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Diffstat (limited to 'source/blender/bmesh/tools/bmesh_decimate_collapse.c')
-rw-r--r--source/blender/bmesh/tools/bmesh_decimate_collapse.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/bmesh/tools/bmesh_decimate_collapse.c b/source/blender/bmesh/tools/bmesh_decimate_collapse.c
index 8d4c831cbc1..60c49587387 100644
--- a/source/blender/bmesh/tools/bmesh_decimate_collapse.c
+++ b/source/blender/bmesh/tools/bmesh_decimate_collapse.c
@@ -137,7 +137,7 @@ static void bm_decim_build_quadrics(BMesh *bm, Quadric *vquadrics)
static void bm_decim_calc_target_co_db(BMEdge *e, double optimize_co[3], const Quadric *vquadrics)
{
/* compute an edge contraction target for edge 'e'
- * this is computed by summing it's vertices quadrics and
+ * this is computed by summing its vertices quadrics and
* optimizing the result. */
Quadric q;
@@ -202,7 +202,7 @@ static bool bm_edge_collapse_is_degenerate_flip(BMEdge *e, const float optimize_
normal_tri_v3(cross_exist, v->co, co_prev, co_next);
normal_tri_v3(cross_optim, optimize_co, co_prev, co_next);
- /* use a small value rather then zero so we don't flip a face in multiple steps
+ /* use a small value rather than zero so we don't flip a face in multiple steps
* (first making it zero area, then flipping again) */
if (dot_v3v3(cross_exist, cross_optim) <= FLT_EPSILON) {
// printf("no flip\n");
@@ -286,7 +286,7 @@ static void bm_decim_build_edge_cost_single(BMEdge *e,
}
/* note, 'cost' shouldn't be negative but happens sometimes with small values.
- * this can cause faces that make up a flat surface to over-collapse, see [#37121] */
+ * this can cause faces that make up a flat surface to over-collapse, see T37121. */
cost = fabsf(cost);
#ifdef USE_TOPOLOGY_FALLBACK