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Diffstat (limited to 'source/blender/bmesh/operators/bmo_subdivide.c')
-rw-r--r--source/blender/bmesh/operators/bmo_subdivide.c1104
1 files changed, 1104 insertions, 0 deletions
diff --git a/source/blender/bmesh/operators/bmo_subdivide.c b/source/blender/bmesh/operators/bmo_subdivide.c
new file mode 100644
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+++ b/source/blender/bmesh/operators/bmo_subdivide.c
@@ -0,0 +1,1104 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Contributor(s): Joseph Eagar.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_math.h"
+#include "BLI_rand.h"
+#include "BLI_array.h"
+#include "BLI_noise.h"
+
+#include "BKE_customdata.h"
+
+#include "DNA_object_types.h"
+
+#include "ED_mesh.h"
+
+#include "bmesh.h"
+#include "bmesh_private.h"
+
+#include "bmesh_operators_private.h" /* own include */
+
+#include "bmo_subdivide.h" /* own include */
+
+/* flags for all elements share a common bitfield space */
+#define SUBD_SPLIT 1
+
+#define EDGE_PERCENT 2
+
+/* I don't think new faces are flagged, currently, but
+ * better safe than sorry. */
+#define FACE_CUSTOMFILL 4
+#define ELE_INNER 8
+#define ELE_SPLIT 16
+
+/*
+ * NOTE: beauty has been renamed to flag!
+ */
+
+/* generic subdivision rules:
+ *
+ * - two selected edges in a face should make a link
+ * between them.
+ *
+ * - one edge should do, what? make pretty topology, or just
+ * split the edge only?
+ */
+
+/* connects face with smallest len, which I think should always be correct for
+ * edge subdivision */
+static BMEdge *connect_smallest_face(BMesh *bm, BMVert *v1, BMVert *v2, BMFace **r_nf)
+{
+ BMIter iter, iter2;
+ BMVert *v;
+ BMLoop *nl;
+ BMFace *face, *curf = NULL;
+
+ /* this isn't the best thing in the world. it doesn't handle cases where there's
+ * multiple faces yet. that might require a convexity test to figure out which
+ * face is "best," and who knows what for non-manifold conditions. */
+ for (face = BM_iter_new(&iter, bm, BM_FACES_OF_VERT, v1); face; face = BM_iter_step(&iter)) {
+ for (v = BM_iter_new(&iter2, bm, BM_VERTS_OF_FACE, face); v; v = BM_iter_step(&iter2)) {
+ if (v == v2) {
+ if (!curf || face->len < curf->len) curf = face;
+ }
+ }
+ }
+
+ if (curf) {
+ face = BM_face_split(bm, curf, v1, v2, &nl, NULL);
+
+ if (r_nf) *r_nf = face;
+ return nl ? nl->e : NULL;
+ }
+
+ return NULL;
+}
+/* calculates offset for co, based on fractal, sphere or smooth settings */
+static void alter_co(BMesh *bm, BMVert *v, BMEdge *UNUSED(origed), const subdparams *params, float perc,
+ BMVert *vsta, BMVert *vend)
+{
+ float tvec[3], prev_co[3], fac;
+ float *co = NULL;
+ int i, totlayer = CustomData_number_of_layers(&bm->vdata, CD_SHAPEKEY);
+
+ BM_vert_normal_update_all(bm, v);
+
+ co = CustomData_bmesh_get_n(&bm->vdata, v->head.data, CD_SHAPEKEY, params->origkey);
+ copy_v3_v3(prev_co, co);
+
+ if (params->beauty & B_SMOOTH) {
+ /* we calculate an offset vector vec1[], to be added to *co */
+ float len, nor[3], nor1[3], nor2[3], smooth = params->smooth;
+
+ sub_v3_v3v3(nor, vsta->co, vend->co);
+ len = 0.5f * normalize_v3(nor);
+
+ copy_v3_v3(nor1, vsta->no);
+ copy_v3_v3(nor2, vend->no);
+
+ /* cosine angle */
+ fac= dot_v3v3(nor, nor1);
+ mul_v3_v3fl(tvec, nor1, fac);
+
+ /* cosine angle */
+ fac = -dot_v3v3(nor, nor2);
+ madd_v3_v3fl(tvec, nor2, fac);
+
+ /* falloff for multi subdivide */
+ smooth *= sqrtf(fabsf(1.0f - 2.0f * fabsf(0.5f-perc)));
+
+ mul_v3_fl(tvec, smooth * len);
+
+ add_v3_v3(co, tvec);
+ }
+ else if (params->beauty & B_SPHERE) { /* subdivide sphere */
+ normalize_v3(co);
+ mul_v3_fl(co, params->smooth);
+ }
+
+ if (params->beauty & B_FRACTAL) {
+ float len = len_v3v3(vsta->co, vend->co);
+ float vec2[3] = {0.0f, 0.0f, 0.0f}, co2[3];
+
+ fac = params->fractal * len;
+
+ add_v3_v3(vec2, vsta->no);
+ add_v3_v3(vec2, vend->no);
+ mul_v3_fl(vec2, 0.5f);
+
+ add_v3_v3v3(co2, v->co, params->off);
+ tvec[0] = fac * (BLI_gTurbulence(1.0, co2[0], co2[1], co2[2], 15, 0, 1) - 0.5f);
+ tvec[1] = fac * (BLI_gTurbulence(1.0, co2[0], co2[1], co2[2], 15, 0, 1) - 0.5f);
+ tvec[2] = fac * (BLI_gTurbulence(1.0, co2[0], co2[1], co2[2], 15, 0, 1) - 0.5f);
+
+ mul_v3_v3(vec2, tvec);
+
+ /* add displacemen */
+ add_v3_v3v3(co, co, vec2);
+ }
+
+ /* apply the new difference to the rest of the shape keys,
+ * note that this doent take rotations into account, we _could_ support
+ * this by getting the normals and coords for each shape key and
+ * re-calculate the smooth value for each but this is quite involved.
