diff options
Diffstat (limited to 'source/blender/bmesh/intern/bmesh_operator_api.h')
-rw-r--r-- | source/blender/bmesh/intern/bmesh_operator_api.h | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/source/blender/bmesh/intern/bmesh_operator_api.h b/source/blender/bmesh/intern/bmesh_operator_api.h index 7df9c94a2f1..978aec0c610 100644 --- a/source/blender/bmesh/intern/bmesh_operator_api.h +++ b/source/blender/bmesh/intern/bmesh_operator_api.h @@ -244,19 +244,19 @@ void BMO_push(BMesh *bm, BMOperator *op); void BMO_pop(BMesh *bm); /*executes an operator*/ -int BMO_op_callf(BMesh *bm, const int flag, const char *fmt, ...); +bool BMO_op_callf(BMesh *bm, const int flag, const char *fmt, ...); /* initializes, but doesn't execute an operator. this is so you can * gain access to the outputs of the operator. note that you have * to execute/finish (BMO_op_exec and BMO_op_finish) yourself. */ -int BMO_op_initf(BMesh *bm, BMOperator *op, const int flag, const char *fmt, ...); +bool BMO_op_initf(BMesh *bm, BMOperator *op, const int flag, const char *fmt, ...); /* va_list version, used to implement the above two functions, * plus EDBM_op_callf in editmesh_utils.c. */ -int BMO_op_vinitf(BMesh *bm, BMOperator *op, const int flag, const char *fmt, va_list vlist); +bool BMO_op_vinitf(BMesh *bm, BMOperator *op, const int flag, const char *fmt, va_list vlist); /* test whether a named slot exists */ -int BMO_slot_exists(BMOpSlot slot_args[BMO_OP_MAX_SLOTS], const char *identifier); +bool BMO_slot_exists(BMOpSlot slot_args[BMO_OP_MAX_SLOTS], const char *identifier); /* get a pointer to a slot. this may be removed layer on from the public API. */ BMOpSlot *BMO_slot_get(BMOpSlot slot_args[BMO_OP_MAX_SLOTS], const char *identifier); @@ -301,8 +301,8 @@ void BMO_slot_float_set(BMOpSlot slot_args[BMO_OP_MAX_SLOTS], const char *slot_ float BMO_slot_float_get(BMOpSlot slot_args[BMO_OP_MAX_SLOTS], const char *slot_name); void BMO_slot_int_set(BMOpSlot slot_args[BMO_OP_MAX_SLOTS], const char *slot_name, const int i); int BMO_slot_int_get(BMOpSlot slot_args[BMO_OP_MAX_SLOTS], const char *slot_name); -void BMO_slot_bool_set(BMOpSlot slot_args[BMO_OP_MAX_SLOTS], const char *slot_name, const int i); -int BMO_slot_bool_get(BMOpSlot slot_args[BMO_OP_MAX_SLOTS], const char *slot_name); +void BMO_slot_bool_set(BMOpSlot slot_args[BMO_OP_MAX_SLOTS], const char *slot_name, const bool i); +bool BMO_slot_bool_get(BMOpSlot slot_args[BMO_OP_MAX_SLOTS], const char *slot_name); void *BMO_slot_as_arrayN(BMOpSlot slot_args[BMO_OP_MAX_SLOTS], const char *slot_name, int *len); @@ -360,11 +360,11 @@ void BMO_slot_buffer_flag_disable(BMesh *bm, /* tool-flags all elements inside an element slot array with flag flag. */ void BMO_slot_buffer_hflag_enable(BMesh *bm, BMOpSlot slot_args[BMO_OP_MAX_SLOTS], const char *slot_name, - const char htype, const char hflag, const char do_flush); + const char htype, const char hflag, const bool do_flush); /* clears tool-flag flag from all elements inside a slot array. */ void BMO_slot_buffer_hflag_disable(BMesh *bm, BMOpSlot slot_args[BMO_OP_MAX_SLOTS], const char *slot_name, - const char htype, const char hflag, const char do_flush); + const char htype, const char hflag, const bool do_flush); /* puts every element of type 'type' (which is a bitmask) with header * flag 'flag', into a slot. note: ignores hidden elements @@ -435,7 +435,7 @@ void BMO_slot_buffer_from_all(BMesh *bm, BMOperator *op, BMOpSlot slot_args[BMO_ * //whether it's a float, pointer, whatever. * // * // so to get a pointer, for example, use: - * // *((void**)BMO_iter_map_value(&oiter)); + * // *((void **)BMO_iter_map_value(&oiter)); * //or something like that. * } * \endcode @@ -451,7 +451,7 @@ typedef struct BMOIter { char restrictmask; /* bitwise '&' with BMHeader.htype */ } BMOIter; -void *BMO_slot_buffer_elem_first(BMOpSlot slot_args[BMO_OP_MAX_SLOTS], const char *slot_name); +void *BMO_slot_buffer_get_first(BMOpSlot slot_args[BMO_OP_MAX_SLOTS], const char *slot_name); void *BMO_iter_new(BMOIter *iter, BMOpSlot slot_args[BMO_OP_MAX_SLOTS], const char *slot_name, |