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Diffstat (limited to 'source/blender/bmesh/intern/bmesh_private.h')
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+/**
+ * bmesh_private.h jan 2007
+ *
+ * Private function prototypes for bmesh public API.
+ * This file is a grab-bag of functions from various
+ * parts of the bmesh internals.
+ *
+ *
+ * $Id: BKE_bmesh.h,v 1.00 2007/01/17 17:42:01 Briggs Exp $
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version. The Blender
+ * Foundation also sells licenses for use in proprietary software under
+ * the Blender License. See http://www.blender.org/BL/ for information
+ * about this.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2004 Blender Foundation.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): Geoffrey Bantle.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#ifndef BMESH_PRIVATE_H
+#define BMESH_PRIVATE_H
+
+#include "bmesh.h"
+struct Link;
+struct BMLoop;
+
+/*returns positive nonzero on error*/
+int bmesh_check_element(BMesh *bm, void *element, int type);
+
+#define CHECK_ELEMENT(bm, el) \
+if (bmesh_check_element(bm, el, ((BMHeader*)el)->type))\
+ printf("check_element failure, with code %i on line %i in file\n \"%s\"\n\n", bmesh_check_element(bm, el, ((BMHeader*)el)->type), __LINE__, __FILE__);
+
+#define bm_get_edge_link(e, v) (((v) == ((BMEdge*)(e))->v1) ? (Link*)&(((BMEdge*)(e))->dlink1) : (Link*)&(((BMEdge*)(e))->dlink2))
+
+int bmesh_radial_length(struct BMLoop *l);
+int bmesh_disk_count(BMVert *v);
+
+/*internal selection flushing*/
+void bmesh_selectmode_flush(struct BMesh *bm);
+
+/*internal filter API*/
+void *bmesh_get_filter_callback(int type);
+int bmesh_get_filter_argtype(int type);
+
+/*NOTE: ensure different parts of the API do not conflict
+ on using these internal flags!*/
+#define _FLAG_JF 1 /*join faces*/
+#define _FLAG_SF 2 /*split faces*/
+#define _FLAG_MF 4 /*make face*/
+
+#define bmesh_api_setflag(element, f) (((BMHeader*)(element))->flags[0].pflag |= (f))
+#define bmesh_api_getflag(element, f) (((BMHeader*)(element))->flags[0].pflag & (f))
+#define bmesh_api_clearflag(element, f) (((BMHeader*)(element))->flags[0].pflag &= ~(f))
+#define bmesh_api_setindex(element, i) (((BMHeader*)(element))->flags[0].index = (i))
+#define bmesh_api_getindex(element) (((BMHeader*)(element))->flags[0].index + 0)
+
+/*Polygon Utilities ? FIXME... where do these each go?*/
+/*newedgeflag sets a flag layer flag, obviously not the header flag.*/
+void BM_Triangulate_Face(BMesh *bm, BMFace *f, float (*projectverts)[3],
+ int newedgeflag, int newfaceflag, BMFace **newfaces);
+void bmesh_update_face_normal(struct BMesh *bm, struct BMFace *f,
+ float (*projectverts)[3]);
+void compute_poly_plane(float (*verts)[3], int nverts);
+void poly_rotate_plane(float normal[3], float (*verts)[3], int nverts);
+void bmesh_flip_normal(struct BMesh *bm, struct BMFace *f);
+
+/*Error reporting. Shouldnt be called by tools ever.*/
+void BME_error(void);
+
+BMEdge *bmesh_disk_next(BMEdge *e, BMVert *v);
+BMEdge *bmesh_disk_prev(BMEdge *e, BMVert *v);
+
+/*include the rest of our private declarations*/
+#include "bmesh_structure.h"
+#include "bmesh_operators_private.h"
+
+#endif