Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'source/blender/bmesh/intern/bmesh_operators.h')
-rw-r--r--source/blender/bmesh/intern/bmesh_operators.h56
1 files changed, 25 insertions, 31 deletions
diff --git a/source/blender/bmesh/intern/bmesh_operators.h b/source/blender/bmesh/intern/bmesh_operators.h
index 83f2c402c35..e5ede75f737 100644
--- a/source/blender/bmesh/intern/bmesh_operators.h
+++ b/source/blender/bmesh/intern/bmesh_operators.h
@@ -156,19 +156,19 @@ extern const int bmo_opdefines_total;
/*------specific operator helper functions-------*/
void BM_mesh_esubdivide(BMesh *bm,
- const char edge_hflag,
- const float smooth,
- const short smooth_falloff,
- const bool use_smooth_even,
- const float fractal,
- const float along_normal,
- const int numcuts,
- const int seltype,
- const int cornertype,
- const short use_single_edge,
- const short use_grid_fill,
- const short use_only_quads,
- const int seed);
+ char edge_hflag,
+ float smooth,
+ short smooth_falloff,
+ bool use_smooth_even,
+ float fractal,
+ float along_normal,
+ int numcuts,
+ int seltype,
+ int cornertype,
+ short use_single_edge,
+ short use_grid_fill,
+ short use_only_quads,
+ int seed);
/**
* Fills first available UV-map with grid-like UV's for all faces with `oflag` set.
@@ -178,18 +178,15 @@ void BM_mesh_esubdivide(BMesh *bm,
* \param y_segments: The y-resolution of the grid
* \param oflag: The flag to check faces with.
*/
-void BM_mesh_calc_uvs_grid(BMesh *bm,
- const uint x_segments,
- const uint y_segments,
- const short oflag,
- const int cd_loop_uv_offset);
+void BM_mesh_calc_uvs_grid(
+ BMesh *bm, uint x_segments, uint y_segments, short oflag, int cd_loop_uv_offset);
/**
* Fills first available UV-map with spherical projected UVs for all faces with `oflag` set.
*
* \param bm: The BMesh to operate on
* \param oflag: The flag to check faces with.
*/
-void BM_mesh_calc_uvs_sphere(BMesh *bm, const short oflag, const int cd_loop_uv_offset);
+void BM_mesh_calc_uvs_sphere(BMesh *bm, short oflag, int cd_loop_uv_offset);
/**
* Fills first available UV-map with 2D projected UVs for all faces with `oflag` set.
*
@@ -198,11 +195,8 @@ void BM_mesh_calc_uvs_sphere(BMesh *bm, const short oflag, const int cd_loop_uv_
* \param radius: The size of the circle.
* \param oflag: The flag to check faces with.
*/
-void BM_mesh_calc_uvs_circle(BMesh *bm,
- float mat[4][4],
- const float radius,
- const short oflag,
- const int cd_loop_uv_offset);
+void BM_mesh_calc_uvs_circle(
+ BMesh *bm, float mat[4][4], float radius, short oflag, int cd_loop_uv_offset);
/**
* Fills first available UV-map with cylinder/cone-like UVs for all faces with `oflag` set.
*
@@ -216,12 +210,12 @@ void BM_mesh_calc_uvs_circle(BMesh *bm,
*/
void BM_mesh_calc_uvs_cone(BMesh *bm,
float mat[4][4],
- const float radius_top,
- const float radius_bottom,
- const int segments,
- const bool cap_ends,
- const short oflag,
- const int cd_loop_uv_offset);
+ float radius_top,
+ float radius_bottom,
+ int segments,
+ bool cap_ends,
+ short oflag,
+ int cd_loop_uv_offset);
/**
* Fills first available UV-map with cube-like UVs for all faces with `oflag` set.
*
@@ -231,6 +225,6 @@ void BM_mesh_calc_uvs_cone(BMesh *bm,
* \param bm: The BMesh to operate on.
* \param oflag: The flag to check faces with.
*/
-void BM_mesh_calc_uvs_cube(BMesh *bm, const short oflag);
+void BM_mesh_calc_uvs_cube(BMesh *bm, short oflag);
#include "intern/bmesh_operator_api_inline.h"