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Diffstat (limited to 'source/blender/bmesh/operators/bmo_primitive.c')
-rw-r--r--source/blender/bmesh/operators/bmo_primitive.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/bmesh/operators/bmo_primitive.c b/source/blender/bmesh/operators/bmo_primitive.c
index 58102c1c8be..30561e47d20 100644
--- a/source/blender/bmesh/operators/bmo_primitive.c
+++ b/source/blender/bmesh/operators/bmo_primitive.c
@@ -309,7 +309,7 @@ void bmo_create_uvsphere_exec(BMesh *bm, BMOperator *op)
phid /= 2;
for (a = 0; a <= tot; a++) {
/* Going in this direction, then edge extruding, makes normals face outward */
- vec[0] = -dia *sinf(phi);
+ vec[0] = -dia * sinf(phi);
vec[1] = 0.0;
vec[2] = dia * cosf(phi);
eve = BM_vert_create(bm, vec, NULL);
@@ -354,7 +354,7 @@ void bmo_create_uvsphere_exec(BMesh *bm, BMOperator *op)
{
float len, len2, vec2[3];
- len = 2 *dia *sinf(phid / 2.0f);
+ len = 2 *dia * sinf(phid / 2.0f);
/* length of one segment in shortest parallen */
vec[0] = dia * sinf(phid);
@@ -526,7 +526,7 @@ void bmo_create_circle_exec(BMesh *bm, BMOperator *op)
for (a = 0; a < segs; a++, phi += phid) {
/* Going this way ends up with normal(s) upward */
- vec[0] = -dia *sinf(phi);
+ vec[0] = -dia * sinf(phi);
vec[1] = dia * cosf(phi);
vec[2] = 0.0f;
mul_m4_v3(mat, vec);