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Diffstat (limited to 'source/blender/bmesh/intern/bmesh_operators.c')
-rw-r--r--source/blender/bmesh/intern/bmesh_operators.c1383
1 files changed, 1383 insertions, 0 deletions
diff --git a/source/blender/bmesh/intern/bmesh_operators.c b/source/blender/bmesh/intern/bmesh_operators.c
new file mode 100644
index 00000000000..9a5193f4811
--- /dev/null
+++ b/source/blender/bmesh/intern/bmesh_operators.c
@@ -0,0 +1,1383 @@
+#include "MEM_guardedalloc.h"
+
+#include "BLI_utildefines.h"
+#include "BLI_math.h"
+#include "BLI_memarena.h"
+#include "BLI_mempool.h"
+#include "BLI_blenlib.h"
+#include "BLI_array.h"
+
+#include "bmesh.h"
+#include "bmesh_private.h"
+#include "stdarg.h"
+
+#include <string.h>
+
+/*forward declarations*/
+static void alloc_flag_layer(BMesh *bm);
+static void free_flag_layer(BMesh *bm);
+static void clear_flag_layer(BMesh *bm);
+static int bmesh_name_to_slotcode(BMOpDefine *def, const char *name);
+static int bmesh_name_to_slotcode_check(BMOpDefine *def, const char *name);
+static int bmesh_opname_to_opcode(const char *opname);
+
+static const char *bmop_error_messages[] = {
+ 0,
+ "Self intersection error",
+ "Could not dissolve vert",
+ "Could not connect vertices",
+ "Could not traverse mesh",
+ "Could not dissolve faces",
+ "Could not dissolve vertices",
+ "Tesselation error",
+ "Can not deal with non-manifold geometry",
+ "Invalid selection",
+ "Internal mesh error",
+};
+
+
+/*operator slot type information - size of one element of the type given.*/
+const int BMOP_OPSLOT_TYPEINFO[] = {
+ 0,
+ sizeof(int),
+ sizeof(float),
+ sizeof(void*),
+ 0, /* unused */
+ 0, /* unused */
+ 0, /* unused */
+ sizeof(void*), /* pointer buffer */
+ sizeof(element_mapping)
+};
+
+/* Dummy slot so there is something to return when slot name lookup fails */
+static BMOpSlot BMOpEmptySlot = { 0 };
+
+void BMO_Set_OpFlag(BMesh *UNUSED(bm), BMOperator *op, int flag)
+{
+ op->flag |= flag;
+}
+
+void BMO_Clear_OpFlag(BMesh *UNUSED(bm), BMOperator *op, int flag)
+{
+ op->flag &= ~flag;
+}
+
+/*
+ * BMESH OPSTACK PUSH
+ *
+ * Pushes the opstack down one level
+ * and allocates a new flag layer if
+ * appropriate.
+ *
+*/
+
+void BMO_push(BMesh *bm, BMOperator *UNUSED(op))
+{
+ bm->stackdepth++;
+
+ /*add flag layer, if appropriate*/
+ if (bm->stackdepth > 1)
+ alloc_flag_layer(bm);
+ else
+ clear_flag_layer(bm);
+}
+
+/*
+ * BMESH OPSTACK POP
+ *
+ * Pops the opstack one level
+ * and frees a flag layer if appropriate
+ * BMESH_TODO: investigate NOT freeing flag
+ * layers.
+ *
+*/
+void BMO_pop(BMesh *bm)
+{
+ if(bm->stackdepth > 1)
+ free_flag_layer(bm);
+
+ bm->stackdepth--;
+}
+
+/*
+ * BMESH OPSTACK INIT OP
+ *
+ * Initializes an operator structure
+ * to a certain type
+ *
+*/
+
+void BMO_Init_Op(BMOperator *op, const char *opname)
+{
+ int i, opcode = bmesh_opname_to_opcode(opname);
+
+ memset(op, 0, sizeof(BMOperator));
+ op->type = opcode;
+ op->flag = opdefines[opcode]->flag;
+
+ /*initialize the operator slot types*/
+ for(i = 0; opdefines[opcode]->slottypes[i].type; i++) {
+ op->slots[i].slottype = opdefines[opcode]->slottypes[i].type;
+ op->slots[i].index = i;
+ }
+
+ /*callback*/
+ op->exec = opdefines[opcode]->exec;
+
+ /*memarena, used for operator's slot buffers*/
+ op->arena = BLI_memarena_new(BLI_MEMARENA_STD_BUFSIZE, "bmesh operator");
+ BLI_memarena_use_calloc (op->arena);
+}
+
+/*
+ * BMESH OPSTACK EXEC OP
+ *
+ * Executes a passed in operator. This handles
+ * the allocation and freeing of temporary flag
+ * layers and starting/stopping the modelling
+ * loop. Can be called from other operators
+ * exec callbacks as well.
+ *
+*/
+
+void BMO_Exec_Op(BMesh *bm, BMOperator *op)
+{
+
+ BMO_push(bm, op);
+
+ if(bm->stackdepth == 2)
+ bmesh_begin_edit(bm, op->flag);
+ op->exec(bm, op);
+
+ if(bm->stackdepth == 2)
+ bmesh_end_edit(bm, op->flag);
+
+ BMO_pop(bm);
+}
+
+/*
+ * BMESH OPSTACK FINISH OP
+ *
+ * Does housekeeping chores related to finishing
+ * up an operator.
+ *
+*/
+
+void BMO_Finish_Op(BMesh *UNUSED(bm), BMOperator *op)
+{
+ BMOpSlot *slot;
+ int i;
+
+ for (i=0; opdefines[op->type]->slottypes[i].type; i++) {
+ slot = &op->slots[i];
+ if (slot->slottype == BMOP_OPSLOT_MAPPING) {
+ if (slot->data.ghash)
+ BLI_ghash_free(slot->data.ghash, NULL, NULL);
+ }
+ }
+
+ BLI_memarena_free(op->arena);
+}
+
+/*
+ * BMESH OPSTACK HAS SLOT
+ *
+ * Returns 1 if the named slot exists on the given operator,
+ * otherwise returns 0.
