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-rw-r--r--source/blender/bmesh/intern/bmesh_mesh_convert.cc2
-rw-r--r--source/blender/bmesh/operators/bmo_fill_edgeloop.c2
2 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/bmesh/intern/bmesh_mesh_convert.cc b/source/blender/bmesh/intern/bmesh_mesh_convert.cc
index dcbb14e3578..fd14a3416e2 100644
--- a/source/blender/bmesh/intern/bmesh_mesh_convert.cc
+++ b/source/blender/bmesh/intern/bmesh_mesh_convert.cc
@@ -607,7 +607,7 @@ static BMVert **bm_to_mesh_vertex_map(BMesh *bm, int ototvert)
*
* WARNING: There is an exception to the rule of ignoring coordinates in the destination:
* that is when shape-key data in `bm` can't be found (which is itself an error/exception).
- * In this case our own rule is violated as the alternative is loosing the shape-data entirely.
+ * In this case our own rule is violated as the alternative is losing the shape-data entirely.
*
* Flushing Coordinates Back to the #BMesh
* ---------------------------------------
diff --git a/source/blender/bmesh/operators/bmo_fill_edgeloop.c b/source/blender/bmesh/operators/bmo_fill_edgeloop.c
index 352b9336a20..86d204ea6a7 100644
--- a/source/blender/bmesh/operators/bmo_fill_edgeloop.c
+++ b/source/blender/bmesh/operators/bmo_fill_edgeloop.c
@@ -3,7 +3,7 @@
/** \file
* \ingroup bmesh
*
- * Fill discreet edge loop(s) with faces.
+ * Fill discrete edge loop(s) with faces.
*/
#include "MEM_guardedalloc.h"