+ * for now its ok to simply apply the difference IMHO - campbell */
+ sub_v3_v3v3(tvec, prev_co, co);
+
+ for (i = 0; i < totlayer; i++) {
+ if (params->origkey != i) {
+ co = CustomData_bmesh_get_n(&bm->vdata, v->head.data, CD_SHAPEKEY, i);
+ sub_v3_v3(co, tvec);
+ }
+ }
+
+}
+
+/* assumes in the edge is the correct interpolated vertices already */
+/* percent defines the interpolation, rad and flag are for special options */
+/* results in new vertex with correct coordinate, vertex normal and weight group info */
+static BMVert *bm_subdivide_edge_addvert(BMesh *bm, BMEdge *edge, BMEdge *oedge,
+ const subdparams *params, float percent,
+ float percent2,
+ BMEdge **out, BMVert *vsta, BMVert *vend)
+{
+ BMVert *ev;
+
+ ev = BM_edge_split(bm, edge->v1, edge, out, percent);
+
+ BMO_elem_flag_enable(bm, ev, ELE_INNER);
+
+ /* offset for smooth or sphere or fractal */
+ alter_co(bm, ev, oedge, params, percent2, vsta, vend);
+
+#if 0 //BMESH_TODO
+ /* clip if needed by mirror modifier */
+ if (edge->v1->f2) {
+ if (edge->v1->f2 & edge->v2->f2 & 1) {
+ co[0] = 0.0f;
+ }
+ if (edge->v1->f2 & edge->v2->f2 & 2) {
+ co[1] = 0.0f;
+ }
+ if (edge->v1->f2 & edge->v2->f2 & 4) {
+ co[2] = 0.0f;
+ }
+ }
+#endif
+
+ return ev;
+}
+
+static BMVert *subdivideedgenum(BMesh *bm, BMEdge *edge, BMEdge *oedge,
+ int curpoint, int totpoint, const subdparams *params,
+ BMEdge **newe, BMVert *vsta, BMVert *vend)
+{
+ BMVert *ev;
+ float percent, percent2 = 0.0f;
+
+ if (BMO_elem_flag_test(bm, edge, EDGE_PERCENT) && totpoint == 1)
+ percent = BMO_slot_map_float_get(bm, params->op, "edgepercents", edge);
+ else {
+ percent = 1.0f / (float)(totpoint + 1-curpoint);
+ percent2 = (float)(curpoint + 1) / (float)(totpoint + 1);
+
+ }
+
+ ev = bm_subdivide_edge_addvert(bm, edge, oedge, params, percent,
+ percent2, newe, vsta, vend);
+ return ev;
+}
+
+static void bm_subdivide_multicut(BMesh *bm, BMEdge *edge, const subdparams *params,
+ BMVert *vsta, BMVert *vend)
+{
+ BMEdge *eed = edge, *newe, temp = *edge;
+ BMVert *v, ov1 = *edge->v1, ov2 = *edge->v2, *v1 = edge->v1, *v2 = edge->v2;
+ int i, numcuts = params->numcuts;
+
+ temp.v1 = &ov1;
+ temp.v2 = &ov2;
+
+ for (i = 0; i < numcuts; i++) {
+ v = subdivideedgenum(bm, eed, &temp, i, params->numcuts, params, &newe, vsta, vend);
+
+ BMO_elem_flag_enable(bm, v, SUBD_SPLIT);
+ BMO_elem_flag_enable(bm, eed, SUBD_SPLIT);
+ BMO_elem_flag_enable(bm, newe, SUBD_SPLIT);
+
+ BMO_elem_flag_enable(bm, v, ELE_SPLIT);
+ BMO_elem_flag_enable(bm, eed, ELE_SPLIT);
+ BMO_elem_flag_enable(bm, newe, SUBD_SPLIT);
+
+ BM_CHECK_ELEMENT(bm, v);
+ if (v->e) BM_CHECK_ELEMENT(bm, v->e);
+ if (v->e && v->e->l) BM_CHECK_ELEMENT(bm, v->e->l->f);
+ }
+
+ alter_co(bm, v1, &temp, params, 0, &ov1, &ov2);
+ alter_co(bm, v2, &temp, params, 1.0, &ov1, &ov2);
+}
+
+/* note: the patterns are rotated as necassary to
+ * match the input geometry. they're based on the
+ * pre-split state of the face */
+
+/*
+ * v3---------v2
+ * | |
+ * | |
+ * | |
+ * | |
+ * v4---v0---v1
+ */
+static void quad_1edge_split(BMesh *bm, BMFace *UNUSED(face),
+ BMVert **verts, const subdparams *params)
+{
+ BMFace *nf;
+ int i, add, numcuts = params->numcuts;
+
