diff options
Diffstat (limited to 'source/blender/bmesh/operators/primitiveops.c')
-rw-r--r-- | source/blender/bmesh/operators/primitiveops.c | 687 |
1 files changed, 687 insertions, 0 deletions
diff --git a/source/blender/bmesh/operators/primitiveops.c b/source/blender/bmesh/operators/primitiveops.c new file mode 100644 index 00000000000..7fda346306f --- /dev/null +++ b/source/blender/bmesh/operators/primitiveops.c @@ -0,0 +1,687 @@ +#include "MEM_guardedalloc.h" + +#include "DNA_meshdata_types.h" +#include "DNA_mesh_types.h" +#include "DNA_object_types.h" +#include "DNA_scene_types.h" + +#include "BLI_utildefines.h" + +#include "BLI_math.h" +#include "BLI_ghash.h" +#include "BLI_blenlib.h" +#include "BLI_array.h" + +#include "ED_mesh.h" + +#include "bmesh.h" +#include "mesh_intern.h" +#include "bmesh_private.h" + +#include <stdio.h> +#include <stdlib.h> +#include <string.h> + + +/* ************************ primitives ******************* */ + +static float icovert[12][3] = { + {0.0f,0.0f,-200.0f}, + {144.72f, -105.144f,-89.443f}, + {-55.277f, -170.128,-89.443f}, + {-178.885f,0.0f,-89.443f}, + {-55.277f,170.128f,-89.443f}, + {144.72f,105.144f,-89.443f}, + {55.277f,-170.128f,89.443f}, + {-144.72f,-105.144f,89.443f}, + {-144.72f,105.144f,89.443f}, + {55.277f,170.128f,89.443f}, + {178.885f,0.0f,89.443f}, + {0.0f,0.0f,200.0f} +}; + +static short icoface[20][3] = { + {0,1,2}, + {1,0,5}, + {0,2,3}, + {0,3,4}, + {0,4,5}, + {1,5,10}, + {2,1,6}, + {3,2,7}, + {4,3,8}, + {5,4,9}, + {1,10,6}, + {2,6,7}, + {3,7,8}, + {4,8,9}, + {5,9,10}, + {6,10,11}, + {7,6,11}, + {8,7,11}, + {9,8,11}, + {10,9,11} +}; + +// HACK: these can also be found in cmoview.tga.c, but are here so that they can be found by linker +// this hack is only used so that scons+mingw + split-sources hack works + // ------------------------------- start copied code +/* these are not the monkeys you are looking for */ +static int monkeyo= 4; +static int monkeynv= 271; +static int monkeynf= 250; +static signed char monkeyv[271][3]= { +{-71,21,98},{-63,12,88},{-57,7,74},{-82,-3,79},{-82,4,92}, +{-82,17,100},{-92,21,102},{-101,12,95},{-107,7,83}, +{-117,31,84},{-109,31,95},{-96,31,102},{-92,42,102}, +{-101,50,95},{-107,56,83},{-82,66,79},{-82,58,92}, +{-82,46,100},{-71,42,98},{-63,50,88},{-57,56,74}, +{-47,31,72},{-55,31,86},{-67,31,97},{-66,31,99}, +{-70,43,100},{-82,48,103},{-93,43,105},{-98,31,105}, +{-93,20,105},{-82,31,106},{-82,15,103},{-70,20,100}, +{-127,55,95},{-127,45,105},{-127,-87,94},{-127,-41,100}, +{-127,-24,102},{-127,-99,92},{-127,52,77},{-127,73,73}, +{-127,115,-70},{-127,72,-109},{-127,9,-106