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Diffstat (limited to 'source/blender/bpython/intern/b_interface.h')
-rw-r--r--source/blender/bpython/intern/b_interface.h183
1 files changed, 0 insertions, 183 deletions
diff --git a/source/blender/bpython/intern/b_interface.h b/source/blender/bpython/intern/b_interface.h
deleted file mode 100644
index c0c0e1f63f4..00000000000
--- a/source/blender/bpython/intern/b_interface.h
+++ /dev/null
@@ -1,183 +0,0 @@
-/**
- * $Id$
- *
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- *
- * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): none yet.
- *
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
- */
-
-#include "DNA_ID.h"
-#include "DNA_mesh_types.h"
-#include "DNA_view3d_types.h"
-#include "DNA_scene_types.h"
-#include "DNA_object_types.h"
-#include "DNA_text_types.h"
-#include "DNA_curve_types.h"
-#include "DNA_screen_types.h"
-#include "DNA_camera_types.h"
-#include "DNA_ipo_types.h"
-#include "DNA_image_types.h"
-#include "DNA_lamp_types.h"
-#include "DNA_material_types.h"
-#include "DNA_scriptlink_types.h"
-#include "DNA_userdef_types.h" /* for userdata struct; U.pythondir */
-
-#include "BKE_main.h"
-#include "BKE_material.h"
-#include "BKE_mesh.h"
-#include "BKE_object.h"
-#include "BKE_scene.h"
-#include "BKE_global.h"
-
-/* DEFINES */
-
-#define ASSIGN_IPO(prefix, type) \
- prefix##_assignIpo(type *obj, Ipo *ipo)
-
-// example DEF_ASSIGN_IPO(Object, obj) ->
-// int object_assignIpo(Object *obj, Ipo *ipo)
-
-#define DEF_ASSIGN_IPO(prefix, type) \
- int prefix##_assignIpo(type *obj, Ipo *ipo) \
- { \
- BOB_XDECUSER((ID*) obj->ipo); \
- BOB_XINCUSER((ID*) ipo); \
- obj->ipo = ipo; \
- return 1; \
- } \
-
-// defined prototypes:
-
-#define FUNC_ASSIGN_IPO(prefix, arg1, arg2) \
- prefix##_assignIpo(arg1, arg2)
-
-#define object_assignIpo(arg1, arg2) FUNC_ASSIGN_IPO(object, arg1, arg2)
-#define material_assignIpo(arg1, arg2) FUNC_ASSIGN_IPO(material, arg1, arg2)
-#define camera_assignIpo(arg1, arg2) FUNC_ASSIGN_IPO(camera, arg1, arg2)
-#define lamp_assignIpo(arg1, arg2) FUNC_ASSIGN_IPO(lamp, arg1, arg2)
-
-/** Defines for List getters */
-
-/*
-#define PROTO_GETLIST(name, member) \
- ListBase *get##name##List(void)
-
-#define DEF_GETLIST(name, member) \
- PROTO_GETLIST(name, member) \
- { \
- return &(G.main->member); \
- }
-*/
-
-/* PROTOS */
-
-#define _GETMAINLIST(x) \
- (&(G.main->x))
-
-#define getSceneList() _GETMAINLIST(scene)
-#define getObjectList() _GETMAINLIST(object)
-#define getMeshList() _GETMAINLIST(mesh)
-#define getMaterialList() _GETMAINLIST(mat)
-#define getCameraList() _GETMAINLIST(camera)
-#define getLampList() _GETMAINLIST(lamp)
-#define getWorldList() _GETMAINLIST(world)
-#define getIpoList() _GETMAINLIST(ipo)
-#define getImageList() _GETMAINLIST(image)
-#define getTextureList() _GETMAINLIST(tex)
-#define getTextList() _GETMAINLIST(text)
-#define getKeyList() _GETMAINLIST(key)
-#define getLatticeList() _GETMAINLIST(latt)
-
-/*
-PROTO_GETLIST(Scene, scene);
-PROTO_GETLIST(Object, object);
-PROTO_GETLIST(Mesh, mesh);
-PROTO_GETLIST(Camera, camera);
-PROTO_GETLIST(Material, mat);
-PROTO_GETLIST(Lamp, lamp);
-PROTO_GETLIST(World, world);
-PROTO_GETLIST(Ipo, ipo);
-PROTO_GETLIST(Image, image);
-PROTO_GETLIST(Texture, tex);
-PROTO_GETLIST(Text, text);
-PROTO_GETLIST(Key, key); */
-
-
-Global *getGlobal(void); // get Global struct
-
-ID *getFromList(ListBase *list, char *name);
-
-int garbage_collect(Main *m);
-
-
-Material **newMaterialList(int len);
-int releaseMaterialList(struct Material **matlist, int len);
-int synchronizeMaterialLists(Object *object, void *data);
-
-// Datablock management
-
-Material *material_new(void);
-int material_assignIpo(Material *, Ipo *);
-
-Lamp *lamp_new(void);
-int lamp_assignIpo(Lamp *, Ipo *);
-
-Camera *camera_new(void);
-int camera_assignIpo(Camera *, Ipo *);
-
-Ipo *ipo_new(int type, char *name);
-IpoCurve *ipo_findcurve(Ipo *ipo, int code);
-IpoCurve *ipocurve_new(void);
-IpoCurve *ipocurve_copy(IpoCurve *curve);
-
-// Object management
-Base *object_newBase(Object *obj);
-int object_linkdata(Object *obj, void *data);
-int object_unlinkdata(Object *obj);
-int object_setMaterials(Object *object, Material **matlist, int len);
-int object_setdefaults(Object *ob);
-int object_copyMaterialsTo(Object *object, Material **matlist, int len);
-int object_makeParent(Object *parent, Object *child, int noninverse, int fast);
-int object_clrParent(Object *child, int mode, int fast);
-Object *object_new(int type);
-Object *object_copy(Object *obj);
-void object_setDrawMode(Object *object, int val);
-int object_getDrawMode(Object *object);
-
-int object_assignIpo(Object *, Ipo *);
-
-Scene *scene_getCurrent(void);
-int scene_linkObject(Scene *scene, Object *obj);
-int scene_unlinkObject(Scene *scene, Object *object);
-Base *scene_getObjectBase(Scene *scene, Object *object);
-
-Mesh *mesh_new(void);
-void mesh_update(Mesh *me);
-
-/* blender's program name */
-extern char bprogname[]; /* init in creator.c */
-