+ /* if it's odd, the middle face is a quad, otherwise it's a triangl */
+ if ((numcuts % 2) == 0) {
+ add = 2;
+ for (i = 0; i < numcuts; i++) {
+ if (i == numcuts / 2) {
+ add -= 1;
+ }
+ connect_smallest_face(bm, verts[i], verts[numcuts + add], &nf);
+ }
+ }
+ else {
+ add = 2;
+ for (i = 0; i < numcuts; i++) {
+ connect_smallest_face(bm, verts[i], verts[numcuts + add], &nf);
+ if (i == numcuts/2) {
+ add -= 1;
+ connect_smallest_face(bm, verts[i], verts[numcuts + add], &nf);
+ }
+ }
+
+ }
+}
+
+static SubDPattern quad_1edge = {
+ {1, 0, 0, 0},
+ quad_1edge_split,
+ 4,
+};
+
+
+/*
+ * v6--------v5
+ * | |
+ * | |v4s
+ * | |v3s
+ * | s s |
+ * v7-v0--v1-v2
+ */
+static void quad_2edge_split_path(BMesh *bm, BMFace *UNUSED(face), BMVert **verts,
+ const subdparams *params)
+{
+ BMFace *nf;
+ int i, numcuts = params->numcuts;
+
+ for (i = 0; i < numcuts; i++) {
+ connect_smallest_face(bm, verts[i], verts[numcuts + (numcuts - i)], &nf);
+ }
+ connect_smallest_face(bm, verts[numcuts * 2 + 3], verts[numcuts * 2 + 1], &nf);
+}
+
+static SubDPattern quad_2edge_path = {
+ {1, 1, 0, 0},
+ quad_2edge_split_path,
+ 4,
+};
+
+/*
+ * v6--------v5
+ * | |
+ * | |v4s
+ * | |v3s
+ * | s s |
+ * v7-v0--v1-v2
+ */
+static void quad_2edge_split_innervert(BMesh *bm, BMFace *UNUSED(face), BMVert **verts,
+ const subdparams *params)
+{
+ BMFace *nf;
+ BMVert *v, *lastv;
+ BMEdge *e, *ne, olde;
+ int i, numcuts = params->numcuts;
+
+ lastv = verts[numcuts];
+
+ for (i = numcuts - 1; i >= 0; i--) {
+ e = connect_smallest_face(bm, verts[i], verts[numcuts + (numcuts - i)], &nf);
+
+ olde = *e;
+ v = bm_subdivide_edge_addvert(bm, e, &olde, params, 0.5f, 0.5f, &ne, e->v1, e->v2);
+
+ if (i != numcuts - 1) {
+ connect_smallest_face(bm, lastv, v, &nf);
+ }
+
+ lastv = v;
+ }
+
+ connect_smallest_face(bm, lastv, verts[numcuts * 2 + 2], &nf);
+}
+
+static SubDPattern quad_2edge_innervert = {
+ {1, 1, 0, 0},
+ quad_2edge_split_innervert,
+ 4,
+};
+
+/*
+ * v6--------v5
+ * | |
+ * | |v4s
+ * | |v3s
+ * | s s |
+ * v7-v0--v1-v2
+ *
+ */
+static void quad_2edge_split_fan(BMesh *bm, BMFace *UNUSED(face), BMVert **verts,
+ const subdparams *params)
+{
+ BMFace *nf;
+ /* BMVert *v; */ /* UNUSED */
+ /* BMVert *lastv = verts[2]; */ /* UNUSED */
+ /* BMEdge *e, *ne; */ /* UNUSED */
+ int i, numcuts = params->numcuts;
+
+ for (i = 0; i < numcuts; i++) {
+ connect_smallest_face(bm, verts[i], verts[numcuts * 2 + 2], &nf);
+ connect_smallest_face(bm, verts[numcuts + (numcuts - i)], verts[numcuts * 2 + 2], &nf);
+ }
+}
+
+static SubDPattern quad_2edge_fan = {
+ {1, 1, 0, 0},
+ quad_2edge_split_fan,
+ 4,
+};
+
+/*
+ * s s
+ * v8--v7--v6-v5
+ * | |
+ * | v4 s
+ * | |
+ * | v3 s
+ * | s s |
+ * v9-v0--v1-v2
+ */
+static void quad_3edge_split(BMesh *bm, BMFace *UNUSED(face), BMVert **verts,
+ const subdparams *params)
+{
+ BMFace *nf;
+ int i, add = 0, numcuts = params->numcuts;
+
+ for (i = 0; i < numcuts; i++) {
+ if (i == numcuts / 2) {
+ if (numcuts % 2 != 0) {
+ connect_smallest_face(bm, verts[numcuts - i - 1 + add], verts[i + numcuts + 1], &nf);
+ }
+ add = numcuts * 2 + 2;
+ }
+ connect_smallest_face(bm, verts[numcuts - i - 1 + add], verts[i + numcuts + 1], &nf);
+ }
+
