ static BMOpDefine bmo_makevert_def = {
"makevert",
{{BMO_OP_SLOT_VEC, "co"}, //the coordinate of the new vert
{BMO_OP_SLOT_ELEMENT_BUF, "newvertout"}, //the new vert
- {0, /* null-terminating sentine */}},
+ {0, /* null-terminating sentinel */}},
bmo_makevert_exec,
0,
};
@@ -382,7 +385,7 @@ static BMOpDefine bmo_join_triangles_def = {
{BMO_OP_SLOT_BOOL, "cmp_vcols"},
{BMO_OP_SLOT_BOOL, "cmp_materials"},
{BMO_OP_SLOT_FLT, "limit"},
- {0, /* null-terminating sentine */}},
+ {0, /* null-terminating sentinel */}},
bmo_join_triangles_exec,
BMO_OP_FLAG_UNTAN_MULTIRES,
};
@@ -402,7 +405,7 @@ static BMOpDefine bmo_contextual_create_def = {
"contextual_create",
{{BMO_OP_SLOT_ELEMENT_BUF, "geom"}, //input geometry.
{BMO_OP_SLOT_ELEMENT_BUF, "faceout"}, //newly-made face(s)
- {0, /* null-terminating sentine */}},
+ {0, /* null-terminating sentinel */}},
bmo_contextual_create_exec,
BMO_OP_FLAG_UNTAN_MULTIRES,
};
@@ -414,7 +417,7 @@ static BMOpDefine bmo_bridge_loops_def = {
"bridge_loops",
{{BMO_OP_SLOT_ELEMENT_BUF, "edges"}, /* input edge */
{BMO_OP_SLOT_ELEMENT_BUF, "faceout"}, /* new face */
- {0, /* null-terminating sentine */}},
+ {0, /* null-terminating sentinel */}},
bmo_bridge_loops_exec,
0,
};
@@ -428,7 +431,7 @@ static BMOpDefine bmo_edgenet_fill_def = {
{BMO_OP_SLOT_ELEMENT_BUF, "excludefaces"}, /* list of faces to ignore for manifold check */
{BMO_OP_SLOT_MAPPING, "faceout_groupmap"}, /* maps new faces to the group numbers they came fro */
{BMO_OP_SLOT_ELEMENT_BUF, "faceout"}, /* new face */
- {0, /* null-terminating sentine */}},
+ {0, /* null-terminating sentinel */}},
bmo_edgenet_fill_exec,
0,
};
@@ -447,7 +450,7 @@ static BMOpDefine bmo_edgenet_prepare_def = {
"edgenet_prepare",
{{BMO_OP_SLOT_ELEMENT_BUF, "edges"}, //input edges
{BMO_OP_SLOT_ELEMENT_BUF, "edgeout"}, //new edges
- {0, /* null-terminating sentine */}},
+ {0, /* null-terminating sentinel */}},
bmo_edgenet_prepare,
0,
};
@@ -463,7 +466,7 @@ static BMOpDefine bmo_rotate_def = {
{{BMO_OP_SLOT_VEC, "cent"}, //center of rotation
{BMO_OP_SLOT_MAT, "mat"}, //matrix defining rotation
{BMO_OP_SLOT_ELEMENT_BUF, "verts"}, //input vertices
- {0, /* null-terminating sentine */}},
+ {0, /* null-terminating sentinel */}},
bmo_rotate_exec,
0,
};
@@ -478,7 +481,7 @@ static BMOpDefine bmo_translate_def = {
"translate",
{{BMO_OP_SLOT_VEC, "vec"}, //translation offset
{BMO_OP_SLOT_ELEMENT_BUF, "verts"}, //input vertices
- {0, /* null-terminating sentine */}},
+ {0, /* null-terminating sentinel */}},
bmo_translate_exec,
0,
};
@@ -492,7 +495,7 @@ static BMOpDefine bmo_scale_def = {
"scale",
{{BMO_OP_SLOT_VEC, "vec"}, //scale factor
{BMO_OP_SLOT_ELEMENT_BUF, "verts"}, //input vertices
- {0, /* null-terminating sentine */}},
