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Diffstat (limited to 'source/blender/bmesh/operators/bmo_similar.c')
-rw-r--r--source/blender/bmesh/operators/bmo_similar.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/bmesh/operators/bmo_similar.c b/source/blender/bmesh/operators/bmo_similar.c
index f779828a00d..4b5eebb2a73 100644
--- a/source/blender/bmesh/operators/bmo_similar.c
+++ b/source/blender/bmesh/operators/bmo_similar.c
@@ -115,7 +115,7 @@ void bmo_similar_faces_exec(BMesh *bm, BMOperator *op)
num_total = BM_mesh_elem_count(bm, BM_FACE);
/*
- * The first thing to do is to iterate through all the the selected items and mark them since
+ * The first thing to do is to iterate through all the selected items and mark them since
* they will be in the selection anyway.
* This will increase performance, (especially when the number of originally selected faces is high)
* so the overall complexity will be less than $O(mn)$ where is the total number of selected faces,