+ for (i = 0; i < numcuts / 2 + 1; i++) {
+ connect_smallest_face(bm, verts[i], verts[(numcuts - i) + numcuts * 2 + 1], &nf);
+ }
+}
+
+static SubDPattern quad_3edge = {
+ {1, 1, 1, 0},
+ quad_3edge_split,
+ 4,
+};
+
+/*
+ * v8--v7-v6--v5
+ * | s |
+ * |v9 s s|v4
+ * first line | | last line
+ * |v10s s s|v3
+ * v11-v0--v1-v2
+ *
+ * it goes from bottom up
+ */
+static void quad_4edge_subdivide(BMesh *bm, BMFace *UNUSED(face), BMVert **verts,
+ const subdparams *params)
+{
+ BMFace *nf;
+ BMVert *v, *v1, *v2;
+ BMEdge *e, *ne, temp;
+ BMVert **lines;
+ int numcuts = params->numcuts;
+ int i, j, a, b, s = numcuts + 2 /* , totv = numcuts * 4 + 4 */;
+
+ lines = MEM_callocN(sizeof(BMVert *)*(numcuts + 2)*(numcuts + 2), "q_4edge_split");
+ /* build a 2-dimensional array of verts,
+ * containing every vert (and all new ones)
+ * in the face */
+
+ /* first line */
+ for (i = 0; i < numcuts + 2; i++) {
+ lines[i] = verts[numcuts * 3 + 2 + (numcuts - i + 1)];
+ }
+
+ /* last line */
+ for (i = 0; i < numcuts + 2; i++) {
+ lines[(s - 1) * s + i] = verts[numcuts + i];
+ }
+
+ /* first and last members of middle lines */
+ for (i = 0; i < numcuts; i++) {
+ a = i;
+ b = numcuts + 1 + numcuts + 1 + (numcuts - i - 1);
+
+ e = connect_smallest_face(bm, verts[a], verts[b], &nf);
+ if (!e)
+ continue;
+
+ BMO_elem_flag_enable(bm, e, ELE_INNER);
+ BMO_elem_flag_enable(bm, nf, ELE_INNER);
+
+
+ v1 = lines[(i + 1)*s] = verts[a];
+ v2 = lines[(i + 1)*s + s - 1] = verts[b];
+
+ temp = *e;
+ for (a = 0; a < numcuts; a++) {
+ v = subdivideedgenum(bm, e, &temp, a, numcuts, params, &ne,
+ v1, v2);
+ if (!v)
+ bmesh_error();
+
+ BMO_elem_flag_enable(bm, ne, ELE_INNER);
+ lines[(i + 1) * s + a + 1] = v;
+ }
+ }
+
+ for (i = 1; i < numcuts + 2; i++) {
+ for (j = 1; j < numcuts + 1; j++) {
+ a = i * s + j;
+ b = (i - 1) * s + j;
+ e = connect_smallest_face(bm, lines[a], lines[b], &nf);
+ if (!e)
+ continue;
+
+ BMO_elem_flag_enable(bm, e, ELE_INNER);
+ BMO_elem_flag_enable(bm, nf, ELE_INNER);
+ }
+ }
+
+ MEM_freeN(lines);
+}
+
+/*
+ * v3
+ * / \
+ * / \
+ * / \
+ * / \
+ * / \
+ * v4--v0--v1--v2
+ * s s
+ */
+static void tri_1edge_split(BMesh *bm, BMFace *UNUSED(face), BMVert **verts,
+ const subdparams *params)
+{
+ BMFace *nf;
+ int i, numcuts = params->numcuts;
+
+ for (i = 0; i < numcuts; i++) {
+ connect_smallest_face(bm, verts[i], verts[numcuts + 1], &nf);
+ }
+}
+
+static SubDPattern tri_1edge = {
+ {1, 0, 0},
+ tri_1edge_split,
+ 3,
+};
+
+/* v5
+ * / \
+ * s v6/---\ v4 s
+ * / \ / \
+ * sv7/---v---\ v3 s
+ * / \/ \/ \
+ * v8--v0--v1--v2
+ * s s
+ */
+static void tri_3edge_subdivide(BMesh *bm, BMFace *UNUSED(face), BMVert **verts,
+ const subdparams *params)
+{
+ BMFace *nf;
+ BMEdge *e, *ne, temp;
+ BMVert ***lines, *v, ov1, ov2;
+ void *stackarr[1];
+ int i, j, a, b, numcuts = params->numcuts;
+
+ /* number of verts in each lin */
+ lines = MEM_callocN(sizeof(void *)*(numcuts + 2), "triangle vert table");
+
+ lines[0] = (BMVert **) stackarr;
+ lines[0][0] = verts[numcuts * 2 + 1];
+
+ lines[numcuts + 1] = MEM_callocN(sizeof(void *) * (numcuts + 2), "triangle vert table 2");
+ for (i = 0; i < numcuts; i++) {
+ lines[numcuts + 1][i + 1] = verts[i];
+ }