},{-127,-49,-45}, +{-101,-24,72},{-87,-56,73},{-82,-89,73},{-80,-114,68}, +{-85,-121,67},{-104,-124,71},{-127,-126,74},{-71,-18,68}, +{-46,-5,69},{-21,19,57},{-17,55,76},{-36,62,80}, +{-64,77,88},{-86,97,94},{-107,92,97},{-119,63,96}, +{-106,53,99},{-111,39,98},{-101,12,95},{-79,2,90}, +{-64,8,86},{-47,24,83},{-45,38,83},{-50,48,85}, +{-72,56,92},{-95,60,97},{-127,-98,94},{-113,-92,94}, +{-112,-107,91},{-119,-113,89},{-127,-114,88},{-127,-25,96}, +{-127,-18,95},{-114,-19,95},{-111,-29,96},{-116,-37,95}, +{-76,-6,86},{-48,7,80},{-34,26,77},{-32,48,84}, +{-39,53,93},{-71,70,102},{-87,82,107},{-101,79,109}, +{-114,55,108},{-111,-13,104},{-100,-57,91},{-95,-90,88}, +{-93,-105,85},{-97,-117,81},{-106,-119,81},{-127,-121,82}, +{-127,6,93},{-127,27,98},{-85,61,95},{-106,18,96}, +{-110,27,97},{-112,-88,94},{-117,-57,96},{-127,-57,96}, +{-127,-42,95},{-115,-35,100},{-110,-29,102},{-113,-17,100}, +{-122,-16,100},{-127,-26,106},{-121,-19,104},{-115,-20,104}, +{-113,-29,106},{-117,-32,103},{-127,-37,103},{-94,-40,71}, +{-106,-31,91},{-104,-40,91},{-97,-32,71},{-127,-112,88}, +{-121,-111,88},{-115,-105,91},{-115,-95,93},{-127,-100,84}, +{-115,-96,85},{-115,-104,82},{-121,-109,81},{-127,-110,81}, +{-105,28,100},{-103,20,99},{-84,55,97},{-92,54,99}, +{-73,51,99},{-55,45,89},{-52,37,88},{-53,25,87}, +{-66,13,92},{-79,8,95},{-98,14,100},{-104,38,100}, +{-100,48,100},{-97,46,97},{-102,38,97},{-96,16,97}, +{-79,11,93},{-68,15,90},{-57,27,86},{-56,36,86}, +{-59,43,87},{-74,50,96},{-91,51,98},{-84,52,96}, +{-101,22,96},{-102,29,96},{-113,59,78},{-102,85,79}, +{-84,88,76},{-65,71,71},{-40,58,63},{-25,52,59}, +{-28,21,48},{-50,0,53},{-71,-12,60},{-127,115,37}, +{-127,126,-10},{-127,-25,-86},{-127,-59,24},{-127,-125,59}, +{-127,-103,44},{-127,-73,41},{-127,-62,36},{-18,30,7}, +{-17,41,-6},{-28,34,-56},{-68,56,-90},{-33,-6,9}, +{-51,-16,-21},{-45,-1,-55},{-84,7,-85},{-97,-45,52}, +{-104,-53,33},{-90,-91,49},{-95,-64,50},{-85,-117,51}, +{-109,-97,47},{-111,-69,46},{-106,-121,56},{-99,-36,55}, +{-100,-29,60},{-101,-22,64},{-100,-50,21},{-89,-40,-34}, +{-83,-19,-69},{-69,111,-49},{-69,119,-9},{-69,109,30}, +{-68,67,55},{-34,52,43},{-46,58,36},{-45,90,7}, +{-25,72,16},{-25,79,-15},{-45,96,-25},{-45,87,-57}, +{-25,69,-46},{-48,42,-75},{-65,3,-70},{-22,42,-26}, +{-75,-22,19},{-72,-25,-27},{-13,52,-30},{-28,-18,-16}, +{6,-13,-42},{37,7,-55},{46,41,-54},{31,65,-54}, +{4,61,-40},{3,53,-37},{25,56,-50},{35,37,-52}, +{28,10,-52},{5,-5,-39},{-21,-9,-17},{-9,46,-28}, +{-6,39,-37},{-14,-3,-27},{6,0,-47},{25,12,-57}, +{31,32,-57},{23,46,-56},{4,44,-46},{-19,37,-27}, +{-20,22,-35},{-30,12,-35},{-22