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Diffstat (limited to 'source/blender/bmesh/intern/bmesh_operators.c')
-rw-r--r--source/blender/bmesh/intern/bmesh_operators.c13
1 files changed, 0 insertions, 13 deletions
diff --git a/source/blender/bmesh/intern/bmesh_operators.c b/source/blender/bmesh/intern/bmesh_operators.c
index e4e8039c89f..57ff353cc34 100644
--- a/source/blender/bmesh/intern/bmesh_operators.c
+++ b/source/blender/bmesh/intern/bmesh_operators.c
@@ -1,6 +1,4 @@
/*
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
@@ -14,10 +12,6 @@
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * Contributor(s): Joseph Eagar, Geoffrey Bantle, Campbell Barton
- *
- * ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/bmesh/intern/bmesh_operators.c
@@ -545,7 +539,6 @@ void BMO_slot_vec_get(BMOpSlot slot_args[BMO_OP_MAX_SLOTS], const char *slot_nam
*
* Counts the number of elements of a certain type that have a
* specific flag enabled (or disabled if test_for_enabled is false).
- *
*/
static int bmo_mesh_flag_count(
@@ -1618,8 +1611,6 @@ static int BMO_opcode_from_opname_check(const char *opname)
* "delete context=%i geom=%hv",
* DEL_ONLYFACES, BM_ELEM_SELECT);
* \endcode
- *
- *
* **Primitive Types**
* - `b` - boolean (same as int but 1/0 only). #BMO_OP_SLOT_BOOL
* - `i` - int. #BMO_OP_SLOT_INT
@@ -1628,16 +1619,12 @@ static int BMO_opcode_from_opname_check(const char *opname)
* - `m3` - 3x3 matrix of floats. #BMO_OP_SLOT_MAT
* - `m4` - 4x4 matrix of floats. #BMO_OP_SLOT_MAT
* - `v` - 3D vector of floats. #BMO_OP_SLOT_VEC
- *
- *
* **Utility**
*
* Pass an existing slot which is copied to either an input or output slot.
* Taking the operator and slot-name pair of args (BMOperator *, const char *).
* - `s` - slot_in (lower case)
* - `S` - slot_out (upper case)
- *
- *
* **Element Buffer** (#BMO_OP_SLOT_ELEMENT_BUF)
* - `e` - single element vert/edge/face (use with #BMO_OP_SLOT_SUBTYPE_ELEM_IS_SINGLE).
* - `eb` - elem buffer, take an array and a length.