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Diffstat (limited to 'source/blender/bpython/intern/BPY_main.h')
-rw-r--r-- | source/blender/bpython/intern/BPY_main.h | 86 |
1 files changed, 86 insertions, 0 deletions
diff --git a/source/blender/bpython/intern/BPY_main.h b/source/blender/bpython/intern/BPY_main.h new file mode 100644 index 00000000000..526aa21df8f --- /dev/null +++ b/source/blender/bpython/intern/BPY_main.h @@ -0,0 +1,86 @@ +/* BlenderPython Main routine header * + $Id$ + + ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** + + This program is free software; you can redistribute it and/or + modify it under the terms of the GNU General Public License + as published by the Free Software Foundation; either version 2 + of the License, or (at your option) any later version. The Blender + Foundation also sells licenses for use in proprietary software under + the Blender License. See http://www.blender.org/BL/ for information + about this. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program; if not, write to the Free Software Foundation, + Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + + The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. + All rights reserved. + + The Original Code is: all of this file. + + Contributor(s): none yet. + + ***** END GPL/BL DUAL LICENSE BLOCK ***** + */ +// Note: Functions prefixed with BPY_ are called from blenkernel routines */ + + +#include "Python.h" /* The python includes themselves. */ +#include "compile.h" /* to give us PyCodeObject */ +#include "eval.h" /* for PyEval_EvalCode.h */ + +/* blender stuff */ +#include "MEM_guardedalloc.h" +#include "BLI_blenlib.h" +#include "BLI_editVert.h" +#include "BLI_fileops.h" /* string handling of filenames */ + +#include "BKE_bad_level_calls.h" +// #include "BKE_editmesh.h" + +#include "BKE_global.h" +#include "BKE_main.h" + +#include "BLO_genfile.h" // for BLO_findstruct_offset only +#include "BKE_text.h" +#include "BKE_displist.h" +#include "BKE_mesh.h" +#include "BKE_material.h" +#include "BKE_object.h" +#include "BKE_screen.h" +#include "BKE_scene.h" +#include "BKE_library.h" +#include "BKE_text.h" + +#include "b_interface.h" + +/* prototypes of externally used functions are HERE */ +#include "BPY_extern.h" + + /* I just chucked some prototypes + * here... not sure where they should + * really be. -zr + */ +extern struct ID * script_link_id; + +extern PyObject *g_blenderdict; +extern int g_window_redrawn; +extern int disable_force_draw; + +void window_update_curCamera(Object *); +PyObject *ConstObject_New(void); +void insertConst(PyObject *dict, char *name, PyObject *item); +PyObject *Windowmodule_Redraw(PyObject *self, PyObject *args); + +char *event_to_name(short event); +void syspath_append(PyObject *dir); +void init_syspath(void); +void set_scriptlinks(ID *id, short event); +void release_scriptlinks(ID *id); |