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Diffstat (limited to 'source/blender/bmesh/tools/bmesh_bevel.c')
-rw-r--r--source/blender/bmesh/tools/bmesh_bevel.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/bmesh/tools/bmesh_bevel.c b/source/blender/bmesh/tools/bmesh_bevel.c
index 55c63a13efb..b429399f310 100644
--- a/source/blender/bmesh/tools/bmesh_bevel.c
+++ b/source/blender/bmesh/tools/bmesh_bevel.c
@@ -4132,7 +4132,7 @@ static VMesh *cubic_subdiv(BevelParams *bp, VMesh *vm_in)
for (int i = 0; i < n_boundary; i++) {
float co1[3], co2[3], acc[3];
EdgeHalf *e = bndv->elast;
- /* Generate tangents. This is hacked together and would ideally be done elsewere and then only
+ /* Generate tangents. This is hacked together and would ideally be done elsewhere and then only
* used here. */
float tangent[3], tangent2[3], normal[3];
bool convex = true;
@@ -4199,7 +4199,7 @@ static VMesh *cubic_subdiv(BevelParams *bp, VMesh *vm_in)
sub_v3_v3v3(co1, mesh_vert(vm_in, i, 0, 0)->co, mesh_vert(vm_in, i, 0, 1)->co);
sub_v3_v3v3(co2, mesh_vert(vm_in, i, 0, 1)->co, mesh_vert(vm_in, i, 0, 2)->co);
cross_v3_v3v3(tangent, co1, co2);
- /** The following constant is choosen to best match the old results. */
+ /** The following constant is chosen to best match the old results. */
normalize_v3_length(tangent, 1.5f / ns_out);
}
/** Copy corner vertex. */