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Diffstat (limited to 'source/blender/bpython/intern/b_interface.h')
-rw-r--r-- | source/blender/bpython/intern/b_interface.h | 183 |
1 files changed, 0 insertions, 183 deletions
diff --git a/source/blender/bpython/intern/b_interface.h b/source/blender/bpython/intern/b_interface.h deleted file mode 100644 index c0c0e1f63f4..00000000000 --- a/source/blender/bpython/intern/b_interface.h +++ /dev/null @@ -1,183 +0,0 @@ -/** - * $Id$ - * - * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. The Blender - * Foundation also sells licenses for use in proprietary software under - * the Blender License. See http://www.blender.org/BL/ for information - * about this. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. - * - * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. - * All rights reserved. - * - * The Original Code is: all of this file. - * - * Contributor(s): none yet. - * - * ***** END GPL/BL DUAL LICENSE BLOCK ***** - */ - -#include "DNA_ID.h" -#include "DNA_mesh_types.h" -#include "DNA_view3d_types.h" -#include "DNA_scene_types.h" -#include "DNA_object_types.h" -#include "DNA_text_types.h" -#include "DNA_curve_types.h" -#include "DNA_screen_types.h" -#include "DNA_camera_types.h" -#include "DNA_ipo_types.h" -#include "DNA_image_types.h" -#include "DNA_lamp_types.h" -#include "DNA_material_types.h" -#include "DNA_scriptlink_types.h" -#include "DNA_userdef_types.h" /* for userdata struct; U.pythondir */ - -#include "BKE_main.h" -#include "BKE_material.h" -#include "BKE_mesh.h" -#include "BKE_object.h" -#include "BKE_scene.h" -#include "BKE_global.h" - -/* DEFINES */ - -#define ASSIGN_IPO(prefix, type) \ - prefix##_assignIpo(type *obj, Ipo *ipo) - -// example DEF_ASSIGN_IPO(Object, obj) -> -// int object_assignIpo(Object *obj, Ipo *ipo) - -#define DEF_ASSIGN_IPO(prefix, type) \ - int prefix##_assignIpo(type *obj, Ipo *ipo) \ - { \ - BOB_XDECUSER((ID*) obj->ipo); \ - BOB_XINCUSER((ID*) ipo); \ - obj->ipo = ipo; \ - return 1; \ - } \ - -// defined prototypes: - -#define FUNC_ASSIGN_IPO(prefix, arg1, arg2) \ - prefix##_assignIpo(arg1, arg2) - -#define object_assignIpo(arg1, arg2) FUNC_ASSIGN_IPO(object, arg1, arg2) -#define material_assignIpo(arg1, arg2) FUNC_ASSIGN_IPO(material, arg1, arg2) -#define camera_assignIpo(arg1, arg2) FUNC_ASSIGN_IPO(camera, arg1, arg2) -#define lamp_assignIpo(arg1, arg2) FUNC_ASSIGN_IPO(lamp, arg1, arg2) - -/** Defines for List getters */ - -/* -#define PROTO_GETLIST(name, member) \ - ListBase *get##name##List(void) - -#define DEF_GETLIST(name, member) \ - PROTO_GETLIST(name, member) \ - { \ - return &(G.main->member); \ - } -*/ - -/* PROTOS */ - -#define _GETMAINLIST(x) \ - (&(G.main->x)) - -#define getSceneList() _GETMAINLIST(scene) -#define getObjectList() _GETMAINLIST(object) -#define getMeshList() _GETMAINLIST(mesh) -#define getMaterialList() _GETMAINLIST(mat) -#define getCameraList() _GETMAINLIST(camera) -#define getLampList() _GETMAINLIST(lamp) -#define getWorldList() _GETMAINLIST(world) -#define getIpoList() _GETMAINLIST(ipo) -#define getImageList() _GETMAINLIST(image) -#define getTextureList() _GETMAINLIST(tex) -#define getTextList() _GETMAINLIST(text) -#define getKeyList() _GETMAINLIST(key) -#define getLatticeList() _GETMAINLIST(latt) - -/* -PROTO_GETLIST(Scene, scene); -PROTO_GETLIST(Object, object); -PROTO_GETLIST(Mesh, mesh); -PROTO_GETLIST(Camera, camera); -PROTO_GETLIST(Material, mat); -PROTO_GETLIST(Lamp, lamp); -PROTO_GETLIST(World, world); -PROTO_GETLIST(Ipo, ipo); -PROTO_GETLIST(Image, image); -PROTO_GETLIST(Texture, tex); -PROTO_GETLIST(Text, text); -PROTO_GETLIST(Key, key); */ - - -Global *getGlobal(void); // get Global struct - -ID *getFromList(ListBase *list, char *name); - -int garbage_collect(Main *m); - - -Material **newMaterialList(int len); -int releaseMaterialList(struct Material **matlist, int len); -int synchronizeMaterialLists(Object *object, void *data); - -// Datablock management - -Material *material_new(void); -int material_assignIpo(Material *, Ipo *); - -Lamp *lamp_new(void); -int lamp_assignIpo(Lamp *, Ipo *); - -Camera *camera_new(void); -int camera_assignIpo(Camera *, Ipo *); - -Ipo *ipo_new(int type, char *name); -IpoCurve *ipo_findcurve(Ipo *ipo, int code); -IpoCurve *ipocurve_new(void); -IpoCurve *ipocurve_copy(IpoCurve *curve); - -// Object management -Base *object_newBase(Object *obj); -int object_linkdata(Object *obj, void *data); -int object_unlinkdata(Object *obj); -int object_setMaterials(Object *object, Material **matlist, int len); -int object_setdefaults(Object *ob); -int object_copyMaterialsTo(Object *object, Material **matlist, int len); -int object_makeParent(Object *parent, Object *child, int noninverse, int fast); -int object_clrParent(Object *child, int mode, int fast); -Object *object_new(int type); -Object *object_copy(Object *obj); -void object_setDrawMode(Object *object, int val); -int object_getDrawMode(Object *object); - -int object_assignIpo(Object *, Ipo *); - -Scene *scene_getCurrent(void); -int scene_linkObject(Scene *scene, Object *obj); -int scene_unlinkObject(Scene *scene, Object *object); -Base *scene_getObjectBase(Scene *scene, Object *object); - -Mesh *mesh_new(void); -void mesh_update(Mesh *me); - -/* blender's program name */ -extern char bprogname[]; /* init in creator.c */ - |