diff options
Diffstat (limited to 'source/blender/bmesh/tools/bmesh_path_uv.c')
-rw-r--r-- | source/blender/bmesh/tools/bmesh_path_uv.c | 432 |
1 files changed, 432 insertions, 0 deletions
diff --git a/source/blender/bmesh/tools/bmesh_path_uv.c b/source/blender/bmesh/tools/bmesh_path_uv.c new file mode 100644 index 00000000000..b2999b305e0 --- /dev/null +++ b/source/blender/bmesh/tools/bmesh_path_uv.c @@ -0,0 +1,432 @@ +/* + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + */ + +/** \file + * \ingroup bmesh + * + * Find a path between 2 elements in UV space. + */ + +#include "MEM_guardedalloc.h" + +#include "BLI_heap_simple.h" +#include "BLI_linklist.h" +#include "BLI_math.h" + +#include "DNA_meshdata_types.h" + +#include "bmesh.h" +#include "bmesh_path_uv.h" /* own include */ +#include "intern/bmesh_query.h" +#include "intern/bmesh_query_uv.h" + +/* -------------------------------------------------------------------- */ +/** \name Generic Helpers + * \{ */ + +/** + * Use skip options when we want to start measuring from a boundary. + * + * See #step_cost_3_v3_ex in bmesh_path.c which follows the same logic. + */ +static float step_cost_3_v2_ex( + const float v1[2], const float v2[2], const float v3[2], bool skip_12, bool skip_23) +{ + float d1[2], d2[2]; + + /* The cost is based on the simple sum of the length of the two edges. */ + sub_v2_v2v2(d1, v2, v1); + sub_v2_v2v2(d2, v3, v2); + const float cost_12 = normalize_v2(d1); + const float cost_23 = normalize_v2(d2); + const float cost = ((skip_12 ? 0.0f : cost_12) + (skip_23 ? 0.0f : cost_23)); + + /* But is biased to give higher values to sharp turns, so that it will take paths with + * fewer "turns" when selecting between equal-weighted paths between the two edges. */ + return cost * (1.0f + 0.5f * (2.0f - sqrtf(fabsf(dot_v2v2(d1, d2))))); +} + +static float UNUSED_FUNCTION(step_cost_3_v2)(const float v1[2], + const float v2[2], + const float v3[2]) +{ + return step_cost_3_v2_ex(v1, v2, v3, false, false); +} + +/** \} */ + +/* -------------------------------------------------------------------- */ +/** \name BM_mesh_calc_path_uv_vert + * \{ */ + +static void looptag_add_adjacent_uv(HeapSimple *heap, + BMLoop *l_a, + BMLoop **loops_prev, + float *cost, + const struct BMCalcPathUVParams *params) +{ + BLI_assert(params->aspect_y != 0.0f); + const uint cd_loop_uv_offset = params->cd_loop_uv_offset; + const int l_a_index = BM_elem_index_get(l_a); + const MLoopUV *luv_a = BM_ELEM_CD_GET_VOID_P(l_a, cd_loop_uv_offset); + const float uv_a[2] = {luv_a->uv[0], luv_a->uv[1] / params->aspect_y}; + + { + BMIter liter; + BMLoop *l; + /* Loop over faces of face, but do so by first looping over loops. */ + BM_ITER_ELEM (l, &liter, l_a->v, BM_LOOPS_OF_VERT) { + const MLoopUV *luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset); + if (equals_v2v2(luv_a->uv, luv->uv)) { + /* 'l_a' is already tagged, tag all adjacent. */ + BM_elem_flag_enable(l, BM_ELEM_TAG); + BMLoop *l_b = l->next; + do { + if (!BM_elem_flag_test(l_b, BM_ELEM_TAG)) { + const MLoopUV *luv_b = BM_ELEM_CD_GET_VOID_P(l_b, cd_loop_uv_offset); + const float uv_b[2] = {luv_b->uv[0], luv_b->uv[1] / params->aspect_y}; + /* We know 'l_b' is not visited, check it out! */ + const int l_b_index = BM_elem_index_get(l_b); + const float cost_cut = params->use_topology_distance ? 