+ lines[numcuts + 1][0] = verts[numcuts * 3 + 2];
+ lines[numcuts + 1][numcuts + 1] = verts[numcuts];
+
+ for (i = 0; i < numcuts; i++) {
+ lines[i + 1] = MEM_callocN(sizeof(void *)*(2 + i), "triangle vert table row");
+ a = numcuts * 2 + 2 + i;
+ b = numcuts + numcuts - i;
+ e = connect_smallest_face(bm, verts[a], verts[b], &nf);
+ if (!e) goto cleanup;
+
+ BMO_elem_flag_enable(bm, e, ELE_INNER);
+ BMO_elem_flag_enable(bm, nf, ELE_INNER);
+
+ lines[i + 1][0] = verts[a];
+ lines[i + 1][i + 1] = verts[b];
+
+ temp = *e;
+ ov1 = *verts[a];
+ ov2 = *verts[b];
+ temp.v1 = &ov1;
+ temp.v2 = &ov2;
+ for (j = 0; j < i; j++) {
+ v = subdivideedgenum(bm, e, &temp, j, i, params, &ne,
+ verts[a], verts[b]);
+ lines[i + 1][j + 1] = v;
+
+ BMO_elem_flag_enable(bm, ne, ELE_INNER);
+ }
+ }
+
+ /*
+ * v5
+ * / \
+ * s v6/---\ v4 s
+ * / \ / \
+ * sv7/---v---\ v3 s
+ * / \/ \/ \
+ * v8--v0--v1--v2
+ * s s
+ */
+ for (i = 1; i < numcuts + 1; i++) {
+ for (j = 0; j < i; j++) {
+ e = connect_smallest_face(bm, lines[i][j], lines[i + 1][j + 1], &nf);
+
+ BMO_elem_flag_enable(bm, e, ELE_INNER);
+ BMO_elem_flag_enable(bm, nf, ELE_INNER);
+
+ e = connect_smallest_face(bm, lines[i][j + 1], lines[i + 1][j + 1], &nf);
+
+ BMO_elem_flag_enable(bm, e, ELE_INNER);
+ BMO_elem_flag_enable(bm, nf, ELE_INNER);
+ }
+ }
+
+cleanup:
+ for (i = 1; i < numcuts + 2; i++) {
+ if (lines[i]) MEM_freeN(lines[i]);
+ }
+
+ MEM_freeN(lines);
+}
+
+static SubDPattern tri_3edge = {
+ {1, 1, 1},
+ tri_3edge_subdivide,
+ 3,
+};
+
+
+static SubDPattern quad_4edge = {
+ {1, 1, 1, 1},
+ quad_4edge_subdivide,
+ 4,
+};
+
+static SubDPattern *patterns[] = {
+ NULL, //quad single edge pattern is inserted here
+ NULL, //quad corner vert pattern is inserted here
+ NULL, //tri single edge pattern is inserted here
+ NULL,
+ &quad_3edge,
+ NULL,
+};
+
+#define PLEN (sizeof(patterns) / sizeof(void *))
+
+typedef struct subd_facedata {
+ BMVert *start; SubDPattern *pat;
+ int totedgesel; //only used if pat was NULL, e.g. no pattern was found
+ BMFace *face;
+} subd_facedata;
+
+void esubdivide_exec(BMesh *bmesh, BMOperator *op)
+{
+ BMOpSlot *einput;
+ SubDPattern *pat;
+ subdparams params;
+ subd_facedata *facedata = NULL;
+ BMIter viter, fiter, liter;
+ BMVert *v, **verts = NULL;
+ BMEdge *edge, **edges = NULL;
+ BMLoop *nl, *l, **splits = NULL, **loops = NULL;
+ BMFace *face;
+ BLI_array_declare(splits);
+ BLI_array_declare(loops);
+ BLI_array_declare(facedata);
+ BLI_array_declare(edges);
+ BLI_array_declare(verts);
+ float smooth, fractal;
+ int beauty, cornertype, singleedge, gridfill;
+ int skey, seed, i, j, matched, a, b, numcuts, totesel;
+
+ BMO_slot_buffer_flag_enable(bmesh, op, "edges", SUBD_SPLIT, BM_EDGE);
+
+ numcuts = BMO_slot_int_get(op, "numcuts");
+ seed = BMO_slot_int_get(op, "seed");
+ smooth = BMO_slot_float_get(op, "smooth");
+ fractal = BMO_slot_float_get(op, "fractal");
+ beauty = BMO_slot_int_get(op, "beauty");
+ cornertype = BMO_slot_int_get(op, "quadcornertype");
+ singleedge = BMO_slot_int_get(op, "singleedge");
+ gridfill = BMO_slot_int_get(op, "gridfill");
+
+ BLI_srandom(seed);
+
+ patterns[1] = NULL;
+ //straight cut is patterns[1] == NULL
+ switch (cornertype) {
+ case SUBD_PATH:
