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Diffstat (limited to 'source/blender/bmesh/intern/editmesh_to_bmesh.c')
-rw-r--r--source/blender/bmesh/intern/editmesh_to_bmesh.c476
1 files changed, 476 insertions, 0 deletions
diff --git a/source/blender/bmesh/intern/editmesh_to_bmesh.c b/source/blender/bmesh/intern/editmesh_to_bmesh.c
new file mode 100644
index 00000000000..89e03277dd4
--- /dev/null
+++ b/source/blender/bmesh/intern/editmesh_to_bmesh.c
@@ -0,0 +1,476 @@
+#if 0
+
+#include "MEM_guardedalloc.h"
+#include "BKE_customdata.h"
+#include "DNA_listBase.h"
+#include "DNA_meshdata_types.h"
+#include "DNA_object_types.h"
+#include "DNA_scene_types.h"
+#include <string.h>
+#include "BKE_utildefines.h"
+#include "BKE_mesh.h"
+#include "BKE_global.h"
+#include "BKE_DerivedMesh.h"
+#include "BKE_cdderivedmesh.h"
+
+#include "BLI_editVert.h"
+#include "mesh_intern.h"
+#include "ED_mesh.h"
+
+#include "BLI_blenlib.h"
+#include "BLI_edgehash.h"
+#include "BLI_array.h"
+
+#include "bmesh.h"
+
+/*
+ * EDITMESH TO BMESH.C
+ *
+ * This file contains functions
+ * for converting an editmesh
+ * into a Bmesh
+ *
+*/
+
+/*
+ * EDITMESH CORNERS TO LOOPS
+ *
+ * Converts editmesh face corner data
+ * (UVs, Vert colors, ect) to N-Gon
+ * face-edge ('loop') data.
+ *
+*/
+
+static void editmesh_corners_to_loops(BMesh *bm, CustomData *facedata, void *face_block, BMFace *f,int numCol, int numTex){
+ int i, j;
+ BMLoop *l;
+ MTFace *texface;
+ MTexPoly *texpoly;
+ MCol *mcol;
+ MLoopCol *mloopcol;
+ MLoopUV *mloopuv;
+ BMIter iter;
+
+ for(i=0; i < numTex; i++){
+ texface = CustomData_em_get_n(facedata, face_block, CD_MTFACE, i);
+ texpoly = CustomData_bmesh_get_n(&bm->pdata, f->head.data, CD_MTEXPOLY, i);
+
+ texpoly->tpage = texface->tpage;
+ texpoly->flag = texface->flag;
+ texpoly->transp = texface->transp;
+ texpoly->mode = texface->mode;
+ texpoly->tile = texface->tile;
+ texpoly->unwrap = texface->unwrap;
+
+ for (j=0, l=BMIter_New(&iter, bm, BM_LOOPS_OF_FACE, f); l; j++, l=BMIter_Step(&iter)) {
+ mloopuv = CustomData_bmesh_get_n(&bm->ldata, l->head.data, CD_MLOOPUV, i);
+ mloopuv->uv[0] = texface->uv[j][0];
+ mloopuv->uv[1] = texface->uv[j][1];
+ }
+
+ }
+ for(i=0; i < numCol; i++){
+ mcol = CustomData_em_get_n(facedata, face_block, CD_MCOL, i);
+ for (j=0, l=BMIter_New(&iter, bm, BM_LOOPS_OF_FACE, f); l; j++, l=BMIter_Step(&iter)) {
+ mloopcol = CustomData_bmesh_get_n(&bm->ldata, l->head.data, CD_MLOOPCOL, i);
+ mloopcol->r = mcol[j].r;
+ mloopcol->g = mcol[j].g;
+ mloopcol->b = mcol[j].b;
+ mloopcol->a = mcol[j].a;
+ }
+ }
+}
+
+/*
+ * EDITVERT TO BMVert
+ *
+ * Converts an editvert to
+ * a BMVert.
