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Diffstat (limited to 'source/blender/bmesh/operators')
-rw-r--r--source/blender/bmesh/operators/bmo_connect_pair.c2
-rw-r--r--source/blender/bmesh/operators/bmo_create.c2
-rw-r--r--source/blender/bmesh/operators/bmo_fill_grid.c2
3 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/bmesh/operators/bmo_connect_pair.c b/source/blender/bmesh/operators/bmo_connect_pair.c
index 087cd2cd01f..1c861df0150 100644
--- a/source/blender/bmesh/operators/bmo_connect_pair.c
+++ b/source/blender/bmesh/operators/bmo_connect_pair.c
@@ -44,7 +44,7 @@
* this avoids going into an eternal loop if there are many possible branches (see T45582).
* - when running into a branch, create a new #PathLinkState state and add to the heap.
* - when the target is reached,
- * finish - since none of the other paths can be shorter then the one just found.
+ * finish - since none of the other paths can be shorter than the one just found.
* - if the connection can't be found - fail.
* - with the connection found, split all edges tagging verts
* (or tag verts that sit on the intersection).
diff --git a/source/blender/bmesh/operators/bmo_create.c b/source/blender/bmesh/operators/bmo_create.c
index 0789000969e..f38e2e08f33 100644
--- a/source/blender/bmesh/operators/bmo_create.c
+++ b/source/blender/bmesh/operators/bmo_create.c
@@ -228,7 +228,7 @@ void bmo_contextual_create_exec(BMesh *bm, BMOperator *op)
/* tricky feature for making a line/edge from selection history...
*
- * Rather then do nothing, when 5+ verts are selected, check if they are in our history,
+ * Rather than do nothing, when 5+ verts are selected, check if they are in our history,
* when this is so, we can make edges from them, but _not_ a face,
* if it is the intention to make a face the user can just hit F again
* since there will be edges next time around.
diff --git a/source/blender/bmesh/operators/bmo_fill_grid.c b/source/blender/bmesh/operators/bmo_fill_grid.c
index 6986655c6de..c97e855aa67 100644
--- a/source/blender/bmesh/operators/bmo_fill_grid.c
+++ b/source/blender/bmesh/operators/bmo_fill_grid.c
@@ -126,7 +126,7 @@ static void bm_loop_pair_from_verts(BMVert *v_a, BMVert *v_b, BMLoop *l_pair[2])
/**
* Copy loop pair from one side to the other if either is missing,
* this simplifies interpolation code so we only need to check if x/y are missing,
- * rather then checking each loop.
+ * rather than checking each loop.
*/
static void bm_loop_pair_test_copy(BMLoop *l_pair_a[2], BMLoop *l_pair_b[2])
{