diff options
Diffstat (limited to 'source/blender/bmesh/intern/bmesh_queries.c')
-rw-r--r-- | source/blender/bmesh/intern/bmesh_queries.c | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/source/blender/bmesh/intern/bmesh_queries.c b/source/blender/bmesh/intern/bmesh_queries.c index f22c25766df..10ea21291db 100644 --- a/source/blender/bmesh/intern/bmesh_queries.c +++ b/source/blender/bmesh/intern/bmesh_queries.c @@ -712,7 +712,7 @@ BMVert *BM_edge_share_vert(BMEdge *e1, BMEdge *e2) * * Finds the loop used which uses \a v in face loop \a l * - * \note currenly this just uses simple loop in future may be speeded up + * \note currently this just uses simple loop in future may be sped up * using radial vars */ BMLoop *BM_face_vert_share_loop(BMFace *f, BMVert *v) @@ -735,7 +735,7 @@ BMLoop *BM_face_vert_share_loop(BMFace *f, BMVert *v) * * Finds the loop used which uses \a e in face loop \a l * - * \note currenly this just uses simple loop in future may be speeded up + * \note currently this just uses simple loop in future may be sped up * using radial vars */ BMLoop *BM_face_edge_share_loop(BMFace *f, BMEdge *e) @@ -794,7 +794,7 @@ float BM_loop_calc_face_angle(BMLoop *l) /** * \brief BM_loop_calc_face_normal * - * Calculate the normal at this loop corner or fallback to the face normal on straignt lines. + * Calculate the normal at this loop corner or fallback to the face normal on straight lines. * * \param bm The BMesh * \param l The loop to calculate the normal at @@ -817,7 +817,7 @@ void BM_loop_calc_face_normal(BMLoop *l, float r_normal[3]) /** * \brief BM_loop_calc_face_tangent * - * Calculate the tangent at this loop corner or fallback to the face normal on straignt lines. + * Calculate the tangent at this loop corner or fallback to the face normal on straight lines. * This vector always points inward into the face. * * \param bm The BMesh @@ -873,7 +873,7 @@ float BM_edge_calc_face_angle(BMEdge *e) /** * \brief BMESH EDGE/FACE TANGENT * - * Calculate the tangent at this loop corner or fallback to the face normal on straignt lines. + * Calculate the tangent at this loop corner or fallback to the face normal on straight lines. * This vector always points inward into the face. * * \brief BM_edge_calc_face_tangent |