+ *
+*/
+
+static BMVert *editvert_to_BMVert(BMesh *bm, BMOperator *op, EditMesh *em, EditVert *eve)
+{
+ BMVert *v = NULL;
+
+ v = BM_Make_Vert(bm, eve->co, NULL);
+ VECCOPY(v->no, eve->no);
+
+ /*transfer flags*/
+ v->head.flag = eve->h ? BM_HIDDEN : 0;
+ if(eve->f & SELECT) BM_Select_Vert(bm, v, 1);
+ v->bweight = eve->bweight;
+
+ BMO_Insert_MapPointer(bm, op, "map", eve, v);
+
+ /*Copy Custom Data*/
+ CustomData_bmesh_copy_data(&em->vdata, &bm->vdata, eve->data, &v->head.data);
+
+ return v;
+}
+
+/*
+ * EDITEDGE TO BMEdge
+ *
+ * Converts an editedge to
+ * a BMEdge
+ *
+*/
+
+static void editedge_to_BMEdge_internal(BMesh *bm, BMOperator *op, EditMesh *em, BMEdge *e, EditEdge *eed)
+{
+ e->crease = eed->crease;
+ e->bweight = eed->bweight;
+
+ BM_Select(bm, e, eed->f & SELECT);
+ e->head.flag |= eed->seam ? BM_SEAM : 0;
+ e->head.flag |= eed->h & 1 ? BM_HIDDEN : 0;
+ e->head.flag |= eed->h & EM_FGON ? BM_FGON : 0;
+ e->head.flag |= eed->sharp ? BM_SHARP : 0;
+
+ CustomData_bmesh_copy_data(&em->edata, &bm->edata, eed->data, &e->head.data);
+
+ BMO_Insert_MapPointer(bm, op, "map", eed, e);
+}
+
+static BMEdge *editedge_to_BMEdge(BMesh *bm, BMOperator *op, EditMesh *em, EditEdge *eed)
+{
+ BMVert *v1 = NULL, *v2 = NULL;
+ BMEdge *e = NULL;
+
+ v1 = eed->v1->tmp.p;
+ v2 = eed->v2->tmp.p;
+
+ e = BM_Make_Edge(bm, v1, v2,NULL, 0);
+
+ editedge_to_BMEdge_internal(bm, op, em, e, eed);
+
+ return e;
+}
+/*
+ * EDITFACE TO BMFace
+ *
+ * Converts an editface to a BMFace.
+ * Note that this also convert per-face
+ * corner data as well.
+ *
+*/
+
+static BMFace *editface_to_BMFace(BMesh *bm, BMOperator *op, EditMesh *em, EditFace *efa, int numCol, int numTex)
+{
+ BMVert *v1 = NULL, *v2 = NULL;
+ BMFace *f = NULL;
+ BMEdge *edar[4];
+ int len;
+
+ edar[0] = BM_Make_Edge(bm, efa->v1->tmp.p, efa->v2->tmp.p, NULL, 1);
+ edar[1] = BM_Make_Edge(bm, efa->v2->tmp.p, efa->v3->tmp.p, NULL, 1);
+ if(efa->v4){
+ edar[2] = BM_Make_Edge(bm, efa->v3->tmp.p, efa->v4->tmp.p, NULL, 1);
+ edar[3] = BM_Make_Edge(bm, efa->v4->tmp.p, efa->v1->tmp.p, NULL, 1);
+ }else{
+ edar[2] = BM_Make_Edge(bm, efa->v3->tmp.p, efa->v1->tmp.p, NULL, 1);
+ }
+
+ editedge_to_BMEdge_internal(bm, op, em, edar[0], efa->e1);
+ editedge_to_BMEdge_internal(bm, op, em, edar[1], efa->e2);
+ editedge_to_BMEdge_internal(bm, op, em, edar[2], efa->e3);
+ if(efa->v4)
+ editedge_to_BMEdge_internal(bm, op, em, edar[3], efa->e4);
+
+
+ if(efa->e1->fgoni) edar[0]->head.flag |= BM_FGON;
+ if(efa->e2->fgoni) edar[1]->head.flag |= BM_FGON;
+ if(efa->e3->fgoni) edar[2]->head.flag |= BM_FGON;
+ if(efa->v4 && efa->e4->fgoni) edar[3]->head.flag |= BM_FGON;
+
+ if(efa->v4) len = 4;
+ else len = 3;
+
+ /*find v1 and v2*/
+ v1 = efa->v1->tmp.p;
+ v2 = efa->v2->tmp.p;
+
+ f = BM_Make_Ngon(bm, v1, v2, edar, len, 0);
+
+ VECCOPY(f->no, efa->n);
+
+ BMO_Insert_MapPointer(bm, op, "map", efa, f);
+
+ f->head.flag = 0;
+ f->mat_nr = efa->mat_nr;
+ if(efa->f & SELECT) BM_Select_Face(bm, f, 1);
+ if (efa->flag & ME_SMOOTH) f->head.flag |= BM_SMOOTH;
+ if(efa->h) f->head.flag |= BM_HIDDEN;
+
+ if (efa == em->act_face) f->head.flag |= BM_ACTIVE;
+
+ CustomData_bmesh_copy_data(&em->fdata, &bm->pdata, efa->data, &f->head.data);
+ editmesh_corners_to_loops(bm, &em->fdata, efa->data, f,numCol,numTex);
+
+ return f;
+}
+
+/*
+ * BMESH FGONCONVERT
+ *
+ * This function and its associated structures
+ * /helpers (fgonsort, sortfgon, fuse_fgon) are
+ * used to convert f-gons to bmesh n-gons. This
+ * is accomplished by sorting a list of fgon faces
+ * such that faces that are part of the same fgon
+ * are next to each other. These faces are then
+ * converted as is into bmesh faces and
+ * fused togather.