+ *
+*/
+
+int BMO_HasSlot(BMOperator *op, const char *slotname)
+{
+ int slotcode = bmesh_name_to_slotcode(opdefines[op->type], slotname);
+ return (slotcode >= 0);
+}
+
+/*
+ * BMESH OPSTACK GET SLOT
+ *
+ * Returns a pointer to the slot of
+ * type 'slotcode'
+ *
+*/
+
+BMOpSlot *BMO_GetSlot(BMOperator *op, const char *slotname)
+{
+ int slotcode = bmesh_name_to_slotcode_check(opdefines[op->type], slotname);
+
+ if (slotcode < 0) {
+ return &BMOpEmptySlot;
+ }
+
+ return &(op->slots[slotcode]);
+}
+
+/*
+ * BMESH OPSTACK COPY SLOT
+ *
+ * Copies data from one slot to another
+ *
+*/
+
+void BMO_CopySlot(BMOperator *source_op, BMOperator *dest_op, const char *src, const char *dst)
+{
+ BMOpSlot *source_slot = BMO_GetSlot(source_op, src);
+ BMOpSlot *dest_slot = BMO_GetSlot(dest_op, dst);
+
+ if(source_slot == dest_slot)
+ return;
+
+ if(source_slot->slottype != dest_slot->slottype)
+ return;
+
+ if (dest_slot->slottype > BMOP_OPSLOT_VEC) {
+ if (dest_slot->slottype != BMOP_OPSLOT_MAPPING) {
+ /*do buffer copy*/
+ dest_slot->data.buf = NULL;
+ dest_slot->len = source_slot->len;
+ if(dest_slot->len){
+ dest_slot->data.buf = BLI_memarena_alloc(dest_op->arena, BMOP_OPSLOT_TYPEINFO[dest_slot->slottype] * dest_slot->len);
+ memcpy(dest_slot->data.buf, source_slot->data.buf, BMOP_OPSLOT_TYPEINFO[dest_slot->slottype] * dest_slot->len);
+ }
+ } else {
+ GHashIterator it;
+ element_mapping *srcmap, *dstmap;
+
+ /*sanity check*/
+ if (!source_slot->data.ghash) return;
+
+ if (!dest_slot->data.ghash) {
+ dest_slot->data.ghash =
+ BLI_ghash_new(BLI_ghashutil_ptrhash,
+ BLI_ghashutil_ptrcmp, "bmesh operator 2");
+ }
+
+ BLI_ghashIterator_init(&it, source_slot->data.ghash);
+ for (; (srcmap=BLI_ghashIterator_getValue(&it));
+ BLI_ghashIterator_step(&it))
+ {
+ dstmap = BLI_memarena_alloc(dest_op->arena,
+ sizeof(*dstmap) + srcmap->len);
+
+ dstmap->element = srcmap->element;
+ dstmap->len = srcmap->len;
+ memcpy(dstmap+1, srcmap+1, srcmap->len);
+
+ BLI_ghash_insert(dest_slot->data.ghash,
+ dstmap->element, dstmap);
+ }
+ }
+ } else {
+ dest_slot->data = source_slot->data;
+ }
+}
+
+/*
+ * BMESH OPSTACK SET XXX
+ *
+ * Sets the value of a slot depending on it's type
+ *
+*/
+
+
+void BMO_Set_Float(BMOperator *op, const char *slotname, float f)
+{
+ BMOpSlot *slot = BMO_GetSlot(op, slotname);
+ if( !(slot->slottype == BMOP_OPSLOT_FLT) )
+ return;
+
+ slot->data.f = f;
+}
+
+void BMO_Set_Int(BMOperator *op, const char *slotname, int i)
+{
+ BMOpSlot *slot = BMO_GetSlot(op, slotname);
+ if( !(slot->slottype == BMOP_OPSLOT_INT) )
+ return;
+
+ slot->data.i = i;
+}
+
+/*only supports square mats*/
+void BMO_Set_Mat(struct BMOperator *op, const char *slotname, float *mat, int size)
+{
+ BMOpSlot *slot = BMO_GetSlot(op, slotname);
+ if( !(slot->slottype == BMOP_OPSLOT_MAT) )
+ return;
+
+ slot->len = 4;
+ slot->data.p = BLI_memarena_alloc(op->arena, sizeof(float)*4*4);
+
+ if (size == 4) {
+ memcpy(slot->data.p, mat, sizeof(float)*4*4);
+ } else if (size == 3) {
+ copy_m4_m3(slot->data.p, (float (*)[3])mat);
+ } else {
+ fprintf(stderr, "%s: invalid size argument %d (bmesh internal error)\n", __func__, size);
+
+ memset(slot->data.p, 0, sizeof(float)*4*4);
+ return;
+ }
+}
+
+void BMO_Get_Mat4(struct BMOperator *op, const char *slotname, float mat[4][4])
+{
+ BMOpSlot *slot = BMO_GetSlot(op, slotname);
+ if( !(slot->slottype == BMOP_OPSLOT_MAT) )
+ return;
+
+ memcpy(mat, slot->data.p, sizeof(float)*4*4);
+}
+
+void BMO_Get_Mat3(struct BMOperator *op, const char *slotname, float mat[3][3])
+{
+ BMOpSlot *slot = BMO_GetSlot(op, slotname);
+ if( !(slot->slottype == BMOP_OPSLOT_MAT) )
+ return;
+
+ copy_m3_m4(mat, slot->data.p);