+ patterns[1] = &quad_2edge_path;
+ break;
+ case SUBD_INNERVERT:
+ patterns[1] = &quad_2edge_innervert;
+ break;
+ case SUBD_FAN:
+ patterns[1] = &quad_2edge_fan;
+ break;
+ }
+
+ if (singleedge) {
+ patterns[0] = &quad_1edge;
+ patterns[2] = &tri_1edge;
+ }
+ else {
+ patterns[0] = NULL;
+ patterns[2] = NULL;
+ }
+
+ if (gridfill) {
+ patterns[3] = &quad_4edge;
+ patterns[5] = &tri_3edge;
+ }
+ else {
+ patterns[3] = NULL;
+ patterns[5] = NULL;
+ }
+
+ /* add a temporary shapekey layer to store displacements on current geometr */
+ BM_data_layer_add(bmesh, &bmesh->vdata, CD_SHAPEKEY);
+ skey = CustomData_number_of_layers(&bmesh->vdata, CD_SHAPEKEY) - 1;
+
+ BM_ITER(v, &viter, bmesh, BM_VERTS_OF_MESH, NULL) {
+ float *co = CustomData_bmesh_get_n(&bmesh->vdata, v->head.data, CD_SHAPEKEY, skey);
+ copy_v3_v3(co, v->co);
+ }
+
+ /* first go through and tag edge */
+ BMO_slot_from_flag(bmesh, op, "edges",
+ SUBD_SPLIT, BM_EDGE);
+
+ params.numcuts = numcuts;
+ params.op = op;
+ params.smooth = smooth;
+ params.seed = seed;
+ params.fractal = fractal;
+ params.beauty = beauty;
+ params.origkey = skey;
+ params.off[0] = (float)BLI_drand() * 200.0f;
+ params.off[1] = (float)BLI_drand() * 200.0f;
+ params.off[2] = (float)BLI_drand() * 200.0f;
+
+ BMO_slot_map_to_flag(bmesh, op, "custompatterns",
+ FACE_CUSTOMFILL);
+
+ BMO_slot_map_to_flag(bmesh, op, "edgepercents",
+ EDGE_PERCENT);
+
+ for (face = BM_iter_new(&fiter, bmesh, BM_FACES_OF_MESH, NULL);
+ face;
+ face = BM_iter_step(&fiter))
+ {
+ BMEdge *e1 = NULL, *e2 = NULL;
+ float vec1[3], vec2[3];
+
+ /* figure out which pattern to us */
+
+ BLI_array_empty(edges);
+ BLI_array_empty(verts);
+ matched = 0;
+
+ i = 0;
+ totesel = 0;
+ for (nl = BM_iter_new(&liter, bmesh, BM_LOOPS_OF_FACE, face); nl; nl = BM_iter_step(&liter)) {
+ BLI_array_growone(edges);
+ BLI_array_growone(verts);
+ edges[i] = nl->e;
+ verts[i] = nl->v;
+
+ if (BMO_elem_flag_test(bmesh, edges[i], SUBD_SPLIT)) {
+ if (!e1) e1 = edges[i];
+ else e2 = edges[i];
+
+ totesel++;
+ }
+
+ i++;
+ }
+
+ /* make sure the two edges have a valid angle to each othe */
+ if (totesel == 2 && BM_edge_share_vert(e1, e2)) {
+ float angle;
+
+ sub_v3_v3v3(vec1, e1->v2->co, e1->v1->co);
+ sub_v3_v3v3(vec2, e2->v2->co, e2->v1->co);
+ normalize_v3(vec1);
+ normalize_v3(vec2);
+
+ angle = dot_v3v3(vec1, vec2);
+ angle = fabsf(angle);
+ if (fabsf(angle - 1.0f) < 0.01f) {
+ totesel = 0;
+ }
+ }
+
+ if (BMO_elem_flag_test(bmesh, face, FACE_CUSTOMFILL)) {
+ pat = BMO_slot_map_data_get(bmesh, op,
+ "custompatterns", face);
+ for (i = 0; i < pat->len; i++) {
+ matched = 1;
+ for (j = 0; j < pat->len; j++) {
+ a = (j + i) % pat->len;
+ if ((!!BMO_elem_flag_test(bmesh, edges[a], SUBD_SPLIT)) != (!!pat->seledges[j])) {
+ matched = 0;
+ break;
+ }
+ }
+ if (matched) {
+ BLI_array_growone(facedata);
+ b = BLI_array_count(facedata) - 1;
+ facedata[b].pat = pat;
+ facedata[b].start = verts[i];
+ facedata[b].face = face;
+ facedata[b].totedgesel = totesel;
+ BMO_elem_flag_enable(bmesh, face, SUBD_SPLIT);
+ break;
+ }
+ }
+
+ /* obvously don't test for other patterns matchin */
+ continue;
+ }
+
+ for (i = 0; i < PLEN; i++) {
+ pat = patterns[i];