+ *
+ * Note that currently, there is no support for
+ * holes in faces in the bmesh structure, so
+ * f-gons with holes will only partially convert.
+ *
+*/
+
+typedef struct fgonsort {
+ unsigned long x;
+ struct EditFace *efa;
+ struct BMFace *f;
+ int done;
+}fgonsort;
+
+static int sortfgon(const void *v1, const void *v2)
+{
+ const struct fgonsort *x1=v1, *x2=v2;
+
+ if( x1->x > x2->x ) return 1;
+ else if( x1->x < x2->x) return -1;
+ return 0;
+}
+
+static void fuse_fgon(BMesh *bm, BMFace *f)
+{
+ BMFace *sf;
+ BMLoop *l;
+ int done, act=0;
+
+ sf = f;
+ done = 0;
+ while(!done){
+ done = 1;
+ l = sf->loopbase;
+ do{
+ if(l->e->head.flag & BM_FGON) {
+ if (l->f->head.flag & BM_ACTIVE) act = BM_ACTIVE;
+ if (l->radial.next->data->f->head.flag & BM_ACTIVE) act = BM_ACTIVE;
+
+ sf = BM_Join_TwoFaces(bm,l->f, l->radial.next->data->f, l->e);
+ if (!sf) {
+ //tesselation error
+ break;
+ }
+
+ sf->head.flag |= act;
+ if(sf){
+ done = 0;
+ break;
+ } else { /*we have to get out of here...*/
+ return;
+ }
+ }
+ l = l->next;
+ }while(l != sf->loopbase);
+ }
+}
+
+static BM_fgonconvert(BMesh *bm, BMOperator *op, EditMesh *em, int numCol, int numTex)
+{
+ EditFace *efa;
+ BMFace *f;
+ BMIter iter;
+ struct fgonsort *sortblock, *sb, *sb1;
+ int a, b, amount=0;
+
+ /*
+ for (efa=em->faces.first; efa; efa=efa->next) {
+ f = editface_to_BMFace(bm, em, efa, numCol, numTex);
+ }
+
+ for (f=bm->polys.first; f; f=f->next) {
+ fuse_fgon(bm, f);
+ }
+
+ return;*/
+
+ EM_fgon_flags(em);
+
+ /*zero out efa->tmp, we store fgon index here*/
+ for(efa = em->faces.first; efa; efa = efa->next){
+ efa->tmp.l = 0;
+ amount++;
+ }
+ /*go through and give each editface an fgon index*/
+ for(efa = em->faces.first; efa; efa = efa->next){
+ if(efa->e1->fgoni) efa->tmp.l = efa->e1->fgoni;
+ else if(efa->e2->fgoni) efa->tmp.l = efa->e2->fgoni;
+ else if(efa->e3->fgoni) efa->tmp.l = efa->e3->fgoni;
+ else if(efa->e4 && efa->e4->fgoni) efa->tmp.l = efa->e4->fgoni;
+ }
+
+ sb= sortblock= MEM_mallocN(sizeof(fgonsort)* amount,"fgon sort block");
+
+ for(efa = em->faces.first; efa; efa=efa->next){
+ sb->x = efa->tmp.l;
+ sb->efa = efa;
+ sb->done = 0;
+ sb++;
+ }
+
+ qsort(sortblock, amount, sizeof(fgonsort), sortfgon);
+
+ sb = sortblock;
+ for(a=0; a<amount; a++, sb++) {
+ if(sb->x && sb->done == 0){
+ /*first pass: add in faces for this fgon*/
+ for(b=a, sb1 = sb; b<amount && sb1->x == sb->x; b++, sb1++){
+ efa = sb1->efa;
+ sb1->f = editface_to_BMFace(bm, op, em, efa, numCol, numTex);
+ sb1->done = 1;
+ }
+ /*fuse fgon*/
+ fuse_fgon(bm, sb->f);
+ }
+ }
+ MEM_freeN(sortblock);
+}
+
+/*
+ * TAG WIRE EDGES
+ *
+ * Flags editedges 'f1' member
+ * if the edge has no faces.
+ *
+*/
+
+static void tag_wire_edges(EditMesh *em){
+ EditFace *efa;
+ EditEdge *eed;
+ for(eed = em->edges.first; eed; eed = eed->next) eed->f1 = 1;
+ for(efa = em->faces.first; efa; efa = efa->next){
+ efa->e1->f1 = 0;
+ efa->e2->f1 = 0;
+ efa->e3->f1 = 0;
+ if(efa->e4) efa->e4->f1 = 0;
+ }
+}
+
+/*
+ * EDITMESH TO BMESH
+ *
+ * Function to convert an editmesh to a bmesh
+ * Currently all custom data as well as
+ * f-gons should be converted correctly.
