diff options
Diffstat (limited to 'source/blender/bmesh')
21 files changed, 35 insertions, 35 deletions
diff --git a/source/blender/bmesh/intern/bmesh_core.c b/source/blender/bmesh/intern/bmesh_core.c index b913bdd12e4..cf907862120 100644 --- a/source/blender/bmesh/intern/bmesh_core.c +++ b/source/blender/bmesh/intern/bmesh_core.c @@ -2158,7 +2158,7 @@ BMFace *bmesh_kernel_join_face_kill_edge(BMesh *bm, BMFace *f1, BMFace *f2, BMEd l_f1->next->prev = l_f2->prev; l_f2->prev->next = l_f1->next; - /* if l_f1 was baseloop, make l_f1->next the base. */ + /* If `l_f1` was base-loop, make `l_f1->next` the base. */ if (BM_FACE_FIRST_LOOP(f1) == l_f1) { BM_FACE_FIRST_LOOP(f1) = l_f1->next; } diff --git a/source/blender/bmesh/intern/bmesh_edgeloop.c b/source/blender/bmesh/intern/bmesh_edgeloop.c index ec97ea51047..51a6ada6c42 100644 --- a/source/blender/bmesh/intern/bmesh_edgeloop.c +++ b/source/blender/bmesh/intern/bmesh_edgeloop.c @@ -450,7 +450,7 @@ void BM_mesh_edgeloops_calc_order(BMesh *UNUSED(bm), ListBase *eloops, const boo } mul_v3_fl(cent, 1.0f / (float)tot); - /* find far outest loop */ + /* Find the furthest out loop. */ { BMEdgeLoopStore *el_store_best = NULL; float len_best_sq = -1.0f; diff --git a/source/blender/bmesh/intern/bmesh_error.h b/source/blender/bmesh/intern/bmesh_error.h index 1837ad8dd71..fdec043ec48 100644 --- a/source/blender/bmesh/intern/bmesh_error.h +++ b/source/blender/bmesh/intern/bmesh_error.h @@ -33,7 +33,7 @@ void BMO_error_raise(BMesh *bm, BMOperator *owner, int errcode, const char *msg) int BMO_error_get(BMesh *bm, const char **msg, BMOperator **op); bool BMO_error_occurred(BMesh *bm); -/* same as geterror, only pops the error off the stack as well */ +/* Same as #BMO_error_get, only pops the error off the stack as well. */ int BMO_error_pop(BMesh *bm, const char **msg, BMOperator **op); void BMO_error_clear(BMesh *bm); diff --git a/source/blender/bmesh/intern/bmesh_iterators.c b/source/blender/bmesh/intern/bmesh_iterators.c index 44e3ef6e6ee..c81d4f9b67c 100644 --- a/source/blender/bmesh/intern/bmesh_iterators.c +++ b/source/blender/bmesh/intern/bmesh_iterators.c @@ -177,7 +177,7 @@ void *BM_iter_as_arrayN(BMesh *bm, BLI_assert(stack_array_size == 0 || (stack_array_size && stack_array)); - /* we can't rely on coun't being set */ + /* We can't rely on #BMIter.count being set. */ switch (itype) { case BM_VERTS_OF_MESH: iter.count = bm->totvert; diff --git a/source/blender/bmesh/intern/bmesh_opdefines.c b/source/blender/bmesh/intern/bmesh_opdefines.c index d8cdff1a4cc..a259d97379d 100644 --- a/source/blender/bmesh/intern/bmesh_opdefines.c +++ b/source/blender/bmesh/intern/bmesh_opdefines.c @@ -54,7 +54,8 @@ #include "DNA_modifier_types.h" -/* The formatting of these bmesh operators is parsed by +/** + * The formatting of these bmesh operators is parsed by * 'doc/python_api/rst_from_bmesh_opdefines.py' * for use in python docs, so reStructuredText may be used * rather than doxygen syntax. @@ -65,8 +66,7 @@ * """ * Region Extend. * - * paragraph1, Extends bleh bleh bleh. - * Bleh Bleh bleh. + * paragraph1, Extends on the title above. * * Another