+}
+
+void BMO_Set_Pnt(BMOperator *op, const char *slotname, void *p)
+{
+ BMOpSlot *slot = BMO_GetSlot(op, slotname);
+ if( !(slot->slottype == BMOP_OPSLOT_PNT) )
+ return;
+
+ slot->data.p = p;
+}
+
+void BMO_Set_Vec(BMOperator *op, const char *slotname, float *vec)
+{
+ BMOpSlot *slot = BMO_GetSlot(op, slotname);
+ if( !(slot->slottype == BMOP_OPSLOT_VEC) )
+ return;
+
+ copy_v3_v3(slot->data.vec, vec);
+}
+
+
+float BMO_Get_Float(BMOperator *op, const char *slotname)
+{
+ BMOpSlot *slot = BMO_GetSlot(op, slotname);
+ if( !(slot->slottype == BMOP_OPSLOT_FLT) )
+ return 0.0f;
+
+ return slot->data.f;
+}
+
+int BMO_Get_Int(BMOperator *op, const char *slotname)
+{
+ BMOpSlot *slot = BMO_GetSlot(op, slotname);
+ if( !(slot->slottype == BMOP_OPSLOT_INT) )
+ return 0;
+
+ return slot->data.i;
+}
+
+
+void *BMO_Get_Pnt(BMOperator *op, const char *slotname)
+{
+ BMOpSlot *slot = BMO_GetSlot(op, slotname);
+ if( !(slot->slottype == BMOP_OPSLOT_PNT) )
+ return NULL;
+
+ return slot->data.p;
+}
+
+void BMO_Get_Vec(BMOperator *op, const char *slotname, float *vec_out)
+{
+ BMOpSlot *slot = BMO_GetSlot(op, slotname);
+ if( !(slot->slottype == BMOP_OPSLOT_VEC) )
+ return;
+
+ copy_v3_v3(vec_out, slot->data.vec);
+}
+
+/*
+ * BMO_COUNTFLAG
+ *
+ * Counts the number of elements of a certain type that
+ * have a specific flag set.
+ *
+*/
+
+int BMO_CountFlag(BMesh *bm, int flag, int type)
+{
+ BMIter elements;
+ BMHeader *e;
+ int count = 0;
+
+ if(type & BM_VERT){
+ for(e = BMIter_New(&elements, bm, BM_VERTS_OF_MESH, bm); e; e = BMIter_Step(&elements)){
+ if(BMO_TestFlag(bm, e, flag))
+ count++;
+ }
+ }
+ if(type & BM_EDGE){
+ for(e = BMIter_New(&elements, bm, BM_EDGES_OF_MESH, bm); e; e = BMIter_Step(&elements)){
+ if(BMO_TestFlag(bm, e, flag))
+ count++;
+ }
+ }
+ if(type & BM_FACE){
+ for(e = BMIter_New(&elements, bm, BM_FACES_OF_MESH, bm); e; e = BMIter_Step(&elements)){
+ if(BMO_TestFlag(bm, e, flag))
+ count++;
+ }
+ }
+
+ return count;
+}
+
+void BMO_Clear_Flag_All(BMesh *bm, BMOperator *UNUSED(op), int type, int flag) {
+ BMIter iter;
+ BMHeader *ele;
+ int i=0, types[3] = {BM_VERTS_OF_MESH, BM_EDGES_OF_MESH, BM_FACES_OF_MESH};
+
+ for (i=0; i<3; i++) {
+ if (i==0 && !(type & BM_VERT))
+ continue;
+ if (i==1 && !(type & BM_EDGE))
+ continue;
+ if (i==2 && !(type & BM_FACE))
+ continue;
+
+ BM_ITER(ele, &iter, bm, types[i], NULL) {
+ BMO_ClearFlag(bm, ele, flag);
+ }
+ }
+}
+
+int BMO_CountSlotBuf(struct BMesh *UNUSED(bm), struct BMOperator *op, const char *slotname)
+{
+ BMOpSlot *slot = BMO_GetSlot(op, slotname);
+
+ /*check if its actually a buffer*/
+ if( !(slot->slottype > BMOP_OPSLOT_VEC) )
+ return 0;
+
+ return slot->len;
+}
+
+int BMO_CountSlotMap(BMesh *UNUSED(bm), BMOperator *op, const char *slotname)
+{
+ BMOpSlot *slot = BMO_GetSlot(op, slotname);
+
+ /*check if its actually a buffer*/
+ if( !(slot->slottype == BMOP_OPSLOT_MAPPING) )
+ return 0;
+
+ return slot->data.ghash ? BLI_ghash_size(slot->data.ghash) : 0;
+}
+
+#if 0
+void *BMO_Grow_Array(BMesh *bm, BMOperator *op, int slotcode, int totadd) {
+ BMOpSlot *slot = &op->slots[slotcode];
+ void *tmp;
+
+ /*check if its actually a buffer*/
+ if( !(slot->slottype > BMOP_OPSLOT_VEC) )
+ return NULL;
+
+ if (slot->flag & BMOS_DYNAMIC_ARRAY) {
+ if (slot->len >= slot->size) {
+ slot->size = (slot->size+1+totadd)*2;
+
+ tmp = slot->data.buf;
+ slot->data.buf = MEM_callocN(BMOP_OPSLOT_TYPEINFO[opdefines[op->type]->slottypes[slotcode].type] * slot->size, "opslot dynamic array");
+ memcpy(slot->data.buf, tmp, BMOP_OPSLOT_TYPEINFO[opdefines[op->type]->slottypes[slotcode].type] * slot->size);
+ MEM_freeN(tmp);
+ }
+
+ slot->len += totadd;
+ } else {
