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Diffstat (limited to 'source/blender/bmesh/tools/bmesh_path_region.c')
-rw-r--r--source/blender/bmesh/tools/bmesh_path_region.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/bmesh/tools/bmesh_path_region.c b/source/blender/bmesh/tools/bmesh_path_region.c
index 8b139e6a5ff..841109a251f 100644
--- a/source/blender/bmesh/tools/bmesh_path_region.c
+++ b/source/blender/bmesh/tools/bmesh_path_region.c
@@ -224,7 +224,7 @@ static LinkNode *mesh_calc_path_region_elem(BMesh *bm,
#endif /* USE_EDGE_CHAIN */
/* Keep walking over connected geometry until we find all the vertices in
- * `ele_verts[side_other]`, or exit the loop when theres no connection. */
+ * `ele_verts[side_other]`, or exit the loop when there's no connection. */
found_all = false;
for (pass = 1; (STACK_SIZE(stack) != 0); pass++) {
while (STACK_SIZE(stack) != 0) {
@@ -268,7 +268,7 @@ static LinkNode *mesh_calc_path_region_elem(BMesh *bm,
} while ((e = BM_DISK_EDGE_NEXT(e, v_a)) != v_a->e);
}
- /* Stop searching once theres none left.
+ /* Stop searching once there's none left.
* Note that this looks in-efficient, however until the target elements reached,
* it will exit immediately.
* After that, it takes as many passes as the element has edges to finish off. */