diff options
Diffstat (limited to 'source/blender/bmesh/operators/bmo_connect_pair.c')
-rw-r--r-- | source/blender/bmesh/operators/bmo_connect_pair.c | 9 |
1 files changed, 6 insertions, 3 deletions
diff --git a/source/blender/bmesh/operators/bmo_connect_pair.c b/source/blender/bmesh/operators/bmo_connect_pair.c index 18568c364d6..07ead2b8a96 100644 --- a/source/blender/bmesh/operators/bmo_connect_pair.c +++ b/source/blender/bmesh/operators/bmo_connect_pair.c @@ -43,9 +43,11 @@ * - never step over the same element twice (tag elements as #ELE_TOUCHED). * this avoids going into an eternal loop if there are many possible branches (see T45582). * - when running into a branch, create a new #PathLinkState state and add to the heap. - * - when the target is reached, finish - since none of the other paths can be shorter then the one just found. + * - when the target is reached, + * finish - since none of the other paths can be shorter then the one just found. * - if the connection can't be found - fail. - * - with the connection found, split all edges tagging verts (or tag verts that sit on the intersection). + * - with the connection found, split all edges tagging verts + * (or tag verts that sit on the intersection). * - run the standard connect operator. */ @@ -520,7 +522,8 @@ static void bm_vert_pair_to_matrix(BMVert *v_pair[2], float r_unit_mat[3][3]) project_plane_normalized_v3_v3v3(basis_nor_a, v_pair[0]->no, basis_dir); project_plane_normalized_v3_v3v3(basis_nor_b, v_pair[1]->no, basis_dir); - /* don't normalize before combining so as normals approach the direction, they have less effect (T46784). */ + /* Don't normalize before combining so as normals approach the direction, + * they have less effect (T46784). */ /* combine the normals */ /* for flipped faces */ |