+ {0, /* null-terminating sentinel */}},
bmo_scale_exec,
0,
};
@@ -508,7 +511,7 @@ static BMOpDefine bmo_transform_def = {
"transform",
{{BMO_OP_SLOT_MAT, "mat"}, //transform matrix
{BMO_OP_SLOT_ELEMENT_BUF, "verts"}, //input vertices
- {0, /* null-terminating sentine */}},
+ {0, /* null-terminating sentinel */}},
bmo_transform_exec,
0,
};
@@ -523,7 +526,7 @@ static BMOpDefine bmo_object_load_bmesh_def = {
"object_load_bmesh",
{{BMO_OP_SLOT_PNT, "scene"},
{BMO_OP_SLOT_PNT, "object"},
- {0, /* null-terminating sentine */}},
+ {0, /* null-terminating sentinel */}},
bmo_object_load_bmesh_exec,
0,
};
@@ -539,7 +542,7 @@ static BMOpDefine bmo_bmesh_to_mesh_def = {
{{BMO_OP_SLOT_PNT, "mesh"}, //pointer to a mesh structure to fill in
{BMO_OP_SLOT_PNT, "object"}, //pointer to an object structure
{BMO_OP_SLOT_BOOL, "notessellation"}, //don't calculate mfaces
- {0, /* null-terminating sentine */}},
+ {0, /* null-terminating sentinel */}},
bmo_bmesh_to_mesh_exec,
0,
};
@@ -555,7 +558,7 @@ static BMOpDefine bmo_mesh_to_bmesh_def = {
{{BMO_OP_SLOT_PNT, "mesh"}, //pointer to a Mesh structure
{BMO_OP_SLOT_PNT, "object"}, //pointer to an Object structure
{BMO_OP_SLOT_BOOL, "set_shapekey"}, //load active shapekey coordinates into verts
- {0, /* null-terminating sentine */}},
+ {0, /* null-terminating sentinel */}},
bmo_mesh_to_bmesh_exec,
0
};
@@ -570,7 +573,7 @@ static BMOpDefine bmo_extrude_indivface_def = {
{{BMO_OP_SLOT_ELEMENT_BUF, "faces"}, //input faces
{BMO_OP_SLOT_ELEMENT_BUF, "faceout"}, //output faces
{BMO_OP_SLOT_ELEMENT_BUF, "skirtout"}, //output skirt geometry, faces and edges
- {0} /* null-terminating sentine */},
+ {0} /* null-terminating sentinel */},
bmo_extrude_face_indiv_exec,
0
};
@@ -585,7 +588,7 @@ static BMOpDefine bmo_extrude_edge_only_def = {
"extrude_edge_only",
{{BMO_OP_SLOT_ELEMENT_BUF, "edges"}, //input vertices
{BMO_OP_SLOT_ELEMENT_BUF, "geomout"}, //output geometry
- {0} /* null-terminating sentine */},
+ {0} /* null-terminating sentinel */},
bmo_extrude_edge_only_exec,
0
};
@@ -600,7 +603,7 @@ static BMOpDefine bmo_extrude_vert_indiv_def = {
{{BMO_OP_SLOT_ELEMENT_BUF, "verts"}, //input vertices
{BMO_OP_SLOT_ELEMENT_BUF, "edgeout"}, //output wire edges
{BMO_OP_SLOT_ELEMENT_BUF, "vertout"}, //output vertices
- {0} /* null-terminating sentine */},
+ {0} /* null-terminating sentinel */},
bmo_extrude_vert_indiv_exec,
0
};
@@ -609,7 +612,7 @@ static BMOpDefine bmo_connectverts_def = {
"connectverts",
{{BMO_OP_SLOT_ELEMENT_BUF, "verts"},
{BMO_OP_SLOT_ELEMENT_BUF, "edgeout"},
- {0} /* null-terminating sentine */},
+ {0} /* null-terminating sentinel */},
bmo_connectverts_exec,
BMO_OP_FLAG_UNTAN_MULTIRES
};