+ slot->flag |= BMOS_DYNAMIC_ARRAY;
+ slot->len += totadd;
+ slot->size = slot->len+2;
+ tmp = slot->data.buf;
+ slot->data.buf = MEM_callocN(BMOP_OPSLOT_TYPEINFO[opdefines[op->type]->slottypes[slotcode].type] * slot->len, "opslot dynamic array");
+ memcpy(slot->data.buf, tmp, BMOP_OPSLOT_TYPEINFO[opdefines[op->type]->slottypes[slotcode].type] * slot->len);
+ }
+
+ return slot->data.buf;
+}
+#endif
+
+void BMO_Mapping_To_Flag(struct BMesh *bm, struct BMOperator *op,
+ const char *slotname, int flag)
+{
+ GHashIterator it;
+ BMOpSlot *slot = BMO_GetSlot(op, slotname);
+ BMHeader *ele;
+
+ /*sanity check*/
+ if (slot->slottype != BMOP_OPSLOT_MAPPING) return;
+ if (!slot->data.ghash) return;
+
+ BLI_ghashIterator_init(&it, slot->data.ghash);
+ for ( ; (ele=BLI_ghashIterator_getKey(&it)); BLI_ghashIterator_step(&it)) {
+ BMO_SetFlag(bm, ele, flag);
+ }
+}
+
+static void *alloc_slot_buffer(BMOperator *op, const char *slotname, int len){
+ BMOpSlot *slot = BMO_GetSlot(op, slotname);
+
+ /*check if its actually a buffer*/
+ if( !(slot->slottype > BMOP_OPSLOT_VEC) )
+ return NULL;
+
+ slot->len = len;
+ if(len)
+ slot->data.buf = BLI_memarena_alloc(op->arena, BMOP_OPSLOT_TYPEINFO[slot->slottype] * len);
+ return slot->data.buf;
+}
+
+
+/*
+ *
+ * BMO_ALL_TO_SLOT
+ *
+ * Copies all elements of a certain type into an operator slot.
+ *
+*/
+
+static void BMO_All_To_Slot(BMesh *bm, BMOperator *op, const char *slotname, int type)
+{
+ BMIter elements;
+ BMHeader *e;
+ BMOpSlot *output = BMO_GetSlot(op, slotname);
+ int totelement=0, i=0;
+
+ if (type & BM_VERT) totelement += bm->totvert;
+ if (type & BM_EDGE) totelement += bm->totedge;
+ if (type & BM_FACE) totelement += bm->totface;
+
+ if(totelement){
+ alloc_slot_buffer(op, slotname, totelement);
+
+ if (type & BM_VERT) {
+ for (e = BMIter_New(&elements, bm, BM_VERTS_OF_MESH, bm); e; e = BMIter_Step(&elements)) {
+ ((BMHeader**)output->data.p)[i] = e;
+ i++;
+ }
+ }
+
+ if (type & BM_EDGE) {
+ for (e = BMIter_New(&elements, bm, BM_EDGES_OF_MESH, bm); e; e = BMIter_Step(&elements)) {
+ ((BMHeader**)output->data.p)[i] = e;
+ i++;
+ }
+ }
+
+ if (type & BM_FACE) {
+ for (e = BMIter_New(&elements, bm, BM_FACES_OF_MESH, bm); e; e = BMIter_Step(&elements)) {
+ ((BMHeader**)output->data.p)[i] = e;
+ i++;
+ }
+ }
+ }
+}
+
+/*
+ *
+ * BMO_HEADERFLAG_TO_SLOT
+ *
+ * Copies elements of a certain type, which have a certain header flag set
+ * into a slot for an operator.
+ *
+*/
+
+void BMO_HeaderFlag_To_Slot(BMesh *bm, BMOperator *op, const char *slotname, int flag, int type)
+{
+ BMIter elements;
+ BMHeader *e;
+ BMOpSlot *output = BMO_GetSlot(op, slotname);
+ int totelement=0, i=0;
+
+ totelement = BM_CountFlag(bm, type, flag, 1);
+
+ if(totelement){
+ alloc_slot_buffer(op, slotname, totelement);
+
+ if (type & BM_VERT) {
+ for (e = BMIter_New(&elements, bm, BM_VERTS_OF_MESH, bm); e; e = BMIter_Step(&elements)) {
+ if(!BM_TestHFlag(e, BM_HIDDEN) && BM_TestHFlag(e, flag)) {
+ ((BMHeader**)output->data.p)[i] = e;
+ i++;
+ }
+ }
+ }
+
+ if (type & BM_EDGE) {
+ for (e = BMIter_New(&elements, bm, BM_EDGES_OF_MESH, bm); e; e = BMIter_Step(&elements)) {
+ if(!BM_TestHFlag(e, BM_HIDDEN) && BM_TestHFlag(e, flag)) {
+ ((BMHeader**)output->data.p)[i] = e;
+ i++;
+ }
+ }
+ }
+
+ if (type & BM_FACE) {
+ for (e = BMIter_New(&elements, bm, BM_FACES_OF_MESH, bm); e; e = BMIter_Step(&elements)) {
+ if(!BM_TestHFlag(e, BM_HIDDEN) && BM_TestHFlag(e, flag)) {
+ ((BMHeader**)output->data.p)[i] = e;
+ i++;
+ }
+ }
+ }
+ } else {
+ output->len = 0;
+ }
+}
+
+/*
+ *
+ * BMO_FLAG_TO_SLOT
+ *
+ * Copies elements of a certain type, which have a certain flag set
+ * into an output slot for an operator.