1.0f : len_v2v2(uv_a, uv_b); + const float cost_new = cost[l_a_index] + cost_cut; + + if (cost[l_b_index] > cost_new) { + cost[l_b_index] = cost_new; + loops_prev[l_b_index] = l_a; + BLI_heapsimple_insert(heap, cost_new, l_b); + } + } + /* This means we only step onto `l->prev` & `l->next`. */ + if (params->use_step_face == false) { + if (l_b == l->next) { + l_b = l->prev->prev; + } + } + } while ((l_b = l_b->next) != l); + } + } + } +} + +struct LinkNode *BM_mesh_calc_path_uv_vert(BMesh *bm, + BMLoop *l_src, + BMLoop *l_dst, + const struct BMCalcPathUVParams *params, + bool (*filter_fn)(BMLoop *, void *), + void *user_data) +{ + LinkNode *path = NULL; + /* BM_ELEM_TAG flag is used to store visited edges */ + BMIter viter; + HeapSimple *heap; + float *cost; + BMLoop **loops_prev; + int i = 0, totloop; + BMFace *f; + + /* Note, would pass BM_EDGE except we are looping over all faces anyway. */ + // BM_mesh_elem_index_ensure(bm, BM_LOOP); // NOT NEEDED FOR FACETAG + + BM_ITER_MESH (f, &viter, bm, BM_FACES_OF_MESH) { + BMLoop *l_first = BM_FACE_FIRST_LOOP(f); + BMLoop *l_iter = l_first; + do { + BM_elem_flag_set(l_iter, BM_ELEM_TAG, !filter_fn(l_iter, user_data)); + BM_elem_index_set(l_iter, i); /* set_inline */ + i += 1; + } while ((l_iter = l_iter->next) != l_first); + } + bm->elem_index_dirty &= ~BM_LOOP; + + /* Allocate. */ + totloop = bm->totloop; + loops_prev = MEM_callocN(sizeof(*loops_prev) * totloop, __func__); + cost = MEM_mallocN(sizeof(*cost) * totloop, __func__); + + copy_vn_fl(cost, totloop, 1e20f); + + /* Regular dijkstra shortest path, but over UV loops instead of vertices. */ + heap = BLI_heapsimple_new(); + BLI_heapsimple_insert(heap, 0.0f, l_src); + cost[BM_elem_index_get(l_src)] = 0.0f; + + BMLoop *l = NULL; + while (!BLI_heapsimple_is_empty(heap)) { + l = BLI_heapsimple_pop_min(heap); + + if (l->v == l_dst->v) { + break; + } + + if (!BM_elem_flag_test(l, BM_ELEM_TAG)) { + /* Adjacent loops are tagged while stepping to avoid 2x loops. */ + BM_elem_flag_enable(l, BM_ELEM_TAG); + looptag_add_adjacent_uv(heap, l, loops_prev, cost, params); + } + } + + if (l->v == l_dst->v) { + do { + BLI_linklist_prepend(&path, l); + } while ((l = loops_prev[BM_elem_index_get(l)])); + } + + MEM_freeN(loops_prev); + MEM_freeN(cost); + BLI_heapsimple_free(heap, NULL); + + return path; +} + +/** \} */ + +/* -------------------------------------------------------------------- */ +/** \name BM_mesh_calc_path_uv_edge + * \{ */ + +/* TODO(campbell): not very urgent. */ + +/** \} */ + +/* -------------------------------------------------------------------- */ +/** \name BM_mesh_calc_path_uv_face + * \{ */ + +static float facetag_cut_cost_edge_uv(BMFace *f_a, + BMFace *f_b, + BMLoop *l_edge, + const void *const f_endpoints[2], + const float