paragraph. * @@ -1268,7 +1268,7 @@ static BMOpDefine bmo_subdivide_edges_def = { {"quad_corner_type", BMO_OP_SLOT_INT, {(int)BMO_OP_SLOT_SUBTYPE_INT_ENUM}, bmo_enum_subdivide_edges_quad_corner_type}, /* quad corner type */ {"use_grid_fill", BMO_OP_SLOT_BOOL}, /* fill in fully-selected faces with a grid */ {"use_single_edge", BMO_OP_SLOT_BOOL}, /* tessellate the case of one edge selected in a quad or triangle */ - {"use_only_quads", BMO_OP_SLOT_BOOL}, /* only subdivide quads (for loopcut) */ + {"use_only_quads", BMO_OP_SLOT_BOOL}, /* Only subdivide quads (for loop-cut). */ {"use_sphere", BMO_OP_SLOT_BOOL}, /* for making new primitives only */ {"use_smooth_even", BMO_OP_SLOT_BOOL}, /* maintain even offset when smoothing */ {{'\0'}}, diff --git a/source/blender/bmesh/intern/bmesh_operators.h b/source/blender/bmesh/intern/bmesh_operators.h index 2f7d91c78c4..2d9e244e54d 100644 --- a/source/blender/bmesh/intern/bmesh_operators.h +++ b/source/blender/bmesh/intern/bmesh_operators.h @@ -24,7 +24,7 @@ /*--------defines/enumerations for specific operators-------*/ -/*quad innervert values*/ +/* Quad `innervert` values. */ enum { SUBD_CORNER_INNERVERT, SUBD_CORNER_PATH, diff --git a/source/blender/bmesh/intern/bmesh_polygon_edgenet.c b/source/blender/bmesh/intern/bmesh_polygon_edgenet.c index 1d000b3b232..dcf9717465c 100644 --- a/source/blender/bmesh/intern/bmesh_polygon_edgenet.c +++ b/source/blender/bmesh/intern/bmesh_polygon_edgenet.c @@ -1566,7 +1566,7 @@ bool BM_face_split_edgenet_connect_islands(BMesh *bm, for (uint g_index = 1; g_index < group_arr_len; g_index++) { struct EdgeGroupIsland *g = group_arr[g_index]; - /* the range of verts this group uses in 'verts_arr' (not uncluding the last index) */ + /* The range of verts this group uses in 'verts_arr' (not including the last index). */ vert_range[0] = vert_range[1]; vert_range[1] += g->vert_len; diff --git a/source/blender/bmesh/intern/bmesh_structure.c b/source/blender/bmesh/intern/bmesh_structure.c index ef4a9c9de1c..cd230e76aca 100644 --- a/source/blender/bmesh/intern/bmesh_structure.c +++ b/source/blender/bmesh/intern/bmesh_structure.c @@ -537,7 +537,7 @@ int bmesh_radial_length(const BMLoop *l) do { if (UNLIKELY(!l_iter)) { - /* radial cycle is broken (not a circulat loop) */ + /* Radial cycle is broken (not a circular loop). */ BMESH_ASSERT(0); return 0; } diff --git a/source/blender/bmesh/intern/bmesh_walkers.h b/source/blender/bmesh/intern/bmesh_walkers.h index a973e12a4c7..22ee8809a19 100644 --- a/source/blender/bmesh/intern/bmesh_walkers.h +++ b/source/blender/bmesh/intern/bmesh_walkers.h @@ -122,7 +122,7 @@ enum { BMW_CONNECTED_VERTEX, /* end of array index enum vals */ - /* do not intitialze function pointers and struct size in BMW_init */ + /* Do not initialize function pointers and struct size in #BMW_init. */ BMW_CUSTOM, BMW_MAXWALKERS, }; diff --git a/source/blender/bmesh/operators/bmo_dissolve.c b/source/blender/bmesh/operators/bmo_dissolve.c index 8c2e820df63..da2603ad8cd 100644 --- a/source/blender/bmesh/operators/bmo_dissolve.c +++ b/source/blender/bmesh/operators/bmo_dissolve.c @@ -55,7 +55,7 @@ static bool