@@ -620,7 +623,7 @@ static BMOpDefine bmo_extrude_face_region_def = {
{BMO_OP_SLOT_MAPPING, "exclude"},
{BMO_OP_SLOT_BOOL, "alwayskeeporig"},
{BMO_OP_SLOT_ELEMENT_BUF, "geomout"},
- {0} /* null-terminating sentine */},
+ {0} /* null-terminating sentinel */},
bmo_extrude_face_region_exec,
0
};
@@ -628,7 +631,7 @@ static BMOpDefine bmo_extrude_face_region_def = {
static BMOpDefine bmo_dissolve_verts_def = {
"dissolve_verts",
{{BMO_OP_SLOT_ELEMENT_BUF, "verts"},
- {0} /* null-terminating sentine */},
+ {0} /* null-terminating sentinel */},
bmo_dissolve_verts_exec,
BMO_OP_FLAG_UNTAN_MULTIRES
};
@@ -638,7 +641,7 @@ static BMOpDefine bmo_dissolve_edges_def = {
{{BMO_OP_SLOT_ELEMENT_BUF, "edges"},
{BMO_OP_SLOT_ELEMENT_BUF, "regionout"},
{BMO_OP_SLOT_BOOL, "use_verts"}, // dissolve verts left between only 2 edges.
- {0} /* null-terminating sentine */},
+ {0} /* null-terminating sentinel */},
bmo_dissolve_edges_exec,
BMO_OP_FLAG_UNTAN_MULTIRES
};
@@ -647,7 +650,7 @@ static BMOpDefine bmo_dissolve_edge_loop_def = {
"dissolve_edge_loop",
{{BMO_OP_SLOT_ELEMENT_BUF, "edges"},
{BMO_OP_SLOT_ELEMENT_BUF, "regionout"},
- {0} /* null-terminating sentine */},
+ {0} /* null-terminating sentinel */},
bmo_dissolve_edgeloop_exec,
BMO_OP_FLAG_UNTAN_MULTIRES
};
@@ -657,7 +660,7 @@ static BMOpDefine bmo_dissolve_faces_def = {
{{BMO_OP_SLOT_ELEMENT_BUF, "faces"},
{BMO_OP_SLOT_ELEMENT_BUF, "regionout"},
{BMO_OP_SLOT_BOOL, "use_verts"}, // dissolve verts left between only 2 edges.
- {0} /* null-terminating sentine */},
+ {0} /* null-terminating sentinel */},
bmo_dissolve_faces_exec,
BMO_OP_FLAG_UNTAN_MULTIRES
};
@@ -667,7 +670,7 @@ static BMOpDefine bmo_dissolve_limit_def = {
{{BMO_OP_SLOT_FLT, "angle_limit"}, /* total rotation angle (degrees) */
{BMO_OP_SLOT_ELEMENT_BUF, "verts"},
{BMO_OP_SLOT_ELEMENT_BUF, "edges"},
- {0} /* null-terminating sentine */},
+ {0} /* null-terminating sentinel */},
bmo_dissolve_limit_exec,
BMO_OP_FLAG_UNTAN_MULTIRES
};
@@ -679,7 +682,7 @@ static BMOpDefine bmo_triangulate_def = {
{BMO_OP_SLOT_ELEMENT_BUF, "faceout"},
{BMO_OP_SLOT_MAPPING, "facemap"},
{BMO_OP_SLOT_BOOL, "use_beauty"},
- {0} /* null-terminating sentine */},
+ {0} /* null-terminating sentinel */},
bmo_triangulate_exec,
BMO_OP_FLAG_UNTAN_MULTIRES
};
@@ -704,7 +707,7 @@ static BMOpDefine bmo_esubd_def = {
{BMO_OP_SLOT_BOOL, "gridfill"}, //fill in fully-selected faces with a grid
{BMO_OP_SLOT_BOOL, "singleedge"}, //tessellate the case of one edge selected in a quad or triangle
- {0} /* null-terminating sentine */,
+ {0} /* null-terminating sentinel */,
},
bmo_esubd_exec,
BMO_OP_FLAG_UNTAN_MULTIRES
@@ -714,7 +717,7 @@ static BMOpDefine bmo_del_def = {
"del",
{{BMO_OP_SLOT_ELEMENT_BUF, "geom"},
{BMO_OP_SLOT_INT, "context"},