+ *
+*/
+void BMO_Flag_To_Slot(BMesh *bm, BMOperator *op, const char *slotname, int flag, int type)
+{
+ BMIter elements;
+ BMHeader *e;
+ BMOpSlot *output = BMO_GetSlot(op, slotname);
+ int totelement = BMO_CountFlag(bm, flag, type), i=0;
+
+ if(totelement){
+ alloc_slot_buffer(op, slotname, totelement);
+
+ if (type & BM_VERT) {
+ for (e = BMIter_New(&elements, bm, BM_VERTS_OF_MESH, bm); e; e = BMIter_Step(&elements)) {
+ if(BMO_TestFlag(bm, e, flag)){
+ ((BMHeader**)output->data.p)[i] = e;
+ i++;
+ }
+ }
+ }
+
+ if (type & BM_EDGE) {
+ for (e = BMIter_New(&elements, bm, BM_EDGES_OF_MESH, bm); e; e = BMIter_Step(&elements)) {
+ if(BMO_TestFlag(bm, e, flag)){
+ ((BMHeader**)output->data.p)[i] = e;
+ i++;
+ }
+ }
+ }
+
+ if (type & BM_FACE) {
+ for (e = BMIter_New(&elements, bm, BM_FACES_OF_MESH, bm); e; e = BMIter_Step(&elements)) {
+ if(BMO_TestFlag(bm, e, flag)){
+ ((BMHeader**)output->data.p)[i] = e;
+ i++;
+ }
+ }
+ }
+ } else {
+ output->len = 0;
+ }
+}
+
+/*
+ *
+ * BMO_FLAG_BUFFER
+ *
+ * Header Flags elements in a slots buffer, automatically
+ * using the selection API where appropriate.
+ *
+*/
+
+void BMO_HeaderFlag_Buffer(BMesh *bm, BMOperator *op, const char *slotname, int flag, int type)
+{
+ BMOpSlot *slot = BMO_GetSlot(op, slotname);
+ BMHeader **data = slot->data.p;
+ int i;
+
+ for(i = 0; i < slot->len; i++) {
+ if (!(type & data[i]->type))
+ continue;
+
+ if (flag & BM_SELECT) {
+ BM_Select(bm, data[i], 1);
+ }
+ BM_SetHFlag(data[i], flag);
+ }
+}
+
+/*
+ *
+ * BMO_FLAG_BUFFER
+ *
+ * Removes flags from elements in a slots buffer, automatically
+ * using the selection API where appropriate.
+ *
+*/
+
+void BMO_UnHeaderFlag_Buffer(BMesh *bm, BMOperator *op, const char *slotname, int flag, int type)
+{
+ BMOpSlot *slot = BMO_GetSlot(op, slotname);
+ BMHeader **data = slot->data.p;
+ int i;
+
+ for(i = 0; i < slot->len; i++) {
+ if (!(type & data[i]->type))
+ continue;
+
+ if (flag & BM_SELECT)
+ BM_Select(bm, data[i], 0);
+ BM_ClearHFlag(data[i], flag);
+ }
+}
+
+int BMO_Vert_CountEdgeFlags(BMesh *bm, BMVert *v, int toolflag)
+{
+ BMEdge *curedge;
+ int i, len=0, count=0;
+
+ if(v->e) {
+ len = bmesh_disk_count(v);
+
+ for(i = 0, curedge=v->e; i<len; i++){
+ if (BMO_TestFlag(bm, curedge, toolflag))
+ count++;
+ curedge = bmesh_disk_nextedge(curedge, v);
+ }
+ }
+
+ return count;
+}
+
+/*
+ *
+ * BMO_FLAG_BUFFER
+ *
+ * Flags elements in a slots buffer
+ *
+*/
+
+void BMO_Flag_Buffer(BMesh *bm, BMOperator *op, const char *slotname, int flag, int type)
+{
+ BMOpSlot *slot = BMO_GetSlot(op, slotname);
+ BMHeader **data = slot->data.p;
+ int i;
+
+ for(i = 0; i < slot->len; i++) {
+ if (!(type & data[i]->type))
+ continue;
+
+ BMO_SetFlag(bm, data[i], flag);
+ }
+}
+
+/*
+ *
+ * BMO_FLAG_BUFFER
+ *
+ * Removes flags from elements in a slots buffer
+ *
+*/
+
+void BMO_Unflag_Buffer(BMesh *bm, BMOperator *op, const char *slotname, int flag, int type)
+{
+ BMOpSlot *slot = BMO_GetSlot(op, slotname);
+ BMHeader **data = slot->data.p;
+ int i;
+
+ for(i = 0; i < slot->len; i++) {
+ if (!(type & data[i]->type))
+ continue;
+
+ BMO_ClearFlag(bm, data[i], flag);
+ }
+}
+
+
+/*
+ *
+ * ALLOC/FREE FLAG LAYER
+ *
+ * Used by operator stack to free/allocate
+ * private flag data. This is allocated
+ * using a mempool so the allocation/frees
+ * should be quite fast.
+ *
+ * BMESH_TODO:
+ * Investigate not freeing flag layers until
+ * all operators have been executed. This would
+ * save a lot of realloc potentially.
