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-rw-r--r--source/blender/bmesh/intern/bmesh_query_uv.c25
1 files changed, 0 insertions, 25 deletions
diff --git a/source/blender/bmesh/intern/bmesh_query_uv.c b/source/blender/bmesh/intern/bmesh_query_uv.c
index 72f264e148c..b9ea51f0c4d 100644
--- a/source/blender/bmesh/intern/bmesh_query_uv.c
+++ b/source/blender/bmesh/intern/bmesh_query_uv.c
@@ -32,11 +32,6 @@
#include "bmesh.h"
#include "intern/bmesh_private.h"
-static bool compare_v2v2_v2(const float v1[2], const float v2[2], const float limit[2])
-{
- return (compare_ff(v1[0], v2[0], limit[0]) && compare_ff(v1[1], v2[1], limit[1]));
-}
-
static void uv_aspect(const BMLoop *l,
const float aspect[2],
const int cd_loop_uv_offset,
@@ -120,26 +115,6 @@ float BM_face_uv_calc_cross(const BMFace *f, const int cd_loop_uv_offset)
/**
* Check if two loops that share an edge also have the same UV coordinates.
*/
-bool BM_loop_uv_share_edge_check_with_limit(BMLoop *l_a,
- BMLoop *l_b,
- const float limit[2],
- const int cd_loop_uv_offset)
-{
- BLI_assert(l_a->e == l_b->e);
- MLoopUV *luv_a_curr = BM_ELEM_CD_GET_VOID_P(l_a, cd_loop_uv_offset);
- MLoopUV *luv_a_next = BM_ELEM_CD_GET_VOID_P(l_a->next, cd_loop_uv_offset);
- MLoopUV *luv_b_curr = BM_ELEM_CD_GET_VOID_P(l_b, cd_loop_uv_offset);
- MLoopUV *luv_b_next = BM_ELEM_CD_GET_VOID_P(l_b->next, cd_loop_uv_offset);
- if (l_a->v != l_b->v) {
- SWAP(MLoopUV *, luv_b_curr, luv_b_next);
- }
- return (compare_v2v2_v2(luv_a_curr->uv, luv_b_curr->uv, limit) &&
- compare_v2v2_v2(luv_a_next->uv, luv_b_next->uv, limit));
-}
-
-/**
- * Check if two loops that share an edge also have the same UV coordinates.
- */
bool BM_loop_uv_share_edge_check(BMLoop *l_a, BMLoop *l_b, const int cd_loop_uv_offset)
{
BLI_assert(l_a->e == l_b->e);