aspect_v2[2], + const int cd_loop_uv_offset) +{ + float f_a_cent[2]; + float f_b_cent[2]; + float e_cent[2]; + + BM_face_uv_calc_center_median_weighted(f_a, aspect_v2, cd_loop_uv_offset, f_a_cent); + BM_face_uv_calc_center_median_weighted(f_b, aspect_v2, cd_loop_uv_offset, f_b_cent); + + const float *co_v1 = ((const MLoopUV *)BM_ELEM_CD_GET_VOID_P(l_edge, cd_loop_uv_offset))->uv; + const float *co_v2 = + ((const MLoopUV *)BM_ELEM_CD_GET_VOID_P(l_edge->next, cd_loop_uv_offset))->uv; + +#if 0 + mid_v2_v2v2(e_cent, co_v1, co_v2); +#else + /* For triangle fans it gives better results to pick a point on the edge. */ + { + float ix_e[2], factor; + isect_line_line_v2_point(co_v1, co_v2, f_a_cent, f_b_cent, ix_e); + factor = line_point_factor_v2(ix_e, co_v1, co_v2); + if (factor < 0.0f) { + copy_v2_v2(e_cent, co_v1); + } + else if (factor > 1.0f) { + copy_v2_v2(e_cent, co_v2); + } + else { + copy_v2_v2(e_cent, ix_e); + } + } +#endif + + /* Apply aspect before calculating cost. */ + mul_v2_v2(f_a_cent, aspect_v2); + mul_v2_v2(f_b_cent, aspect_v2); + mul_v2_v2(e_cent, aspect_v2); + + return step_cost_3_v2_ex( + f_a_cent, e_cent, f_b_cent, (f_a == f_endpoints[0]), (f_b == f_endpoints[1])); +} + +static float facetag_cut_cost_vert_uv(BMFace *f_a, + BMFace *f_b, + BMLoop *l_vert, + const void *const f_endpoints[2], + const float aspect_v2[2], + const int cd_loop_uv_offset) +{ + float f_a_cent[2]; + float f_b_cent[2]; + float v_cent[2]; + + BM_face_uv_calc_center_median_weighted(f_a, aspect_v2, cd_loop_uv_offset, f_a_cent); + BM_face_uv_calc_center_median_weighted(f_b, aspect_v2, cd_loop_uv_offset, f_b_cent); + + copy_v2_v2(v_cent, ((const MLoopUV *)BM_ELEM_CD_GET_VOID_P(l_vert, cd_loop_uv_offset))->uv); + + mul_v2_v2(f_a_cent, aspect_v2); + mul_v2_v2(f_b_cent, aspect_v2); + mul_v2_v2(v_cent, aspect_v2); + + return step_cost_3_v2_ex( + f_a_cent, v_cent, f_b_cent, (f_a == f_endpoints[0]), (f_b == f_endpoints[1])); +} + +static void facetag_add_adjacent_uv(HeapSimple *heap, + BMFace *f_a, + BMFace **faces_prev, + float *cost, + const void *const f_endpoints[2], + const float aspect_v2[2], + const struct BMCalcPathUVParams *params) +{ + const uint cd_loop_uv_offset = params->cd_loop_uv_offset; + const int f_a_index = BM_elem_index_get(f_a); + + /* Loop over faces of face, but do so by first looping over loops. */ + { + BMIter liter; + BMLoop *l_a; + + BM_ITER_ELEM (l_a, &liter, f_a, BM_LOOPS_OF_FACE) { + BMLoop *l_first, *l_iter; + + /* Check there is an adjacent face to loop over. */ + if (l_a != l_a->radial_next) { + l_iter = l_first = l_a->radial_next; + do { + BMFace *f_b = l_iter->f; + if (!BM_elem_flag_test(f_b, BM_ELEM_TAG)) { + if (BM_loop_uv_share_edge_check(l_a, l_iter, cd_loop_uv_offset)) { + /* We know 'f_b' is not visited, check it out! */ + const int f_b_index = BM_elem_index_get(f_b); + const float cost_cut = + params->use_topology_distance ? + 1.0f : + facetag_cut_cost_edge_uv( + f_a, f_b, l_iter, f_endpoints, aspect_v2, cd_loop_uv_offset); + const float cost_new = cost[f_a_index] + cost_cut; + + if (cost[f_b_index] > cost_new) { + cost[f_b_index] = cost_new; + faces_prev[f_b_index] = f_a; + BLI_heapsimple_insert(heap, cost_new, f_b); + } + } + } + } while ((l_iter = l_iter->radial_next) != l_first); + } + } + } + + if (params->use_step_face) { + BMIter liter; + BMLoop *l_a; + + BM_ITER_ELEM (l_a, &liter, f_a, BM_LOOPS_OF_FACE) { + BMIter litersub; + BMLoop *l_b; + BM_ITER_ELEM (l_b, &litersub, l_a->v, BM_LOOPS_OF_VERT) { + if ((l_a != l_b) && !BM_loop_share_edge_check(l_a, l_b)) { + BMFace *f_b = l_b->f; + if (!BM_elem_flag_test(f_b, BM_ELEM_TAG)) { + if (BM_loop_uv_share_vert_check(l_a, l_b, cd_loop_uv_offset)) { + /* We know 'f_b' is not visited, check it out! */ + const int f_b_index = BM_elem_index_get(f_b); + const float cost_cut = + params->use_topology_distance ? + 1.0f : + facetag_cut_cost_vert_uv( + f_a, f_b, l_a, f_endpoints, aspect_v2, cd_loop_uv_offset); + const float cost_new = cost[f_a_index] + cost_cut; + + if (cost[f_b_index] > cost_new) { + cost[f_b_index] = cost_new; + faces_prev[f_b_index] = f_a; + BLI_heapsimple_insert(heap, cost_new, f_b); + } + } + } + } + } + } + } +} + +struct LinkNode *BM_mesh_calc_path_uv_face(BMesh *bm, + BMFace *f_src, + BMFace *f_dst, + const struct BMCalcPathUVParams *params, + bool (*filter_fn)(BMFace *, void *), + void *user_data) +{ + const float aspect_v2[2] = {1.0f, 1.0f / params->aspect_y}; + LinkNode *path = NULL; + /* BM_ELEM_TAG flag is used to store visited edges */ + BMIter fiter; + HeapSimple *heap; + float *cost; + BMFace **faces_prev; + int i = 0, totface; + + /* Start measuring face path at the face edges, ignoring their centers. */ + const void *const f_endpoints[2] = {f_src, f_dst}; + + /* Note, would pass BM_EDGE except we are looping over all faces anyway. */ + // BM_mesh_elem_index_ensure(bm, BM_LOOP); // NOT NEEDED FOR FACETAG + + { + BMFace *f; + BM_ITER_MESH (f, &fiter, bm, BM_FACES_OF_MESH) { + BM_elem_flag_set(f, BM_ELEM_TAG, !filter_fn(f, user_data)); + BM_elem_index_set(f, i); /* set_inline */ + i += 1; + } + bm->elem_index_dirty &= ~BM_FACE; + } + + /* Allocate. */ + totface = bm->totface; + faces_prev = MEM_callocN(sizeof(*faces_prev) * totface, __func__); + cost = MEM_mallocN(sizeof(*cost) * totface, __func__); + + copy_vn_fl(cost, totface, 1e20f); + + /* Regular dijkstra shortest path, but over UV faces instead of vertices. */ + heap = BLI_heapsimple_new(); + BLI_heapsimple_insert(heap, 0.0f, f_src); + cost[BM_elem_index_get(f_src)] = 0.0f; + + BMFace *f = NULL; + while (!BLI_heapsimple_is_empty(heap)) { + f = BLI_heapsimple_pop_min(heap); + + if (f == f_dst) { + break; + } + + if (!BM_elem_flag_test(f, BM_ELEM_TAG)) { + /* Adjacent loops are tagged while stepping to avoid 2x loops. */ + BM_elem_flag_enable(f, BM_ELEM_TAG); + facetag_add_adjacent_uv(heap, f, faces_prev, cost, f_endpoints, aspect_v2, params); + } + } + + if (f == f_dst) { + do { + BLI_linklist_prepend(&path, f); + } while ((f = faces_prev[BM_elem_index_get(f)])); + } + + MEM_freeN(faces_prev); + MEM_freeN(cost); + BLI_heapsimple_free(heap, NULL); + + return path; +} + +/** \} */ |