+ *
+*/
+
+static void alloc_flag_layer(BMesh *bm)
+{
+ BMVert *v;
+ BMEdge *e;
+ BMFace *f;
+
+ BMIter verts;
+ BMIter edges;
+ BMIter faces;
+ BLI_mempool *oldpool = bm->toolflagpool; /*old flag pool*/
+ void *oldflags;
+
+ bm->totflags++;
+
+ /*allocate new flag pool*/
+ bm->toolflagpool = BLI_mempool_create(sizeof(BMFlagLayer)*bm->totflags, 512, 512, 0, 0);
+
+ /*now go through and memcpy all the flags. Loops don't get a flag layer at this time...*/
+ for(v = BMIter_New(&verts, bm, BM_VERTS_OF_MESH, bm); v; v = BMIter_Step(&verts)){
+ oldflags = v->head.flags;
+ v->head.flags = BLI_mempool_calloc(bm->toolflagpool);
+ memcpy(v->head.flags, oldflags, sizeof(BMFlagLayer)*(bm->totflags-1));
+ }
+ for(e = BMIter_New(&edges, bm, BM_EDGES_OF_MESH, bm); e; e = BMIter_Step(&edges)){
+ oldflags = e->head.flags;
+ e->head.flags = BLI_mempool_calloc(bm->toolflagpool);
+ memcpy(e->head.flags, oldflags, sizeof(BMFlagLayer)*(bm->totflags-1));
+ }
+ for(f = BMIter_New(&faces, bm, BM_FACES_OF_MESH, bm); f; f = BMIter_Step(&faces)){
+ oldflags = f->head.flags;
+ f->head.flags = BLI_mempool_calloc(bm->toolflagpool);
+ memcpy(f->head.flags, oldflags, sizeof(BMFlagLayer)*(bm->totflags-1));
+ }
+
+ BLI_mempool_destroy(oldpool);
+}
+
+static void free_flag_layer(BMesh *bm)
+{
+ BMVert *v;
+ BMEdge *e;
+ BMFace *f;
+
+ BMIter verts;
+ BMIter edges;
+ BMIter faces;
+ BLI_mempool *oldpool = bm->toolflagpool;
+ void *oldflags;
+
+ /*de-increment the totflags first...*/
+ bm->totflags--;
+ /*allocate new flag pool*/
+ bm->toolflagpool = BLI_mempool_create(sizeof(BMFlagLayer)*bm->totflags, 512, 512, 1, 0);
+
+ /*now go through and memcpy all the flags*/
+ for(v = BMIter_New(&verts, bm, BM_VERTS_OF_MESH, bm); v; v = BMIter_Step(&verts)){
+ oldflags = v->head.flags;
+ v->head.flags = BLI_mempool_calloc(bm->toolflagpool);
+ memcpy(v->head.flags, oldflags, sizeof(BMFlagLayer)*bm->totflags); /*correct?*/
+ }
+ for(e = BMIter_New(&edges, bm, BM_EDGES_OF_MESH, bm); e; e = BMIter_Step(&edges)){
+ oldflags = e->head.flags;
+ e->head.flags = BLI_mempool_calloc(bm->toolflagpool);
+ memcpy(e->head.flags, oldflags, sizeof(BMFlagLayer)*bm->totflags);
+ }
+ for(f = BMIter_New(&faces, bm, BM_FACES_OF_MESH, bm); f; f = BMIter_Step(&faces)){
+ oldflags = f->head.flags;
+ f->head.flags = BLI_mempool_calloc(bm->toolflagpool);
+ memcpy(f->head.flags, oldflags, sizeof(BMFlagLayer)*bm->totflags);
+ }
+
+ BLI_mempool_destroy(oldpool);
+}
+
+static void clear_flag_layer(BMesh *bm)
+{
+ BMVert *v;
+ BMEdge *e;
+ BMFace *f;
+
+ BMIter verts;
+ BMIter edges;
+ BMIter faces;
+
+ /*now go through and memcpy all the flags*/
+ for(v = BMIter_New(&verts, bm, BM_VERTS_OF_MESH, bm); v; v = BMIter_Step(&verts)){
+ memset(v->head.flags+(bm->totflags-1), 0, sizeof(BMFlagLayer));
+ }
+ for(e = BMIter_New(&edges, bm, BM_EDGES_OF_MESH, bm); e; e = BMIter_Step(&edges)){
+ memset(e->head.flags+(bm->totflags-1), 0, sizeof(BMFlagLayer));
+ }
+ for(f = BMIter_New(&faces, bm, BM_FACES_OF_MESH, bm); f; f = BMIter_Step(&faces)){
+ memset(f->head.flags+(bm->totflags-1), 0, sizeof(BMFlagLayer));
+ }
+}
+
+void *BMO_FirstElem(BMOperator *op, const char *slotname)
+{
+ BMOpSlot *slot = BMO_GetSlot(op, slotname);
+
+ if (slot->slottype != BMOP_OPSLOT_ELEMENT_BUF)
+ return NULL;
+
+ return slot->data.buf ? *(void**)slot->data.buf : NULL;
+}
+
+void *BMO_IterNew(BMOIter *iter, BMesh *UNUSED(bm), BMOperator *op,
+ const char *slotname, int restrictmask)
+{
+ BMOpSlot *slot = BMO_GetSlot(op, slotname);
+
+ memset(iter, 0, sizeof(BMOIter));
+
+ iter->slot = slot;
+ iter->cur = 0;
+ iter->restrictmask = restrictmask;
+
+ if (iter->slot->slottype == BMOP_OPSLOT_MAPPING) {
+ if (iter->slot->data.ghash)
+ BLI_ghashIterator_init(&iter->giter, slot->data.ghash);
+ else return NULL;
+ }
+
+ return BMO_IterStep(iter);
+}
+
+void *BMO_IterStep(BMOIter *iter)
+{
+ if (iter->slot->slottype == BMOP_OPSLOT_ELEMENT_BUF) {
+ BMHeader *h;
+
+ if (iter->cur >= iter->slot->len) return NULL;
+
+ h = ((void**)iter->slot->data.buf)[iter->cur++];
+ while (!(iter->restrictmask & h->type)) {
+ if (iter->cur >= iter->slot->len) return NULL;