+ if (!pat) continue;
+
+ if (pat->len == face->len) {
+ for (a = 0; a < pat->len; a++) {
+ matched = 1;
+ for (b = 0; b < pat->len; b++) {
+ j = (b + a) % pat->len;
+ if ((!!BMO_elem_flag_test(bmesh, edges[j], SUBD_SPLIT)) != (!!pat->seledges[b])) {
+ matched = 0;
+ break;
+ }
+ }
+ if (matched) {
+ break;
+ }
+ }
+ if (matched) {
+ BLI_array_growone(facedata);
+ j = BLI_array_count(facedata) - 1;
+
+ BMO_elem_flag_enable(bmesh, face, SUBD_SPLIT);
+
+ facedata[j].pat = pat;
+ facedata[j].start = verts[a];
+ facedata[j].face = face;
+ facedata[j].totedgesel = totesel;
+ break;
+ }
+ }
+
+ }
+
+ if (!matched && totesel) {
+ BLI_array_growone(facedata);
+ j = BLI_array_count(facedata) - 1;
+
+ BMO_elem_flag_enable(bmesh, face, SUBD_SPLIT);
+ facedata[j].totedgesel = totesel;
+ facedata[j].face = face;
+ }
+ }
+
+ einput = BMO_slot_get(op, "edges");
+
+ /* go through and split edge */
+ for (i = 0; i < einput->len; i++) {
+ edge = ((BMEdge **)einput->data.p)[i];
+ bm_subdivide_multicut(bmesh, edge, &params, edge->v1, edge->v2);
+ }
+
+ i = 0;
+ for (i = 0; i < BLI_array_count(facedata); i++) {
+ face = facedata[i].face;
+
+ /* figure out which pattern to us */
+ BLI_array_empty(verts);
+
+ pat = facedata[i].pat;
+
+ if (!pat && facedata[i].totedgesel == 2) {
+ int vlen;
+
+ /* ok, no pattern. we still may be able to do something */
+ BLI_array_empty(loops);
+ BLI_array_empty(splits);
+
+ /* for case of two edges, connecting them shouldn't be too har */
+ BM_ITER(l, &liter, bmesh, BM_LOOPS_OF_FACE, face) {
+ BLI_array_growone(loops);
+ loops[BLI_array_count(loops) - 1] = l;
+ }
+
+ vlen = BLI_array_count(loops);
+
+ /* find the boundary of one of the split edge */
+ for (a = 1; a < vlen; a++) {
+ if (!BMO_elem_flag_test(bmesh, loops[a - 1]->v, ELE_INNER) &&
+ BMO_elem_flag_test(bmesh, loops[a]->v, ELE_INNER))
+ {
+ break;
+ }
+ }
+
+ if (BMO_elem_flag_test(bmesh, loops[(a + numcuts + 1) % vlen]->v, ELE_INNER)) {
+ b = (a + numcuts + 1) % vlen;
+ }
+ else {
+ /* find the boundary of the other edge. */
+ for (j = 0; j < vlen; j++) {
+ b = (j + a + numcuts + 1) % vlen;
+ if (!BMO_elem_flag_test(bmesh, loops[b == 0 ? vlen - 1 : b - 1]->v, ELE_INNER) &&
+ BMO_elem_flag_test(bmesh, loops[b]->v, ELE_INNER))
+ {
+ break;
+ }
+ }
+ }
+
+ b += numcuts - 1;
+
+ for (j = 0; j < numcuts; j++) {
+ BLI_array_growone(splits);
+ splits[BLI_array_count(splits) - 1] = loops[a];
+
+ BLI_array_growone(splits);
+ splits[BLI_array_count(splits) - 1] = loops[b];
+
+ b = (b - 1) % vlen;
+ a = (a + 1) % vlen;
+ }
+
+ //BM_face_legal_splits(bmesh, face, splits, BLI_array_count(splits)/2);
+
+ for (j = 0; j < BLI_array_count(splits) / 2; j++) {
+ if (splits[j * 2]) {
+ /* BMFace *nf = */ /* UNUSED */
+ BM_face_split(bmesh, face, splits[j * 2]->v, splits[j * 2 + 1]->v, &nl, NULL);
+ }
+ }
+
+ continue;
+ }
+ else if (!pat) {
+ continue;
+ }
+
+ j = a = 0;
+ for (nl = BM_iter_new(&liter, bmesh, BM_LOOPS_OF_FACE, face);
+ nl;
+ nl = BM_iter_step(&liter))
+ {
+ if (nl->v == facedata[i].start) {
+ a = j + 1;
+ break;
+ }
+ j++;
+ }
+
+ for (j = 0; j < face->len; j++) {
+ BLI_array_growone(verts);
+ }
+
+ j = 0;
+ for (nl = BM_iter_new(&liter, bmesh, BM_LOOPS_OF_FACE, face); nl; nl = BM_iter_step(&liter)) {
