diff options
Diffstat (limited to 'source/blender/bmesh/operators/bmo_primitive.c')
-rw-r--r-- | source/blender/bmesh/operators/bmo_primitive.c | 10 |
1 files changed, 6 insertions, 4 deletions
diff --git a/source/blender/bmesh/operators/bmo_primitive.c b/source/blender/bmesh/operators/bmo_primitive.c index 3ed74d68317..cf3d6b8bf56 100644 --- a/source/blender/bmesh/operators/bmo_primitive.c +++ b/source/blender/bmesh/operators/bmo_primitive.c @@ -941,8 +941,8 @@ void bmo_create_uvsphere_exec(BMesh *bm, BMOperator *op) BMLoop *l; BMIter fiter, liter; - /* We cannot tag faces for UVs computing above, so we have to do it now, based on all its vertices - * being tagged. */ + /* We cannot tag faces for UVs computing above, + * so we have to do it now, based on all its vertices being tagged. */ BM_ITER_MESH (f, &fiter, bm, BM_FACES_OF_MESH) { bool valid = true; @@ -1537,7 +1537,8 @@ void BM_mesh_calc_uvs_cone(BMesh *bm, const float uv_width = 1.0f / (float)segments; const float uv_height = cap_ends ? 0.5f : 1.0f; - /* Note that all this allows us to handle all cases (real cone, truncated cone, with or without ends capped) + /* Note that all this allows us to handle all cases + * (real cone, truncated cone, with or without ends capped) * with a single common code. */ const float uv_center_y = cap_ends ? 0.25f : 0.5f; const float uv_center_x_top = cap_ends ? 0.25f : 0.5f; @@ -1601,7 +1602,8 @@ void BM_mesh_calc_uvs_cone(BMesh *bm, } } else { - /* top or bottom face - so unwrap it by transforming back to a circle and using the X/Y coords */ + /* Top or bottom face - so unwrap it by transforming + * back to a circle and using the X/Y coords. */ BM_face_normal_update(f); BM_ITER_ELEM (l, &liter, f, BM_LOOPS_OF_FACE) { |