- {0} /* null-terminating sentine */},
+ {0} /* null-terminating sentinel */},
bmo_del_exec,
0
};
@@ -730,7 +733,7 @@ static BMOpDefine bmo_dupe_def = {
{BMO_OP_SLOT_MAPPING, "boundarymap"},
{BMO_OP_SLOT_MAPPING, "isovertmap"},
{BMO_OP_SLOT_PNT, "dest"}, /* destination bmesh, if NULL will use current on */
- {0} /* null-terminating sentine */},
+ {0} /* null-terminating sentinel */},
bmo_dupe_exec,
0
};
@@ -743,7 +746,7 @@ static BMOpDefine bmo_split_def = {
{BMO_OP_SLOT_MAPPING, "isovertmap"},
{BMO_OP_SLOT_PNT, "dest"}, /* destination bmesh, if NULL will use current on */
{BMO_OP_SLOT_BOOL, "use_only_faces"}, /* when enabled. don't duplicate loose verts/edges */
- {0} /* null-terminating sentine */},
+ {0} /* null-terminating sentinel */},
bmo_split_exec,
0
};
@@ -764,7 +767,7 @@ static BMOpDefine bmo_spin_def = {
{BMO_OP_SLOT_FLT, "ang"}, /* total rotation angle (degrees) */
{BMO_OP_SLOT_INT, "steps"}, /* number of steps */
{BMO_OP_SLOT_BOOL, "do_dupli"}, /* duplicate or extrude? */
- {0} /* null-terminating sentine */},
+ {0} /* null-terminating sentinel */},
bmo_spin_exec,
0
};
@@ -781,7 +784,7 @@ static BMOpDefine bmo_similarfaces_def = {
{BMO_OP_SLOT_ELEMENT_BUF, "faceout"}, /* output faces */
{BMO_OP_SLOT_INT, "type"}, /* type of selection */
{BMO_OP_SLOT_FLT, "thresh"}, /* threshold of selection */
- {0} /* null-terminating sentine */},
+ {0} /* null-terminating sentinel */},
bmo_similarfaces_exec,
0
};
@@ -797,7 +800,7 @@ static BMOpDefine bmo_similaredges_def = {
{BMO_OP_SLOT_ELEMENT_BUF, "edgeout"}, /* output edges */
{BMO_OP_SLOT_INT, "type"}, /* type of selection */
{BMO_OP_SLOT_FLT, "thresh"}, /* threshold of selection */
- {0} /* null-terminating sentine */},
+ {0} /* null-terminating sentinel */},
bmo_similaredges_exec,
0
};
@@ -813,7 +816,7 @@ static BMOpDefine bmo_similarverts_def = {
{BMO_OP_SLOT_ELEMENT_BUF, "vertout"}, /* output vertices */
{BMO_OP_SLOT_INT, "type"}, /* type of selection */
{BMO_OP_SLOT_FLT, "thresh"}, /* threshold of selection */
- {0} /* null-terminating sentine */},
+ {0} /* null-terminating sentinel */},
bmo_similarverts_exec,
0
};
@@ -826,7 +829,7 @@ static BMOpDefine bmo_face_rotateuvs_def = {
"face_rotateuvs",
{{BMO_OP_SLOT_ELEMENT_BUF, "faces"}, /* input faces */
{BMO_OP_SLOT_INT, "dir"}, /* direction */
- {0} /* null-terminating sentine */},
+ {0} /* null-terminating sentinel */},
bmo_face_rotateuvs_exec,
0
};
@@ -838,7 +841,7 @@ static BMOpDefine bmo_face_rotateuvs_def = {
static BMOpDefine bmo_face_reverseuvs_def = {
"face_reverseuvs",
{{BMO_OP_SLOT_ELEMENT_BUF, "faces"}, /* input faces */
- {0} /* null-terminating sentine */},
+ {0} /* null-terminating sentinel */},
bmo_face_reverseuvs_exec,
0
};