+ *
+*/
+
+BMesh *editmesh_to_bmesh_intern(EditMesh *em, BMesh *bm, BMOperator *op) {
+ BMVert *v;
+ EditVert *eve;
+ EditEdge *eed;
+ EditFace *efa;
+ BMEdge *e;
+ BMIter iter;
+ int allocsize[4] = {512,512,2048,512}, numTex, numCol;
+
+ /*make sure to update FGon flags*/
+ EM_fgon_flags(em);
+
+ /*copy custom data layout*/
+ CustomData_copy(&em->vdata, &bm->vdata, CD_MASK_BMESH, CD_CALLOC, 0);
+ CustomData_copy(&em->edata, &bm->edata, CD_MASK_BMESH, CD_CALLOC, 0);
+ CustomData_copy(&em->fdata, &bm->pdata, CD_MASK_BMESH, CD_CALLOC, 0);
+
+ /*copy face corner data*/
+ CustomData_to_bmeshpoly(&em->fdata, &bm->pdata, &bm->ldata, 0, 0);
+
+ CustomData_bmesh_init_pool(&bm->vdata, allocsize[0]);
+ CustomData_bmesh_init_pool(&bm->edata, allocsize[1]);
+ CustomData_bmesh_init_pool(&bm->ldata, allocsize[2]);
+ CustomData_bmesh_init_pool(&bm->pdata, allocsize[3]);
+
+ /*needed later*/
+ numTex = CustomData_number_of_layers(&bm->pdata, CD_MTEXPOLY);
+ numCol = CustomData_number_of_layers(&bm->ldata, CD_MLOOPCOL);
+
+ /*copy over selection mode*/
+ bm->selectmode = 0;
+ if(em->selectmode & SCE_SELECT_VERTEX) bm->selectmode |= SCE_SELECT_VERTEX;
+ if(em->selectmode & SCE_SELECT_EDGE) bm->selectmode |= SCE_SELECT_EDGE;
+ if(em->selectmode & SCE_SELECT_FACE) bm->selectmode |= SCE_SELECT_FACE;
+
+
+ /*begin editloop*/
+ //BM_Begin_Edit(bm);
+
+ /*tag wire edges*/
+ tag_wire_edges(em);
+
+ /*add verts*/
+ for(eve = em->verts.first; eve; eve = eve->next){
+ v = editvert_to_BMVert(bm, op, em, eve);
+ eve->tmp.p = v;
+ }
+ /*convert f-gons*/
+ BM_fgonconvert(bm, op, em, numCol, numTex);
+
+ /*clean up any dangling fgon flags*/
+ for (e=BMIter_New(&iter, bm, BM_EDGES_OF_MESH, NULL); e; e=BMIter_Step(&iter)){
+ e->head.flag &= ~BM_FGON;
+ }
+
+ /*do quads + triangles*/
+ for(efa = em->faces.first; efa; efa = efa->next){
+ if(!efa->tmp.l) editface_to_BMFace(bm, op, em, efa, numCol, numTex);
+ }
+
+ /*add wire edges*/
+ for(eed = em->edges.first; eed; eed = eed->next){
+ if(eed->f1) editedge_to_BMEdge(bm, op, em, eed);
+ }
+ //BM_end_edit(bm, BM_CALC_NORM);
+ return bm;
+}
+
+void edit2bmesh_exec(BMesh *bmesh, BMOperator *op)
+{
+ editmesh_to_bmesh_intern(BMO_Get_Pnt(op, "em"), bmesh, op);
+}
+
+BMesh *editmesh_to_bmesh(EditMesh *em)
+{
+ BMOperator conv;
+ BMesh *bm;
+ int allocsize[4] = {512,512,2048,512};
+
+ /*allocate a bmesh*/
+ bm = BM_Make_Mesh(allocsize);
+
+ BMO_Init_Op(&conv, "editmesh_to_bmesh");
+ BMO_Set_Pnt(&conv, "em", em);
+ BMO_Exec_Op(bm, &conv);
+ BMO_Finish_Op(bm, &conv);
+
+ return bm;
+}
+
+BMesh *init_editmesh_to_bmesh(EditMesh *em, BMOperator *op)
+{
+ BMesh *bm;
+ int allocsize[4] = {512,512,2048,512}, numTex, numCol;
+
+ /*allocate a bmesh*/
+ bm = BM_Make_Mesh(allocsize);
+
+ BMO_Init_Op(op, "editmesh_to_bmesh");
+ BMO_Set_Pnt(op, "em", em);
+
+ return bm;
+}
+#endif