,11,-35},{-19,2,-35}, +{-23,-2,-35},{-34,0,-9},{-35,-3,-22},{-35,5,-24}, +{-25,26,-27},{-13,31,-34},{-13,30,-41},{-23,-2,-41}, +{-18,2,-41},{-21,10,-41},{-29,12,-41},{-19,22,-41}, +{6,42,-53},{25,44,-62},{34,31,-63},{28,11,-62}, +{7,0,-54},{-14,-2,-34},{-5,37,-44},{-13,14,-42}, +{-7,8,-43},{1,16,-47},{-4,22,-45},{3,30,-48}, +{8,24,-49},{15,27,-50},{12,35,-50},{4,56,-62}, +{33,60,-70},{48,38,-64},{41,7,-68},{6,-11,-63}, +{-26,-16,-42},{-17,49,-49}, +}; + +static signed char monkeyf[250][4]= { +{27,4,5,26}, {25,4,5,24}, {3,6,5,4}, {1,6,5,2}, {5,6,7,4}, +{3,6,7,2}, {5,8,7,6}, {3,8,7,4}, {7,8,9,6}, +{5,8,9,4}, {7,10,9,8}, {5,10,9,6}, {9,10,11,8}, +{7,10,11,6}, {9,12,11,10}, {7,12,11,8}, {11,6,13,12}, +{5,4,13,12}, {3,-2,13,12}, {-3,-4,13,12}, {-5,-10,13,12}, +{-11,-12,14,12}, {-13,-18,14,13}, {-19,4,5,13}, {10,12,4,4}, +{10,11,9,9}, {8,7,9,9}, {7,5,6,6}, {6,3,4,4}, +{5,1,2,2}, {4,-1,0,0}, {3,-3,-2,-2}, {22,67,68,23}, +{20,65,66,21}, {18,63,64,19}, {16,61,62,17}, {14,59,60,15}, +{12,19,48,57}, {18,19,48,47}, {18,19,48,47}, {18,19,48,47}, +{18,19,48,47}, {18,19,48,47}, {18,19,48,47}, {18,19,48,47}, +{18,19,48,47}, {18,-9,-8,47}, {18,27,45,46}, {26,55,43,44}, +{24,41,42,54}, {22,39,40,23}, {20,37,38,21}, {18,35,36,19}, +{16,33,34,17}, {14,31,32,15}, {12,39,30,13}, {11,48,45,38}, +{8,36,-19,9}, {8,-20,44,47}, {42,45,46,43}, {18,19,40,39}, +{16,17,38,37}, {14,15,36,35}, {32,44,43,33}, {12,33,32,42}, +{19,44,43,42}, {40,41,42,-27}, {8,9,39,-28}, {15,43,42,16}, +{13,43,42,14}, {11,43,42,12}, {9,-30,42,10}, {37,12,38,-32}, +{-33,37,45,46}, {-33,40,41,39}, {38,40,41,37}, {36,40,41,35}, +{34,40,41,33}, {36,39,38,37}, {35,40,39,38}, {1,2,14,21}, +{1,2,40,13}, {1,2,40,39}, {1,24,12,39}, {-34,36,38,11}, +{35,38,36,37}, {-37,8,35,37}, {-11,-12,-45,40}, {-11,-12,39,38}, +{-11,-12,37,36}, {-11,-12,35,34}, {33,34,40,41}, {33,34,38,39}, +{33,34,36,37}, {33,-52,34,35}, {33,37,36,34}, {33,35,34,34}, +{8,7,37,36}, {-32,7,35,46}, {-34,-33,45,46}, {4,-33,43,34}, +{-34,-33,41,42}, {-34,-33,39,40}, {-34,-33,37,38}, {-34,-33,35,36}, +{-34,-33,33,34}, {-34,-33,31,32}, {-34,-4,28,30}, {-5,-34,28,27}, +{-35,-44,36,27}, {26,35,36,45}, {24,25,44,45}, {25,23,44,42}, +{25,24,41,40}, {25,24,39,38}, {25,24,37,36}, {25,24,35,34}, +{25,24,33,32}, {25,24,31,30}, {15,24,29,38}, {25,24,27,26}, +{23,12,37,26}, {11,12,35,36}, {-86,-59,36,-80}, {-60,-61,36,35}, +{-62,-63,36,35}, {-64,-65,36,35}, {-66,-67,36,35}, {-68,-69,36,35}, +{-70,-71,36,35}, {-72,-73,36,35}, {-74,-75,36,35}, {42,43,53,58}, +{40,41,57,56}, {38,39,55,57}, {-81,-80,37,56}, {-83,-82,55,52}, +{-85,-84,51,49}, {-87,-86,48,49}, {47,50,51,48