@@ -851,7 +854,7 @@ static BMOpDefine bmo_face_rotatecolors_def = {
"face_rotatecolors",
{{BMO_OP_SLOT_ELEMENT_BUF, "faces"}, /* input faces */
{BMO_OP_SLOT_INT, "dir"}, /* direction */
- {0} /* null-terminating sentine */},
+ {0} /* null-terminating sentinel */},
bmo_rotatecolors_exec,
0
};
@@ -863,7 +866,7 @@ static BMOpDefine bmo_face_rotatecolors_def = {
static BMOpDefine bmo_face_reversecolors_def = {
"face_reversecolors",
{{BMO_OP_SLOT_ELEMENT_BUF, "faces"}, /* input faces */
- {0} /* null-terminating sentine */},
+ {0} /* null-terminating sentinel */},
bmo_face_reversecolors_exec,
0
};
@@ -879,7 +882,7 @@ static BMOpDefine bmo_vertexshortestpath_def = {
{BMO_OP_SLOT_ELEMENT_BUF, "endv"}, /* end vertex */
{BMO_OP_SLOT_ELEMENT_BUF, "vertout"}, /* output vertices */
{BMO_OP_SLOT_INT, "type"}, /* type of selection */
- {0} /* null-terminating sentine */},
+ {0} /* null-terminating sentinel */},
bmo_vertexshortestpath_exec,
0
};
@@ -893,7 +896,10 @@ static BMOpDefine bmo_edgesplit_def = {
"edgesplit",
{{BMO_OP_SLOT_ELEMENT_BUF, "edges"}, /* input edges */
{BMO_OP_SLOT_ELEMENT_BUF, "edgeout"}, /* old output disconnected edges */
- {0} /* null-terminating sentine */},
+ /* needed for vertex rip so we can rip only half an edge at a boundary wich would otherwise split off */
+ {BMO_OP_SLOT_ELEMENT_BUF, "verts"}, /* optional tag verts, use to have greater control of splits */
+ {BMO_OP_SLOT_BOOL, "use_verts"}, /* use 'verts' for splitting, else just find verts to split from edges */
+ {0} /* null-terminating sentinel */},
bmo_edgesplit_exec,
BMO_OP_FLAG_UNTAN_MULTIRES
};
@@ -910,7 +916,7 @@ static BMOpDefine bmo_create_grid_def = {
{BMO_OP_SLOT_INT, "ysegments"}, //number of y segments
{BMO_OP_SLOT_FLT, "size"}, //size of the grid
{BMO_OP_SLOT_MAT, "mat"}, //matrix to multiply the new geometry with
- {0, /* null-terminating sentine */}},
+ {0, /* null-terminating sentinel */}},
bmo_create_grid_exec,
0,
};
@@ -927,7 +933,7 @@ static BMOpDefine bmo_create_uvsphere_def = {
{BMO_OP_SLOT_INT, "revolutions"}, //number of v segment
{BMO_OP_SLOT_FLT, "diameter"}, //diameter
{BMO_OP_SLOT_MAT, "mat"}, //matrix to multiply the new geometry with--
- {0, /* null-terminating sentine */}},
+ {0, /* null-terminating sentinel */}},
bmo_create_uvsphere_exec,
0,
};
@@ -943,7 +949,7 @@ static BMOpDefine bmo_create_icosphere_def = {
{BMO_OP_SLOT_INT, "subdivisions"}, //how many times to recursively subdivide the sphere
{BMO_OP_SLOT_FLT, "diameter"}, //diameter
{BMO_OP_SLOT_MAT, "mat"}, //matrix to multiply the new geometry with
- {0, /* null-terminating sentine */}},
+ {0, /* null-terminating sentinel */}},
bmo_create_icosphere_exec,
0,
};
@@ -957,7 +963,7 @@ static BMOpDefine bmo_create_monkey_def = {