+ h = ((void**)iter->slot->data.buf)[iter->cur++];
+ }
+
+ return h;
+ } else if (iter->slot->slottype == BMOP_OPSLOT_MAPPING) {
+ struct element_mapping *map;
+ void *ret = BLI_ghashIterator_getKey(&iter->giter);
+ map = BLI_ghashIterator_getValue(&iter->giter);
+
+ iter->val = map + 1;
+
+ BLI_ghashIterator_step(&iter->giter);
+
+ return ret;
+ }
+
+ return NULL;
+}
+
+/*used for iterating over mappings*/
+void *BMO_IterMapVal(BMOIter *iter)
+{
+ return iter->val;
+}
+
+void *BMO_IterMapValp(BMOIter *iter)
+{
+ return *((void**)iter->val);
+}
+
+float BMO_IterMapValf(BMOIter *iter)
+{
+ return *((float*)iter->val);
+}
+
+/*error system*/
+typedef struct bmop_error {
+ struct bmop_error *next, *prev;
+ int errorcode;
+ BMOperator *op;
+ const char *msg;
+} bmop_error;
+
+void BMO_ClearStack(BMesh *bm)
+{
+ while (BMO_PopError(bm, NULL, NULL));
+}
+
+void BMO_RaiseError(BMesh *bm, BMOperator *owner, int errcode, const char *msg)
+{
+ bmop_error *err = MEM_callocN(sizeof(bmop_error), "bmop_error");
+
+ err->errorcode = errcode;
+ if (!msg) msg = bmop_error_messages[errcode];
+ err->msg = msg;
+ err->op = owner;
+
+ BLI_addhead(&bm->errorstack, err);
+}
+
+int BMO_HasError(BMesh *bm)
+{
+ return bm->errorstack.first != NULL;
+}
+
+/*returns error code or 0 if no error*/
+int BMO_GetError(BMesh *bm, const char **msg, BMOperator **op)
+{
+ bmop_error *err = bm->errorstack.first;
+ if (!err) return 0;
+
+ if (msg) *msg = err->msg;
+ if (op) *op = err->op;
+
+ return err->errorcode;
+}
+
+int BMO_PopError(BMesh *bm, const char **msg, BMOperator **op)
+{
+ int errorcode = BMO_GetError(bm, msg, op);
+
+ if (errorcode) {
+ bmop_error *err = bm->errorstack.first;
+
+ BLI_remlink(&bm->errorstack, bm->errorstack.first);
+ MEM_freeN(err);
+ }
+
+ return errorcode;
+}
+
+/*
+typedef struct bflag {
+ const char *str;
+ int flag;
+} bflag;
+
+#define b(f) {#f, f},
+static const char *bmesh_flags = {
+ b(BM_SELECT);
+ b(BM_SEAM);
+ b(BM_FGON);
+ b(BM_HIDDEN);
+ b(BM_SHARP);
+ b(BM_SMOOTH);
+ {NULL, 0};
+};
+
+int bmesh_str_to_flag(const char *str)
+{
+ int i;
+
+ while (bmesh_flags[i]->name) {
+ if (!strcmp(bmesh_flags[i]->name, str))
+ return bmesh_flags[i]->flag;
+ }
+
+ return -1;
+}
+*/
+
+//example:
+//BMO_CallOp(bm, "del %d %hv", DEL_ONLYFACES, BM_SELECT);
+/*
+ d - int
+ i - int
+ f - float
+ hv - header flagged verts
+ he - header flagged edges
+ hf - header flagged faces
+ fv - flagged verts
+ fe - flagged edges
+ ff - flagged faces
+
+*/
+
+#define nextc(fmt) ((fmt)[0] != 0 ? (fmt)[1] : 0)
+
+static int bmesh_name_to_slotcode(BMOpDefine *def, const char *name)
+{
+ int i;
+
+ for (i=0; def->slottypes[i].type; i++) {
+ if (!strcmp(name, def->slottypes[i].name)) return i;
+ }
+
+ return -1;
+}
+
+static int bmesh_name_to_slotcode_check(BMOpDefine *def, const char *name)
+{
+ int i = bmesh_name_to_slotcode(def, name);
+ if (i < 0) {
+ fprintf(stderr, "%s: ! could not find bmesh slot for name %s! (bmesh internal error)\n", __func__, name);
+ }
+
+ return i;
+}
+
+static int bmesh_opname_to_opcode(const char *opname) {
+ int i;
+
+ for (i=0; i<bmesh_total_ops; i++) {
+ if (!strcmp(opname, opdefines[i]->name)) break;
+ }
+
+ if (i == bmesh_total_ops) {
+ fprintf(stderr, "%s: ! could not find bmesh slot for name %s! (bmesh internal error)\n", __func__, opname);
+ return 0;
+ }
+
+ return i;
+}
+
+int BMO_VInitOpf(BMesh *bm, BMOperator *op, const char *_fmt, va_list vlist)
+{
+ BMOpDefine *def;
+ char *opname, *ofmt, *fmt = (char*)_fmt;
+ char slotname[64] = {0};
+ int i /*, n=strlen(fmt) */, stop /*, slotcode = -1 */, ret, type, state, c;
+ int noslot=0;
+
+ /*we muck around in here, so dup it*/
+ fmt = ofmt = strdup(fmt);
+
+ /*find operator name*/
+ i = strcspn(fmt, " \t");
+
+ opname = fmt;
+ if (!opname[i]) noslot = 1;
+ opname[i] = 0;
+
+ fmt += i + (noslot ? 0 : 1);
+
+ for (i=0; i<bmesh_total_ops; i++) {
+ if (!strcmp(opname, opdefines[i]->name)) break;
+ }
+
+ if (i == bmesh_total_ops) return 0;
+
+ BMO_Init_Op(op, opname);
+ def = opdefines[i];
+
+ i = 0;
+ state = 1; //0: not inside slotcode name, 1: inside slotcode name