+ b = (j - a + face->len) % face->len;
+ verts[b] = nl->v;
+ j += 1;
+ }
+
+ BM_CHECK_ELEMENT(bmesh, face);
+ pat->connectexec(bmesh, face, verts, &params);
+ }
+
+ /* copy original-geometry displacements to current coordinate */
+ BM_ITER(v, &viter, bmesh, BM_VERTS_OF_MESH, NULL) {
+ float *co = CustomData_bmesh_get_n(&bmesh->vdata, v->head.data, CD_SHAPEKEY, skey);
+ copy_v3_v3(v->co, co);
+ }
+
+ BM_data_layer_free_n(bmesh, &bmesh->vdata, CD_SHAPEKEY, skey);
+
+ if (facedata) BLI_array_free(facedata);
+ if (edges) BLI_array_free(edges);
+ if (verts) BLI_array_free(verts);
+ BLI_array_free(splits);
+ BLI_array_free(loops);
+
+ BMO_slot_from_flag(bmesh, op, "outinner",
+ ELE_INNER, BM_ALL);
+ BMO_slot_from_flag(bmesh, op, "outsplit",
+ ELE_SPLIT, BM_ALL);
+
+ BMO_slot_from_flag(bmesh, op, "geomout",
+ ELE_INNER|ELE_SPLIT|SUBD_SPLIT, BM_ALL);
+}
+
+/* editmesh-emulating functio */
+void BM_mesh_esubdivideflag(Object *UNUSED(obedit), BMesh *bm, int flag, float smooth,
+ float fractal, int beauty, int numcuts,
+ int seltype, int cornertype, int singleedge,
+ int gridfill, int seed)
+{
+ BMOperator op;
+
+ BMO_op_initf(bm, &op, "esubd edges=%he smooth=%f fractal=%f "
+ "beauty=%d numcuts=%d quadcornertype=%d singleedge=%d "
+ "gridfill=%d seed=%d",
+ flag, smooth, fractal, beauty, numcuts,
+ cornertype, singleedge, gridfill, seed);
+
+ BMO_op_exec(bm, &op);
+
+ if (seltype == SUBDIV_SELECT_INNER) {
+ BMOIter iter;
+ BMHeader *ele;
+ // int i;
+
+ ele = BMO_iter_new(&iter, bm, &op, "outinner", BM_EDGE|BM_VERT);
+ for ( ; ele; ele = BMO_iter_step(&iter)) {
+ BM_elem_select_set(bm, ele, TRUE);
+ }
+ }
+ else if (seltype == SUBDIV_SELECT_LOOPCUT) {
+ BMOIter iter;
+ BMHeader *ele;
+ // int i;
+
+ /* deselect input */
+ BM_mesh_elem_flag_disable_all(bm, BM_VERT | BM_EDGE | BM_FACE, BM_ELEM_SELECT);
+
+ ele = BMO_iter_new(&iter, bm, &op, "outinner", BM_EDGE|BM_VERT);
+ for ( ; ele; ele = BMO_iter_step(&iter)) {
+ BM_elem_select_set(bm, ele, TRUE);
+
+ if (ele->htype == BM_VERT) {
+ BMEdge *e;
+ BMIter eiter;
+
+ BM_ITER(e, &eiter, bm, BM_EDGES_OF_VERT, ele) {
+ if (!BM_elem_flag_test(e, BM_ELEM_SELECT) &&
+ BM_elem_flag_test(e->v1, BM_ELEM_SELECT) &&
+ BM_elem_flag_test(e->v2, BM_ELEM_SELECT))
+ {
+ BM_elem_select_set(bm, e, TRUE);
+ bm->totedgesel += 1;
+ }
+ else if (BM_elem_flag_test(e, BM_ELEM_SELECT) &&
+ (!BM_elem_flag_test(e->v1, BM_ELEM_SELECT) ||
+ !BM_elem_flag_test(e->v2, BM_ELEM_SELECT)))
+ {
+ BM_elem_select_set(bm, e, FALSE);
+ bm->totedgesel -= 1;
+ }
+ }
+ }
+ }
+ }
+
+ BMO_op_finish(bm, &op);
+}
+
+void esplit_exec(BMesh *bm, BMOperator *op)
+{
+ BMOIter siter;
+ BMEdge *e;
+ subdparams params;
+ int skey;
+
+ params.numcuts = BMO_slot_get(op, "numcuts")->data.i;
+ params.op = op;
+
+ BM_data_layer_add(bm, &bm->vdata, CD_SHAPEKEY);
+ skey = CustomData_number_of_layers(&bm->vdata, CD_SHAPEKEY) - 1;
+
+ params.origkey = skey;
+
+ /* go through and split edge */
+ BMO_ITER(e, &siter, bm, op, "edges", BM_EDGE) {
+ bm_subdivide_multicut(bm, e, &params, e->v1, e->v2);
+ }
+
+ BMO_slot_from_flag(bm, op, "outsplit", ELE_SPLIT, BM_ALL);
+
+ BM_data_layer_free_n(bm, &bm->vdata, CD_SHAPEKEY, skey);
+}