}, {46,48,51,49}, +{43,46,49,44}, {-92,-91,45,42}, {-23,49,50,-20}, {-94,40,48,-24}, +{-96,-22,48,49}, {-97,48,21,-90}, {-100,36,50,23}, {22,49,48,-100}, +{-101,47,46,22}, {21,45,35,25}, {33,34,44,41}, {13,14,28,24}, +{-107,26,30,-106}, {14,46,45,15}, {14,44,43,-110}, {-111,42,23,-110}, +{6,7,45,46}, {45,44,47,46}, {45,46,47,48}, {47,46,49,48}, +{17,49,47,48}, {17,36,46,48}, {35,36,44,45}, {35,36,40,43}, +{35,36,38,39}, {-4,-3,37,35}, {-123,34,33,1}, {-9,-8,-7,-6}, +{-10,-7,32,-125}, {-127,-11,-126,-126}, {-7,-6,5,31}, {4,5,33,30}, +{4,39,33,32}, {4,35,32,38}, {20,21,39,38}, {4,37,38,5}, +{-11,-10,36,3}, {-11,15,14,35}, {13,16,34,34}, {-13,14,13,13}, +{-3,1,30,29}, {-3,28,29,1}, {-2,31,28,-1}, {12,13,27,30}, +{-2,26,12,12}, {35,29,42,36}, {34,35,36,33}, {32,35,36,31}, +{30,35,36,29}, {28,35,36,27}, {26,35,36,25}, {34,39,38,35}, +{32,39,38,33}, {30,39,38,31}, {28,39,38,29}, {26,39,38,27}, +{25,31,32,38}, {-18,-17,45,44}, {-18,17,28,44}, {-24,-20,42,-23}, +{11,35,27,14}, {25,28,39,41}, {37,41,40,38}, {34,40,36,35}, +{32,40,39,33}, {30,39,31,40}, {21,29,39,22}, {-31,37,28,4}, +{-32,33,35,36}, {32,33,34,34}, {18,35,36,48}, {34,25,40,35}, +{24,25,38,39}, {24,25,36,37}, {24,25,34,35}, {24,25,32,33}, +{24,13,41,31}, {17,11,41,35}, {15,16,34,35}, {13,14,34,35}, +{11,12,34,35}, {9,10,34,35}, {7,8,34,35}, {26,25,37,36}, +{35,36,37,38}, {37,36,39,38}, {37,38,39,40}, {25,31,36,39}, +{18,34,35,30}, {17,22,30,33}, {19,29,21,20}, {16,26,29,17}, +{24,29,28,25}, {22,31,28,23}, {20,31,30,21}, {18,31,30,19}, +{16,30,17,17}, {-21,-22,35,34}, {-21,-22,33,32}, {-21,-22,31,30}, +{-21,-22,29,28}, {-21,-22,27,26}, {-28,-22,25,31}, {24,28,29,30}, +{23,24,26,27}, {23,24,25,25}, {-69,-35,-32,27}, {-70,26,25,-66}, +{-68,-67,24,-33}, +}; + +#define VERT_MARK 1 + +#define EDGE_ORIG 1 +#define EDGE_MARK 2 + +#define FACE_MARK 1 +#define FACE_NEW 2 + +void bmesh_create_grid_exec(BMesh *bm, BMOperator *op) +{ + BMOperator bmop, prevop; + BMVert *eve, *preveve; + BMEdge *e; + float vec[3], mat[4][4], phi, phid, dia=BMO_Get_Float(op, "size"); + int a, tot=BMO_Get_Int(op, "xsegments"), seg=BMO_Get_Int(op, "ysegments"); + + if (tot < 2) tot = 2; + if (seg < 2) seg = 2; + + BMO_Get_Mat4(op, "mat", mat); + + /* one segment first: the X axis */ + phi= 1.0f; + phid= 2.0f/((float)tot-1); + for(a=0;a<tot;a++) { + vec[0]= dia*phi; + vec[1]= - dia; + vec[2]= 0.0f; + mul_m4_v3(mat,vec); + + eve= BM_Make_Vert(bm, vec, NULL); + BM_Select(bm, eve, 1); + + if (a) { + e = BM_Make_Edge(bm, preveve, eve, NULL, 1); + BMO_SetFlag(bm, e, EDGE_ORIG); + } + + preveve = eve; + phi-=phid; + } + + /* extrude and translate */ + vec[0]= vec[2]= 0.0; + vec[1]= dia*phid; + mul_mat3_m4_v3(mat, vec); + + for(a=0;a<seg-1;a++) { + if (a) { + BMO_InitOpf(bm, &bmop, "extrude_edge_only edges=%s", &prevop, "geomout"); + BMO_Exec_Op(bm, &bmop); + BMO_Finish_Op(bm, &prevop); + + BMO_Flag_Buffer(bm, &bmop, "geomout", VERT_MARK, BM_VERT); + } else { + BMO_InitOpf(bm, &bmop, "extrude_edge_only edges=%fe", EDGE_ORIG); + BMO_Exec_Op(bm, &bmop); + BMO_Flag_Buffer(bm, &bmop, "geomout", VERT_MARK, BM_VERT); + } + + BMO_CallOpf(bm, "translate vec=%v verts=%s", vec, &bmop, "geomout"); + prevop = bmop; + } + + if (a) + BMO_Finish_Op(bm, &bmop); + + BMO_Flag_To_Slot(bm, op, "vertout", VERT_MARK, BM_VERT); +} + +void bmesh_create_uvsphere_exec(BMesh *bm, BMOperator *op) +{ + BMOperator bmop, prevop; + BMVert *eve, *preveve, *v1; + BMEdge *e; + BMIter iter; + float vec[3], mat[4][4], cmat[3][3], phi, q[4]; + float phid, dia=BMO_Get_Float(op, "diameter"); + int a, seg=BMO_Get_Int(op, "segments"), tot=BMO_Get_Int(op, "revolutions"); + + BMO_Get_Mat4(op, "mat", mat); + + phid= 2.0f*(float)M_PI/tot; + phi= .25f*(float)M_PI; + + /* one segment first */ + phi= 0; + phid/=2; + for(a=0; a<=tot; a++) { + /* Going in this direction, then edge extruding, makes normals face outward */ + vec[0]= -dia*sinf(phi); + vec[1]= 0.0; + vec[2]= dia*cosf(phi); + eve= BM_Make_Vert(bm, vec, NULL); + BMO_SetFlag(bm, eve, VERT_MARK); + + if(a==0) v1= eve; + else { + e = BM_Make_Edge(bm, preveve, eve, NULL, 0); + BMO_SetFlag(bm, e, EDGE_ORIG); + } + + phi+= phid; + preveve = eve; + } + + /* extrude and rotate; negative phi to make normals face outward */ + phi= -M_PI/seg; + q[0]= cos(phi); + q[3]= sin(phi); + q[1]=q[2]= 0; + quat_to_mat3(cmat, q); + + for(a=0; a<seg; a++) { + if (a) { + BMO_InitOpf(bm, &bmop, "extrude_edge_only edges=%s", &prevop, "geomout"); + BMO_Exec_Op(bm, &bmop); + BMO_Finish_Op(bm, &prevop); + } else { + BMO_InitOpf(bm, &bmop, "extrude_edge_only edges=%fe", EDGE_ORIG); + BMO_Exec_Op(bm, &bmop); + } + + BMO_Flag_Buffer(bm, &bmop, "geomout", VERT_MARK, BM_VERT); + BMO_CallOpf(bm, "rotate cent=%v mat=%m3 verts=%s", vec, cmat, &bmop, "geomout"); + + prevop = bmop; + } + + if (a) + BMO_Finish_Op(bm, &bmop); + + BMO_CallOpf(bm, "removedoubles verts=%fv dist=%f", VERT_MARK, 0.001f); + + /* and now do imat */ + BM_ITER(eve, &iter, bm, BM_VERTS_OF_MESH, NULL) { + if(BMO_TestFlag(bm, eve, VERT_MARK)) { + mul_m4_v3(mat, eve->co); + } + } + + BMO_Flag_To_Slot(bm, op, "vertout", VERT_MARK, BM_VERT); +} + +void bmesh_create_icosphere_exec(BMesh *bm, BMOperator *op) +{ + BMVert *eva[12]; + BMIter liter; + BMLoop *l; + float vec[3], mat[4][4] /* , phi, phid */; + float dia = BMO_Get_Float(op, "diameter"); + int a, subdiv = BMO_Get_Int(op, "subdivisions"); + + BMO_Get_Mat4(op, "mat", mat); + + /* phid= 2.0f*(float)M_PI/subdiv; */ /* UNUSED */ + /* phi= .25f*(float)M_PI; */ /* UNUSED */ + + dia/=200; + for(a=0;a<12;a++) { + vec[0]= dia*icovert[a][0]; + vec[1]= dia*icovert[a][1]; + vec[2]= dia*icovert[a][2]; + eva[a]= BM_Make_Vert(bm, vec, NULL); + + mul_m4_v3(mat, eva[a]->co); + BM_Select(bm, eva[a], 1); + } + + for(a=0;a<20;a++) { + BMFace *eftemp; + BMVert *v1, *v2, *v3; + + v1= eva[ icoface[a][0] ]; + v2= eva[ icoface[a][1] ]; + v3= eva[ icoface[a][2] ]; + + eftemp = BM_Make_QuadTri(bm, v1, v2, v3, NULL, NULL, 0); + + BM_ITER(l, &liter, bm, BM_LOOPS_OF_FACE, eftemp) { + BMO_SetFlag(bm, l->e, EDGE_MARK); + } + + BMO_SetFlag(bm, eftemp, FACE_MARK); + } + + dia*=200; + + for(a=1; a<subdiv; a++) { + BMOperator bmop; + + BMO_InitOpf(bm, &bmop, + "esubd edges=%fe smooth=%f numcuts=%i gridfill=%i beauty=%i", + EDGE_MARK, dia, 1, 1, B_SPHERE); + BMO_Exec_Op(bm, &bmop); + BMO_Flag_Buffer(bm, &bmop, "geomout", VERT_MARK, BM_VERT); + BMO_Flag_Buffer(bm, &bmop, "geomout", EDGE_MARK, BM_EDGE); + BMO_Finish_Op(bm, &bmop); + } + + BMO_Flag_To_Slot(bm, op, "vertout", VERT_MARK, BM_VERT); +} + +void bmesh_create_monkey_exec(BMesh *bm, BMOperator *op) +{ + BMVert *eve; + BMVert **tv= MEM_mallocN(sizeof(*tv)*monkeynv*2, "tv"); + float mat[4][4]; + int i; + + BMO_Get_Mat4(op, "mat", mat); + + for (i=0; i<monkeynv; i++) { + float v[3]; + + v[0]= (monkeyv[i][0]+127)/128.0, v[1]= monkeyv[i][1]/128.0, v[2]= monkeyv[i][2]/128.0; + + tv[i]= BM_Make_Vert(bm, v, NULL); + BMO_SetFlag(bm, tv[i], VERT_MARK); + + tv[monkeynv+i]= (fabs(v[0]= -v[0])<0.001)?tv[i]: (eve=BM_Make_Vert(bm, v, NULL), mul_m4_v3(mat, eve->co), eve); + BMO_SetFlag(bm, tv[monkeynv+i], VERT_MARK); + + mul_m4_v3(mat, tv[i]->co); + } + + for (i=0; i<monkeynf; i++) { + BM_Make_QuadTri(bm, tv[monkeyf[i][0]+i-monkeyo], tv[monkeyf[i][1]+i-monkeyo], tv[monkeyf[i][2]+i-monkeyo], (monkeyf[i][3]!=monkeyf[i][2])?tv[monkeyf[i][3]+i-monkeyo]:NULL, NULL, 0); + BM_Make_QuadTri(bm, tv[monkeynv+monkeyf[i][2]+i-monkeyo], tv[monkeynv+monkeyf[i][1]+i-monkeyo], tv[monkeynv+monkeyf[i][0]+i-monkeyo], (monkeyf[i][3]!