UNUSED_FUNCTION(check_hole_in_region)(BMesh *bm, BMFace *f) BMLoop *l2, *l3; BMFace *f2; - /* checks if there are any unmarked boundary edges in the face regio */ + /* Checks if there are any unmarked boundary edges in the face region. */ BMW_init(®walker, bm, @@ -159,7 +159,7 @@ void bmo_dissolve_faces_exec(BMesh *bm, BMOperator *op) } BLI_array_clear(faces); - faces = NULL; /* forces different allocatio */ + faces = NULL; /* Forces different allocation. */ BMW_init(®walker, bm, diff --git a/source/blender/bmesh/operators/bmo_dupe.c b/source/blender/bmesh/operators/bmo_dupe.c index 6e968d58631..c128872be07 100644 --- a/source/blender/bmesh/operators/bmo_dupe.c +++ b/source/blender/bmesh/operators/bmo_dupe.c @@ -109,7 +109,7 @@ static BMEdge *bmo_edge_copy(BMOperator *op, BMO_slot_map_elem_insert(op, slot_edgemap_out, e_src, e_dst); BMO_slot_map_elem_insert(op, slot_edgemap_out, e_dst, e_src); - /* add to new/old edge map if necassary */ + /* Add to new/old edge map if necessary. */ if (rlen < 2) { /* not sure what non-manifold cases of greater than three * radial should do. */ diff --git a/source/blender/bmesh/operators/bmo_inset.c b/source/blender/bmesh/operators/bmo_inset.c index 009c4f1f2c5..3869a0678e2 100644 --- a/source/blender/bmesh/operators/bmo_inset.c +++ b/source/blender/bmesh/operators/bmo_inset.c @@ -967,7 +967,7 @@ void bmo_inset_region_exec(BMesh *bm, BMOperator *op) is_mid = false; } - /* distable gives odd results at times, see T39288. */ + /* Disable since this gives odd results at times, see T39288. */ #if 0 else if (compare_v3v3(f_a->no, f_b->no, 0.001f) == false) { /* epsilon increased to fix T32329. */ diff --git a/source/blender/bmesh/operators/bmo_join_triangles.c b/source/blender/bmesh/operators/bmo_join_triangles.c index 1da4be57568..086114f64e9 100644 --- a/source/blender/bmesh/operators/bmo_join_triangles.c +++ b/source/blender/bmesh/operators/bmo_join_triangles.c @@ -66,7 +66,7 @@ static float quad_calc_error(const float v1[3], error += diff; } - /* Colinearity */ + /* Co-linearity */ { float edge_vecs[4][3]; float diff; diff --git a/source/blender/bmesh/operators/bmo_normals.c b/source/blender/bmesh/operators/bmo_normals.c index 8e7bfbb649d..3311ffefb0d 100644 --- a/source/blender/bmesh/operators/bmo_normals.c +++ b/source/blender/bmesh/operators/bmo_normals.c @@ -29,7 +29,7 @@ #include "intern/bmesh_operators_private.h" /* own include */ -/********* righthand faces implementation ****** */ +/********* Right-hand faces implementation ****** */ #define FACE_FLAG (1 << 0) #define FACE_FLIP (1 << 1) diff --git a/source/blender/bmesh/operators/bmo_primitive.c b/source/blender/bmesh/operators/bmo_primitive.c index d661859c8e3..8e088683d62 100644 --- a/source/blender/bmesh/operators/bmo_primitive.c +++ b/source/blender/bmesh/operators/bmo_primitive.c @@ -962,7 +962,7 @@ void bmo_create_uvsphere_exec(BMesh *bm, BMOperator *op) BM_mesh_calc_uvs_sphere(bm, FACE_MARK, cd_loop_uv_offset); } - /* and now do imat */ + /* Now apply the inverse matrix. */ BM_ITER_MESH (eve, &iter, bm, BM_VERTS_OF_MESH) { if (BMO_vert_flag_test(bm, eve, VERT_MARK)) { mul_m4_v3(mat, eve->co); @@ -1585,9 +1585,9 @@ void BM_mesh_calc_uvs_cone(BMesh *bm, float inv_mat[4][4]; int loop_index; - /* Transform the upvector like we did the cone itself, without location. */ + /* Transform the up-vector like we did the cone itself, without location. */ mul_mat3_m4_v3(mat, local_up); - /* Remove global scaling... */ + /* Remove global scaling. */ normalize_v3(local_up); invert_m4_m4(inv_mat, mat); diff --git a/source/blender/bmesh/operators/bmo_subdivide.c b/source/blender/bmesh/operators/bmo_subdivide.c index 8b2f9478aab..be996e6ffe4 100644 --- a/source/blender/bmesh/operators/bmo_subdivide.c +++ b/source/blender/bmesh/operators/bmo_subdivide.c @@ -51,13 +51,13 @@ typedef struct SubDParams { BMOpSlot *slot_custom_patterns; /* BMO_slot_get(params->op->slots_in, "custom_patterns"); */ float fractal_ofs[3]; - /* rumtime storage for shape key */ + /* Runtime storage for shape key. */ struct { int cd_vert_shape_offset; int cd_vert_shape_offset_tmp; int totlayer; - /* shapekey holding displaced vertex coordinates for current geometry */ + /* Shape-key holding displaced vertex coordinates for current geometry. */ int tmpkey; } shape_info; @@ -1094,7 +1094,7 @@ void bmo_subdivide_edges_exec(BMesh *bm, BMOperator *op) } } - /* obvously don't test for other patterns matching */ + /* Obviously don't test for other patterns matching. */ continue; } diff --git a/source/blender/bmesh/tools/bmesh_bevel.c b/source/blender/bmesh/tools/bmesh_bevel.c index 36fe6ee655c..25459414cd7 100644 --- a/source/blender/bmesh/tools/bmesh_bevel.c +++ b/source/blender/bmesh/tools/bmesh_bevel.c @@ -3433,7 +3433,7 @@ static EdgeHalf *next_edgehalf_bev(BevelParams *bp, } normalize_v3(dir_new_edge); - /* Use this edge if it is the most parallel to the orignial so far. */ + /* Use this edge if it is the most parallel to the original so far. */ float new_dot = dot_v3v3(dir_new_edge, dir_start_edge); if (new_dot > best_dot) { second_best_dot = best_dot; /* For remembering if the choice was too close. */ @@ -4674,7 +4674,7 @@ static VMesh *pipe_adj_vmesh(BevelParams *bp, BevVert *bv, BoundVert *vpipe) f = (float)k / (float)ns; /* Ring runs along the pipe, so segment is used here. */ } - /* Place the vertex by interpolatin between the two profile points using the factor. */ + /* Place the vertex by interpolating between the two profile points using the factor. */ interp_v3_v3v3(mesh_vert(vm, i, j, k)->co, profile_point_pipe1, profile_point_pipe2, f); } else { @@ -6385,7 +6385,7 @@ static bool bev_rebuild_polygon(BMesh *bm, BevelParams *bp, BMFace *f) /* Edges in face are non-contiguous in our ordering around bv. * Which way should we go when going from eprev to e? */ if (count_ccw_edges_between(eprev, e) < count_ccw_edges_between(e, eprev)) { - /* Go counterclockewise from eprev to e. */ + /* Go counter-clockwise from eprev to e. */ go_ccw = true; } else { @@ -6419,7 +6419,7 @@ static bool bev_rebuild_polygon(BMesh *bm, BevelParams *bp, BMFace *f) BLI_array_append(ee, bme); } while (v != vend) { - /* Check for special case: multisegment 3rd face opposite a beveled edge with no vmesh. */ + /* Check for special case: