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Diffstat (limited to 'source/blender/bmesh/tools/bmesh_bevel.c')
-rw-r--r-- | source/blender/bmesh/tools/bmesh_bevel.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/bmesh/tools/bmesh_bevel.c b/source/blender/bmesh/tools/bmesh_bevel.c index 588f716142d..39174a49283 100644 --- a/source/blender/bmesh/tools/bmesh_bevel.c +++ b/source/blender/bmesh/tools/bmesh_bevel.c @@ -917,7 +917,7 @@ static void math_layer_info_init(BevelParams *bp, BMesh *bm) * segment (and its continuation into vmesh) can usually arbitrarily be * the previous face or the next face. * Or, for the center polygon of a corner, all of the faces around - * the vertex are possible choices. + * the vertex are possibleface_component choices. * If we just choose randomly, the resulting UV maps or material * assignment can look ugly/inconsistent. * Allow for the case when arguments are null. |