"create_monkey",
{{BMO_OP_SLOT_ELEMENT_BUF, "vertout"}, //output verts
{BMO_OP_SLOT_MAT, "mat"}, //matrix to multiply the new geometry with--
- {0, /* null-terminating sentine */}},
+ {0, /* null-terminating sentinel */}},
bmo_create_monkey_exec,
0,
};
@@ -977,7 +983,7 @@ static BMOpDefine bmo_create_cone_def = {
{BMO_OP_SLOT_FLT, "diameter2"}, //diameter of the opposite
{BMO_OP_SLOT_FLT, "depth"}, //distance between ends
{BMO_OP_SLOT_MAT, "mat"}, //matrix to multiply the new geometry with--
- {0, /* null-terminating sentine */}},
+ {0, /* null-terminating sentinel */}},
bmo_create_cone_exec,
0,
};
@@ -993,7 +999,7 @@ static BMOpDefine bmo_create_circle_def = {
{BMO_OP_SLOT_INT, "segments"},
{BMO_OP_SLOT_FLT, "diameter"}, //diameter of one end
{BMO_OP_SLOT_MAT, "mat"}, //matrix to multiply the new geometry with--
- {0, /* null-terminating sentine */}},
+ {0, /* null-terminating sentinel */}},
bmo_create_circle_exec,
0,
};
@@ -1008,7 +1014,7 @@ static BMOpDefine bmo_create_cube_def = {
{{BMO_OP_SLOT_ELEMENT_BUF, "vertout"}, //output verts
{BMO_OP_SLOT_FLT, "size"}, //size of the cube
{BMO_OP_SLOT_MAT, "mat"}, //matrix to multiply the new geometry with--
- {0, /* null-terminating sentine */}},
+ {0, /* null-terminating sentinel */}},
bmo_create_cube_exec,
0,
};
@@ -1029,7 +1035,7 @@ static BMOpDefine bmo_bevel_def = {
* modifier uses this. We could do this as another float setting */
{BMO_OP_SLOT_INT, "lengthlayer"}, /* which PROP_FLT layer to us */
{BMO_OP_SLOT_FLT, "percent"}, /* percentage to expand bevelled edge */
- {0} /* null-terminating sentine */},
+ {0} /* null-terminating sentinel */},
bmo_bevel_exec,
BMO_OP_FLAG_UNTAN_MULTIRES
};
@@ -1044,7 +1050,7 @@ static BMOpDefine bmo_beautify_fill_def = {
{{BMO_OP_SLOT_ELEMENT_BUF, "faces"}, /* input faces */
{BMO_OP_SLOT_ELEMENT_BUF, "constrain_edges"}, /* edges that can't be flipped */
{BMO_OP_SLOT_ELEMENT_BUF, "geomout"}, /* new flipped faces and edges */
- {0} /* null-terminating sentine */},
+ {0} /* null-terminating sentinel */},
bmo_beautify_fill_exec,
BMO_OP_FLAG_UNTAN_MULTIRES
};
@@ -1058,7 +1064,7 @@ static BMOpDefine bmo_triangle_fill_def = {
"triangle_fill",
{{BMO_OP_SLOT_ELEMENT_BUF, "edges"}, /* input edges */
{BMO_OP_SLOT_ELEMENT_BUF, "geomout"}, /* new faces and edges */
- {0} /* null-terminating sentine */},
+ {0} /* null-terminating sentinel */},
bmo_triangle_fill_exec,
BMO_OP_FLAG_UNTAN_MULTIRES
};
@@ -1092,7 +1098,7 @@ static BMOpDefine bmo_inset_def = {
{BMO_OP_SLOT_BOOL, "use_relative_offset"},
{BMO_OP_SLOT_FLT, "thickness"},
{BMO_OP_SLOT_BOOL, "use_outset"},
- {0} /* null-terminating sentine */},
+ {0} /* null-terminating sentinel */},
bmo_inset_exec,
0
};