multi-segment 3rd face opposite a beveled edge with no vmesh. */ bool corner3special = (vm->mesh_kind == M_NONE && v->ebev != e && v->ebev != eprev); if (go_ccw) { int i = v->index; @@ -7566,7 +7566,7 @@ void BM_mesh_bevel(BMesh *bm, } } - /* Perhaps clamp offset to avoid geometry colliisions. */ + /* Perhaps clamp offset to avoid geometry collisions. */ if (limit_offset) { bevel_limit_offset(&bp, bm); diff --git a/source/blender/bmesh/tools/bmesh_decimate_collapse.c b/source/blender/bmesh/tools/bmesh_decimate_collapse.c index 6ae889fcee5..92ca8e38737 100644 --- a/source/blender/bmesh/tools/bmesh_decimate_collapse.c +++ b/source/blender/bmesh/tools/bmesh_decimate_collapse.c @@ -1318,9 +1318,9 @@ void BM_mesh_decimate_collapse(BMesh *bm, UNUSED_VARS(do_triangulate); #endif - /* alloc vars */ + /* Allocate variables. */ vquadrics = MEM_callocN(sizeof(Quadric) * bm->totvert, __func__); - /* since some edges may be degenerate, we might be over allocing a little here */ + /* Since some edges may be degenerate, we might be over allocating a little here. */ eheap = BLI_heap_new_ex(bm->totedge); eheap_table = MEM_mallocN(sizeof(HeapNode *) * bm->totedge, __func__); tot_edge_orig = bm->totedge; diff --git a/source/blender/bmesh/tools/bmesh_decimate_dissolve.c b/source/blender/bmesh/tools/bmesh_decimate_dissolve.c index 94a578fe1d7..2254b46f860 100644 --- a/source/blender/bmesh/tools/bmesh_decimate_dissolve.c +++ b/source/blender/bmesh/tools/bmesh_decimate_dissolve.c @@ -188,7 +188,7 @@ static void mul_v2_m3v3_center(float r[2], static bool bm_loop_collapse_is_degenerate(BMLoop *l_ear) { - /* calculate relative to the centeral vertex for higher precision */ + /* Calculate relative to the central vertex for higher precision. */ const float *center = l_ear->v->co; float tri_2d[3][2]; diff --git a/source/blender/bmesh/tools/bmesh_edgenet.c b/source/blender/bmesh/tools/bmesh_edgenet.c index 1ab37ec0684..51af4d24e52 100644 --- a/source/blender/bmesh/tools/bmesh_edgenet.c +++ b/source/blender/bmesh/tools/bmesh_edgenet.c @@ -295,7 +295,7 @@ static LinkNode *bm_edgenet_path_calc(BMEdge *e, vn_1->flag = vn_2->flag = (f_index == -1) ? VNINFO_FLAG_IS_MIXFACE : 0; - /* prime the searchlist */ + /* Prime the search-list. */ BLI_linklist_prepend_pool(&v_ls_prev, e->v1, path_pool); BLI_linklist_prepend_pool(&v_ls_prev, e->v2, path_pool); diff --git a/source/blender/bmesh/tools/bmesh_intersect.c b/source/blender/bmesh/tools/bmesh_intersect.c index db05abe0e48..81b016e9601 100644 --- a/source/blender/bmesh/tools/bmesh_intersect.c +++ b/source/blender/bmesh/tools/bmesh_intersect.c @@ -1036,7 +1036,7 @@ bool BM_mesh_intersect(BMesh *bm, #endif if (boolean_mode != BMESH_ISECT_BOOLEAN_NONE) { - /* keep original geometrty for raycast callbacks */ + /* Keep original geometry for ray-cast callbacks. */ float **cos; int i, j; @@ -1546,7 +1546,7 @@ bool BM_mesh_intersect(BMesh *bm, bool do_remove, do_flip; { - /* for now assyme this is an OK face to test with (not degenerate!) */ + /* For now assume this is an OK face to test with (not degenerate!) */ BMFace *f = ftable[groups_array[fg]]; float co[3]; int hits; |