=monkeyf[i][2])?tv[monkeynv+monkeyf[i][3]+i-monkeyo]:NULL, NULL, 0); + } + + MEM_freeN(tv); + + BMO_Flag_To_Slot(bm, op, "vertout", VERT_MARK, BM_VERT); +} + + +void bmesh_create_circle_exec(BMesh *bm, BMOperator *op) +{ + BMVert *v1, *lastv1=NULL, *cent1, *firstv1=NULL; + float vec[3], mat[4][4], phi, phid; + float dia = BMO_Get_Float(op, "diameter"); + int cap_ends = BMO_Get_Int(op, "cap_ends"), segs=BMO_Get_Int(op, "segments"); + int cap_tris=BMO_Get_Int(op, "cap_tris"); + int a; + + if (!segs) + return; + + BMO_Get_Mat4(op, "mat", mat); + + phid= 2.0f*(float)M_PI/segs; + phi= .25f*(float)M_PI; + + if (cap_ends) { + vec[0] = vec[1] = 0.0f; + vec[2] = 0.0; + mul_m4_v3(mat, vec); + + cent1 = BM_Make_Vert(bm, vec, NULL); + } + + for (a=0; a<segs; a++, phi+=phid) { + /* Going this way ends up with normal(s) upward */ + vec[0]= -dia*sinf(phi); + vec[1]= dia*cosf(phi); + vec[2]= 0.0f; + mul_m4_v3(mat, vec); + v1 = BM_Make_Vert(bm, vec, NULL); + + BMO_SetFlag(bm, v1, VERT_MARK); + + if (lastv1) + BM_Make_Edge(bm, v1, lastv1, NULL, 0); + + if (a && cap_ends) { + BMFace *f; + + f = BM_Make_QuadTri(bm, cent1, lastv1, v1, NULL, NULL, 0); + BMO_SetFlag(bm, f, FACE_NEW); + } + + if (!firstv1) + firstv1 = v1; + + lastv1 = v1; + } + + if (!a) + return; + + BM_Make_Edge(bm, lastv1, firstv1, NULL, 0); + + if (cap_ends) { + BMFace *f; + + f = BM_Make_QuadTri(bm, cent1, v1, firstv1, NULL, NULL, 0); + BMO_SetFlag(bm, f, FACE_NEW); + } + + if (!cap_tris) { + BMO_CallOpf(bm, "dissolvefaces faces=%ff", FACE_NEW); + } + + BMO_Flag_To_Slot(bm, op, "vertout", VERT_MARK, BM_VERT); +} + +void bmesh_create_cone_exec(BMesh *bm, BMOperator *op) +{ + BMVert *v1, *v2, *lastv1=NULL, *lastv2=NULL, *cent1, *cent2, *firstv1, *firstv2; + float vec[3], mat[4][4], phi, phid; + float dia1 = BMO_Get_Float(op, "diameter1"); + float dia2 = BMO_Get_Float(op, "diameter2"); + float depth = BMO_Get_Float(op, "depth"); + int cap_ends = BMO_Get_Int(op, "cap_ends"), segs=BMO_Get_Int(op, "segments"); + int cap_tris=BMO_Get_Int(op, "cap_tris"); + int a; + + if (!segs) + return; + + BMO_Get_Mat4(op, "mat", mat); + + phid= 2.0f*(float)M_PI/segs; + phi= .25f*(float)M_PI; + + depth *= 0.5f; + if (cap_ends) { + vec[0] = vec[1] = 0.0f; + vec[2] = -depth; + mul_m4_v3(mat, vec); + + cent1 = BM_Make_Vert(bm, vec, NULL); + + vec[0] = vec[1] = 0.0f; + vec[2] = depth; + mul_m4_v3(mat, vec); + + cent2 = BM_Make_Vert(bm, vec, NULL); + + BMO_SetFlag(bm, cent1, VERT_MARK); + BMO_SetFlag(bm, cent2, VERT_MARK); + } + + for (a=0; a<segs; a++, phi+=phid) { + vec[0]= dia1*sinf(phi); + vec[1]= dia1*cosf(phi); + vec[2]= -depth; + mul_m4_v3(mat, vec); + v1 = BM_Make_Vert(bm, vec, NULL); + + vec[0]= dia2*sinf(phi); + vec[1]= dia2*cosf(phi); + vec[2]= depth; + mul_m4_v3(mat, vec); + v2 = BM_Make_Vert(bm, vec, NULL); + + BMO_SetFlag(bm, v1, VERT_MARK); + BMO_SetFlag(bm, v2, VERT_MARK); + + if (a) { + if (cap_ends) { + BMFace *f; + + f = BM_Make_QuadTri(bm, cent1, lastv1, v1, NULL, NULL, 