+ c = 0;
+
+ while (*fmt) {
+ if (state) {
+ /*jump past leading whitespace*/
+ i = strspn(fmt, " \t");
+ fmt += i;
+
+ /*ignore trailing whitespace*/
+ if (!fmt[i])
+ break;
+
+ /*find end of slot name. currently this is
+ a little flexible, allowing "slot=%f",
+ "slot %f", "slot%f", and "slot\t%f". */
+ i = strcspn(fmt, "= \t%");
+ if (!fmt[i]) goto error;
+
+ fmt[i] = 0;
+
+ if (bmesh_name_to_slotcode_check(def, fmt) < 0) goto error;
+
+ strcpy(slotname, fmt);
+
+ state = 0;
+ fmt += i;
+ } else {
+ switch (*fmt) {
+ case ' ':
+ case '\t':
+ case '=':
+ case '%':
+ break;
+ case 'm': {
+ int size, c;
+
+ c = nextc(fmt);
+ fmt++;
+
+ if (c == '3') size = 3;
+ else if (c == '4') size = 4;
+ else goto error;
+
+ BMO_Set_Mat(op, slotname, va_arg(vlist, void*), size);
+ state = 1;
+ break;
+ }
+ case 'v': {
+ BMO_Set_Vec(op, slotname, va_arg(vlist, float*));
+ state = 1;
+ break;
+ }
+ case 'e': {
+ BMHeader *ele = va_arg(vlist, void*);
+ BMOpSlot *slot = BMO_GetSlot(op, slotname);
+
+ slot->data.buf = BLI_memarena_alloc(op->arena, sizeof(void*)*4);
+ slot->len = 1;
+ *((void**)slot->data.buf) = ele;
+
+ state = 1;
+ break;
+ }
+ case 's': {
+ BMOperator *op2 = va_arg(vlist, void*);
+ const char *slotname2 = va_arg(vlist, char*);
+
+ BMO_CopySlot(op2, op, slotname2, slotname);
+ state = 1;
+ break;
+ }
+ case 'i':
+ case 'd':
+ BMO_Set_Int(op, slotname, va_arg(vlist, int));
+ state = 1;
+ break;
+ case 'p':
+ BMO_Set_Pnt(op, slotname, va_arg(vlist, void*));
+ state = 1;
+ break;
+ case 'f':
+ case 'h':
+ case 'a':
+ type = *fmt;
+
+ if (nextc(fmt) == ' ' || nextc(fmt) == '\t' ||
+ nextc(fmt)==0)
+ {
+ BMO_Set_Float(op,slotname,va_arg(vlist,double));
+ } else {
+ ret = 0;
+ stop = 0;
+ while (1) {
+ switch (nextc(fmt)) {
+ case 'f': ret |= BM_FACE;break;
+ case 'e': ret |= BM_EDGE;break;
+ case 'v': ret |= BM_VERT;break;
+ default:
+ stop = 1;
+ break;
+ }
+ if (stop) break;
+ fmt++;
+ }
+
+ if (type == 'h')
+ BMO_HeaderFlag_To_Slot(bm, op,
+ slotname, va_arg(vlist, int), ret);
+ else if (type == 'a')
+ BMO_All_To_Slot(bm, op, slotname, ret);
+ else
+ BMO_Flag_To_Slot(bm, op, slotname,
+ va_arg(vlist, int), ret);
+ }
+
+ state = 1;
+ break;
+ default:
+ printf("unrecognized bmop format char: %c\n", *fmt);
+ break;
+ }
+ }
+ fmt++;
+ }
+
+ free(ofmt);
+ return 1;
+error:
+ BMO_Finish_Op(bm, op);
+ return 0;
+}
+
+
+int BMO_InitOpf(BMesh *bm, BMOperator *op, const char *fmt, ...) {
+ va_list list;
+
+ va_start(list, fmt);
+ if (!BMO_VInitOpf(bm, op, fmt, list)) {
+ printf("BMO_InitOpf failed\n");
+ va_end(list);
+ return 0;
+ }
+ va_end(list);
+
+ return 1;
+}
+
+int BMO_CallOpf(BMesh *bm, const char *fmt, ...) {
+ va_list list;
+ BMOperator op;
+
+ va_start(list, fmt);
+ if (!BMO_VInitOpf(bm, &op, fmt, list)) {
+ printf("BMO_CallOpf failed, format is:\n \"%s\"\n", fmt);
+ va_end(list);
+ return 0;
+ }
+
+ BMO_Exec_Op(bm, &op);
+ BMO_Finish_Op(bm, &op);
+
+ va_end(list);
+ return 1;
+}
+
+/*
+ * BMO_TOGGLEFLAG
+ *
+ * Toggles a flag for a certain element
+ *
+*/
+#ifdef BMO_ToggleFlag
+#undef BMO_ToggleFlag
+#endif
+static void BMO_ToggleFlag(BMesh *bm, void *element, int flag)
+{
+ BMHeader *head = element;
+ head->flags[bm->stackdepth-1].f ^= flag;
+}
+
+/*
+ * BMO_SETFLAG
+ *
+ * Sets a flag for a certain element
+ *
+*/
+#ifdef BMO_SetFlag
+#undef BMO_SetFlag
+#endif
+static void BMO_SetFlag(BMesh *bm, void *element, int flag)
+{
+ BMHeader *head = element;
+ head->flags[bm->stackdepth-1].f |= flag;
+}
+
+/*
+ * BMO_CLEARFLAG
+ *
+ * Clears a specific flag from a given element
+ *
+*/
+
+#ifdef BMO_ClearFlag
+#undef BMO_ClearFlag
+#endif
+static void BMO_ClearFlag(BMesh *bm, void *element, int flag)
+{
+ BMHeader *head = element;
+ head->flags[bm->stackdepth-1].f &= ~flag;
+}
+
+/*
+ * BMO_TESTFLAG
+ *
+ * Tests whether or not a flag is set for a specific element
+ *
+ *
+*/
+
+#ifdef BMO_TestFlag
+#undef BMO_TestFlag
+#endif
+static int BMO_TestFlag(BMesh *bm, void *element, int flag)
+{
+ BMHeader *head = element;
+ if(head->flags[bm->stackdepth-1].f & flag)
+ return 1;
+ return 0;
+}