0); + BMO_SetFlag(bm, f, FACE_NEW); + f = BM_Make_QuadTri(bm, cent2, v2, lastv2, NULL, NULL, 0); + BMO_SetFlag(bm, f, FACE_NEW); + } + BM_Make_QuadTri(bm, lastv1, lastv2, v2, v1, NULL, 0); + } else { + firstv1 = v1; + firstv2 = v2; + } + + lastv1 = v1; + lastv2 = v2; + } + + if (!a) + return; + + if (cap_ends) { + BMFace *f; + + f = BM_Make_QuadTri(bm, cent1, v1, firstv1, NULL, NULL, 0); + BMO_SetFlag(bm, f, FACE_NEW); + f = BM_Make_QuadTri(bm, cent2, firstv2, v2, NULL, NULL, 0); + BMO_SetFlag(bm, f, FACE_NEW); + } + + if (!cap_tris) { + BMO_CallOpf(bm, "dissolvefaces faces=%ff", FACE_NEW); + } + + BM_Make_QuadTri(bm, v1, v2, firstv2, firstv1, NULL, 0); + + BMO_CallOpf(bm, "removedoubles verts=%fv dist=%f", VERT_MARK, 0.000001); + BMO_Flag_To_Slot(bm, op, "vertout", VERT_MARK, BM_VERT); +} + +void bmesh_create_cube_exec(BMesh *bm, BMOperator *op) +{ + BMVert *v1, *v2, *v3, *v4, *v5, *v6, *v7, *v8; + float vec[3], mat[4][4], off = BMO_Get_Float(op, "size") / 2.0f; + + BMO_Get_Mat4(op, "mat", mat); + + if (!off) off = 0.5f; + + vec[0] = -off; + vec[1] = -off; + vec[2] = -off; + mul_m4_v3(mat, vec); + v1 = BM_Make_Vert(bm, vec, NULL); + BMO_SetFlag(bm, v1, VERT_MARK); + + vec[0] = -off; + vec[1] = off; + vec[2] = -off; + mul_m4_v3(mat, vec); + v2 = BM_Make_Vert(bm, vec, NULL); + BMO_SetFlag(bm, v2, VERT_MARK); + + vec[0] = off; + vec[1] = off; + vec[2] = -off; + mul_m4_v3(mat, vec); + v3 = BM_Make_Vert(bm, vec, NULL); + BMO_SetFlag(bm, v3, VERT_MARK); + + vec[0] = off; + vec[1] = -off; + vec[2] = -off; + mul_m4_v3(mat, vec); + v4 = BM_Make_Vert(bm, vec, NULL); + BMO_SetFlag(bm, v4, VERT_MARK); + + vec[0] = -off; + vec[1] = -off; + vec[2] = off; + mul_m4_v3(mat, vec); + v5 = BM_Make_Vert(bm, vec, NULL); + BMO_SetFlag(bm, v5, VERT_MARK); + + vec[0] = -off; + vec[1] = off; + vec[2] = off; + mul_m4_v3(mat, vec); + v6 = BM_Make_Vert(bm, vec, NULL); + BMO_SetFlag(bm, v6, VERT_MARK); + + vec[0] = off; + vec[1] = off; + vec[2] = off; + mul_m4_v3(mat, vec); + v7 = BM_Make_Vert(bm, vec, NULL); + BMO_SetFlag(bm, v7, VERT_MARK); + + vec[0] = off; + vec[1] = -off; + vec[2] = off; + mul_m4_v3(mat, vec); + v8 = BM_Make_Vert(bm, vec, NULL); + BMO_SetFlag(bm, v8, VERT_MARK); + + /*the four sides*/ + BM_Make_QuadTri(bm, v5, v6, v2, v1, NULL, 0); + BM_Make_QuadTri(bm, v6, v7, v3, v2, NULL, 0); + BM_Make_QuadTri(bm, v7, v8, v4, v3, NULL, 0); + BM_Make_QuadTri(bm, v8, v5, v1, v4, NULL, 0); + + /*top/bottom*/ + BM_Make_QuadTri(bm, v1, v2, v3, v4, NULL, 0); + BM_Make_QuadTri(bm, v8, v7, v6, v5, NULL, 0); + + BMO_Flag_To_Slot(bm, op, "vertout", VERT_MARK, BM_VERT); +} |